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Cardinal

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Everything posted by Cardinal

  1. <<Champion's Hall>> After a long, arduous journey to become stronger, players will receive a message informing them that the 'Champion's Hall' has now been made available to them. Speaking its name instead of a Town on top of every floor's teleporter will lead to a gilded hallway. The walls are lined with altars displaying both new and old items players may be familiar with. Suits of armor and weapons on statues flank each alter. Trying to save this location to a teleport crystal will not work, and any players that haven't been messaged by the system regarding this place
  2. Floor 26 <<Slime Conundrum>> Party Limit: 6 | 20+ Posts Repeatable for standard page rewards, col, and items. Quest Rewards: 6,000 EXP 22,500 Col King’s Core (T4/Unique/Consumable): The user gains +20% Overhealth and +80 MIT at the cost of -10 DMG. This item does not stack with Overhealth consumables Requirements: Roleplay entering the sewers Make your way through the hordes of slimes in the dungeon Defeat the Slime King Collect the treasure in the Slime King’s chest Summary: With the Shadow’s fall, th
  3. Floor 25 <<Trouble Brewing>> Party Limit: 6 | 20+ Posts Repeatable for standard page rewards, col, and items. Quest Rewards: 5,000 EXP 20,000 Col Dragon’s Jewel (T4/Unique/Consumable): Provides the user with DMG +5, at the cost of all non-action inhibiting status effects lasting twice their original duration against the user. This effect does not stack with other Damage (Potion/Crystal) Consumables. Requirements: Roleplay entering the maze Locate a Foreboding Tower (LD 18+) Defeat the Shadow Dragon Matriarch in its lair
  4. Below are a list of words defined to be related to SAO-RPG's systems and setting. Search for 'define: [term]' on this page to look up the term's definition. Players are invited to add words and their definition by submitting them to the #suggestions channel on Discord. GENERAL define: SAO Short for Sword Art Online, the name of the franchise that this roleplay is based off of, and the name of the game that players in this roleplay are trapped in. define: VRMMORPG Short for Virtual Reality Massively Multiplayer Online Roleplaying Game, a
  5. After scaling to new heights, one may be able to see the light on the horizon. Yes; with their newfound power, special events are available to players to participate in, one where they risk their characters life on the line in an effort to test their characters' strength. The End Game section covers topics such as pitching players against each other, scouring the floors for the Labyrinth, taking on the Floor Boss for progression's sake and even death should their characters meet their untimely demise during this arduous process. PvP Player vs. Player (PvP) combat is almost identical
  6. Characters that want to change and grow over time during their journey throughout Aincrad have several options made available to them to kit out their story, whether it be through levels and stats, seeking out new horizons to frontier or by finding solace from the bustle of everyday adventuring in the iron castle. Elements covered under this topic often provide one’s characters with permanent bonuses until they are opted to be altered or removed by their player. Quests Quests are additional challenges and narratives created by Cardinal; they often provide bonus rewards upon their co
  7. Looting | tags: #loot drop table, #item drop table, #loot table, #mob loot, #monster loot, #rolling for loot Most monsters are capable of dropping loot. However, only under certain conditions would players be capable of looting them. In order for players to loot a fallen monster, the monster they slay must abide by loot-minimum parameters for all players who participated in the combat. Monsters must also abide by floor-standard parameters first and foremost before being considered viable for loot. Loot Minimum Parameters: HP = (Player Level * 12) Damage = (Play
