Jump to content

[SP-F2] Material Series 1.


Recommended Posts

"alright come on!" Roaring at the enemies in front of him Takneil swiftly backed away from the quad, four of them had spawned as soon as he entered the bandit stronghold. he couldn't let them disrupt his pace, he had just received another order, one he didn't want to fail. Drawing <<Eternal Sonata>> he pointed it at the mobs. Quietly humming it's soothing tune the blade's slowly danced along the ice like weapon. 

Eyeing the runes begin to shake violently within the blade the boy nodded and allowed it to take over, lowering into the required stance he swiftly launched through the bandits. Slashing through each one with blinding speed leaving a deep glowing laceration, indicating the bleed status. 

Spoiler

ID# 52720 results: Battle: 9 Craft: 9 Loot: 18 MOB: 4

Takneil: 64/64 Energy: 15/16. (-2+1)

SPAWNING!

Bandit 1 Hp:32 Dmit:8 DMG:6

Bandit 2 Hp:32 Dmit:8 DMG:6

Bandit 3 Hp:32 Dmit:8 DMG:6

Bandit 4 Hp:32 Dmit:8 DMG:6

Combat Results...

Bandit 1 Hp:23 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 2 Hp:23 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 3 Hp:23 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 4 Hp:23 Dmit:8 DMG:6 [Bleed:1/2]

Takneil attacks with Fell Crescent, 4+1=5*1*1=5-8=1 AoE Activated with Bleed.

Bleed activates Dealing 8 DMG to bandits 1-4.

Bandits 1-4 Miss.

 

Edited by Takneil
Link to post
Share on other sites

Skidding across the dirt Takneil stabbed the transparent black blade into the ground, ceasing his slide. All he had to do was hope they felt confident enough to attack him. "phew" pulling Eternal Sonata from the ground he twirled the blade and let out a whistle. "wow, you know I'm actually beginning to think I'm getting faster with that attack" he mused to himself as he approached the bandits.

Shrugging the boy used one of his hot keys, within a moment a deep red potion appeared in his shield hand. "bottoms up!"

Spoiler

ID# 52723 results: Battle: 2 Craft: 8 Loot: 7 MOB: 5

Takneil: 64/64 Energy: 16/16. (+1)

Combat Results...

Bandit 1 Hp:15 Dmit:8 DMG:6 [Bleed:2/2]

Bandit 2 Hp:15 Dmit:8 DMG:6 [Bleed:2/2]

Bandit 3 Hp:15 Dmit:8 DMG:6 [Bleed:2/2]

Bandit 4 Hp:15 Dmit:8 DMG:6 [Bleed:2/2]

Bleed activates Dealing 8 DMG to bandits 1-4.

Takneil Uses Tier 1 +2 Damage potion. (4/5)

Bandits 1-4 miss.

 

Edited by Takneil
Link to post
Share on other sites

Flicking his wrist he pointed his sword at the group of bandits, offering an unseen smirk through the helm of <<Eternal melody>> Takneil shrugged. "Well it's all thanks to you guys...no really!, I wouldn't have been able to test out a few of my new stances if it weren't for you." lowering his blade he chuckled. "You made for wonderful dummies" lowering his gaze he fell into a defensive posture. "All one hundred and twenty four of you"

growing tired of the player's insults the mobs swiftly threw their weapons at him, running across the filthy halls of the stronghold they relentlessly attacked him only to find their weapons pointlessly reflect off of his armor.

Spoiler

ID# 52726 results: Battle: 3 Craft: 1 Loot: 2 MOB: 10

Takneil: 60/64 Energy: 16/16. 

Combat Results...

Bandit 1 Hp:15 Dmit:8 DMG:6 

Bandit 2 Hp:15 Dmit:8 DMG:6 

Bandit 3 Hp:15 Dmit:8 DMG:6 

Bandit 4 Hp:15 Dmit:8 DMG:6 

Takneil does not attack.

bandits attack for 6+2=8-35=1 DMG each.

