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[F8- Shop] Feral Brewing [Rank 5 Alchemist] Closed to Public


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Feral Brewing

Founded by current owner, Mikael, Feral Brewing was created to supply himself with ample potions and crystals. The inside was a pretty small round room, with a shop counter in the center of it, and a large metal door on the ground behind the counter that opened to a staircase to the laboratory. The main room felt so small because there wasn't an inch of wall that wasn't touching some form of bookcase. There were few vials and other chemical related things inside, but he preferred to keep that stuff in the laboratory. The floor was a cold, black stone, and the ceiling and walls were a reflection of the front of the store as it was that same beautiful oak finish.


My Stats:

Spoiler

Alchemist (Rank 5): 172/320 XP

7 Crafts per Day (+1 Attempt from Crafter's Vial, +1 EXP from Crafter's Muse, & +1 CD from Crafter's Pendant)

[1] = Critical failure (Lose materials)
[2-3] = Fail (Lose materials)
[4] = Bad item (Possible to salvage items on a 15+ loot die result)
[5-7] = Good item  
[8-9] = Uncommon item (1 enhancement slot)
[10-11] = Rare item (2 enhancement slots)
[12] = Perfect item (3 enhancement slots)

Epic Fail, Fail, and Bad Item: 1 EXP

Good Item: 2 EXP

Uncommon Item: 3 EXP

Rare Item: 5 EXP

Perfect Item: 8 EXP

Prices:

Spoiler

TBD

Order Form:

Spoiler

Name: Fill In
Profession: Alchemist
Rank: 5
ID: Leave Blank
Roll: Leave Blank [Leave Blank]
Item Type: Fill In
Quality: Fill In (Tier Fill In)
Enhancements: Fill In
Description: Fill In

Edited by Mikael
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IN STOCK

All Items will a number tacked to the end of them. Its usually a number, decimal, then number again, though this can vary. The first number will always declare the tier of the item. The second number will determine how many slots the item used.

For example: HP Recovery 1.1 means that the item has the HP Recovery enhancement, it is a tier 1 item, and it uses 1 slot of HP Recovery.

Potions:

Spoiler

x1 HP Recovery Potion 1.1 (Heal 10 HP)

x3 HP Recovery Potion 1.2 (Heal 20 HP)

Status Update Potions:

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x1 Damage Potion 2.1 (+2 DMG)

x1 Damage Potion 2.2 (+4 DMG)

x1 Damage Potion 2.3 (+6 DMG)

x1 Mitigation Potion 2.2 (+36 MIT)

Crystals:

Spoiler

x0 HP Recovery Crystal 2.2 (+40 HP)

x0 Damage Crystal 2.2 (+4 DMG)

x0 Damage Crystal 2.3 (+6 DMG)

x0 Mitigation Crystal 2.2 (+36 MIT)

x0 Teleport Crystal

On Hold:

Spoiler

Empty

 

Edited by Mikael
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Date warmed the cauldron. Ooze of this and hat swirled and bubbled within the large black bowl. Flames licking the bottom, reminding him that he needed to be careful around the pot. Grabbing a few vials, he cleaned out the concoction from the day before and tried again. Mixing a few herbal entities along with a few mints, he managed to create a nice green liquid that should heal upon consumption. Ladling the potent drink, he secured it in a flask and placed it in a display shelf. He had finally crafted his first useful item.

ID: 56134 CD: 9 [+2 EXP]

ID: 56135 CD: 10 [+3 EXP]

Spoiler

Name: HP Recovery 1.1
Profession: Alchemist
Rank: 1
ID: 56135
Roll: 10 [10]
Item Type: Potion
Quality: Uncommon (Tier 1)
Enhancements: +1 HP Recovery
Description: Heals the consumer for 10 HP when used.