  8. Combat Combat is the main heart of SAO-RPG. Because this topic is so crucial and in-depth to SAO-RPG, before combat discussions can begin, players are firmly advised to have read the following topics in order to gain context for some of the things discussed in this chapter: [Stats, Items & Tiers] [Skills & Mods] [Using the Dice Roller] Combat in SAO-RPG takes place over multiple posts in succession. In each combat, there are usually two opposing parties; Players and Monsters. Participants on each side get a turn to perform a series of actions; when all pa
  9. The bulk of this guide will outline the various elements and actions of SAO-RPG that a player can take. It is split up into three main sections: Thread Mechanics, Character Growth and End Game. [Thread Mechanics] will cover what actions are possible for players to take with regards to SAO-RPG’s systems and stats. We highly recommend giving most of these topics a glance over at least once, as these topics are frequently visited by most players during their time on SAO-RPG. Most necessary topic(s): [Thread Mechanics], [Post⠀Actions], [Combat] [Character Growth] will cover e
  10. Characters with their journals approved by staff are now free to roleplay at their leisure. While veterans of the site would have already become familiar with these rules, for new players to the site, this section covers roleplay etiquette with regards to SAO-RPG's systems. Explained here are the following: [Thread Anatomy] covers the necessary components required from players when they create a roleplay thread. [Using the Dice Roller] is a how-to guide on using the site's die roller; this is necessary when performing a wide variety of actions. [Using the Economy Dashboard
  11. What is SAO? Sword Art Online, abbreviated as SAO, is the first ever virtual reality massively multiplayer online (VRMMORPG). Run on the NerveGear, its release saw 10,000 players logged onto its servers on the first day of its release. These players were then subsequently trapped within the game later in the day, when they discovered that they were all unable to log out. Victims of this incident were invited by SAO's creator to reclaim their freedom by ascending the iron castle of Aincrad to clear the game. In doing so, these amateur adventurers would pitch themselves against the dangers
  12. 1. What can my character feel in Sword Art Online? 2. What are we allowed to do as writers? What are the rules around world-building? 3. Can my character get drunk/possessed/have a psychological disorder? 4. Does my avatar need to eat/drink/sleep/bathe? 5. What information is available in my character's interface? 6. When do health bars change color? 7. What is Cardinal? 8. What are NPCs? NPC Players? 9. How long has it been? What's the current timeline?
  13. Guild Buildings: Building Name Buff Effect Build Limit Construction Cost Recharge Cost Guild Hall* Allows a Guild the ability to create one Guild Quest. Narratively, it also allows players to teleport back to the Guild Territory when using Teleport Crystals. 1 Unlocked at Guild Rank I — Storage Vault Allows a guild to create a Storage Vault in their Guild Page. Members can use this th
  14. Players that pick up the «Foraging» profession will be able to forage for materials and col while out of combat. They also have a chance of finding Demonic Shards, materials that can be used in the combination of items to create one of Demonic Quality. The chance of successful foraging attempts depends on the player's «Foraging» rank. [0-49 EXP] Rank 1 - Novice Forager: Successfully forage for materials on a LD 14+. [50-149 EXP] Rank 2 - Journeyman Forager: Successfully forage for materials on a LD 13+. [150-299 EXP] Rank 3 - Adept Forager: Successfully forage for materials
  15. Players that pick up the «Fishing» profession will be able to fish for materials and equipment while out of combat. They also have a chance of finding Gleaming Scales, materials that can guarantee unique enhancements on equipment. The chance of successful fishing attempts depends on the player's «Fishing» rank. [0-49 EXP] Rank 1 - Novice Angler: Successfully fish up a material on a CD 8+. Critical catch a treasure chest on a LD 12+. [50-149 EXP] Rank 2 - Journeyman Angler: Successfully fish up a material on a CD 7+. Critical catch a treasure chest on a LD 11+. [150-299 EXP]