 

Edited by Takneil
Link to post
Share on other sites

Raising his hand Takneil waved his hand in front of the helm and yawned. "Boring!" he complained to the enemies. Spotting an incoming hammer he quickly lifted <<Eternal Harmony>> The transparent black shield easily matched the weapon and allowed the boy to slide it to the side. "You know how annoying that can be...right?." sighing at the bandits futile attempts to kill him he dropped the container for the potion causing it to shatter against the ground. 

Launching forward Takneil swiftly attacked the enemies causing minimal damage to them. Though each one managed to get a strike in before he attacked the next. Causing his thorns to activate.

Spoiler

ID# 52727 results: Battle: 6 Craft: 9 Loot: 14 MOB: 7

Takneil: 60/64 Energy: 15/16. (-2+1)

Combat Results...

Bandit 1 Hp:0 Dmit:8 DMG:6 

Bandit 2 Hp:0 Dmit:8 DMG:6 

Bandit 3 Hp:0 Dmit:8 DMG:6 

Bandit 4 Hp:0 Dmit:8 DMG:6 

Takneil Attacks with Fell Crescent, 4+2=6*1*1=6-8=1 AoE. 

Bandits 1-4 attack Takneil for 6-35=1 DMG Each.

Thorns activate dealing 14 DMG to Bandits 1-4.

bandits 1-4 have been defeated.

+4 materials

+32*5*4=640 Col.

Material Count:4

Col Count:640

Edited by Takneil
Link to post
Share on other sites

Standing among the dissipating shards of the enemies Takneil sighed and turned, only to find four more enemies to greet him. "Really?" glancing over his shoulder he dropped his hands to his sides in annoyance. "look?, can you just wait a couple moments?. I just finished killing more of your allies and I would like to keep count" Rechecking in his memory for the last few times he visited the stronghold he incorporated the ones he had just killed. "Alright, one hundred and twenty eight." he boasted.

Spoiler

ID# 52729 results: Battle: 4 Craft: 2 Loot: 18 MOB: 6

Takneil: 56/64 Energy: 16/16. (+1)

SPAWNING!

Bandit 1 Hp:32 Dmit:8 DMG:6

Bandit 2 Hp:32 Dmit:8 DMG:6

Bandit 3 Hp:32 Dmit:8 DMG:6

Bandit 4 Hp:32 Dmit:8 DMG:6

Combat Results...

Bandit 1 Hp:18 Dmit:8 DMG:6

Bandit 2 Hp:18 Dmit:8 DMG:6

Bandit 3 Hp:18 Dmit:8 DMG:6

Bandit 4 Hp:18 Dmit:8 DMG:6

Takneil Does not attack.

Bandits 1-4 attack Takneil for 6-35=1 DMG each.

Thorns activate dealing 14 dmg to bandits 1-4.

 

Edited by Takneil
Link to post
Share on other sites

Angered by the boy's insults on their people the bandit's growled lowly and launched forward, with each attack Takneil easily deflected it with his shield. Causing it to glow a brightly from the gem inside. "Boom.." whispering the word for personal glee he slammed <<Eternal Harmony>> into the ground. with a sound like a heartbeat the shield released a flash of white tearing through the enemies and scorching them before dying out and returning to it's normal transparent black. 

Taking advantage of the Bandit's pained state Takneil activated his sword art, Farrant Full Moon. Spinning in a rapid succession he swiftly inflicted the bleed status on all mobs while dealing a considerable amount of damage to them.

Spoiler

ID# 52730 results: Battle: 9 Craft: 1 Loot: 12 MOB: 2

Takneil: 56/64 Energy: 11/16. (-6+1)

Combat Results...

Bandit 1 Hp:-3 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 2 Hp:-3 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 3 Hp:-3 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 4 Hp:-3 Dmit:8 DMG:6 [Bleed:1/2]

Takneil activates Farrant Full Moon, 4+2+1=7*3=21-8=13 DMG AoE with Bleed

Bleed Activates, Dealing 8 DMG to bandits 1-4.

Bandits 1-4 have been defeated.

