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Wulfrin

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  1. Half a bar was left on their tainted foe, and Wulfrin remained lazer focused on the task at hand. The end was within the raid party's grasp. One final push and it would all be over. Zandra's words echoed in his mind. To Wulfrin, it was like a spit in the face, once final laugh by the bear and by extension, Cardinal. "I'd unload," Wulfrin sighed under his breath. "But it seems my luck is fading." That left one tactic, continue as if the bear still had plenty of life to cut through. Wulfrin leveled his blade at Callisto before charging forward, closing any distance the bear had gained.
  2. Your strike lands clean on the bandit's form. The damage was less than desirable, but the most important part did take hold. The bandit staggered from the blow disoriented. The bandit's sword lowered as they struggled to regain their focus. For now you have an opening but how long will your luck play out? Here in the carved stone dungeons of Fort Faultwarren, it was hard to tell. The deciding factor would be how hard these bandits will hit in return. The scale of Terra Firma weighs heavy within your virtual inventory. With any luck you may still get to use it. Eventually the bandit regain
  3. "Wait what are-" The young man tried to speak as you throw open the door to your cell. The bandit that had put on the display of force wasn't too far down the hall. Upon your declaration of intent, they stopped in their tracks and turned to face you. They discard the club in favor of a large greatsword on their back. They begin to roll their sword arm in preparation for a fight. Their red crystal hovering above their head projecting a green health bar as the Faultwarren Bandit approached. "Someone's got some balls it seems," The bandit smirked as they cracked their various muscles i
  4. THREAD SUMMARY Wulfrin Receives: 7234 EXP: x [3795/10*6*1] + 3500 [Quest] + 800 [Yui's Grace] + 10% [Mega Slime Farm] 149,622 Col: 400 [1 page] + 7500 [quest] + 140,539 [Loot] + 15% of exp [Paragon Level 5] 44 Mats: [Loot] 6 Demonic Shards: [Loot] 1 Gleaming Scale: [Loot] New Sword Art: Tech-G Items: T4 Rare Trinket 238740, 238971 T4 Perfect Trinket 238962 T4 Uncommon Consumable 238853a T4 Perfect Consumable 238938, 238972 T4 Rare Weapon 238853b T4 Perfect Weapon 238865, 238937b, 238937c, 238940a, 238940b, 238940c, 238959, 238974 T4 Rare Armor/Shield 238983
  5. Wulfrin moved fast to dispatch the opponents before him forcing them to dissipate into a shower of data fragments. Whatever this extended event he was witnessing was, he didn't like the idea of an army essentially leaving their commanding officer to die. Wulfrin pushed forward continuing to cut a large swath through the clashing armies. When he finally emerged from the ongoing chaos, his eyes fell upon a gruesome sight. Before him was Zariel, the blade of their sword planted deep in the ground as Levistus stood over them with his devilish charm exuding outward chilling the hot air around
  6. When Wulfrin's vision returned, his blade was locked with a snarling fiend. With a heavy grunt, Wulfrin pushed back his foe. He was surrounded by four fiends chomping at the bit to tear into his flesh around him combat was roaring. The same army he had witnessed run the fiends out of Idyllglen was fighting devil and demon alike attempting to break through the chaos around them. Wulfrin moved quick to stun the ones attacking him, allowing him a chance to better assess the battlefield. The humanoids were losing and Wulfrin witnessed their morale begin to tank drasticlly before they began to retr
  7. "So they captured you too," The figure says in response. "Welcome to Fort Faultwarren's dungeon, aka hell and base of operations for the Faultwarren bandits. Word of advice, stay away from the door. The guards don't keep the cells locked since they have no keys, but they make regular rounds so escaping without a fight will be difficult. Best to just cut your loss and accept fate." The young man's voice is devoid of positive emotion, resigning themselves to a fate that is yet to be written, but to them seems certain. The yellow crystal that hovers over their head signifies them as an NPC.
