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Quaestor

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Everything posted by Quaestor

  1. Quaestor tromped over to his neighbour's shop, having notices a deplorable drop in the standards of shambles usually associated with the place. "Freyd, this place looks terrible. You need to get back on the road and leave Dingo to care for the place in your absence." A single eyebrow raised in response, as if addressing the ludicrousness of such a proposal. "I mean it! And here, I brought you a small sampling from the shop to bring with you. It common knowledge how much you stuff your gob before each and every one of these quests you go on. Now, store these away and get ou
  2. R8 Cook (T8 item max, 10 crafts/day [+1] ) - x2 Crafter's Respite | 215832-1 Ambition Tool (+1 EXP) Ambition food | 163713 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 217713 | CD 7 | LD 17 | T4 Uncommon Snack (+9 EXP) +1 additional ID 217714 | CD 6 | LD 3 | T4 Uncommon Snack (+9 EXP) ID 217715 | CD 3 | LD 13 | Salvage | keep mat (+8 EXP) ID 217716 | CD 9 | LD 14 | T4 Rare Snack (+11 EXP) +1 additional ID 217717 | CD 7 | LD 16 | T4 Uncommon Snack (+9 EXP) +2 additional ID 217718 | CD 10 | LD 11 | T4 Rare Snack (+11 EXP) ID 2
  3. R7 Cook (T7 item max, 9 crafts/day [+1] ) - x2 Crafter's Respite | 215832 Ambition Tool (+1 EXP) Ambition food | 163566-1 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 217001 | CD 4 | LD 20 | Salvage | keep mat (+8 EXP) ID 217002 | CD 10 | LD 5 | T4 Rare Snack (+11 EXP) ID 217003 | CD 2 | LD 19 | Failure (+7 EXP) ID 217004 | CD 8 | LD 3 | T4 Uncommon Snack (+9 EXP) ID 217005 | CD 4 | LD 2 | Salvage | lose mat (+8 EXP) ID 217006 | CD 1 | LD 19 | Crit Failure (+7 EXP) ID 217007 | CD 11 | LD 2 | T4 Rare Snack (+11 EXP) ID
  4. R7 Cook (T7 item max, 9 crafts/day [+1] ) - x2 Crafter's Respite | 215830 Ambition Tool (+1 EXP) Ambition food | 163566 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 216840 | CD 2 | LD 12 | Failure (+7 EXP) ID 216841 | CD 7 | LD 19 | T4 Uncommon Meal (+9 EXP) +2 additional ID 216842 | CD 9 | LD 19 | T4 Rare Meal (+11 EXP) +2 additional ID 216843 | CD 10 | LD 20 | T4 Rare Meal (+11 EXP) +2 additional ID 216844 | CD 6 | LD 7 | T4 Uncommon Meal (+9 EXP) ID 216845 | CD 1 | LD 20 | Crit Failure (+7 EXP) ID 216846 | CD 5 | LD 1
  5. Crafting 3x Tierless LD 3 consumables: Fusing 2x T4 Uncommon Meals 215163+215166 into T4 Rare Meal | Fusion ID 216698 (messed up link in roller) Fusing 2x T4 Uncommon Meals 215167+215169 into T4 Rare Meal | Fusion ID 216699 (messed up link in roller) Fusing 2x T4 Uncommon Meals 215169a+215171 into T4 Rare Meal | Fusion ID 216700 (messed up link in roller) Fusing 2x T4 Uncommon Meals 215171a+215228 into T4 Rare Meal | Fusion ID 216701 Fusing 2x T4 Uncommon Meals 215228a+215228b into T4 Rare Meal | Fusion ID 216702 Fusing 2x T4 Uncommon Meals 215229+215233 into T4 Rare Meal | F
  6. R7 Cook (T7 item max, 9 crafts/day [+1] ) - x2 Crafter's Respite | 215825 Ambition Tool (+1 EXP) Ambition food | 163565 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 216491 | CD 1 | LD 15 | Crit Failure (+7 EXP) ID 216492 | CD 11 | LD 20 | T4 Rare Meal (+11 EXP) +2 additional ID 216494 | CD 10 | LD 15 | T4 Rare Meal (+11 EXP) +1 additional ID 216495 | CD 6 | LD 18 | T4 Uncommon Meal (+9 EXP) +1 additional ID 216496 | CD 8 | LD 16 | T4 Uncommon Meal (+9 EXP) +1 additional ID 216497 | CD 10 | LD 6 | T4 Rare Meal (+11 EXP) I
  7. R7 Cook (T7 item max, 9 crafts/day [+1] ) - x2 Crafter's Respite | 215822 Ambition Tool (+1 EXP) Ambition food | 16564-1 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 216143 | CD 9 | LD 20 | T4 Rare Meal (+11 EXP) +2 additional ID 216144 | CD 4 | LD 8 | Salvage | keep mat (+8 EXP) ID 216145 | CD 4 | LD 20 | Salvage | keep mat (+8 EXP) ID 216146 | CD 11 | LD 7 | T4 Rare Meal (+11 EXP) ID 216147 | CD 5 | LD 5 | Salvage | lose mat (+8 EXP) ID 216148 | CD 3 | LD 14 | Salvage | keep mat (+8 EXP) ID 216149 | CD 7 | LD 7 | T4 Uncomm