+4 materials

+32*5*4=640 Col

Material Count:8

Col Count:1280

Edited by Takneil
Link to post
Share on other sites

Standing among the disappearing shards of his former opponents Takneil shrugged as he spotted another group of enemies. "it seems I'm trapped in a spawning ground" he mused aloud. Wiping the shards away from <<Eternal Sonata>> he glanced up at the charging enemies. "one hundred and thirty two..." shifting his right foot so it was pressed against the ground the boy raised his shield. He couldn't slow down.

Tanking the mobs attacks Takneil launched one of his own, lowering his shining shield he swiftly spun in a succession. Mimicking his past attack, slashing through the enemies he eyed the sudden bleed status inflicted upon them and the considerable damage taken from the attack. Stomping his foot into the ground he finished the attack by slamming the shield into the ground, releasing the same blinding light as before the bandits seemed to vaporize into nothingness as it faded away. Once again leaving the shield in it's normal state.

Spoiler

ID# 52732 results: Battle: 10 Craft: 4 Loot: 7 MOB: 7

Takneil: 56/64 Energy: 6/16. (-6+1)

SPAWNING!

Bandit 1 Hp:32 Dmit:8 DMG:6

Bandit 2 Hp:32 Dmit:8 DMG:6

Bandit 3 Hp:32 Dmit:8 DMG:6

Bandit 4 Hp:32 Dmit:8 DMG:6

Combat Results...

Bandit 1 Hp:-6 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 2 Hp:-6 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 3 Hp:-6 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 4 Hp:-6 Dmit:8 DMG:6 [Bleed:1/2]

Takneil activates Farrant Full Moon, 4+2+2=8*3=24-8=16 DMG AoE with Bleed

Bleed Activates, Dealing 8 DMG to bandits 1-4.

Bandits 1-4 Attack for 6-35=1 DMG each.

Thorns activates, 14 DMG to Bandits 1-4.

Bandits 1-4 have been defeated.

+4 materials

Material count:12

Col Count:1280

Edited by Takneil
Link to post
Share on other sites

"Lemme guess?, another group?." he asked aloud. Turning around Takneil didn't flinch as a group of enemies charged him, he was moving through these halls at a snail's pace. feeling a twitch of frustration he tightened his fist around the hilt of <<Eternal Sonata>>. "One hundred and thirty six, that's what you will make." he muttered lowly getting sick of being charged before he was able to take more than five steps. 

Kicking off of the ground Takneil spun himself once more, it was getting dizzying doing the same type of sword art over and over. But he needed to do it. it was one of his strongest attacks and his energy was basically nothing now. he needed to end the fight and go somewhere safe to recuperate. Sure enough, through all of the attacks he inflicted the bleed status once more dealing a massive amount of damage to his foes. Swirling past the enemies he raised his shield. White wisps came reaching out of the equipment wrapping themselves around the opponents. Damaging them and healing him at the same time. 'Good!' 

Spoiler

ID# 52735 results: Battle: 9 Craft: 10 Loot: 12 MOB: 8

Takneil: 52/64 Energy: 1/16. (-6+1)

SPAWNING!

Bandit 1 Hp:32 Dmit:8 DMG:6

Bandit 2 Hp:32 Dmit:8 DMG:6

Bandit 3 Hp:32 Dmit:8 DMG:6

Bandit 4 Hp:32 Dmit:8 DMG:6

Combat Results...

Bandit 1 Hp:-3 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 2 Hp:-3 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 3 Hp:-3 Dmit:8 DMG:6 [Bleed:1/2]

Bandit 4 Hp:-3 Dmit:8 DMG:6 [Bleed:1/2]

Takneil Attacks with Farrant Full Moon, 4+2+1=7*3=21-8=13 DMG AoE With Bleed.

Bleed activates Dealing 8 DMG to Bandits 1-4.

Bandits 1-4 Attack Takneil for 6-35=1 DMG Each.

Thorns Activate dealing 14 DMG to Bandits 1-4.

Regen Activates Healing Takneil for 9*1=9 HP.

Bandits 1-4 have been defeated.

+4 Materials

+32*5*4=640 Col.