-2 Materials, 31 Materials left

11/20 EXP

 

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Never had he seen a shop on the eighth floor. The choice of location honestly surprised him. As he rounded one of the many corners littering the city, he stopped at the site of the one place he needed to find. "Feral Brewery", mumbled the blonde as he pushed himself through the door. The room was circular and actually rather small. Approaching the counter that sat in the center, he placed a gift on its top with a tag that read, "To: Date". Having finished his business, the caped player exited the shop without hesitation.

To Date:

Spoiler

Name: Gae Dahl
Profession: Blacksmith
Rank: 8
ID: 55954
Roll: 12 [11+1]
Item Type: Gauntlets
Quality: Perfect (Tier 1)
Enhancements: +3 Unarmed Damage
Description: A pair of crimson-onyx gauntlets that increase the effects of unarmed damage enhancements.

 

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  • 1 month later...

Knowing he would need to train his profession, Mikael took to heading off to his brewery of sorts. He hadn't touched the shop in a long while but his presence their was long overdue. Entering the building, the maple-haired youth located a few vials and sat them atop his table. Selecting both vials within his shop's inventory, he carefully selected the mix option and watched as the two tubes of liquid blended, shattered, and reformed as a new potion for use. He attempted this once more with another set of vials, but this attempt only resulted in another vanity mix.

ID: 60041 CD: 11 [+5 EXP]

Spoiler

Name: HP Recovery 1.2
Profession: Alchemist
Rank: 1
ID: 60041
Roll: 11 [11]
Item Type: Potion
Quality: Rare (Tier 1)
Enhancements: +2 HP Recovery
Description: Heals the consumer for 20 HP when used.

ID: 60043 CD: 8 [+2 EXP]

-2 Materials, 27 Materials left

21/40 EXP

Edited by Mikael
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Having completed the requested items, Lancelot saw it fit to deliver the goods to Mikael himself. She found herself exploring the eighth floor. The floor housing Mikael and his shop, the Feral Brewery. Pushing through glass doors, the noirette artisan lightly skipped to the counter and addressed the maple-haired youth. "I would imagine that you're Mikael yes? If so, these are for you." Swiping her menu, Lancelot retrieved the three items and sent them to Mikael. Each one would increase his overall capability as an alchemist. "Thank Oikawa," she murmured before turning on her heels and leaving.

Gifts for Mikael:

Spoiler

Name: Crafter's Vial
Profession: Artisan
Rank: 5
ID: 60110
Roll: 12 [11+1]
Item Type: Trinket
Quality: Perfect (Tier 1)
Enhancements: +1 Crafting Attempt
Description: A vial for crafting alchemical items.

Name: Crafter's Muse
Profession: Artisan
Rank: 5
ID: 60055
Roll: 12
Item Type: Huge Painting
Quality: Perfect (Tier 1)
Enhancements: +1 EXP
Description: A painting of nothing. Oddly, it increases the chance of the crafter gaining experience with each craft.

Name: Crafter's Pendant
Profession: Artisan
Rank: 5
ID: 60048
Roll: 12 (12+1)
Item Type: Lucky Charm [Tier 1]
Quality: Perfect
Enhancements: +1 Crafting Die
Description: An emerald gem laced pendant that grants the wearer more experience when crafting.

 

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ID: 60116 CD: 11 (10+1) [+6 EXP]

Spoiler

Name: HP Recovery 1.2
Profession: Alchemist
Rank: 1
ID: 60041
Roll: 11 [11]
Item Type: Potion
Quality: Rare (Tier 1)
Enhancements: +2 HP Recovery
Description: Heals the consumer for 20 HP when used.

ID: 60117 CD: 3 (2+1) [+2 EXP]

ID: 60118 CD: 4 (3+1) [+2 EXPSalvage ID: 60120 LD: 1

ID: 60121 CD: 2 (1+1) [+2 EXP]

-4 Materials, 23 Materials left

33/40 EXP

Edited by Mikael
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Alchemy seemed to be growing on the lad as he slowly edged into his shop once more. Mikael, having received a few amazing items from Oikawa and Lancelot, decided he'd put them to use right away. Setting up the painting on the wall behind him, he rinsed the vial he was given and placed the pendant around his neck. Sliding on a pair of latex gloves, he reach into his material vial and began to mix the solutions together in his new mixing vial. The results were interesting to say the least.