  8. R6 Cook (T6 item max, 8 crafts/day) - x2 Crafter's Respite | 204502 Ambition Tool (+1 EXP) Ambition food | 163551-3 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 215304 | CD 4 | LD 9 | Salvage | keep mat (+8 EXP) ID 215305 | CD 2 | LD 14 | Failure (+7 EXP) ID 215306 | CD 10 | LD 14 | T4 Rare Meal (+11 EXP) +1 Additional ID 215307 | CD 3 | LD 20 | Salvage | keep mat (+8 EXP) ID 215308 | CD 2 | LD 11 | Failure (+7 EXP) ID 215309 | CD 6 | LD 5 | T4 Uncommon Meal (+9 EXP) ID 215310 | CD 4 | LD 20 | Salvage | keep mat (+8 EXP) +2
  9. R6 Cook (T6 item max, 8 crafts/day) - x2 Crafter's Respite | 204498 Ambition Tool (+1 EXP) Ambition food | 163551-2 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 215241 | CD 1 | LD 5 | Crit Fail (+7 EXP) ID 215242 | CD 1 | LD 13 | Crit Fail (+7 EXP) ID 215243 | CD 10 | LD 14 | T4 Rare Meal (+11 EXP) +1 additional ID 215244 | CD 10 | LD 16 | T4 Rare Meal (+11 EXP) +1 additional ID 215245 | CD 8 | LD 18 | T4 Uncommon Meal (+9 EXP) +2 additional ID 215246 | CD 6 | LD 3 | T4 Uncommon Meal (+9 EXP) ID 215247 | CD 8 | LD 16 | T4 Un
  10. R5 Cook (T5 item max, 7 crafts/day) - x2 Crafter's Respite | 204496-1 Ambition Tool (+1 EXP) Ambition food | 163551-1 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 215223 | CD 1 | LD 18 | Crit Failure (+7 EXP) ID 215224 | CD 4 | LD 2 | Salvage | lose mat (+8 EXP) - messed up link ID 215225 | CD 3 | LD 15 | Salvage | keep mat (+8 EXP) - mislabeled as Freyd ID 215226 | CD 11 | LD 15 | T4 Rare Consumable (Meal) (+11 EXP) ID 215227 | CD 4 | LD 17 | Salvage | keep mat (+8 EXP) ID 215228 | CD 7 | LD 20 | T4 Uncommon Consumable (Meal)
  11. R4 Cook (T4 item max, 6 crafts/day) - x2 Crafter's Respite | 204496 Ambition Tool (+1 EXP) Ambition food | 163551 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 215160 | CD 1 | LD 9 | Crit Fail (+7 EXP) ID 215161 | CD 10 | LD 15 | T4 Rare Consumable (Meal) (+9 EXP) ID 215162 | CD 6 | LD 7 | Salvage | keep mat (+8 EXP) ID 215163 | CD 7 | LD 12 | T4 Uncommon Consumable (Meal) (+9 EXP) ID 215164 | CD 3 | LD 13 | Failure (+7 EXP) ID 215165 | CD 6 | LD 18 | Salvage | keep mat (+8 EXP) ID 215166 | CD 7 | LD 11 | T4 Uncommon Consu
  12. R3 Cook (T3 item max, 5 crafts/day) - x2 Crafter's Respite | 204494-1 Ambition Tool (+1 EXP) Ambition food | 163550 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 215102 | CD 4 | LD 10 | Failure (+7 EXP) ID 215103 | CD 7 | LD 7 | Salvage | keep mat (+8 EXP) ID 215104 | CD 5 | LD 19 | Salvage | keep mat (+8 EXP) ID 215105 | CD 4 | LD 8 | Failure (+7 EXP) ID 215106 | CD 11 | LD 10 | T3 Rare Snack (+11 EXP) ID 215107 | CD 6 | LD 3 | Salvage | lose mat (+8 EXP) ID 215108 | CD 9 | LD 8 | T3 Uncommon Snack (+9 EXP) ID 215109 | CD
  13. R1 Cook (T1 item max, 3 crafts/day) - x2 Crafter's Respite | 204494 Ambition Tool (+1 EXP) Ambition food | 158163 (+1 EXP) Lucrative (+2 EXP, Salvage on LD 6+) Hard Working (+2 EXP, +1 attempt/day) ID 215010 | CD 2 | LD 11 | Failure (+7 EXP) ID 215011 | CD 3 | LD 4 | Failure (+7 EXP) ID 215012 | CD 12 | LD 7 | T1 Perfect Food (Snack) (+14 EXP) ID 215013 | CD 5 | LD 8 | Failure (+7 EXP) ID 215014 | CD 12 | LD 18 | T1 Perfect Food (Snack) (+14 EXP) +1 additional ID 215015 | CD 11 | LD 20 | T1 Rare Food (Snack) (+11 EXP) +1 additional Cost: 6 materials R3 Cooking
  14. House Name: Quaestor's House Location: Floor 13 (In Angel's Point, living quarters above and behind Quaestor's Quisine shop) Plot Size: Estate (15 room slots, 4 storey max, 3 yard slots) Looking like little more than a second storey set of windows overlooking Quaestor's Quisine and Freyd Edges across the road, Quaestor's actual home is a much more sprawling complex than most realize. Real estate is far more plentiful in Angel's Point than most people realize, and zombie-plague-free food is at a premium. Quaestor's made a mint and made smart investments over time. Yard(s): (All
