Mikael 0 Posted April 10, 2016 #1 Share Posted April 10, 2016 (edited) Feral Brewing Founded by current owner, Mikael, Feral Brewing was created to supply himself with ample potions and crystals. The inside was a pretty small round room, with a shop counter in the center of it, and a large metal door on the ground behind the counter that opened to a staircase to the laboratory. The main room felt so small because there wasn't an inch of wall that wasn't touching some form of bookcase. There were few vials and other chemical related things inside, but he preferred to keep that stuff in the laboratory. The floor was a cold, black stone, and the ceiling and walls were a reflection of the front of the store as it was that same beautiful oak finish. My Stats: Spoiler Alchemist (Rank 5): 172/320 XP 7 Crafts per Day (+1 Attempt from Crafter's Vial, +1 EXP from Crafter's Muse, & +1 CD from Crafter's Pendant) [1] = Critical failure (Lose materials) [2-3] = Fail (Lose materials) [4] = Bad item (Possible to salvage items on a 15+ loot die result) [5-7] = Good item [8-9] = Uncommon item (1 enhancement slot) [10-11] = Rare item (2 enhancement slots) [12] = Perfect item (3 enhancement slots) Epic Fail, Fail, and Bad Item: 1 EXP Good Item: 2 EXP Uncommon Item: 3 EXP Rare Item: 5 EXP Perfect Item: 8 EXP Prices: Spoiler TBD Order Form: Spoiler Name: Fill In Profession: Alchemist Rank: 5 ID: Leave Blank Roll: Leave Blank [Leave Blank] Item Type: Fill In Quality: Fill In (Tier Fill In) Enhancements: Fill In Description: Fill In Edited June 12, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted April 10, 2016 Author #2 Share Posted April 10, 2016 (edited) IN STOCK All Items will a number tacked to the end of them. Its usually a number, decimal, then number again, though this can vary. The first number will always declare the tier of the item. The second number will determine how many slots the item used. For example: HP Recovery 1.1 means that the item has the HP Recovery enhancement, it is a tier 1 item, and it uses 1 slot of HP Recovery. Potions: Spoiler x1 HP Recovery Potion 1.1 (Heal 10 HP) x3 HP Recovery Potion 1.2 (Heal 20 HP) Status Update Potions: Spoiler x1 Damage Potion 2.1 (+2 DMG) x1 Damage Potion 2.2 (+4 DMG) x1 Damage Potion 2.3 (+6 DMG) x1 Mitigation Potion 2.2 (+36 MIT) Crystals: Spoiler x0 HP Recovery Crystal 2.2 (+40 HP) x0 Damage Crystal 2.2 (+4 DMG) x0 Damage Crystal 2.3 (+6 DMG) x0 Mitigation Crystal 2.2 (+36 MIT) x0 Teleport Crystal On Hold: Spoiler Empty Edited July 2, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted April 10, 2016 Author #3 Share Posted April 10, 2016 (edited) ID: 56131 CD: 9 [+2 EXP] ID: 56132 CD: 6 (Salvage: 56133 LD: 11 [Fail]) [+1 EXP] -2 Materials, 33 Materials left 6/20 EXP Edited April 10, 2016 by Date Link to post Share on other sites
Mikael 0 Posted April 10, 2016 Author #4 Share Posted April 10, 2016 Date warmed the cauldron. Ooze of this and hat swirled and bubbled within the large black bowl. Flames licking the bottom, reminding him that he needed to be careful around the pot. Grabbing a few vials, he cleaned out the concoction from the day before and tried again. Mixing a few herbal entities along with a few mints, he managed to create a nice green liquid that should heal upon consumption. Ladling the potent drink, he secured it in a flask and placed it in a display shelf. He had finally crafted his first useful item. ID: 56134 CD: 9 [+2 EXP] ID: 56135 CD: 10 [+3 EXP] Spoiler Name: HP Recovery 1.1 Profession: Alchemist Rank: 1 ID: 56135 Roll: 10 [10] Item Type: Potion Quality: Uncommon (Tier 1) Enhancements: +1 HP Recovery Description: Heals the consumer for 10 HP when used. -2 Materials, 31 Materials left 11/20 EXP Link to post Share on other sites