ID: 60214 CD: 7 (6+1) [+3 EXP]

ID: 60215 CD: 3 (2+1) [+2 EXP]

ID: 60216 CD: 11 (10+1) [+6 EXP]

Spoiler

Name: HP Recovery 1.2
Profession: Alchemist
Rank: 3
ID: 60216
Roll: 11 [10+1]
Item Type: Potion
Quality: Rare (Tier 1)
Enhancements: +2 HP Recovery
Description: Heals the consumer for 20 HP when used.

ID: 60217 CD: 5 (4+1) [+2 EXPSalvage ID: 60218 LD: 7 [Not Salvaged]

-4 Materials, 19 Materials left

46/80 EXP

Edited by Mikael
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Another day had passed and another day of crafts were needed. Mikael, while not thrilled to be up this early, knew if he didn't craft now he wouldn't want to do it later. Sucking it up, the brunette pressed into the brewery and procured a few materials. Taking the solutions, he swiveled them around in their vials before nabbing his mixing vial and and well mixing them. The results were all over the place as usual, but at this point he just accepted what was created. Placing the now completed potions n storage for cooling, he cleaned up his mess and headed out once more.

ID: 60650 CD: 12 (11+1) [+9 EXP]

Spoiler

Name: Damage 2.3
Profession: Alchemist
Rank: 3
ID: 60650
Roll: 10 [10]
Item Type: Potion
Quality: Perfect (Tier 2)
Enhancements: +6 Damage
Description: Adds +6 damage. Lasts for one thread.

ID: 60651 CD: 6 (5+1) [+3 EXP

ID: 60652 CD: 2 (1+1) [+2 EXP

ID: 60653 CD: 4 (3+1) [+2 EXPSalvage ID: 60654 LD: 4 [Not Salvaged]

ID: 60655 CD: 10 (9+1) [+4 EXP]

-5 Materials, 14 Materials left

66/80 EXP

Edited by Mikael
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Editing...

ID: 60778 CD: 8 (7+1) [+3 EXP]

ID: 60779 CD: 12 (12+1) [+9 EXP]

Spoiler

Name: Damage 2.3
Profession: Alchemist
Rank: 3
ID: 606779
Roll: 12 [12+1]
Item Type: Potion
Quality: Perfect (Tier 2)
Enhancements: +6 Damage
Description: Adds +6 damage. Lasts for one thread. 

ID: 60780 CD: 5 (4+1) [+2 EXPSalvage ID: 60783 LD: 13 [Not Salvaged]

ID: 60781 CD: 10 (9+1) [+4 EXP]

Spoiler

Name: Damage 2.1
Profession: Alchemist
Rank: 3
ID: 60781
Roll: 10 [9+1]
Item Type: Potion
Quality: Uncommon (Tier 2)
Enhancements: +2 Damage
Description: Adds +2 damage. Lasts for one thread.

ID: 60782 CD: 2 (1+1) [+2 EXP]

-5 Materials, 9 Materials left

86/160 EXP

Edited by Mikael
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To reach the top you must put in the effort. You must stay dedicated and completely focused. I have the tools to be a great alchemist but my ethic to continuously craft is lacking. Sigh, I just need to stay motivated is all. Letting his mind wander always helped him craft. Placing the materials from the containment area onto the table, Mikael reached for his mixing vial and began combining the various liquids he had collected. Spinning an odd concoction of colors, he watched as smoke cleared and potions began to produce.