  8. A shower of fractal motes rained down in the wake of Wulfrin's second strike. Wulfrin didn't stop to relish in his victory this time as he immediately began to move towards another group beating on the door of what Wulfrin assumed was the town hall. He could hear the screams coming from inside, but as he began to assess the situation, hope began to vanish from his demeanor. There was a literal army attempting to break down the barricaded door. Wulfrin knew full well it would be a death sentence to challenge head on and began formulating some sort of game plan. As Wulfrin crunched numerous
  9. Wulfrin looked to the sky expecting to see the familiar view of the next floor, instead he saw an uninterrupted view of the night sky, outlined only by the faint glow of the fires burning around him. The plot thickens, Wulfrin thought to himself. Turns out Idyllglen isn't even on the floating castle. Wulfrin's mind began to spiral through countless possibilities, most of which revolving around some sort of cut content or similar scenarios that would have brought players to the world below Aincrad. Reguardless of how he got here, the reason for him being here was clear: Save Idyllglen
  10. Echoing throughout the Forest of Wavering Mist were sounds of various forest dwelling beasts, the howls of prowling wolves, the skittering of large spiders throughout the canopy, and even the occasional twig snap and bush rustle was enough to put anyone on edge. Following the obviously marked trees, you eventually come upon a break in the forest's dense canopy. The small clearing, no bigger than about ten feet across, was also notably without the obscuring mists. According to the ransom note, this was the supposed meeting place, and yet there was no welcoming party. Stepping further into the c
  11. "Oh thank you," Issela said as the dialogue box faded. "Travel safe, and bring my darling Kagamine home." Issela waves as you leave the town of Flora. The barely cobbled road leading east extended for a ways before ending at the outskirts of the Forest of Wavering Mists. Somewhere inside this twisting maze of dense foliage, was a meeting spot that a defenseless mother was to collect her child from a group of bandits. As you press into the forest, the name becomes incredibly clear. Visibility drops to near zero as the encroaching mists engulf your form. The lack of visibility makes it hard
  12. Wulfrin quickly followed up with another series of attacks that felled the attackers before helping the family to their feet. "What's happening here?" Wulfrin asked the NPCs as they got to their feet. "I've no idea kind swordsman," A man in his mid forties said as he ushered his family behind him. "They came out of nowhere and began terrorizing our village. Speaking of which, I don't recognize your dress. Are you from some far away land?" "You could say that," Wulfrin said as he held open a nearby door for the family to retreat. "I'm kind of lost actually. Think you can tell me
  13. "It..." The Fae woman spoke sheepishly through welling tears. "It's my son, Kagamine. The Faultwarren Bandits broke into our home and kidnapped him. The only lead I have is this." The Fae Woman proceeds to hand over a crumpled up piece of parchment that she had clutched in her hand. Unraveling the note reveals it to be a ransom note, likely from the kidnappers. It contains explicit details on how to arrive at the meeting point as well as dictating that a rather large sum of Col be brought for the exchange of her son. The location is in the heart of the Forest of Wavering Mist, a sprawling
  14. As he crested the top of the stairs, Wulfrin found himself in a grand chamber, a mural deicting an angel leading an army of what appeared to be mortal men into Hell and waging war against devils and demons alike. His eyes continued to follow the mural to its end where the angel placed their sword into the ground and around it a pristine white cathedral rose around it. Wulfrin's gently traced a coloumn to the center of the chamber where a longsword rested, blade lodged in the marble of a raided dais. "Weird there's no monsters guarding this," Wulfrin said as he approached the blade with ca
  15. <<Quest Details>> The tranquil village of Flora is settled within the southern region of Floor 3. It's name comes from the fields of colorful delilahs that surround it, broken only by the barely cobbled roads that lead off towards other various points of interest on the floor. The village is reminicent of a quaint medieval village, with buildings tightly packed around a central square then becoming sparse quickly beyond. Most of the buildings are crafted from heavy timbers with aged stonework covered in vines. The rooves are commonly thatch with wattle and duabe sprinked throu
  16. The demonic soldiers pressed forward, having shaken off their stunned condition. His platinum sword sliced through the air in a vibrant arc as it cut a large swath through the air. The advancing soldiers each took a blow from Wulfrin's blade as the four targets burst into a shower of small light particle effects signifying their defeat. An info panel appeared detailing the dropped loot from Wulfrin's fiendish followers. Wulfrin immediately went back into quick traversal mode, returning his blade to its scabbard. Wulfrin kept moving, weaving in and out of the ongoing conflict to the best o
  17. "So the usual then," Wulfrin chuckled as he prepared for battle. He turned to address the other somewhat familiar faces as well. "Foyle and Jeeves right? I'll admit I've only had brief interactions with you two, but I'm glad to see you're still mulling around Aincrad. How's Firm Anima treating you?" Wulfrin's blade did not help the already spooky cult vibe as Icingdeath's trademark frosty aura clung to the ground as the group pressed onward. Freyd, the newly reformed tank, was naturally at the tip of their four man sword as they trudged towards what looked like some twisted version of the
  18. "So the name of the game is tour the floor?" Wulfrin pondered as they traveled to the eastern town of Srona. "Cool with me. Honestly, haven't gotten to see much of this floor, so I welcome the sidequest." Surprisingly enough the trip was quick. The combination of horse-powered travel and pleasant conversation helped in that regard. Wulfrin couldn't help but feel sorry for Morningstar though. Poor guy ended up with a temperamental ass of a mount for the journey. Wulfrin deliberately kept his horse, Sunshroud, at a pace even poor old Gregory could keep up with as to make sure his guild lead
  19. "This is just like last time..." Wulfrin mumbled under his breath. "It jumped Nari and myself last time." Wulfrin wasn't about to fall for the same trick twice. Despite every fiber of his being telling him to press forward, he stopped and watched as Jomei approach the center of the obvious boss arena. There was silence for a moment before a large shadow bounded into the area. Kumatetsu emerged from their 3 o'clock side, teeth snarling and gnashing, ready for their next meal. At that same moment Wulfrin moved to intercept. From under the beast, using its shadow as a makeshift portal, Wulfr
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