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Macradon

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Everything posted by Macradon

  1. The hammer would clang as he would hammer the ingot into a good size, though something terrible happened. His hammer broke and the manufacturing stopped, everything stopped as it is. ''No ... No!'' he would say as the sword ended out as a bad sword. He would lay it to the side, grab a better hammer and get to work again. Rank 2: Second craft of the day; One handed curved sword EXP: 9/40 1=Epic fail 2-3=fails 4-6=bad Item 7-9=Good Item 10=Uncommon Item 11=Rare Item 12= Perfect Item
  2. ''Aha! A reaper scythe like sword .. I'll try to fix something together!'' he would say as he would grab some materials and go into the crafting room to craft the sword. Rank 2: First craft of the day; One handed curved sword EXP: 8/40 1=Epic fail 2-3=fails 4-6=bad Item 7-9=Good Item 10=Uncommon Item 11=Rare Item 12= Perfect Item
  3. "Ahhh ... a curved sword you say ... hmm ... I'll try!'' he would say as he would take the note book forth. ''Anything specific you want for him?'' he asked with a pen in his hand and a note block in the other. He would head into the the crafting room whenever the notes were all written down on the paper.
  4. He would lay forth his materials and turn on the furnace. This request would be difficult, he wanted to be the top black smith at the time, and he was in need of crafting to level up this ability. This traveler has come upon the Blazing Typhoon, requesting a sword, this request would not be at ease. Macradon would open up the HUD and press the crafting menu, beginning to forge a <>. He would insert the materials into the furnace. He would keep repeating heating and hammering until it became the shape he wanted. Sinking the blade in oil to cool off, he would then carve a wooden handle and
  5. ''Not feminine ... straightened one hand ... black ... alright!'' he would exclaim as he noted all the things he would say down. This wouldn't be too difficult as he would jump into his crafting room. ''I'll try to be as fast as possible while also making it a good quality sword!'' he would say as he shut off the curtain to the crafting room. Rank 2: First craft of the day; One handed straight sword EXP: 8/40 1=Epic fail 2-3=fails 4-6=bad Item 7-9=Good Item 10=Uncommon Item 11=Rare Item 12= Perfect Item
  6. ''Oh, hello there! I don't take much pay for crafting at the moment, so 2-3 mats is alright, depending on how well I made the sword!'' He would say as he would walk into the crafting room. ''Is there any specification for your sword, sir?'' he would ask before he would enter the room.
  7. Macradon would gladly accept the Heart stone and close all up in his Inventory. He would close it all as he would hand out his hand for a good hand shake. ''Well, I think this is here we part ways'' he would say with a smile, one day, making such a bond by slaying dragons. He would think about what had happened the whole day, slaying dragons, boars and the Boss Dragon. With just one day gone, a whole life time in the future. [Achieved in total: 4x Dragon Heart Stones 860 Col]
  8. No loot HUD would pop up in front of Macradon, surely it was only the finisher who got the rewards. Anyhow , Macradon would receive a Money bounty from killing the help to kill the boss. The money gathered from the whole adventure so far was 1720 Col in total, not counting in the smaller dragons. They just both had to divide the amount to each other equally and claim their rewards. ''What did you get? Because I haven't gotten anything from the dragon'' Macradon would say as he had not achieved a Loot HUD. [in total 1720 Col was collected, both parties will gain 860 Col for this adventure s
  9. As he would miss his <>, he would jump away and let Hunter get to hit the big thing. As hunter would hit with his axe, it would critical strike and end out with the dragon going into pixels. ''Nice, good job'' he would say, giving a thumbs up to Hunter. ''This went faster with this new sword .. think of how long it would have taken with my normal sword'' he would say as he would just requip his normal attire, getting rid of the armor and taking back his Dragon Sorrow. ''So ... what did you get in the loot?'' he asked, curious if he had gotten anything cool. [Loot dice for you.: 1-
  10. Macradon would fail to block once again, taking damage and being pushed backwards. He would clench his blade and jump into the air, hoping to get an <> down onto the dragon, giving it a killing blow. ''I hopefully got this!'' he would say, hoping to get a good hit at the dragon. Dragon health: 2/17 Macradon: 11/17 Mob counterattack[1] Attack miss[2-5] Attack damage[6-8] Critical strike[9-10]
  11. Macradon would unleash his tempest with a critical strike on the hits, dealing more damage than he had thought he would. He would hold his sword as Hunter would call for a switch. ''Allright!'' he said as he would jump away from the dragon. After Hunter's attack ,the dragon would emit another volley of shots. Dragon: 5/17 Macradon: 14/17 Damage goes in [1-5](Parry makes it: 1-4) Blocks attack [6-9](Parry makes it: 5-8) Counterattack [10](Parry makes it: 9-10) <>+1 when blocking.