ID: 60975 CD: 3 (2+1) [+2 EXP]

ID: 60976 CD: 6 (5+1) [+3 EXP]

ID: 60977 CD: 4 (3+1) [+2 EXPSalvage ID: 60978 LD: 6 [Not Salvaged]

ID: 60979 CD: 3 (2+1) [+2 EXP]

ID: 60980 CD: 8 (7+1) [+3 EXP]

-5 Materials, 4 Materials left

98/160 EXP

Edited by Mikael
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"Closed... Why did he tell me to come here if he is closed?" LAwfer asked himself as he looked at the sign on the door. "Ah whatever... I'm sure he misses me." Lawfer stated as he reached for the door handle and jiggled it a bit, before it turned over. Walking into the shop, he walked up to the small counter that was adorned with miscellaneous potions. Making eye contact with Michael, he smiled. "Long time no see... Hows my little Padawan doing?" He asked jokingly with a large smirk on his face. "I have quite a few things I need made before the coming boss raid and I'm hoping you can help me out.... I need a T2 Perfect DMG Potion, a T2 perfect Mit Potion, and a Safeguard potion. Any chance you can get those to me before the coming boss raid? Take these and if you fill the order, can you keep making me T2 perfect DMG pots? If you become my personal alchemist, I'll keep feeding you mats."

-20 Mats

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"I can surely process the order", explained the brunette as he collected the materials, "But I will not become your personal Alchemist. I have other agendas as well. I will start on this immediately and notify you when they are done." With that, the brunette stepped into the back and began placing his needed supplies on the table. His mixing vial being his main item, was easily denoted by the various colors surrounding the rim of the vial. Mixing a few liquids together, he set to work on his crafts.

ID: 61154 CD: 11 (10+1) [+6 EXP]

ID: 61155 CD: 8 (7+1) [+3 EXP]

ID: 61156 CD: 7 (6+1) [+3 EXP]

ID: 61157 CD: 10 (9+1) [+4 EXP]

ID: 61158 CD: 4 (3+1) [+3 EXPSalvage ID: 61159 LD: 10 [Not Salvaged]

+20 Materials, -5 Materials, 19 Materials left

117/160 EXP

Edited by Mikael
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Having still not crafted Lawfer's requested items, Mikael, decided he should get back in the shop to complete the. The experience he could gain would be monumental in his progress to becoming a better alchemist. Setting the solutions aside, Mikael grabbed his mixing vial and swapped a couple different potions together. As the fumes settled and the vials became less cloudy, he realized he had managed to craft a few things that could be of use to him in the future. Placing the vials in containment, he went back to lounging about for the day.

ID: 61490 CD: 12 (11+1) [+9 EXP]

Spoiler

Name: Mitigation Potion 2.3
Profession: Alchemist
Rank: 4
ID: 61490
Roll: 12 [11+1]
Item Type: Status Update Potion
Quality: Perfect (Tier 2)
Enhancements: +54 Mitigation
Description: Adds +54 mitigation. Lasts for one thread.

ID: 61491 CD: 5 (4+1) [+3 EXP]

ID: 61492 CD: 11 (10+1) [+6 EXP]

ID: 61493 CD: 12 (11+1) [+9 EXP]

Spoiler

Name: Crafter's Respite Potion
Profession: Alchemist
Rank: 4
ID: 61493
Roll: 12 [11+1]
Item Type: Status Update Potion
Quality: Perfect (Tier 2)
Enhancements: +1 Crafter's Respite
Description: Instantly resets all crafting attempts, so you can craft again during the same crafting day.

ID: 61158 CD: 3 (2+1) [+2 EXP]

-5 Materials, 14 Materials left

146/160 EXP

-Crafter's Respite Used-

ID: 61498 CD: 12 (12+1) [+9 EXP]

Spoiler

Name: Safegaurd Potion
Profession: Alchemist
Rank: 4
ID: 61498
Roll: 12 [12+1]
Item Type: Potion
Quality: Perfect (Tier 2)
Enhancements: +1 Safeguard
Description: The next successful hit to your player will do no damage.

