Rain 0 Posted April 16, 2016 #1 Share Posted April 16, 2016 (edited) Welcome one and all to The Wandering Soul [Alchemy by Rain]! On the 4th floor, in the snowy town of Snowfrost, there stood a fairly sized alchemy caravan wagon called The Wandering Soul. As you enter the wagon, you will feel an ambiance of relaxation. All around you flew small white orbs, pyreflies, they called them. They were beautiful and captivating. As you walk deeper inside, you will soon see a fairly tall guy with short white hair minding the shelves of the shop. He is the owner, Rain. He looks at you in the eyes with cold and uninterested azure eyes, "Uh.. Welcome." [Alchemists Guide] | [Enhancements Guide] [The Wandering Soul Theme] [Rank 8 Alchemist] [Provisional Master Alchemist] [Tier 2] (1308/2560 EXP until Rank 9) Current Materials 45 Spoiler [1] = Critical failure (Lose materials) [2-3] = Bad item (Possible to salvage items on a 15+ loot die result) [4-7] = Good item [8-9] = Uncommon item (1 enhancement slot) [10-11] = Rare item (2 enhancement slots) [12] = Perfect item (3 enhancement slots) _________________________________________________________________________________________ Epic Fail, Fail, and Bad Item: 1 EXP Good Item: 2 EXP Uncommon Item: 3 EXP Rare Item: 5 EXP Perfect Item: 8 EXP _________________________________________________________________________________________ Rank 1: 0 EXP (2 Crafts per day) Rank 2: 20 EXP (3 Crafts per day) Rank 3: 40 EXP (4 Crafts per day) Rank 4: 80 EXP (5 Crafts per day) Rank 5: 160 EXP (6 Crafts per day) Rank 6: 320 EXP (7 Crafts per day) Rank 7: 640 EXP (8 Crafts per day) Rank 8: 1280 EXP (9 Crafts per day) Rank 9: 2560 EXP (10 Crafts per day) Rank 10: 5120 EXP (10 Crafts per day) _________________________________________________________________________________________ Spoiler Crafter's Gloves (by The Crowned Lion) - EquippedItem Type: Tools - GlovesTier: 1Quality: PerfectEnhancements: +1 CD while craftingDescription: A Simple black pair of gloves I can wear while making potions. On the top part of the right glove, a semi transparent white crowned lion head logo is discreetly placed, the usual branding from the manufacturing shop. _________________________________________________________________________________________ Crafter's Robes (by The Crowned Lion) - EquippedItem Type: Clothing - RobesTier: 1Quality: PerfectEnhancements: +1 Exp while craftingDescription: Black robes I can wear while crafting potions. On the left breast pocket area, a semi transparent white crowned lion head is discreetly placed, the usual branding from the manufacturing shop. _________________________________________________________________________________________ Crafter's Panda (by The Crowned Lion) - EquippedItem Type: PlushieTier: 1Quality: PerfectEnhancements: +1 Crafting AttemptDescription: A baby panda plushie that can be worn like a weapon attachment, similar to phone accessories but attached to the hilt. On its back a semi transparent white crowned lion head logo is discreetly placed, the usual branding from the manufacturing shop. _________________________________________________________________________________________ Thief's Gamble (by Teayre) - EquippedItem Type: TrinketTier: 1Quality: PerfectEnhancement: +2 LD, +1 EVADescription: A single blue crystal with a golden loop through the top attached to a hooked earpiece. _________________________________________________________________________________________ - Store Inventory - Spoiler - Potions - Spoiler - Good - Spoiler Item: Charmer's Tonic Item Type: PotionTier: 1Quality: GoodEnhancement: -Description: A purple liquid with gold sediments swirling around. Meant to be drunk.Charms the first person who looks at the drinker. (Lasts for 1 thread)Quantity: 2 _______________________________________________________________________________ Item: Trip TonicItem Type: PotionTier: 1Quality: GoodEnhancement: Description: A green liquid with some gold sediments in a small vial. Causes the drinker to hallucinate for 3 turns. (Use LD to see what kind of hallucination you get. 11+ being good and 10- being bad.)Quantity: 5 _______________________________________________________________________________ Item: Shadow TrailItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A red colored liquid with gold sediments in a small vial. A trail follows the player while they move. They look like Flash (the superhero) when they move, but there movement does not change.Quantity: 1 _______________________________________________________________________________ Item: Pyrefly Potion (from FFX)Item Type: PotionTier: 1Quality: GoodEnhancement: Pyreflies (1 thread)Description: A prism white-ish liquid. When opened, pyreflies fly around the room.Quantity: 2 _______________________________________________________________________________ Item: Essence of the MistItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A white liquid stored in a vial. Meant to be thrown on the ground. Afterwards, a foggy mist will slowly cover the area emanating from the liquid on the ground. (No status debuffs)Quantity: 2 _______________________________________________________________________________ Item: Essence of the SnowfallItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A snowy white liquid in a vial. Meant to be thrown on the ground. Afterwards, a a frigid breeze will sweep in and the area will slow become colder. (No status debuffs)Quantity: 1 _____________________________________________________________________________________________ Item: Vial of DisgustItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A bubbling green vial. Those in the vecinity of the affected by this will be disgusted by the affected for any reason. (last for 4 posts of the affected)Quantity: 1 _____________________________________________________________________________________________ Item: Holy GlowItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A yellow viscous