Caspar 0 Posted April 3, 2016 #1 Share Posted April 3, 2016 Profession: Alchemist ID# 54746 Craft: 10 Item Name: Crystal (Potion) Item Type: Crystal Tier: 1 Quality: Uncommon Enhancements: 1 Slot Name: HP Recovery Cost: 1 Slot Cap: N/A Effect: Instantly heals you for (10 *Tier Level) HP for each slot used. Description: A crystal that has the ability to heal its user upon activation. Link to post Share on other sites
Jomei 0 Posted April 3, 2016 #2 Share Posted April 3, 2016 27 minutes ago, Caspar said: Profession: Alchemist ID# 54746 Craft: 10 Item Name: Crystal (Potion) Item Type: Crystal Tier: 1 Quality: Uncommon Enhancements: 1 Slot Name: HP Recovery Cost: 1 Slot Cap: N/A Effect: Instantly heals you for (10 *Tier Level) HP for each slot used. Description: A crystal that has the ability to heal its user upon activation. Approved. For future reference, try to put the enhancements in this format: Enhancements: ( 1 x HP Recovery) , that way we know just how many slots of each enhancement you use. If you want, check other shops Evaluations to see how they are done. Link to post Share on other sites
Caspar 0 Posted April 4, 2016 Author #3 Share Posted April 4, 2016 Received as an award from completing Quest: "Worn Out Welcome" Link to thread: Into the Forest <<Worn Out Welcome>> Quote The master NPC Armorsmiths Griswold, and his wife Hanna, have opened his services to new players of SAO a custom armor shop. He takes orders for no price, but instead asks for materials. That's right. YOU, the player, have to tell Griswold what kind of armor you want. He'll give you the material names and how to get them, and it's up to you to retrieve them. Entering the shop on Floor 3, you encounter a surly smith and his loving wife. After describing the type of armor you desire (Cloth, Leather, Light Metal, or Heavy Metal) Griswold works with you to determine the right type of material, before sending you on your way to collect the needed materials. Upon returning with the correct materials in the proper quantities, Griswold and Hanna will create your very own set of Uncommon Armor. These materials can be found from fighting a dark elf in the Forest of Wavering Mists. Nightingale Jacket Item Type: Light ArmorTier: 1 Quality: Uncommon Enhancements: 1 Slot • Damage Mitigation x1 Black in color jacket that is lightweight, but protects it's user better than it appears. Link to post Share on other sites
Jomei 0 Posted April 4, 2016 #4 Share Posted April 4, 2016 10 hours ago, Caspar said: Received as an award from completing Quest: "Worn Out Welcome" Link to thread: Into the Forest <<Worn Out Welcome>> Nightingale Jacket Item Type: Light ArmorTier: 1 Quality: Uncommon Enhancements: 1 Slot • Damage Mitigation x1 Black in color jacket that is lightweight, but protects it's user better than it appears. Approved Link to post Share on other sites
Caspar 0 Posted April 12, 2016 Author #5 Share Posted April 12, 2016 Received Familiar from the thread Quest: Passenger: <<Feeding the Enemy>> Link to Thread: Here ID# 56190 results: Loot: 13+6=19 = Familiar Found! (Found by Ronin) Item Type: Familiar Enhancements: 1 Slot - Accuracy: +1 to your BD Description: A burnt orange cat like creature that has red spiky hair on its head. He also has feathers behind both his ears and has a long vertical scar that goes down his right eye which is missing. He also has a flame at the end of his tail and tattoos on both his left arm and left leg. A serious expression is always etched on his face unless he interacts with Caspar, in which case its a more friendly look. Link to post Share on other sites
Ariel - The Crowned Lion 0 Posted April 12, 2016 #6 Share Posted April 12, 2016 Quote Received Familiar from the thread Quest: Passenger: <<Feeding the Enemy>> Link to Thread: Here ID# 56190 results: Loot: 13+6=19 = Familiar Found! (Found by Ronin) Item Type: Familiar Enhancements: 1 Slot - Accuracy: +1 to your BD Description: A burnt orange cat like creature that has red spiky hair on its head. He also has feathers behind both his ears and has a long vertical scar that goes down his right eye which is missing. He also has a flame at the end of his tail and tattoos on both his left arm and left leg. A serious expression is always etched on his face unless he interacts with Caspar, in which case its a more friendly look. Reasoning: You can't have someone else roll for your familiar, only you can do that as you will be the one receiving the familiar. You have the option to switch posting order when out of battle or even if in battle, you can roll on your next battle post if the 15th... 30th and so on post was made by another. Example:A X named player is in order to post in the thread's 15th post and well... the player posts like he's supposed to. If your turn comes after his, you can roll for a familiar on the 16th post. The same applies for any similar situation. Link to post Share on other sites
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