ID: 61499 CD: 4 (3+1) [+2 EXPSalvage ID: 60503 LD: 10 [Not Salvaged]

ID: 61500 CD: 12 (11+1) [+9 EXP]

Spoiler

Name: Crafter's Respite Potion
Profession: Alchemist
Rank: 4
ID: 61500
Roll: 12 [11+1]
Item Type: Status Update Potion
Quality: Perfect (Tier 2)
Enhancements: +1 Crafter's Respite
Description: Instantly resets all crafting attempts, so you can craft again during the same crafting day.

ID: 61501 CD: 10 (9+1) [+4 EXP]

ID: 61502 CD: 4 (3+1) [+2 EXPSalvage ID: 60504 LD: 14 [Not Salvaged]

-5 Materials, 9 Materials left

172/320 EXP

-Crafter's Respite Used-

ID: 61505 CD: 10 (9+1) [+6 EXP]

Spoiler

Name: Mitigation Potion 2.2
Profession: Alchemist
Rank: 5
ID: 61505
Roll: 10 [9+1]
Item Type: Status Update Potion
Quality:
Rare (Tier 2)
Enhancements: +36 Mitigation
Description: Adds +36 mitigation. Lasts for one thread.

ID: 61506 CD: 9 (8+1) [+4 EXP]

ID: 61507 CD: 5 (4+1) [+3 EXP]

ID: 61508 CD: 10 (9+1) [+6 EXP]

Spoiler

Name: Damage Potion 2.2
Profession: Alchemist
Rank: 5
ID: 61508
Roll: 10 [9+1]
Item Type: Status Update Potion
Quality:
Rare (Tier 2)
Enhancements: +4 Damage
Description: Adds +4 damage. Lasts for one thread.

ID: 61509 CD: 11 (10+1) [+6 EXP] -2 Mats

Spoiler

Name: Damage Crystal 2.2
Profession: Alchemist
Rank: 5
ID: 61509
Roll: 11 [10+1]
Item Type: Crystal
Quality:
Rare (Tier 2)
Enhancements: +4 Damage
Description: Adds +4 damage. Lasts for one thread.

ID: 61510 CD: 5 (4+1) [+3 EXP]

ID: 61511 CD: 11 (10+1) [+6 EXP] -2 Mats

Spoiler

Name: Mitigation Crystal 2.2
Profession: Alchemist
Rank: 5
ID: 61511
Roll: 11 [10+1]
Item Type: Crystal
Quality:
Rare Tier 2)
Enhancements: +36 Mitigation
Description: Adds +36 mitigation. Lasts for one thread.

-9 Materials, 0 Materials left

196/320 EXP

Edited by Mikael
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Having become quite familiar with the brunette operating the Feral Brewery, Oikawa stepped into the shop to drop off more materials for the young man. Browsing a few of the wares, he decided he'd hold off on collecting payment until he absolutely needed them. Stopping at the counter, Oikawa brought up his menu, selected thirty materials and transfered them to Mikael. Leaving them on the counter, Oikawa turned and left the shop. Hmm, I hope he's making crystals. I need some.

-30 Materials.

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Like a package from UPS, Oikawa had managed to slip in while the brunette was preoccupied and leave the man some materials. Taking the items, Mikael looked the vials over before heading tot he back to go ahead and start crafting on some of them. Taking a few of the flasks out of the new batch of materials, he placed them on the counter and grabbed his tools for mixing alchemical concoctions. Swiveling the liquids between the vials, he poured and mixed them together causing several plumes of vibrant smoke to fill the shop. His crafts seemingly infinite.

ID: 61889 CD: 12 (12+1) [+9 EXP]

Spoiler

Name: Crafter's Respite Potion
Profession: Alchemist
Rank: 5
ID: 61889
Roll: 12 [12+1]
Item Type: Status Update Potion
Quality: Perfect (Tier 2)
Enhancements: +1 Crafter's Respite
Description: Instantly resets all crafting attempts, so you can craft again during the same crafting day.

