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Celeste

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-1 Player Killer

About Celeste

  • Title
    The Crimson Tide

Guild Information

  • Guild Name
    Firm Anima

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  1. Standard Recovery +4 EN, Recovery: 237000, CD: 11 (+8 EN) PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 3 Targets = 6) = 17 EN) Free Action | ID: 236996 | 2 + 8 = 10, Hit vs. Hearthfire Mote #45 Dealing 495 Damage ID: 236997 | 1 + 8 = 9, Missed vs. Hearthfire Mote #46 ID: 236998 | 9 + 8 = 17, Hit vs. Hearthfire Mote #47 Dealing 495 Damage ID: 236999 | 9 + 8 = 17, Hit vs. Hearthfire Mote #48 Dealing 495 Damage 237005, MD:1-2=-1, Hearthfire Mote #46 vs Shiina (Missed) Players: Shiina | HP: 1008/1008 | EN: 83/116 | DMG: 1{+4} | MIT:2
  2. Standard Recovery +4 EN, Recovery: 236968, CD: 3 (No Proc) PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 2 Targets = 4) = 15 EN) Free Action | ID: 236964 | 3 + 8 = 11, Hit vs. Hearthfire Mote #35 Dealing 435 Damage ID: 236965 | 1 + 8 = 9, Missed vs. Hearthfire Mote #36 ID: 236966 | 5 + 8 = 13, Hit vs. Hearthfire Mote #37 Dealing 435 Damage ID: 236967 | 1 + 8 = 9, Missed vs. Hearthfire Mote #38 Players: Raidou | HP: 897/897 | EN: 67/116 | DMG: 28 | MIT:137 | ACC:5 | AA | F-SPIRIT | EVA:3 | BH:49 | REC: 8 | LD:11 | QTY:2 | HYPER [0/3] N
  3. Standard Recovery +4 EN, Recovery: 236924, CD: 10 (+8 EN) PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 3 Targets = 6) = 17 EN) Free Action | ID: 236920 | 5 + 8 = 13, Hit vs. Hearthfire Mote #24 Dealing 465 Damage ID: 236921 | 8 + 8 = 16, Hit vs. Hearthfire Mote #25 Dealing 465 Damage ID: 236922 | 3 + 8 = 11, Hit vs. Hearthfire Mote #26 Dealing 465 Damage ID: 236923 | 1 + 8 = 9, Missed vs. Hearthfire Mote #27 Players: Raidou | HP: 897/897 | EN: 77/116 | DMG: 28{+4} | MIT:137 | ACC:5 | AA | F-SPIRIT | EVA:3{-1} | BH:49 | REC: 8 | LD:11 |
  4. Standard Recovery +4 EN, Recovery: 236890, CD: 2 (No Proc) PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) Free Action | ID: 236886 | 5 + 8 = 13, Hit vs. Hearthfire Mote #12 Dealing 435 Damage ID: 236887 | 9 + 8 = 17, Hit vs. Hearthfire Mote #13 Dealing 435 Damage ID: 236888 | 3 + 8 = 11, Hit vs. Hearthfire Mote #14 Dealing 435 Damage ID: 236889 | 4 + 8 = 12, Hit vs. Hearthfire Mote #15 Dealing 435 Damage Players: Raidou | HP: 897/897 | EN: 87/116 | DMG: 28 | MIT:137 | ACC:5 | AA | F-SPIRIT | EVA:3 | BH:49 | REC: 8
  5. Standard Recovery +4 EN, Recovery: 236864, CD: 11 (+8 EN) PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 3 Targets = 6) = 17 EN) Free Action | ID: 236857 | 1 + 8 = 9, Miss vs. Hearthfire Mote #1 ID: 236858 | 10 + 8 = 18, Hit vs. Hearthfire Mote #2 Dealing 480 Damage ID: 236859 | 10 + 8 = 18, Hit vs. Hearthfire Mote #3 Dealing 480 Damage ID: 236860 | 6 + 8 = 14, Hit vs. Hearthfire Mote #4 Dealing 480 Damage Players: Simmoné | HP: 897/897 | EN: 89/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4 Nisahim
  6. Standard Recovery +4 EN, Recovery: 236844, CD: 4 (No Proc) PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 3 Targets = 6) = 17 EN) Free Action | ID: 236841 | 5 + 8 = 13, Hit vs. Eye of Pyre #1 Dealing 495 - 120 = 375 Damage ID: 236842 | 8 + 8 = 16, Hit vs. Eye of Pyre #1 Dealing 495 - 120 = 375 Damage ID: 236843 | 9 + 8 = 17, Hit vs. Surt, Hearthfire Golem Dealing 750 - 160/2 = 670 Damage, [BRN 56/2] applied Players: Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Shiina | HP: 1008/1008 | EN: 103/116 | DMG:
  7. Standard Recovery +4 EN, Recovery: 236829, CD: 8 (+8 EN) PH Post Action | Sand Dollar [5/6] (236828, LD: 8 {FAILURE})
  8. *Combat Ends, Rhino's Horns Reset, Trolls Blood Reset Standard Recovery +4 EN, Recovery: 236807, CD: 5 (No Proc) PH Post Action | Sand Dollar [1/6] (236806, LD: 18 {SUCCESS}) Players: Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Gaius | HP: 966/966 | EN: 68/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B Simmoné | HP: 897/897 | EN: 96/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4 Celeste | HP: 943/943