Material Count:16

Col Count:1920

Edited by Takneil
Link to post
Share on other sites

Sheathing his sword Takneil let out a relieved sigh, he had managed to find a safe spot. Baring the door he tuned out the infuriated screams and roars from behind it, he needed to take a break. opening his inventory he swiped through the various menu, since he had shut out the only source of light he now had to use something he rarely had too. A torch. Bringing out the blazing item he extended out his arm to inspect the room he currently occupied.

Spoiler

ID# 52736 results: Battle: 9 Craft: 12 Loot: 13 MOB: 5

Takneil: 64/64 +3 Energy: 2/16 +1

 

Edited by Takneil
Link to post
Share on other sites

Even with the brilliant flame dancing along the top of his torch Takneil could hardly make out a thing in the room, other than a few bed and tables. Though one thing that disturbed him was that there was no visible wall in sight. "How is that possible?" walking forward into the room a sudden sound of silence caused fear to rise in chest. turning around the boy's eye widened in shock. "The door is gone?!" Instinctively wanting to return from where he came from the boy gulped nervously. he couldn't panic, he would just have to make due with what he had...

Spoiler

ID# 52737 results: Battle: 7 Craft: 8 Loot: 13 MOB: 7

Takneil: Energy: 3/16 +1

 

Edited by Takneil
Link to post
Share on other sites

Walking down the hallway the boy frowned as his armor started to fade away, the pieces turning into black wisps of smoke until only what was left the chest. That worried him, it showed that there was no enemies around that he could've seen but it also meant he wasn't as protected as he would like to be. if something came in for a sneak attack he could seriously be hurt...or worse...

Spoiler

ID# 52738 results: Battle: 7 Craft: 10 Loot: 20 MOB: 8

Takneil: Energy: 4/16 +1

Material Found!

+1 Mat

Material Count:17

Edited by Takneil
Link to post
Share on other sites

"Hmm?" Spotting something shining in the darkness Takneil dropped his other hand to the hilt of <<Eternal Sonata>>. what is it?. Slowly moving forward he threw his torch in different directions doing his best to see if there was any enemies. There no longer any walls, it was as if he was surrounded by a thick veil of darkness that just followed him. Grasping the object he sighed as it was just a simple material...

Spoiler

ID# 52739 results: Battle: 9 Craft: 3 Loot: 4 MOB: 6

Takneil: Energy: 5/16 +1

 

Edited by Takneil
Link to post
Share on other sites

What was this darkness?, it surrounded him. Brought shivers to his spine. It felt like for every step he took, it was going to take ten more to make up for it. Had he stepped right into some sort of trap?. 'Ah hey, what's going on?' a familiar voice asked within Takneil's own mind. A voice he would have no trouble in it never speaking again. but one he owed. "We're back at the stronghold" he spoke aloud, not caring if there was someone to hear.

Spoiler

ID# 52742 results: Battle: 6 Craft: 1 Loot: 5 MOB: 4

Takneil: Energy: 6/16 +1

 

Edited by Takneil
Link to post
Share on other sites

hearing an annoyed groan inside of his head The boy was tempted let out one of his own, "here it comes..." he mumbled as he pressed on deeper into the hollow darkness. 'Let  me get this right...you came back to the bandit stronghold?, the one you nearly died at?' Nodding Takneil bit his tongue to refrain from fighting with himself. '...and now, you got us trapped. In the same stronghold, in a never ending darkness that will probably kill us?'  

"Hush!, what's that?" cutting off the voice Takneil's eye widened in horror, hurling the torch into the darkness he swiftly drew <<Eternal Sonata and followed after the torch. "THIS GOING TO GET ROUGH!" he yelled the warning as he spun himself around lashing out at his foes. Feeling tension on the edge of his blade the boy's suspicions were confirmed. Ending his sword art He lifted his shield, come on hurry. Feeling his own darkness close in around him Takneil let out a relieved sigh as <<Eternal melody>> clasped itself around him. Intercepting the hoard of mobs attacking him. His thorns ability allowing some retaliation he bit his lip nervously. His energy was low, and he had to face...now eight flying enemies.