Oikawa 1 Posted April 10, 2016 #5 Share Posted April 10, 2016 Never had he seen a shop on the eighth floor. The choice of location honestly surprised him. As he rounded one of the many corners littering the city, he stopped at the site of the one place he needed to find. "Feral Brewery", mumbled the blonde as he pushed himself through the door. The room was circular and actually rather small. Approaching the counter that sat in the center, he placed a gift on its top with a tag that read, "To: Date". Having finished his business, the caped player exited the shop without hesitation. To Date: Spoiler Name: Gae DahlProfession: BlacksmithRank: 8ID: 55954Roll: 12 [11+1]Item Type: GauntletsQuality: Perfect (Tier 1)Enhancements: +3 Unarmed DamageDescription: A pair of crimson-onyx gauntlets that increase the effects of unarmed damage enhancements. Link to post Share on other sites
Mikael 0 Posted April 13, 2016 Author #6 Share Posted April 13, 2016 (edited) ID: 56401 CD: 8 [+2 EXP] ID: 56402 CD: 4 [+1 EXP] -2 Materials, 29 Materials left 14/20 EXP Edited April 13, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted May 30, 2016 Author #7 Share Posted May 30, 2016 (edited) Knowing he would need to train his profession, Mikael took to heading off to his brewery of sorts. He hadn't touched the shop in a long while but his presence their was long overdue. Entering the building, the maple-haired youth located a few vials and sat them atop his table. Selecting both vials within his shop's inventory, he carefully selected the mix option and watched as the two tubes of liquid blended, shattered, and reformed as a new potion for use. He attempted this once more with another set of vials, but this attempt only resulted in another vanity mix. ID: 60041 CD: 11 [+5 EXP] Spoiler Name: HP Recovery 1.2Profession: AlchemistRank: 1ID: 60041Roll: 11 [11]Item Type: PotionQuality: Rare (Tier 1)Enhancements: +2 HP RecoveryDescription: Heals the consumer for 20 HP when used. ID: 60043 CD: 8 [+2 EXP] -2 Materials, 27 Materials left 21/40 EXP Edited May 30, 2016 by Mikael Link to post Share on other sites
Galilea 0 Posted May 31, 2016 #8 Share Posted May 31, 2016 Having completed the requested items, Lancelot saw it fit to deliver the goods to Mikael himself. She found herself exploring the eighth floor. The floor housing Mikael and his shop, the Feral Brewery. Pushing through glass doors, the noirette artisan lightly skipped to the counter and addressed the maple-haired youth. "I would imagine that you're Mikael yes? If so, these are for you." Swiping her menu, Lancelot retrieved the three items and sent them to Mikael. Each one would increase his overall capability as an alchemist. "Thank Oikawa," she murmured before turning on her heels and leaving. Gifts for Mikael: Spoiler Name: Crafter's VialProfession: ArtisanRank: 5ID: 60110Roll: 12 [11+1]Item Type: TrinketQuality: Perfect (Tier 1)Enhancements: +1 Crafting AttemptDescription: A vial for crafting alchemical items. Name: Crafter's MuseProfession: ArtisanRank: 5ID: 60055Roll: 12Item Type: Huge PaintingQuality: Perfect (Tier 1)Enhancements: +1 EXPDescription: A painting of nothing. Oddly, it increases the chance of the crafter gaining experience with each craft. Name: Crafter's PendantProfession: ArtisanRank: 5ID: 60048Roll: 12 (12+1)Item Type: Lucky Charm [Tier 1]Quality: PerfectEnhancements: +1 Crafting DieDescription: An emerald gem laced pendant that grants the wearer more experience when crafting. Link to post Share on other sites