paste in a small container. Apply to skin and you'll shine like you were blessed by the gods. [5 Turns]Quantity: 5 _____________________________________________________________________________________________ Item: Lover's TonicItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: They say no one can ever force love. They're probably right. This pink tonic increases their sex drive. Those affected will be more sexually aroused. (Sorry Admins if this won't be accepted. Idk if I can say sex in the general forums. D:)Quantity: 5 _____________________________________________________________________________________________ Item: Eternal springItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A crystalline flask of water. So long as the flask isn't broken, the water from this flask will continuously flow.Quantity: 5 _____________________________________________________________________________________________ Item: Essence of DespairItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A smoky black liquid in a vial. Once broken, everyone in the vicinity would have instilled in them despair until they leave the area.(50 ft Radius)Quantity: 1 _____________________________________________________________________________________________ Item: Essence of SerenityItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A sky blue liquid in a small vial. When the fumes are inhaled, the player will be at peace.Quantity: 4 _____________________________________________________________________________________________ Item: Essence of the BeastItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A crimson red liquid in a small vial. Whoever drinks even the slightest drop of this tonic will go into a blind rage - like a wild uncaged beast. (This tonic gives no buffs or nerfs to the player. Strictly for RP purposes)Quantity: 4 _____________________________________________________________________________________________ Item: Heart of FireItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A red and yellow liquid in a crystal flask that's shaped into a heart. The drinker's will feel like they just drank liquor. Their chest will feel warm and as will their stomachs. They'll get the courage to do anything (for 3 drinker turns). Does not have the side effects like drinking alcohol i.e. drunkenness.Quantity: 1 _____________________________________________________________________________________________ Item: DreamworksItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A sky blue and white liquid in a small vial. The fumes - if inhaled - causes the player to fall asleep and dream. (3 Turns)Quantity: 1 _____________________________________________________________________________________________ Item: Night TerrorItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: Causes the player to fall into a nightmare.Quantity: 1 _____________________________________________________________________________________________ Item: Party Potion Item Type: PotionTier: 1Quality: GoodEnhancement: -Description: A light purple colored liquid in a flask. Once the flask is broken, the fumes will spread in the area. Everyone in the vicinity will become elated and be in a party mood. (Lasts until they leave the vicinity.Quantity: 1 _____________________________________________________________________________________________ Item: The Bronze God Item Type: PotionTier: 1Quality: GoodEnhancement: -Description: A tannish looking liquid in a small vial. Once drunk, the player is easily prone to tanning to a perfect tan. (for men)Quantity: 4 _____________________________________________________________________________________________ Item: The Bronze Goddess Item Type: PotionTier: 1Quality: GoodEnhancement: -Description: A tannish looking liquid in a small vial. Once drunk, the player is easily prone to tanning to a perfect tan. (for women)Quantity: 3 _____________________________________________________________________________________________ Item: Eyes of the AbyssItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: Turns the drinker's eyes into pure black. The player can still see, but aesthetics-wise, his/her eyes are completely black. [5 Turns]Quantity: 5 _____________________________________________________________________________________________ Item: Eyes of the DivineItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: Turns the drinker's eyes into pure white. The player can still see, but aesthetics-wise, his/her eyes are completely white as if divine. [5 Turns]Quantity: 5 _____________________________________________________________________________________________ Item: Vox DeusItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: Increases the voice of the player to project louder and cover more distance. [5 Turns]Quantity: 5 _____________________________________________________________________________________________ Item: #GetStokedItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: Acting much like an energy drink, this tonic increases stokeness. Player will get stoked. Pumped for whatever is to come.[1 thread]Quantity: 3 _____________________________________________________________________________________________ Item: Vial of BloodItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: Is it real blood? or fake blood? No one knows (except for the alchemist), but it looks legit.Quantity: 3 _____________________________________________________________________________________________ Item: Cooldown Item Type: PotionTier: 1Quality: GoodEnhancement: -Description: A small vial of a frosty colored tonic. When drunk, it cools the body temperature down. Perfect for the hot environments.Quantity: 3 _____________________________________________________________________________________________ Item: Essence of Corruption Item Type: PotionTier: 1Quality: GoodEnhancement: -Description: A dark red liquid in a small crystalline container. If a drop of the liquid touches a player, a red and black