  16. Appraisers are players that can junk sell items, reroll their enhancements or identify ones dropped from monsters. The amount of identifications and rerolls they can perform depends on their rank, as do the amount of times they can reroll enhancements on a single item: [0-100 EXP] Rank 1 - Beginner Appraiser: Total 5 identifications per day. Enhancements can be rerolled on the same item up to 2 times. [101-250 EXP] Rank 2 - Experienced Appraiser: Total 6 identifications per day. Enhancements can be rerolled on the same item up to 3 times. [251-500 EXP] Rank 3 - Professional
  17. Performers are players that dance, play instruments, and sing for others' entertainment and often times even give buffs. Songs can be created and recorded to increase or decrease stats. The tier level, types of items, and number of daily crafts they can make vary depending on their rank: [0-39 EXP] Rank 1 - Musico Primo: Able to craft Tier 1 equipment. 2 crafts per day. [40-159 EXP] Rank 2 - Secondo Artistica: Able to craft Tier 2 equipment. 4 crafts per day. [160-639 EXP] Rank 3 - El Tercio Tocador: Able to craft Tier 3 equipment. 6 crafts per day. [640-2559 EXP] Ran
  18. Cooks create delicious items with similar buffs to an alchemical potion or crystal. They can be eaten and used in a single thread, or used during a feast. [0-19 EXP] Rank 1 - Beginner Cook: Able to craft Tier 1 food. 2 crafts per day. [20-39 EXP] Rank 2 - Apprentice Cook: Able to craft Tier 2 food. 3 crafts per day. [40-79 EXP] Rank 3 - Professional Cook: Able to craft Tier 3 food. 4 crafts per day. [80-159 EXP] Rank 4 - Experienced Cook: Able to craft Tier 4 food. 5 crafts per day. [160-319 EXP] Rank 5 - Assistant Cook: Able to craft Tier 5 food. 6 crafts per d
  19. Alchemists create enhanced potions and crystals to allow players to heal and buff their status both in and out of battle. Some of these items take a turn in battle to use, so plan your usage wisely. The tier level, types of items, and number of daily crafts they can make vary depending on their rank: [0-19 EXP] Rank 1 - Beginner Alchemist: Able to craft Tier 1 equipment. 2 crafts per day. [20-39 EXP] Rank 2 - Apprentice Alchemist: Able to craft Tier 2 equipment. 3 crafts per day. [40-79 EXP] Rank 3 - Professional Alchemist: Able to craft Tier 3 equipment. 4 crafts per day.
  20. Artisans create charms, gems, trinkets, and other intricate works of art. Their accessories provide a wide variety of buffs from utility, to combat, to crafting. The tier level, types of items, and number of daily crafts they can make vary depending on their rank: [0-19 EXP] Rank 1 - Beginner Artisan: Able to craft Tier 1 equipment. 2 crafts per day. [20-39 EXP] Rank 2 - Apprentice Artisan: Able to craft Tier 2 equipment. 3 crafts per day. [40-79 EXP] Rank 3 - Professional Artisan: Able to craft Tier 3 equipment. 4 crafts per day. [80-159 EXP] Rank 4 - Experienced Art
  21. Tailors can create various items such as light armor and plushies. Their armor is mostly used by damage-focused characters, and they can also provide useful Loot Die bonuses. The tier level, types of items, and number of daily crafts they can make vary depending on their rank: [0-19 EXP] Rank 1 - Beginner Tailor: Able to craft Tier 1 equipment. 2 crafts per day. [20-39 EXP] Rank 2 - Apprentice Tailor: Able to craft Tier 2 equipment. 3 crafts per day. [40-79 EXP] Rank 3 - Professional Tailor: Able to craft Tier 3 equipment. 4 crafts per day. [80-159 EXP] Rank 4 - Exper
  22. Blacksmiths can create a wide variety of weapons, armor, and shields. Their crafts and the stats they provide are essential for taking on strong enemies. The tier level, types of items, and number of daily crafts they can make vary depending on their rank: [0-19 EXP] Rank 1 - Beginner Blacksmith: Able to craft Tier 1 equipment. 2 crafts per day. [20-39 EXP] Rank 2 - Apprentice Blacksmith: Able to craft Tier 2 equipment. 3 crafts per day. [40-79 EXP] Rank 3 - Professional Blacksmith: Able to craft Tier 3 equipment. 4 crafts per day. [80-159 EXP] Rank 4 - Experienced Bl
  23. Weapon Skill Sword Arts: Note: Shift Specialties and their effects can be found under weapon skills, above. Collected Sword Arts:
  24. Skill Point Costs: Utility Skills: Combat Skills: Weapon Skills: Armor Skills: Combat Masteries: Familiar Skills: Extra Skills:
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