  9. PH Post Action | [x15] AOE-I (22 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 24 EN) - 1 [Rested 1/2] = 23 EN Free Action | ID: 236798 | 6 + 8 + 1 = 15, Hit vs. Sand’s Claw Dealing 495 x 1.5 = 742 - 125 = 617 Damage Players: Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Shiina | HP: 1008/1008 | EN: 107/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2 Gaius | HP: 966/966 | EN: 85/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM
  10. PH <<Assist System Engaged>> Level: 33 Paragon: 32 Tier: 4 True Tier: 7 Final EXP Reward: +25% Activated: True Light Lantern: +1 ACC, +1 LD (Party) Paragon (10): +1 LD while Looting/Searching Guild Rank 1: +1% Final EXP reward Consumed: Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [5/6] Lunchbox of Everlasting Memories (Gungir's - MIT 3 | EVA 1 [Feast - 205491]) {NISAHIME} [6/6] Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [3/6] [Filled Protein] 5-Star Ceaseless Beef Wellingto
  11. Standard Recovery +4 EN, Horn of Battle +2 EN, Hyperactive +3 EN, Hyperactive Fades Stuck in her stasis, she worked the part of barricade as the banshees continued to try and find any avenue to approach the woman. Each attempt would see them move in yet catch ablaze in that cold blue flame, seeing them either flail aggressively and escape or find themselves consumed by them. Those that failed would be reduced to ash. Celeste was still motionless, frozen like a statue with her head rested on that cleaver of hers. The thing stirred in a sharp swirl of color, sections of it losing filling an
  12. Standard Recovery +4 EN, Horn of Battle +2 EN, Hyperactive +3 EN Her stamina screaming out in resistance as she was running entirely on empty, the girl was virtually spent. Her eyes go blank, and she uses her weapon to prop herself up. The banshees continue to rush toward her in a never-ending drove. It would appear she is consumed by them, but a sputtering and explosion of cobalt blue flame would see them flee as they burn. Once returned to view, Celeste seems to be burning softly in that same kindling yet static and motionless. Her bar on the HUD would turn from that pale green to a fli
  13. Standard Recovery +4 EN, Horn of Battle +2 EN, Hyperactive +3 EN, Charge Refreshed Following in behind Shiina as the little helper would be the second out behind the guide, finding her quirky headstrong nature rather liberating. A surge of power as soon as they had the opportunity, she'd take a lock on of the newly entities beginning to ooze out of the walls. A rush of cardinal and a single tenacious broad stroke sees her cleave easily through the targets, sending them dispersing like mist. They howl in screams almost human, that quickly become distant as if from far away. As soon as she
  14. Standard Recovery +4 EN, Horn of Battle +2 EN, Hyperactive +3 EN, Charge CD {2/3}, Hyperactive Fades A pivot on her heel as Kasumi would blink into existence, catching her off guard. "Damn, for a princess you can really fucking let her rip." The girl couldn't help but compliment the brawler bitch mentality that came out of the blossom. A wave of heat leaps on the weapon, causing the view to distort and tickle her right cheek. That cleaver of her grinds against the wall as she hefts it over her right shoulder. "Just die, wouldya? We got places to be." Celeste goads as she'd allow a purchas
  15. Standard Recovery +4 EN, Horn of Battle +2 EN, Hyperactive +3 EN As if right on queue, Celeste was eagerly ready and willing. In a full sprint on Simmone's right as soon as the way was clear, Celeste leaps into a spin and runs her cleaver in nearly a baseball swing at the writhing mass of black. Before it can even fully take shape, the thing is sent like a baseball right out of the black fog. Bouncing once....twice....thrice for good measure, it connects with that stone wall hard. Floundering like a fish out of water, it slides like a wet piece of lunchmeat down the wall including a green
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