mark would slowly spread out on the skin starting from the first contact. If another player touches the infected area, they will also become infected. Any reactions or "side effects" of this is all done by the players themselves; there is no real side effects of this infection at all other than the red marks. This is all for the sake of RP and some apocalypse fun. :3 And reactions or "side effects" of this is all done by the players themselves. So the side effects could be anything, forever changing.Quantity: 1 _____________________________________________________________________________________________ Item: Cure CorruptionItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: Cures those infected with the Essence of Corruption.Quantity: 3 _________________________________________________________________________________________ - Uncommon - Spoiler Item: EnervoItem Type: PotionTier: 1Quality: UncommonEnhancement: Paralyze 1 turn.Description: A clear liquid with a bitter aftertaste that paralyzes the drink for one turn.Quantity: 5 _________________________________________________________________________________________ Item: Minor PanaceaItem Type: PotionTier: 1Quality: UncommonEnhancement: Antidote [1 Turn]Description: A light purple colored liquid with a bitter taste that negates status effects for 1 turn.Quantity: 10 _________________________________________________________________________________________ Item: Minor Damage Potion IItem Type: PotionTier: 1Quality: UncommonEnhancement: +1 DamageDescription: A vial of black liquid with gold sediments; bitter taste; increases damage by 1.Quantity: 10 _________________________________________________________________________________________ Item: Minor Mitigation Potion IItem Type: PotionTier: 1Quality: UncommonEnhancement: +9 MitigationDescription: A pale yellowish liquid in a vial that increases mitigation by 9.Quantity: 5 _________________________________________________________________________________________ Item: Minor Health Potion IItem Type: PotionTier: 1Quality: UncommonEnhancement: +10 HPDescription: A vial or red liquid that instantly heals you for 10 HP.Quantity: 7 _________________________________________________________________________________________ - Rare - Spoiler Item: Greater Health Potion IItem Type: PotionTier: 1Quality: RareEnhancement: +20 HPDescription: A vial or red liquid that instantly heals you for 20 HP.Quantity: 7 _________________________________________________________________________________________ Item: Greater Mitigation Potion IItem Type: PotionTier: 1Quality: RareEnhancement: +18 MitigationDescription: A pale yellowish liquid in a vial that increases mitigation by 18.Quantity: 10 _________________________________________________________________________________________ Item: Greater Damage Potion IItem Type: PotionTier: 1Quality: RareEnhancement: +2 DamageDescription: A vial of black liquid with gold sediments; bitter taste; increases damage by 2.Quantity: 11 _________________________________________________________________________________________ Item: Greater Damage Potion IIItem Type: PotionTier: 2Quality: RareEnhancement: +4 DamageDescription: A vial of black liquid with gold sediments; bitter taste; increases damage by 4.Quantity: 5 _________________________________________________________________________________________ Item: Greater Mitigation Potion II Item Type: PotionTier: 2Quality: RareEnhancement: +36 MitigationDescription: A pale yellowish liquid in a vial that increases mitigation by 36.Quantity: 2 _________________________________________________________________________________________ - Perfect -(Ask if available) Spoiler Item: Guardian's Tonic[Safeguard Potion] Item Type: PotionTier: 1Quality: PerfectEnhancement: SafeguardDescription: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.Quantity: 2 _________________________________________________________________________________________ Item: Crafter's Tonic[Crafter's Respite]Item Type: Status PotionTier: 1Quality: PerfectEnhancement: Crafter's RespiteDescription: A vial of golden yellow liquid with a fragrant scent. Instantly resets all crafting attempts, so you can craft again during the same crafting day.Quantity: 5 _________________________________________________________________________________________ Item: Major Damage Potion IItem Type: PotionTier: 1Quality: PerfectEnhancement: +3 DamageDescription: A vial of black liquid with gold sediments; bitter taste; increases damage by 3.Quantity: 2 _________________________________________________________________________________________ Item: Major Mitigation Potion IItem Type: PotionTier: 1Quality: PerfectEnhancement: +27 MitigationDescription: A pale yellowish liquid in a vial that increases mitigation by 27.Quantity: 1 _________________________________________________________________________________________ Item: Over Life IItem Type: PotionTier: 1Quality: PerfectEnhancement: +20 Over-HealthDescription: A green and white liquid in a vial that adds +20 HP to your maximum health for the thread.Quantity: 1 _________________________________________________________________________________________ Item: Major Damage Potion IIItem Type: PotionTier: 2Quality: PerfectEnhancement: +6 DamageDescription: A vial of black liquid with gold sediments; bitter taste; increases damage by 6.Quantity: 3 _________________________________________________________________________________________ Item: Major Mitigation Potion IIItem Type: PotionTier: 2Quality: PerfectEnhancement: +54 MitigationDescription: A pale yellowish liquid in a vial that increases mitigation by 54.Quantity: 3 _________________________________________________________________________________________ Item: Over Life IIItem Type: PotionTier: 2Quality: PerfectEnhancement: +40 Over-HealthDescription: A green and white liquid in a vial that adds +40 HP to your maximum health for the thread.Quantity: 3 - Crystals -(Ask if