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Patch Notes

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New and important features added to Sword Art Online.

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[3.1.3.3] Platinum Shop

A smaller release today in the form of a new shop, working both as a way to remove exclusivity on past items that still see some use today as well as adding a much needed col sink into the system. Some items have been reworked to better fit the system and keep balance in check, it will be assumed at any existing items matching these will likely see similar errata. Platinum is purchased using the store at an exchange rate, 1m col per platinum and sold back to the store for 950k col per plati

Raidou

Raidou in Patch Notes

[3.1.3.4] Guild Rework, Scents Adjustment, Shift Acquisition Rework, Tierless Clarification, Shift Refund Procedure and Housing Ownership Clarification

Oh boy, here comes another big boy hot out of the presses. Staff has been hard at work on some big doozies and I'm here bringing it out full swing. Without further of due: Guild Rework: The main focus of this change is to make the system a more active part of the game and allow players who are not intending to make a 'non combat capable' character able to interact or benefit further from the system. Maybe its a book club, or a small conglomerate of farmers? This will allow narrative o

Raidou

Raidou in Patch Notes

3.1.4 - NIGHTMARE

Hello fellow Aincrad Residents, back around again to approach a new form of 'raid' content. These will take the shape of NIGHTMARE. Now you may wondering what that is, allow me to explain. NIGHTMARE are old floor bosses repurposed to create very hard content for players to really feel in danger. This is an answer to a lot of the community not wanting real difficulty in standard content, but inversely a desire for actual danger by some. Instead of global changes that effect all players, by creati

Raidou

Raidou in Patch Notes

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