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Anyone else annoyed at how long Asterios is taking?
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Azide's case is different-
His build relied solely on evasion to avoid taking damage. He didn't use any buffs either and Rohk was an abnormally strong boss for such a low floor.
The thing was immune to stun and para, thorns damage in all variants were halved against it, crits were halved, and it had high evasion to ensure normal attacks miss as well as really high accuracy buffs to make sure its attacks landed. Not to mention the killer AoE that could hit EVERYONE in the battle and the ability to heal itself...
Needless to say there were a lot of close calls in that fight.
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The problem is that we had poor planning going into the fight, and the healers weren't in a position to be able to help anyone, and then the boss got to stun people and act 4-5 times before a player could act once. All it would have taken was Azide (or anyone) being able to use a heal crystal. He got attacked 3-4 times without getting an action and died without being able to do anything. The fact that the boss AoE was on Natural 10s meant that evasion builds were useless (as is often the case, unfortunately).
It's just another in a long lists of death that weren't because of player skill (though was exacerbated by poor planning), but rather because of unwieldy turn control.
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