available - Sometimes I won't sell some of these crystals) Spoiler - Good - Spoiler Item: Camera CrystalItem Type: CrystalTier: 1Quality: GoodEnhancement: -Description: An odd shaped crystal. Instead of breaking, it seems to keep it's shape. There's a button on the top. Take in-game pictures. Print pictures at an NPC. (Reusuable)Quantity: 2 _____________________________________________________________________________________________ Item: Recording Crystal (Hologram)Item Type: CrystalTier: 1Quality: GoodEnhancement: -Description: An aqua colored crystal shaped into an octahedron. Allows for a 3D recording the current vecinity of the chrystal. The record plays the data as a holigram in the vicinity of the crystal. (reusuable; stores up to 1 hour)Quantity: 2 _________________________________________________________________________________________ - Uncommon - Spoiler _________________________________________________________________________________________ - Rare - Spoiler Item: Greater Power Crystal IItem Type: CrystalTier: 1Quality: RareEnhancement: +2 DamageDescription: A black crystal with gold sediments; increases damage by 2.Quantity: 2 _________________________________________________________________________________________ Item: Greater Armor Crystal IItem Type: CrystalTier: 1Quality: RareEnhancement: +18 MitigationDescription: A pale yellowish colored crystal that reduces incoming damage by 18.Quantity: 2 _________________________________________________________________________________________ Item: Greater Life Crystal IItem Type: CrystalTier: 1Quality: RareEnhancement: +20 HPDescription: A red crystal that instantly heals you for 20 HP.Quantity: 2 _________________________________________________________________________________________ - Perfect - Spoiler Item: Teleportation CrystalItem Type: CrystalTier: 1Quality: PerfectEnhancement: A sky blue crystal that when shattered teleports the player to a safezone of their choosing.Description: A sky blue colored crystal.Quantity: 2 _________________________________________________________________________________________ Item: Major Power Crystal IIItem Type: CrystalTier: 2Quality: PerfectEnhancement: +6 DamageDescription: A black crystal with gold sediments; increases damage by 6.Quantity: 0 _________________________________________________________________________________________ Item: Major Armor Crystal IIItem Type: CrystalTier: 2Quality: PerfectEnhancement: +54 MITDescription: A pale yellow crystal boosts your damage mitigation by 54. Quantity: 0 _________________________________________________________________________________________ Item: Mass Life Crystal IIItem Type: CrystalTier: 2Quality: PerfectEnhancement: +30 Mass Heal (entire party)Description: A dark and light green crystal; instantly heals the entire party by 30 HP.Quantity: 0 _________________________________________________________________________________________ - Pricing - For the duration of the Nerius Event, Flaming Weapon Potions and Teleport Crystals cost 3 Mats!!! Spoiler _________________________________________________________________________________________ - Order Forms - Spoiler Name: - (I'll name it for you. :3) Item Type: Potion / Status Potion / CrystalTier: 1, or 2Quality: Good, Uncommon, Rare, Perfect (I'll give you bad ones too if you want em. It'll be free)Enhancements: Please follow the Enhancements Guide.Description: DescriptionPrice: Check pricing table _________________________________________________________________________________________ - Orders - Spoiler @Mack (Ready to be picked up) - Overlife II (3/3), Major Mitigation Potion II (3/3), Major Damage Potion II (3/3)@Seul (Ready to be picked up) - Guardian's Tonic (1/1)Baldur (In Progress) - Major Power Crystal II (0/1), Mass Life Crystal II (0/1), Over Life II (0/1), Guardian's Tonic (0/2) Evaluations Edited June 23, 2016 by Rain Link to post Share on other sites
Rain 0 Posted April 16, 2016 Author #2 Share Posted April 16, 2016 (edited) Day 1 It was The Wanderer's first day. He's finally set up his shop, but decided not to open until he has some products to sell. He heads to the back of his caravan and begins to mix and pour. He followed every step that his mentor taught him. He first took the material and began to ground it in his mortar ever so slowly until it's a find powder. He then pours the powder into the cauldron and began to stir slowly. After a few minutes of stirring he pours the concoction into a vial. After the glow disappears, he's left with a white liquid with golden sediments. "Woah...My very first potion." Item: Guardian Angel [Safeguard Potion] Quality: PerfectEnhancement: The next successful hit to your player will do no damage.Description: Vial of white liquid with a gold sediments. Meant to be drunkID# 56638Craft: 12+8 Exp After his success with the first potion, he began starting on his second potion. He repeated every step of the process that was taught to him. After pouring the liquid and the glowing dissipates, he was left with a clear liquid. "Hm... it doesn't seem be the same quality as the first one..." ________________________________________________________________________________ Item: Thunderlord's Tonic [Paralyse Potion]Quality: UncommonEnhancement: Paralyses the drinker for one turn.Description: A clear liquid with the taste of water. Meant to be drunk. ID# 56641Craft: 10+3 Exp Edited April 17, 2016 by Rain Link to post Share on other sites