  12. Macradon would try to strike first, but the dragon was too fast. A swipe with its big firm claws send Macradon backwards. Macradon would focus his powers, going for a Tempest to get the dragon down to low health. The Dragon would have its 3 health bars up, making it even more menacing to look at. Dragon: 17/17 Macradon: 14/17 Mob counter attack: 1 Attack miss: 2-7 Attack hit: 8-9 Critical strike: 10 Reduce the damage done by 1: 1-6
  13. Macradon would quickly turn around and see the bigger dragon. He would open up his inventory and grab all his equipment. ''That .. is the boss dragon. 17 HP, dealing 3 damage per hit and capable of switching positions quickly, though it is not effected by CC, so this one is tough'' Macradon would say as he would equip his entire front line armor. Now standing with a new sword, the Slayer of Jura, his armor that would help him survive this battle. ''Let me tank the most of the damage, I will deal the damage with this sword'' he would say as he would rush forward. Dragon aggro start: 1-5 M
  14. ''It seems to be the same'' Macradon said as his chest HUD popped up. It was a good thing that they shared the loot form the chests they found around. ''It isn't much, but it's better than nothing'' he would say with a broad smile.
  15. [The normal loot dice is this: 1-4: The chest contains nothing. 5-8: The chest contains two materials. 9-13: The chest contains three materials. 14-17: The chest contains four materials 18-19: The chest contains five materials. 20: The chest contains eight materials.] Macradon would gaze on the HUD popping up in front of Hunter. ''What did you get?'' he asked as he would be curious if they have gotten anything at all.
  16. ''You're right'' Macradon would say to Hunter, as he would just scout out for a chest. With hope in his sight, he would try to allocate the chest they both were looking for. He would look closely, hoping to find a chest. ''Hey! I found one and I'm sure its a chest this time!'' he would say as he would point towards the chest he saw. ''Will you have the honor in opening it?'' Macradon asked. [JUST OPEN THIS ONE SO WE CAN GET SOMETHING D: OOC]
  17. ''Yeah, you're probably right ...'' he would say as he would scout out for a chest, hopefully something they would both be able to get something out of. ''Hey! What's that!?'' he said while pointing towards something box like. Empty Chest: 1-4 Just a square rock: 5-8 Chest: 9-10
  18. ''Nice, a good item, maybe I should take a rest for now'' he would say and go out side, waiting for any customers, if any would ever come to him. Rank 2 8/40:
  19. [it's in my journal, Feather swipe is a 2 hit attack. You're soon level 6 too xD] Macradon would slam the dragon back as it was low on health, and he would then rush forward, following the dragon and stabbing it through its body. It would screech out in pain and then pixelate. ''That took its time ..'' he would say, breathing heavily as the loot HUD would pop up. 1-8: Nothing 9-17: One Dragon Heart Stone 18-19: Two Dragon Heart Stones 20: Three Dragon Heart Stones [Edit]
  20. Macradon would light up as the attack would hit him, but he would the just roar up and go head on onto the Dragon. With a strong arm, he would try to use a Feather Swipe again, trying to get it down with a hard attack. ''I got this!'' he hoped as he would try to cut it down. Dragon: 4/8 Macradon: 15/17 Mob counterattack[1] Attack miss[2-5] Attack damage[6-8] Critical strike[9-10]
  21. Macradon would miss his counter as the dragon would just move away and slam him anyway. Macradon would get up again, trying to find Hunter. ''Are you ok!?'' he would ask as he would jump forward and try to Feather Swipe the dragon. Dragon: 4/8 Macradon: 16/17 Mob counterattack[1] Attack miss[2-7] Attack hit[8-9] Critical strike[10]
  22. As he would miss his tempest, he would try to jump away as Hunter would take care and try to attack, though that missed too. Hunter was open to any attacks, so Macradon would try to use a Feather swipe, if he would hit this, both of the of them would be at a good condition. Dragon: 4/8 Macradon: 17/17 Damage goes in [1-5](Parry makes it: 1-4) Blocks attack [6-9](Parry makes it: 5-8) Counterattack [10](Parry makes it: 9-10) <>+1 when blocking.
  23. System announcement; you have created an Uncommon item Enhancement: +2 Health reduction ''OOhh, nice'' he would say as the announcement said 'Uncommon Item'. He would grab one more mat and try to create a one handed straight sword. Rank 2 6/40: Third craft of the day; One handed straight sword 1=Epic fail 1 EXP (lose mats if crafting) 2-3=fails 1 EXP (lose mats if crafting) 4-6=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 7-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item
  24. He would hammer once and the mats would just shatter. ''I really, REALLY have to practice some more'' he would say to himself as he would grab two more mats for his armor. Rank 2 3/40: Second craft of the day; waist protector 1=Epic fail 1 EXP (lose mats if crafting) 2-3=fails 1 EXP (lose mats if crafting) 4-6=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 7-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements)
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