Spoiler

ID# 52743 results: Battle: 10 Craft: 9 Loot: 20 MOB: 5+1=6

Takneil: 52/64 Energy: 1/16 -6+1

SPAWNING!

Keen Bat 1: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 2: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 3: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 4: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 5: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 6: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 7: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 8: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 9: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 10: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 11: 38/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 12: 38/38 DMIT:8 DMG:6 ACC: +1

Combat Results...

Keen Bat 1: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 2: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 3: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 4: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 5: 24/38 DMIT:8 DMG:6 ACC: +1 

Keen Bat 6: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 7: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 8: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 9: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 10: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 11: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 12: 24/38 DMIT:8 DMG:6 ACC: +1

Takneil Attacks with Farrant Full Moon, 4+2+2=8*3=24-8=16 DMG AoE with Bleed.

Bleed activates dealing 8 DMG to Keen Bat 1-4.

Keen Bat 1-12 attack Takneil for 6-35=1 DMG Each.

Thorn activates, dealing 14 DMG to keen Bat 1-12.

Keen Bat 1-4 have been defeated.

+8 Material

+38*5*4=760 Col

Material Count:25

Col Count:2680

 

Edited by Takneil
Link to post
Share on other sites

'How in the world did you-' "I've gotten better at using my senses" he cut off the other. the bats swarmed around him now, his only hope of spotting them was his torch. which he had thrown in a panic to get the attention off of him. gauging the difference between his health and their own he took a deep breath. "It's okay, even if they hit me with critical's I'll live." he eased himself.  

 

Spoiler

ID# 52745 results: Battle: 2 Craft: 9 Loot: 13 MOB: 10

Takneil: 46/64 Energy: 2/16 +1

Combat Results...

Keen Bat 1: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 2: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 3: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 4: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 5: 24/38 DMIT:8 DMG:6 ACC: +1 

Keen Bat 6: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 7: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 8: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 9: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 10: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 11: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 12: 24/38 DMIT:8 DMG:6 ACC: +1

Takneil Does not attack.

Keen Bat 5-12 attack for 6-35=1 DMG Each.

 

 

Edited by Takneil
Link to post
Share on other sites

Wincing as each enemy hurled itself into Takneil, shield or armor he frowned as his health steadily dropped by a third of it's original. 'We'll be fine huh?' the voice doubted it's host. Rolling his eye the boy stood from his pushed down position. "i can do this!, i just need some space to move!" he yelled above the bat's screeches. Which each hit he could feel himself be pushed off balance, barely having enough time to stand.

Spoiler

ID# 52746 results: Battle: 6 Craft: 5 Loot: 4 MOB: 2+1=3

Takneil: 46/64 Energy: 3/16 +1

Combat Results...

Keen Bat 1: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 2: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 3: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 4: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 5: 24/38 DMIT:8 DMG:6 ACC: +1 

Keen Bat 6: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 7: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 8: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 9: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 10: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 11: 24/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 12: 24/38 DMIT:8 DMG:6 ACC: +1

 

Edited by Takneil
Link to post
Share on other sites

Shambling through the veil of enemies Takneil groaned in annoyance, he couldn't let himself die here!. He needed to keep moving, no matter what!. Glancing at his energy gauge he sighed, it wasn't even close enough for him to pull another attack like before. The bat's they had to stop performing critical's at some point...right?. 'This doesn't look so good Tak...' the other voiced it's concerns. "What?, now's the time you want to take over?" the boy asked incredulously. 'It certainly wouldn't be a bad idea'. "Screw it...I'm tired" he muttered in response.

"Well that feels good!" the other responded as it stood, cracking it's neck it looked to each foe and chuckled. "So this is the big problem?" Eyeing a bat soaring directly for it The voice lifted <<Eternal Harmony>> and slammed the shield against it causing it to bounce against the ground. "ANY MORE!?" seeming to have angered the enemies they once again threw themselves at the player, only to awkwardly slide off of the armor. "Haha!, is that really the best you can do?" finding the predicament amusing the other raised a curious brow as the shield began to shine. "if I remember correctly..." Following the movements it's host made the voice slammed the equipment into the ground, causing a blinding flash of light to burst from inside of it.