Rain 0 Posted April 16, 2016 Author #3 Share Posted April 16, 2016 (edited) Day 2 As The Wanderer begins his second day of making potions, He knew thought to himself that he needs to make more potions. He begins to slave on the first one, making sure he follows every step he was taught correctly. As he pours his first concoction and the glow dissipates, he realizes that this quality doesn't even compare to the potions he made today... Item: Charmer's Tonic Quality: GoodEnhancement: Charms the first person who looks at the drinker.Description: A purple liquid with gold sediments swirling around. Meant to be drunkID# 56748Craft: 8+2 Exp Determined, he begins to make his second tonic. He wanted to make a better potion than the last one. Unfortunantely, his determination blinded him from his action. He missed a step. As he pours the tonic into a vial, he begins to realize that the potion was black with a rotten smell. It was also smoking. It was a failed tonic. ____________________________________________________________________________________ FailID# 56749Craft: 4+1 Exp Edited April 17, 2016 by Rain Link to post Share on other sites
Rain 0 Posted April 17, 2016 Author #4 Share Posted April 17, 2016 (edited) Day 3 On the third day, The Wanderer's confidence began to wane. Yesterday was just a meh day. At first he makes an okay tonic then next he made a failed tonic. Today, he was determined to make a perfect potion. As he started, something felt wrong. He grinds the material, then pours the powder into the cauldron. After a couple of seconds, the concoction began to bubble then afterwards, explodes. FailID# 56802Craft: 5+1 Exp "Ugh... Come on!" Rain picks himself up on his feet as he cleans himself of the residue. "Okay, let's try this again." The Wanderer begins to grind the material again, slowly. He then pours the fine powder into the cauldron and begins to stir, slowly. After a few minutes, he pours the concoction in a vial. After the glow dissipates, he was left with a white liquid with gold sediments. "Woah... Finally another perfect potion!" _______________________________________________________________________________ Item: Guardian's Tonic[Safeguard Potion] Item Type: PotionTier: 1Quality: PerfectEnhancement: The next successful hit to your player will do no damage.Description: Vial of white liquid with a sweet scent. Meant to be drunk.ID# 56803Craft: 12+8 Exp Edited April 18, 2016 by Rain Link to post Share on other sites
Baldur 0 Posted April 22, 2016 #5 Share Posted April 22, 2016 Baldur was wandering the city one day when he stumbled upon something he had been looking for: an open Alchemy shop! Rushing over, Baldur went to check for safeguard potions, which he believed he saw two of. "Hello?" Baldur called out to get the attention of the shopkeep. "I would like both of your safeguard potions, and to place a few orders. I can pay with col and or with materials." Spoiler Item: Damage Mitigation Crystal IItem Type: Status Update Crystal)Tier: 1Quality: (Perfect)Enhancement: Damage Mitigation - 3 slotsDescription: This yellow crystal boosts your damage mitigation by 27 Item: Damage Mitigation Crystal IIItem Type: Status Update CrystalTier: 2Quality: (Perfect)Enhancement: Damage Mitigation - 3 slotsDescription: This yellow crystal boosts your damage mitigation by 54! Link to post Share on other sites
Rain 0 Posted April 22, 2016 Author #6 Share Posted April 22, 2016 (edited) "Sorry! Be right there!" boomed a voice from behind the shop. After a few seconds, a silver haired man came walking out from the back of the shop. "Hi, welcome to my shop," says the man a slight smile on his face. "The two Guardian's Tonics[safeguard potions] will be 8 mats all together. The order for crystals however, I must decline. I'm still new to Alchemy so I can't make crystals just yet," says the silver haired man while grabbing the guardian's tonics from the shelf. He then places them on the counter in front of the customer. Edited April 22, 2016 by Rain Link to post Share on other sites
Baldur 0 Posted April 22, 2016 #7 Share Posted April 22, 2016 Baldur smiled and nodded to the man, "Then change my order to two Tier 2 crystals when you can finally get around to making them, and I'll buy them from you." With a swipe of his hand, he called open the menu and opened a trade with the man, placing 8 materials into the trade window. "Thank you very much. I'll definitely be checking back in. There's no one else out there that seems to be open." +2 Safeguard -8 Mats Link to post Share on other sites
Rain 0 Posted April 22, 2016 Author #8 Share Posted April 22, 2016 (edited) "The 2 crystal will take awhile being that I'm still new to this, but if you can wait, I'll gladly make those two for you when I can. I'll pm you." As the customer walks away, Rain walks back into the back of the shop where he makes his potions. He hasn't been making potions for awhile now since he's been low on mats. Now that he has mats, he begins grinding 4 materials simultaneously. As the materials begins to glow he individually pours them into his cauldron and stir. Then poured them all into 4 vials he's set aside. He then watches the vials as the glows dissipate hoping to have made some quality potions. The first one was a great success. However, the remaining 3 had black smoke coming out with the liquids in the vials, black. Day 4 Attempt 1 ID# 57425 results: Battle: 3 Craft: 13 (12+1) Loot: 8 (6+2) MOB: 5Item: Crafter's RespiteItem Type: Status PotionTier: 1Quality: PerfectEnhancement: Instantly resets all crafting attempts, so you can craft again during the same crafting day.Description: A vial of golden yellow liquid with a fragrant scent. +9 Exp _________________________________________________________________________________ Attempt 2 ID# 57426 results: Battle: 3 Craft: 3 (2+1) Loot: 17 (15+2) MOB: 1 Fail +2 Exp _________________________________________________________________________________ Attempt 3 ID# 57427 results: Battle: 10 Craft: 6 (5+1) Loot: 13 (11+2) MOB: 3 Bad +2 Exp _________________________________________________________________________________ Attempt 4 (Extra Attempt) ID# 57428 results: Battle: 2 Craft: 6 (5+1) Loot: 10 (8+2) MOB: 9 Bad +2 Exp -4 Mats, +15 Exp Edited April 22, 2016 by Rain Link to post Share on other sites