  15. Purchasing: Custom Ambition Tool | Cooking [800 col) Gain +1 bonus crafting EXP for each crafting attempt.
  16. Crafting rolls: R1 Cook (T1 item max (snacks only), 2 crafts/day) Ambition Tool (+1 EXP) Lucrative (+2 EXP) ID 214880 | CD 6 | LD 10 | Salvage (fail) (+5 EXP) ID 214881 | CD 3 | LD 17 | Fail (+4 EXP) Cost: 2 materials
  17. Quaestor's Quisine is located in Angel Point, right across the road from Freyd Edges. [Officially opened to help support incoming players. Just post an order. I'll dress up the setting when I have a moment.] A menu board offer the following. The cost for any items is 3 materials or 2,000 col, or any mix of the two that works best for you. For custom orders, not found above, please use the following form:
  18. Name: Dodgy Vanilla Shortbread ID: 198661 Roll: CD 10 Item Type: Snack Tier: 1 Quality: Uncommon Enhancements: EVA 1 Description: Heart shaped shortbread cookie flavoured with hard-found vanilla. Post Link: https://www.sao-rpg.com/topic/21069-sp-f01-remedial-quisine/?do=findComment&comment=643626 (EAL: Cooking item craft)
  19. "Alright, Maggie. I got your things. Let's hammer this out so that I can get back to Miri and my shop. Your kitchen is already driving me nuts." Slapping him with a wood spoon for his insolence, she walked him formally through the motions, taking each turn in step like she would with any novice. "This is embarrassing. I've been doing this for years. Now I have to start all over because of some computer glitch?" He got the spoon again for complaining and promptly pursed his lips to contain his griping. Before long, the most basic of basics had been achieved - a simple uncommon
  20. "Here you go." Everything he needed had been stacked and loaded into a small basket, along with a few of yesterday's cookies for good measure. "It's been a pleasure meeting you, Quaestor, and I hope we'll see each other again soon." Her mood had definitely improved and whatever mood had been plaguing her beforehand had been broken by their clumsy and ridiculous exchange. "You too Akira," he offered, uncertain as to whether he should shake her hand or hug her or just walk away. She decided on the middle option before he could settle on one himself. A gaggle of giggling kids scat
  21. "Oh. Uh. Nice catch! And... thanks?" Akira's face flushed vermillion given where his hand had managed to catch her. Quaestor was a little slower on the uptake, having just reacted without thinking. His eyes had been on hers as she spoke, but drifted downward with every widening realization at her words. "Oh. AH!" Any awkward motion or force might prove painful, leaving him with the solitary options of matching her shade of blush. "Just, don't move for a sec," her laughter broke the tension between them as she propped her arms against his and lifted herself back up to a balanc
  22. Akira's silent hopes were dashed by his response, but she hid them well enough for him not to notice. Instead, she pasted a practiced smile on her face and wandered to search other nearby cabinets. Thankfully, it also enabled her to turn her face away. Her loneliness wasn't Quaestor fault or responsibility, but the sudden prospect of regular companionship had kindled something within that she'd not felt in ages. A sigh escaped her lips before she could prevent it. "Is everything alright?" He felt awkward just standing there, not being able to help in any way. "Oh, it's fine. I
  23. "Are you truly on your own?" It seemed an unfair burden, and he felt selfish for not having known or offered to do more sooner. "Not truly or entirely. Many of the other players who found these children and brought them here continue to contribute in some way. Until they vanish, that is." Their eyes met, confirming that more than a few had met their own ends by whatever means. Quaestor's mustache quivered and sniffed. "You have my word that I will do whatever I can to help. I set up shop on Floor thirteen, but it's just a short crystal hop away from here. I could come visit an
  24. "Yes, I think so," Akira replied, mouthing a 'thank you' in his direction before chasing both girls out of the kitchen. "How many are there," he asked, without thinking. "Eight. Too many for such a place as this, but parents will let their kids do anything these days, or are just too busy or tired to properly care." Regret was heavy in her voice. It had never dawned on Quaestor that families had been separated by Kayaba's trapped - not in this way, at least. He'd lost Miri early on, but that was different. They'd never had kids, and the Madrigal had become their family. Everyo
  25. Two young girls suddenly came bursting into the kitchen, one cradling a small makeshift doll and desperately trying to keep it away from the other. Whirling round the corner, they could never hope to see Akira stooped behind the island and both tripped over her legs, eliciting a yelp of surprise and heavy thud. Acting swiftly, Quaestor managed to catch both girls before anything worse happened, but tears were fully flowing by the time Akira withdrew from her cupboard cave, rubbing the new goose egg on her forehead. "It's alright dear," Quaestor offered, his voice quiet and calm despite
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