Mikael 0 Posted May 31, 2016 Author #9 Share Posted May 31, 2016 (edited) ID: 60116 CD: 11 (10+1) [+6 EXP] Spoiler Name: HP Recovery 1.2Profession: AlchemistRank: 1ID: 60041Roll: 11 [11]Item Type: PotionQuality: Rare (Tier 1)Enhancements: +2 HP RecoveryDescription: Heals the consumer for 20 HP when used. ID: 60117 CD: 3 (2+1) [+2 EXP] ID: 60118 CD: 4 (3+1) [+2 EXP] Salvage ID: 60120 LD: 1 ID: 60121 CD: 2 (1+1) [+2 EXP] -4 Materials, 23 Materials left 33/40 EXP Edited June 1, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted June 1, 2016 Author #10 Share Posted June 1, 2016 (edited) Alchemy seemed to be growing on the lad as he slowly edged into his shop once more. Mikael, having received a few amazing items from Oikawa and Lancelot, decided he'd put them to use right away. Setting up the painting on the wall behind him, he rinsed the vial he was given and placed the pendant around his neck. Sliding on a pair of latex gloves, he reach into his material vial and began to mix the solutions together in his new mixing vial. The results were interesting to say the least. ID: 60214 CD: 7 (6+1) [+3 EXP] ID: 60215 CD: 3 (2+1) [+2 EXP] ID: 60216 CD: 11 (10+1) [+6 EXP] Spoiler Name: HP Recovery 1.2Profession: AlchemistRank: 3ID: 60216Roll: 11 [10+1]Item Type: PotionQuality: Rare (Tier 1)Enhancements: +2 HP RecoveryDescription: Heals the consumer for 20 HP when used. ID: 60217 CD: 5 (4+1) [+2 EXP] Salvage ID: 60218 LD: 7 [Not Salvaged] -4 Materials, 19 Materials left 46/80 EXP Edited June 1, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted June 5, 2016 Author #11 Share Posted June 5, 2016 (edited) Another day had passed and another day of crafts were needed. Mikael, while not thrilled to be up this early, knew if he didn't craft now he wouldn't want to do it later. Sucking it up, the brunette pressed into the brewery and procured a few materials. Taking the solutions, he swiveled them around in their vials before nabbing his mixing vial and and well mixing them. The results were all over the place as usual, but at this point he just accepted what was created. Placing the now completed potions n storage for cooling, he cleaned up his mess and headed out once more. ID: 60650 CD: 12 (11+1) [+9 EXP] Spoiler Name: Damage 2.3Profession: AlchemistRank: 3ID: 60650Roll: 10 [10]Item Type: PotionQuality: Perfect (Tier 2)Enhancements: +6 DamageDescription: Adds +6 damage. Lasts for one thread. ID: 60651 CD: 6 (5+1) [+3 EXP] ID: 60652 CD: 2 (1+1) [+2 EXP] ID: 60653 CD: 4 (3+1) [+2 EXP] Salvage ID: 60654 LD: 4 [Not Salvaged] ID: 60655 CD: 10 (9+1) [+4 EXP] -5 Materials, 14 Materials left 66/80 EXP Edited June 5, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted June 6, 2016 Author #12 Share Posted June 6, 2016 (edited) Editing... ID: 60778 CD: 8 (7+1) [+3 EXP] ID: 60779 CD: 12 (12+1) [+9 EXP] Spoiler Name: Damage 2.3 Profession: Alchemist Rank: 3 ID: 606779 Roll: 12 [12+1] Item Type: Potion Quality: Perfect (Tier 2) Enhancements: +6 Damage Description: Adds +6 damage. Lasts for one thread. ID: 60780 CD: 5 (4+1) [+2 EXP] Salvage ID: 60783 LD: 13 [Not Salvaged] ID: 60781 CD: 10 (9+1) [+4 EXP] Spoiler Name: Damage 2.1 Profession: Alchemist Rank: 3 ID: 60781 Roll: 10 [9+1] Item Type: Potion Quality: Uncommon (Tier 2) Enhancements: +2 Damage Description: Adds +2 damage. Lasts for one thread. ID: 60782 CD: 2 (1+1) [+2 EXP] -5 Materials, 9 Materials left 86/160 EXP Edited June 6, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted June 8, 2016 Author #13 Share Posted June 8, 2016 (edited) To reach the top you must put in the effort. You must stay dedicated and completely focused. I have the tools to be a great alchemist but my ethic to continuously craft is lacking. Sigh, I just need to stay motivated is all. Letting his mind wander always helped him craft. Placing the materials from the containment area onto the table, Mikael reached for his mixing vial and began combining the various liquids he had collected. Spinning an odd concoction of colors, he watched as smoke cleared and potions began to produce. ID: 60975 CD: 3 (2+1) [+2 EXP] ID: 60976 CD: 6 (5+1) [+3 EXP] ID: 60977 CD: 4 (3+1) [+2 EXP] Salvage ID: 60978 LD: 6 [Not Salvaged] ID: 60979 CD: 3 (2+1) [+2 EXP] ID: 60980 CD: 8 (7+1) [+3 EXP] -5 Materials, 4 Materials left 98/160 EXP Edited June 8, 2016 by Mikael Link to post Share on other sites
Lawfer 0 Posted June 9, 2016 #14 Share Posted June 9, 2016 "Closed... Why did he tell me to come here if he is closed?" LAwfer asked himself as he looked at the sign on the door. "Ah whatever... I'm sure he misses me." Lawfer stated as he reached for the door handle and jiggled it a bit, before it turned over. Walking into the shop, he walked up to the small counter that was adorned with miscellaneous potions. Making eye contact with Michael, he smiled. "Long time no see... Hows my little Padawan doing?" He asked jokingly with a large smirk on his face. "I have quite a few things I need made before the coming boss raid and I'm hoping you can help me out.... I need a T2 Perfect DMG Potion, a T2 perfect Mit Potion, and a Safeguard potion. Any chance you can get those to me before the coming boss raid? Take these and if you fill the order, can you keep making me T2 perfect DMG pots? If you become my personal alchemist, I'll keep feeding you mats." -20 Mats Link to post Share on other sites
Mikael 0 Posted June 9, 2016 Author #15 Share Posted June 9, 2016 (edited) "I can surely process the order", explained the brunette as he collected the materials, "But I will not become your personal Alchemist. I have other agendas as well. I will start on this immediately and notify you when they are done." With that, the brunette stepped into the back and began placing his needed supplies on the table. His mixing vial being his main item, was easily denoted by the various colors surrounding the rim of the vial. Mixing a few liquids together, he set to work on his crafts. ID: 61154 CD: 11 (10+1) [+6 EXP] ID: 61155 CD: 8 (7+1) [+3 EXP] ID: 61156 CD: 7 (6+1) [+3 EXP] ID: 61157 CD: 10 (9+1) [+4 EXP] ID: 61158 CD: 4 (3+1) [+3 EXP] Salvage ID: 61159 LD: 10 [Not Salvaged] +20 Materials, -5 Materials, 19 Materials left 117/160 EXP Edited June 9, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted June 12, 2016 Author #16 Share Posted June 12, 2016 (edited) Having still not crafted Lawfer's requested items, Mikael, decided he should get back in the shop to complete the. The experience he could gain would be monumental in his progress to becoming a better alchemist. Setting the solutions aside, Mikael grabbed his mixing vial and swapped a couple different potions together. As the fumes settled and the vials became less cloudy, he realized he had managed to craft a few things that could be of use to him in the future. Placing the vials in containment, he went back to lounging about for the day. ID: 61490 CD: 12 (11+1) [+9 EXP] Spoiler Name: Mitigation Potion 2.3Profession: AlchemistRank: 4ID: 61490Roll: 12 [11+1]Item Type: Status Update