Rain 0 Posted April 23, 2016 Author #9 Share Posted April 23, 2016 (edited) Today was just like any other day. The Alchemist knew he needs to make more potions to appeal to more customers. He gathered his materials and headed to the back of shop, where he creates his tonics that customers sought. He began to crush the materials through and through and after a few minutes, oh the materials did glew. He then threw the powder with a big bang, into the cauldron it goes and with a stir it clanged. After a few seconds of a quick mix, he poured the tonic into 5 vials... or maybe 6? As he looked and check every solution, he begins to realize this these concoctions are just meh. OOC: idk what happened... I had it at the first sentence then lost it. :s Day 5 Spoiler Attempt 1 ID# 57557 results: Battle: 1 Craft: 5 (4+1) Loot: 22 (20+2) MOB: 9 Bad +2 Exp, +1 Salvaged Material _________________________________________________________________________________ Attempt 2ID# 57559 results: Battle: 8 Craft: 11 (10+1) Loot: 4 (2+2) MOB: 1Item: T1 Grade-B HealthItem Type: PotionTier: 1Quality: RareEnhancement: Instantly heals you for 20 HP.Description: A vial or red liquid +6 Exp _________________________________________________________________________________ Rank up Rank 2 Alchemist >>> Rank 3 Alchemist _________________________________________________________________________________ Attempt 3 ID# 57560 results: Battle: 6 Craft: 4 (3+1) Loot: 17 (15+2) MOB: 8 Bad +2 Exp, +1 Salvaged Material _________________________________________________________________________________ Attempt 4 ID# 57561 results: Battle: 5 Craft: 11 (10+1) Loot: 5 (3+2) MOB: 4Item: T1 Grade-B HealthItem Type: PotionTier: 1Quality: RareEnhancement: Instantly heals you for 20 HP.Description: A vial or red liquid+6 Exp _________________________________________________________________________________ Attempt 5 (Extra) ID# 57562 results: Battle: 5 Craft: 4 Loot: 5 MOB: 2 Bad +2 Exp -3 Mats, + 18 Exp Edited April 24, 2016 by Rain Link to post Share on other sites
Rain 0 Posted April 24, 2016 Author #10 Share Posted April 24, 2016 (edited) The wanderer doesn't know what it was with today, but today just felt like a good day. He walks into his shop and opens it as usual. Then heads towards the back room where he makes his potions. With a quick swipe of his hands he opens up his inventory and takes out his last 5 materials. He places them on the table and begins to grind them one at a time in his mortar. Then each individually pouring them in the cauldron and mixing it well. After each, he pours them in 5 vials and watches as each glow dissipates leaving a liquid. To his surprise, there wasn't a single failed concoction. This was the first time this happened to him. With a smile on his face, he gathered the tonics and walked back to the front of his store placing them all in display. Day 6 Spoiler Attempt 1 ID# 57602 results: Battle: 7 Craft: 9 (8+1) Loot: 6(4+2) MOB: 6UncommonTBA +4 Exp _________________________________________________________________________________ Attempt 2 ID# 57603 results: Battle: 2 Craft: 13 (12+1) Loot: 22 (20+2) MOB: 8PerfectTBA +9 Exp _________________________________________________________________________________ Attempt 3 ID# 57604 results: Battle: 8 Craft: 13 (12+1) Loot: 4 (2+2) MOB: 5PerfectTBA +9 Exp _________________________________________________________________________________ Attempt 4 ID# 57605 results: Battle: 10 Craft: 10 (9+1) Loot: 17 (15+2) MOB: 1UncommonTBA +4 Exp _________________________________________________________________________________ Attempt 5 (Extra) ID# 57606 results: Battle: 6 Craft: 7 (6+1) Loot: 10 (8+2) MOB: 3GoodTBA +3 Exp _________________________________________________________________________________ Rank Up Rank 3 Alchemist >>> Rank 4 Alchemist _________________________________________________________________________________ -5 Materials, +29 Exp Edited April 24, 2016 by Rain Link to post Share on other sites
Rain 0 Posted April 28, 2016 Author #11 Share Posted April 28, 2016 (edited) Today was the day the wanderer was about to go out and collect more materials. The wanderer quickly grabs his things and starts walking to wards the door. As he was about to walk out the door, he suddenly remembers that he picked up some materials when he was last in the snowy mountains. With that said, he ran back to the back of the shop where he began to concoct potions with the 2 materials. After a few minutes of loud grinding and stirring, a loud bang boomed the back of the shop. Apparently, one of the 2 potions he made exploded, but no harm done. The sound was bigger than what the explosion really was. Day 7 Spoiler Attempt 1 ID# 57836 results: Battle: 10 Craft: 8 (7+1) Loot: 3 MOB: 1Item: Epic TonicItem Type: PotionTier: 1Quality: GoodEnhancement: Epic background music (1 thread)Description: I tonic with a constant yellow red and black liquids circling each other. +3 Exp _________________________________________________________________________________ Attempt 2 ID# 57837 results: Battle: 5 Craft: 4 (3+1) Loot: 5 MOB: 1Bad +2 Exp -2 Materials, +5 Exp Edited April 28, 2016 by Rain Link to post Share on other sites
Rain 0 Posted April 30, 2016 Author #12 Share Posted April 30, 2016 (edited) The wanderer walks back into his shop. He just got back from his quest in the 6th floor forest. There he found enlightenment and he now has a new goal in life. To live, not for just himself, but for the people he's lost in the past. The wanderer briskly walks towards the back. With a quick swipe of his fingers, he opened his inventory and took out the 3 materials he collected from the quest. He then places them on the table. He took each one and began grinding and pouring them in his cauldron. Each one got poured in vials, and not one blew up on his face this time. With a grin on his face, he takes the vials and brings them out in front of the shop and adds them to the shop inventory, except for one. The wanderer wanted to add something different with his shop. He opens his inventory and took out the Pyrefly Tonic. He popped open the vial and poured out the liquid all around his shop. As he poured the liquid, white orbs came out and began to wander around the shop. They were captivating and beautiful. Day 8 Spoiler Attempt 1 ID# 58001 results: Battle: 2 Craft: 10 (9+1) Loot: 19 MOB: 2Uncommon TBA +4 Exp _________________________________________________________________________________ Attempt 2 ID# 58002 results: Battle: 1 Craft: 9 (8+1) Loot: 16 MOB: 6Uncommon TBA +4 Exp _________________________________________________________________________________ Attempt 3 ID# 58003 results: Battle: 2 Craft: 7 (6+1) Loot: 19 MOB: 2Item: Pyrefly Tonic (from FFX)Item Type: PotionTier: 1Quality: GoodEnhancement: Pyreflies (1 thread)Description: A prism white-ish liquid. When opened, pyreflies fly around the room. +3 Exp -3 Materials; +11 Exp Edited April 30, 2016 by Rain Link to post Share on other sites
