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I had an idea. As there are overhealth potions, skills that buff up HP, etc. I feel the loot minimum should be based on level.
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@Damien I believe that the Loot rules have actually been updated to be off of level rather in level recently. Just checked here:
QuoteLoot Minimum Parameters
HP = (Floor# * 4) OR (x * 10) -- Whichever is higher
Damage = (Floor# * 8) OR (x * 3) -- Whichever is higher
( x = Level of the highest level character )Is this the type of change you were referring to?
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Yep! Takao beat you to it, sorry. But thank you all the same! @Calrex