PotionQuality: Perfect (Tier 2)Enhancements: +54 MitigationDescription: Adds +54 mitigation. Lasts for one thread. ID: 61491 CD: 5 (4+1) [+3 EXP] ID: 61492 CD: 11 (10+1) [+6 EXP] ID: 61493 CD: 12 (11+1) [+9 EXP] Spoiler Name: Crafter's Respite PotionProfession: AlchemistRank: 4ID: 61493Roll: 12 [11+1]Item Type: Status Update PotionQuality: Perfect (Tier 2)Enhancements: +1 Crafter's RespiteDescription: Instantly resets all crafting attempts, so you can craft again during the same crafting day. ID: 61158 CD: 3 (2+1) [+2 EXP] -5 Materials, 14 Materials left 146/160 EXP -Crafter's Respite Used- ID: 61498 CD: 12 (12+1) [+9 EXP] Spoiler Name: Safegaurd PotionProfession: AlchemistRank: 4ID: 61498Roll: 12 [12+1]Item Type: PotionQuality: Perfect (Tier 2)Enhancements: +1 SafeguardDescription: The next successful hit to your player will do no damage. ID: 61499 CD: 4 (3+1) [+2 EXP] Salvage ID: 60503 LD: 10 [Not Salvaged] ID: 61500 CD: 12 (11+1) [+9 EXP] Spoiler Name: Crafter's Respite PotionProfession: AlchemistRank: 4ID: 61500Roll: 12 [11+1]Item Type: Status Update PotionQuality: Perfect (Tier 2)Enhancements: +1 Crafter's RespiteDescription: Instantly resets all crafting attempts, so you can craft again during the same crafting day. ID: 61501 CD: 10 (9+1) [+4 EXP] ID: 61502 CD: 4 (3+1) [+2 EXP] Salvage ID: 60504 LD: 14 [Not Salvaged] -5 Materials, 9 Materials left 172/320 EXP -Crafter's Respite Used- ID: 61505 CD: 10 (9+1) [+6 EXP] Spoiler Name: Mitigation Potion 2.2Profession: AlchemistRank: 5ID: 61505Roll: 10 [9+1]Item Type: Status Update PotionQuality: Rare (Tier 2)Enhancements: +36 MitigationDescription: Adds +36 mitigation. Lasts for one thread. ID: 61506 CD: 9 (8+1) [+4 EXP] ID: 61507 CD: 5 (4+1) [+3 EXP] ID: 61508 CD: 10 (9+1) [+6 EXP] Spoiler Name: Damage Potion 2.2Profession: AlchemistRank: 5ID: 61508Roll: 10 [9+1]Item Type: Status Update PotionQuality: Rare (Tier 2)Enhancements: +4 DamageDescription: Adds +4 damage. Lasts for one thread. ID: 61509 CD: 11 (10+1) [+6 EXP] -2 Mats Spoiler Name: Damage Crystal 2.2Profession: AlchemistRank: 5ID: 61509Roll: 11 [10+1]Item Type: CrystalQuality: Rare (Tier 2)Enhancements: +4 DamageDescription: Adds +4 damage. Lasts for one thread. ID: 61510 CD: 5 (4+1) [+3 EXP] ID: 61511 CD: 11 (10+1) [+6 EXP] -2 Mats Spoiler Name: Mitigation Crystal 2.2Profession: AlchemistRank: 5ID: 61511Roll: 11 [10+1]Item Type: CrystalQuality: Rare Tier 2)Enhancements: +36 MitigationDescription: Adds +36 mitigation. Lasts for one thread. -9 Materials, 0 Materials left 196/320 EXP Edited June 12, 2016 by Mikael Link to post Share on other sites
Oikawa 1 Posted June 14, 2016 #17 Share Posted June 14, 2016 Having become quite familiar with the brunette operating the Feral Brewery, Oikawa stepped into the shop to drop off more materials for the young man. Browsing a few of the wares, he decided he'd hold off on collecting payment until he absolutely needed them. Stopping at the counter, Oikawa brought up his menu, selected thirty materials and transfered them to Mikael. Leaving them on the counter, Oikawa turned and left the shop. Hmm, I hope he's making crystals. I need some. -30 Materials. Link to post Share on other sites
