Hotfix Update!
<<The following mechanics have been changed!>>
<<Nature's Treasures>>
Searching:
LD rolls of 11-14 give 1 material. LD rolls of 15+ give 2 materials. Gatherer skill is added to this roll as well.
Fishing:
Monsters and bosses never spawn. Fishing receives no bonus materials. CD 12s require a LD of 15+ (modifiers allowed) to fish up a treasure chest. If 1-14, players receive 4 materials.
Treasure Chests:
LD of 1-3 does not result in a mimic, but drops (Floor * 25) col and one material.
Looting Mobs:
Loot required mobs always drop (HP * 4) col and 1 material as default drops.
Nature's Treasures has been reopened!
<<AoE Energy Costs>>
From now on, AoE energy costs are no longer double the damage multiplier. Instead they are calculated as cost equal to the multiplier +2 for each target successfully hit.
Updated in resource tutorial section
<<House: Kitchen Effects>>
Kitchen effects in households has been changed to: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30
Updated in resource tutorial section
<<Boss Raids>>
New Rule Added: Players can only enter/start a boss raid thread if there is a minimum of 12 players (3 groups of 4)
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