Spoiler

ID# 52747 results: Battle: 7 Craft: 11 Loot: 10 MOB: 6

Takneil: 47/64 Energy: 5/16 +1

Combat Results...

Keen Bat 1: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 2: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 3: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 4: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 5: 10/38 DMIT:8 DMG:6 ACC: +1 

Keen Bat 6: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 7: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 8: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 9: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 10: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 11: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 12: 10/38 DMIT:8 DMG:6 ACC: +1

Takneil The Other does not attack.

Keen bat 5-12 attack for 6-35=1 DMG Each.

Thorns activates, dealing 14 DMG to Keen Bat 5-12.

Regen Activates, +9*1=9 HP

Edited by Takneil
Link to post
Share on other sites

Lifting it's nose to the air the other let out a chuckle. "Strangely enough, smells like chicken" Joking about the counter attack onto the bats it whistled sharply in a rhythmic tune. Why couldn't Takneil handle these enemies?, they were pathetic!. Shaking it's arm The voice watched as the enemies recovered, that shield really packed a powerful punch, or a bright flashlight...

Spoiler

ID# 52748 results: Battle: 9 Craft: 11 Loot: 7 MOB: 3

Takneil: 56/64 Energy: 6/16 +1

Combat Results...

Keen Bat 1: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 2: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 3: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 4: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 5: 10/38 DMIT:8 DMG:6 ACC: +1 

Keen Bat 6: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 7: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 8: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 9: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 10: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 11: 10/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 12: 10/38 DMIT:8 DMG:6 ACC: +1

Does not attack

Keen Bat 5-12 miss

Regen Activates, 9*1=9 Hp gained.

 

 

Edited by Takneil
Link to post
Share on other sites

"Well, well, well...well. It seems we've reached a detour in our little fi-" Looking away from the mobs the voice place a thoughtful finger against the <<Eternal Melody>>'s helm. had it used that word right?. Glancing down to the bat the voice kicked it. "Oi!, did I use that right?" Letting out a screech of pain the enemy struggled against the ground. "Of course I'm right!, wow you're pal!".

Pushing off of the ground the mobs swiftly coordinated a pathetic assault against the player, biting onto the armor. only to disintegrate from the thorns ability a few moments later. "well...See ya!"

Spoiler

ID# 52749 results: Battle: 5 Craft: 4 Loot: 3 MOB: 8

Takneil: 48/64 Energy: 7/16 +1

Combat Results...

Keen Bat 1: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 2: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 3: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 4: 0/38 DMIT:8 DMG:6 ACC: +1 [Bleed:1/2]

Keen Bat 5: -4/38 DMIT:8 DMG:6 ACC: +1 

Keen Bat 6: -4/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 7: -4/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 8: -4/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 9: -4/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 10: -4/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 11: -4/38 DMIT:8 DMG:6 ACC: +1

Keen Bat 12: -4/38 DMIT:8 DMG:6 ACC: +1

Does not attack.

Keen bat 5-8 attack for 6-35=1 DMG each.

Thorns activate dealing 14 DMG to keen bat 5-8.

Keen bat 5-8 have been defeated.

+8 Material

Material Count:33

Edited by Takneil
Link to post
Share on other sites

"hmm?" looking up from the fading bats the other frowned as the darkness around it seemed to fade along with the foes, what was that all about?. Glancing around at his surroundings it shrugged, guess it would just have to wait until Takneil awoke. Once again the voice was left without anything to do, that was entertaining at least...examining the room it tried to look for anything that might work as a material.

Spoiler

ID# 52750 results: Battle: 7 Craft: 8 Loot: 12 MOB: 1

Takneil: Hp: 51/65 energy: 8/16

 

 

Edited by Takneil
Link to post
Share on other sites
Guest
This topic is now closed to further replies.
×
×
  • Create New...