Mikael 0 Posted June 20, 2016 Author #18 Share Posted June 20, 2016 (edited) Like a package from UPS, Oikawa had managed to slip in while the brunette was preoccupied and leave the man some materials. Taking the items, Mikael looked the vials over before heading tot he back to go ahead and start crafting on some of them. Taking a few of the flasks out of the new batch of materials, he placed them on the counter and grabbed his tools for mixing alchemical concoctions. Swiveling the liquids between the vials, he poured and mixed them together causing several plumes of vibrant smoke to fill the shop. His crafts seemingly infinite. ID: 61889 CD: 12 (12+1) [+9 EXP] Spoiler Name: Crafter's Respite PotionProfession: AlchemistRank: 5ID: 61889Roll: 12 [12+1]Item Type: Status Update PotionQuality: Perfect (Tier 2)Enhancements: +1 Crafter's RespiteDescription: Instantly resets all crafting attempts, so you can craft again during the same crafting day. ID: 61890 CD: 3 (2+1) [+2 EXP] ID: 61891 CD: 6 (5+1) [+3 EXP] ID: 61892 CD: 6 (5+1) [+3 EXP] ID: 61893 CD: 4 (3+1) [+2 EXP] Salvage ID: 61896 LD: 18 [Salvaged] ID: 61894 CD: 2 (1+1) [+2 EXP] ID: 61895 CD: 8 (7+1) [+4 EXP] +30 Materials, -6 Materials, 24 Materials left 221/320 EXP Edited June 20, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted June 26, 2016 Author #19 Share Posted June 26, 2016 (edited) ID: 62216 CD: 4 (3+1) [+2 EXP] Salvage ID: 62217 LD: 11 [Not Salvaged] ID: 62218 CD: 6 (5+1) [+3 EXP] ID: 62219 CD: 7 (6+1) [+3 EXP] ID: 62220 CD: 9 (8+1) [+4 EXP] ID: 62221 CD: 11 (10+1) [+2 EXP] ID: 62222 CD: 8 (7+1) [+4 EXP] ID: 62223 CD: 12 (11+1) [+9 EXP] -2 Mats Spoiler Name: Damage Crystal 2.3Profession: AlchemistRank: 5ID: 62223Roll: 12 [11+1]Item Type: CrystalQuality: Perfect (Tier 2)Enhancements: +6 DamageDescription: Adds +6 damage. Lasts for one thread. -8 Materials, 16 Materials left 248/320 EXP Edited June 28, 2016 by Mikael Link to post Share on other sites
Mikael 0 Posted June 28, 2016 Author #20 Share Posted June 28, 2016 (edited) Receiving a message from Oikawa, Mikael had a new set of orders he would need to complete as soon as possible. The blonde was entrusting him with a rather hefty order but he would supply all the materials needed as payment. Figuring he had nothing better to do for the time being, Mikael quickly cleared his crafting table and set it up to begin crafting the required items. With most of them being crystals he would need to be extra careful when handling the items as he didn't want to shatter them upon creation. ID: 62347 CD: 11 (10+1) [+6 EXP] ID: 62348 CD: 4 (3+1) [+2 EXP] Salvage ID: 62354 LD: 7 [Not Salvaged] ID: 62349 CD: 5 (4+1) [+3 EXP] ID: 62350 CD: 5 (4+1) [+3 EXP] ID: 62351 CD: 12 (11+1) [+9 EXP] -2 Mats Spoiler Name: Teleport CrystalProfession: AlchemistRank: 5ID: 62351Roll: 12 [11+1]Item Type: CrystalQuality: Perfect (Tier 2)Enhancements: +1 Teleport Description: Teleports the player to a town or teleportation area. ID: 62352 CD: 6 (5+1) [+3 EXP] ID: 62353 CD: 6 (5+1) [+3 EXP] -8 Materials, 8 Materials left 277/320 EXP -Crafter's Respite Used- ID: 62355 CD: 8 (7+1) [+4 EXP] ID: 62356 CD: 11 (10+1) [+6 EXP] -2 Mats Spoiler Name: Mitigation Crystal 2.2 Profession: Alchemist Rank: 5 ID: 62356 Roll: 11 [10+1] Item Type: Crystal Quality: Perfect (Tier 2) Enhancements: +36 Mitigation Description: Adds +36 mitigation. Lasts for one thread. ID: 62357 CD: 4 (3+1) [+2 EXP] Salvage ID: 62358 LD: 18 [Salvaged] ID: 62359 CD: 7 (8+1) [+3 EXP] ID: 62360 CD: 10 (9+1) [+6 EXP] ID: 62361 CD: 8 (7+1) [+4 EXP] ID: 62362 CD: 11 (10+1) [+6 EXP] -2 Mats Spoiler Name: HP Recovery Crystal 2.2 Profession: Alchemist Rank: 5 ID: 62362 Roll: 11 [10+1] Item Type: Crystal Quality: Perfect (Tier 2) Enhancements: +2 HP Recovery Description: Heals the consumer for 40 HP when used. -8 Materials, 0 Materials left 308/320 EXP Edited June 28, 2016 by Mikael Link to post Share on other sites
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