ID: 61890 CD: 3 (2+1) [+2 EXP]

ID: 61891 CD: 6 (5+1) [+3 EXP]

ID: 61892 CD: 6 (5+1) [+3 EXP]

ID: 61893 CD: 4 (3+1) [+2 EXPSalvage ID: 61896 LD: 18 [Salvaged]

ID: 61894 CD: 2 (1+1) [+2 EXP]

ID: 61895 CD: 8 (7+1) [+4 EXP]

+30 Materials, -6 Materials, 24 Materials left

221/320 EXP

Edited by Mikael
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ID: 62216 CD: 4 (3+1) [+2 EXPSalvage ID: 62217 LD: 11 [Not Salvaged]

ID: 62218 CD: 6 (5+1) [+3 EXP]

ID: 62219 CD: 7 (6+1) [+3 EXP]

ID: 62220 CD: 9 (8+1) [+4 EXP

ID: 62221 CD: 11 (10+1) [+2 EXP]

ID: 62222 CD: 8 (7+1) [+4 EXP]

ID: 62223 CD: 12 (11+1) [+9 EXP] -2 Mats

Spoiler

Name: Damage Crystal 2.3
Profession: Alchemist
Rank: 5
ID: 62223
Roll: 12 [11+1]
Item Type: Crystal
Quality: Perfect (Tier 2)
Enhancements: +6 Damage
Description: Adds +6 damage. Lasts for one thread.

-8 Materials, 16 Materials left

248/320 EXP

Edited by Mikael
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Receiving a message from Oikawa, Mikael had a new set of orders he would need to complete as soon as possible. The blonde was entrusting him with a rather hefty order but he would supply all the materials needed as payment. Figuring he had nothing better to do for the time being, Mikael quickly cleared his crafting table and set it up to begin crafting the required items. With most of them being crystals he would need to be extra careful when handling the items as he didn't want to shatter them upon creation.

ID: 62347 CD: 11 (10+1) [+6 EXP]

ID: 62348 CD: 4 (3+1) [+2 EXPSalvage ID: 62354 LD: 7 [Not Salvaged]

ID: 62349 CD: 5 (4+1) [+3 EXP]

ID: 62350 CD: 5 (4+1) [+3 EXP

ID: 62351 CD: 12 (11+1) [+9 EXP] -2 Mats

Spoiler

Name: Teleport Crystal
Profession: Alchemist
Rank: 5
ID: 62351
Roll: 12 [11+1]
Item Type: Crystal
Quality: Perfect (Tier 2)
Enhancements: +1 Teleport
Description: Teleports the player to a town or teleportation area.

ID: 62352 CD: 6 (5+1) [+3 EXP]

ID: 62353 CD: 6 (5+1) [+3 EXP]

-8 Materials, 8 Materials left

277/320 EXP

-Crafter's Respite Used-

ID: 62355 CD: 8 (7+1) [+4 EXP]

ID: 62356 CD: 11 (10+1) [+6 EXP] -2 Mats

Spoiler

Name: Mitigation Crystal 2.2
Profession: Alchemist
Rank: 5
ID: 62356
Roll: 11 [10+1]
Item Type: Crystal
Quality: Perfect (Tier 2)
Enhancements: +36 Mitigation
Description: Adds +36 mitigation. Lasts for one thread.

ID: 62357 CD: 4 (3+1) [+2 EXPSalvage ID: 62358 LD: 18 [Salvaged]

ID: 62359 CD: 7 (8+1) [+3 EXP]

ID: 62360 CD: 10 (9+1) [+6 EXP]

ID: 62361 CD: 8 (7+1) [+4 EXP]

ID: 62362 CD: 11 (10+1) [+6 EXP] -2 Mats

Spoiler

Name: HP Recovery Crystal 2.2
Profession: Alchemist
Rank: 5
ID: 62362
Roll: 11 [10+1]
Item Type: Crystal
Quality: Perfect (Tier 2)
Enhancements: +2 HP Recovery
Description: Heals the consumer for 40 HP when used.

-8 Materials, 0 Materials left

308/320 EXP

Edited by Mikael
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