Ratatosk 0 Posted May 1, 2016 #13 Share Posted May 1, 2016 Ventus was in need of potions, he was about to do a quest that would determine whether he was fit to survive or not. "Hey, my name's Ventus, and I need some potions. S-Sorry if I sound too demanding... It's just that I've been on edge for quite a few days. Sorry, I hope I didn't sound mean saying that..." The boy was shy, and blushed while picking out potions. "I'm going to buy these three potions, thank you for selling them to me." -2000 Col +2 T1 Grade-B HealthItem Type: PotionTier: 1Quality: RareEnhancement: Instantly heals you for 20 HP.Description: A vial or red liquid.Quantity: 2 +1 Guardian's Tonic[Safeguard Potion] Item Type: PotionTier: 1Quality: PerfectEnhancement: The next successful hit to your player will do no damage.Description: Vial of white liquid with a sweet scent. Meant to be drunk.Quantity: 1 Link to post Share on other sites
Rain 0 Posted May 8, 2016 Author #14 Share Posted May 8, 2016 (edited) Freshly coming back from his hunt, the wanderer quickly rushes to his workshop at the back of his shop. Before he does make it to the back door, however, a blonde stranger runs in. He asks for his only 2 health potions and his last safeguard. He drops 2000 Col on the counter then quickly leaves. At first, he was just startled by the sudden customer, but he quickly composed himself. He hurried to the back and took out the materials he collected and began concocting who knows what back there. After a few minutes of bubbling, mixing and some explosions, the wanderer walks out from the back black faced with soot on his face. It had seemed one of this potions he was making failed and blew up on him, but no harm done. He opens the store inventory and places the new goods in the shelves. +2000 Col 05/08/2016 Spoiler Attempt 1 ID# 58495 results: Battle: 5 Craft: 11 (10+1) Loot: 13 MOB: 2Rare TBA +6 Exp _________________________________________________________________________________ Attempt 2 ID# 58496 results: Battle: 1 Craft: 3 (2+1) Loot: 15 MOB: 10 Fail +2 Exp _________________________________________________________________________________ Attempt 3 ID# 58497 results: Battle: 8 Craft: 11 (10+1) Loot: 15 MOB: 3Rare TBA +6 Exp _________________________________________________________________________________ Attempt 4 ID# 58498 results: Battle: 2 Craft: 12 Loot: 3 MOB: 9Perfect TBA +9 Exp _________________________________________________________________________________ Attempt 5ID# 58499 results: Battle: 7 Craft: 6 (5+1) Loot: 18 MOB: 2Item: Essence of the MistItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A white liquid stored in a vial. Meant to be thrown on the ground. Afterwards, a foggy mist will slowly cover the area emanating from the liquid on the ground. (No status debuffs)+3 Exp _________________________________________________________________________________ Attempt 6 (Extra) ID# 58500 results: Battle: 10 Craft: 7 (6+1) Loot: 5 MOB: 5Item: Essence of SnowfallItem Type: PotionTier: 1Quality: GoodEnhancement: -Description: A blood red colored crystal. Meant to be thrown on the ground. Afterwards, a a frigid breeze will sweep in and the area will slow become colder. (No status debuffs) +3 Exp -6 Materials; +29 Exp Edited May 8, 2016 by Rain Link to post Share on other sites
Rain 0 Posted May 9, 2016 Author #15 Share Posted May 9, 2016 (edited) Today started out like any other day. The wanderer explored the the town a bit, and mind his shop. He then went to the back of his shop and began making potions. After a few minutes he walks back out to the front of the store and began to store his potions. Just like the same thing like every other day. As the wanderer stores his potions, he quickly realizes that he's made a lot of Crafter's Tonics. He's been unknowing making more than what was was demanded. Frustrated at himself, he takes one of the tonics and chugs it all down. He then storms off into the backroom and began to make more potions. After a few seconds, he walks back out with more potions and what seems to be some crystals too. 05/09/2016 Spoiler Attempt 1 ID# 58590 results: Battle: 10 Craft: 6 (5+1) Loot: 19 MOB: 10 <- All high rolls except for the one I need... lovely -_-Good TBA +3 Exp ____________________________________________________________________________ Attempt 2 ID# 58591 results: Battle: 2 Craft: 12 (11+1) Loot: 12 MOB: 7Perfect TBA +9 Exp ____________________________________________________________________________ Attempt 3 ID# 58592 results: Battle: 6 Craft: 10 (9+1) Loot: 11 MOB: 2Uncommon TBA +4 Exp ____________________________________________________________________________ Attempt 4 ID# 58593 results: Battle: 1 Craft: 12 Loot: 15 MOB: 9Perfect TBA +9 Exp ____________________________________________________________________________ Attempt 5 ID# 58594 results: Battle: 8 Craft: 5 (4+1) Loot: 7 MOB: 4Good TBA +3 Exp ____________________________________________________________________________ Attempt 6 (Extra) ID# 58595 results: Battle: 5 Craft: 10 (9+1) Loot: 11 MOB: 9Uncommon TBA +4 Exp -6 Materials; +32 Exp ____________________________________________________________________________ ~ Use Crafter's Respite ~ ____________________________________________________________________________ Attempt 1 ID# 58597 results: Battle: 4 Craft: 7 (6+1) Loot: 6 MOB: 3Good TBA +3 Exp ____________________________________________________________________________ Attempt 2 ID# 58598 results: Battle: 4 Craft: 9 (8+1) Loot: 16 MOB: 10Uncommon TBA +4 Exp ____________________________________________________________________________ Rank upRank 4 >>> Rank 5 ____________________________________________________________________________ Attempt 3 ID# 58599 results: Battle: 2 Craft: 12 Loot: 16 MOB: 2Perfect TBA +9 Exp ____________________________________________________________________________ Attempt 4 ID# 58600 results: Battle: 10 Craft: 11 (10+1) Loot: 1 MOB: 9Rare TBA +6 Exp ____________________________________________________________________________ Attempt 5 ID# 58601 results: Battle: 4 Craft: 7 (6+1) Loot: 8 MOB: 4Good TBA +3 Exp ____________________________________________________________________________ Attempt 6 ID# 58602 results: Battle: 8 Craft: 11 (10 +1) Loot: 3 MOB: 10Rare TBA +6 Exp ____________________________________________________________________________ Attempt 7 (Extra) ID# 58604 results: Battle: 9 Craft: 6 (5+1) Loot: 15 MOB: 2Good TBA +3 -7 Mats; 34 Exp ____________________________________________________________________________ ~ Total Results ~ -18 Materials -1 Crafter's Tonic[Crafter's Respite] +66 Exp Rank UpHoly Glow Vail of Disgust Lover's Tonic Camera Crystal Recording CrystalT1 Minor Mitigation Potion T1 Minor Health Potion T1 Minor Damage PotionT1 Greater Damage Crystal T1 Greater Mitigation Crystal x2 Crafter's Tonic[Crafter's Respite] Teleport Crystal Edited May 11, 2016 by Rain Link to post Share on other sites
Rain 0 Posted May 11, 2016 Author #16 Share Posted May 11, 2016 (edited) Daaaaaannnggg Rain, back at it again with the alchemy. Rushing around his shop, you can see the wanderer - oddly enough - not wandering around. He's been spending the past 2 days changing some stuff in his shop and added a bunch more materials to his shop. Now it's come to the time of the day where the wanderer runs to the back of the shop to make some potions. After an explosion or two, the wanderer walks back out with a couple of vails. Soot covered his faced, it had seemed one or two of his potions blew up on him. 5/10/2016 Spoiler Attempt 1 ID# 58710 results: Battle: 3 Craft: 9 (8+1) Loot: 12 MOB: 1Uncommon TBA +4 Exp Attempt 2 ID# 58711 results: Battle: 5 Craft: 9 (8+1) Loot: 14 MOB: 3Uncommon TBA +4 Exp Attempt 3 ID# 58712 results: Battle: 8 Craft: 9 (8+1) Loot: 6 MOB: 1Uncommon TBA +4 Exp Attempt 4 ID# 58713 results: Battle: 1 Craft: 8 (7+1) Loot: 9 MOB: 3Uncommon TBA +4 Exp Attempt 5 ID# 58714 results: Battle: 1 Craft: 10 (9+1) Loot: 5 MOB: 1Rare TBA +6 Exp Attempt 6 ID# 58715 results: Battle: 10 Craft: 4 (3+1) Loot: 13 (11+2) MOB: 5Bad Failed Salvage +2 Exp Attempt 7 (Extra) ID# 58716 results: Battle: 3 Craft: 12 (11+1) Loot: 20 MOB: 7Perfect TBA + 9 Exp ~ Results ~ - 7 Materials; + 33 Exp 4 Uncommon Items 1 Rare Item 1 Perfect Item Edited May 11, 2016 by Rain Link to post Share on other sites
Nikodemus_Blackwood 1 Posted May 18, 2016 #17 Share Posted May 18, 2016 Having sought an Alchemist for some time, Nikodemus ventured into the shop named 'The Wandering Soul' and looked around. Seeing a few items he wished to purchase, the madman grabbed them and began to whistle, walking towards the counter. Setting them down he called out. "Hello. Master Alchemist? I wish to know how much for these? I wish to buy 2 Crafter's Tonic[Crafter's Respite] , 1 Guardian's Tonic[Safeguard Potion] , 1 T1 Greater Mitigation Potion, and 2 T1 Minor Damage Potion. How much in Col or Mats?" Link to post Share on other sites
Rain 0 Posted May 18, 2016 Author #18 Share Posted May 18, 2016 (edited) "Mat's would be fine." said the wanderer to the familiar stranger that walked in."That would be 19 mats all together." -2 Crafter's Tonic -1 Guardian's Tonic -1 T1 Greater Mitigation Potion -1 T1 Minor Damage Potion +19 Materials After selling a bunch of items, the wanderer now has a bunch of materials to make more potions with. Filled with glee, he rushed off to the back of his shop and concocted more tonics. A couple of minutes later, he walks back to the front counter. Swiping his fingers in the air, he stores in more items in his shop. 05/18/2016 Spoiler Attempt 1 ID# 59287 results: Battle: 3 Craft: 8 (7+1) Loot: 13 MOB: 9Uncommon TBA +4 Exp Attempt 2 ID# 59288 results: Battle: 2 Craft: 7 (6+1) Loot: 9 MOB: 9Good TBA +3 Exp Attempt 3 ID# 59289 results: Battle: 5 Craft: 10 (9+1) Loot: 11 MOB: 3Rare TBA +6 Exp Attempt 4 ID# 59290 results: Battle: 4 Craft: 10 (9+1) Loot: 7 MOB: 6RareTBA +6 Exp Attempt 5 ID# 59291 results: Battle: 10 Craft: 11 (10+1) Loot: 2 MOB: 9Rare TBA +6 Exp Attempt 6 ID# 59292 results: Battle: 5 Craft: 9 (8+1) Loot: 9 MOB: 3Uncommon TBA +4 Exp Attempt 7 (Extra) ID# 59293 results: Battle: 9 Craft: 11 (10+1) Loot: 14 MOB: 9Rare TBA +6 Exp - Results - +35 Exp -7 Mats 1 Snowfall 1 T1 Minor Damage Potion 1 T1 Minor Mitigation Potion 2 T1 Greater Damage Potion 1 T1 Greater Mitigation Potion 1 T1 Greater Health Potion Edited May 19, 2016 by Rain Link to post Share on other sites
Nikodemus_Blackwood 1 Posted May 18, 2016 #19 Share Posted May 18, 2016 "Here you go good sir! Thank you!" Taking 19 materials from his pouch, he dropped them on the counter and gathered the potions up, storing them. With that he meandered out of the store and into the street. -19 Mats +2 Crafter's Tonic+1 Guardian's Tonic+1 T1 Greater Mitigation Potion+1 T1 Minor Damage Potion Link to post Share on other sites
Rain 0 Posted May 19, 2016 Author #20 Share Posted May 19, 2016 (edited) It was another day, like any other. Rain rushed to the back of his shop as he opens his shop for business today. Wanting to get things done in a hurry today, he tinkered quickly with the materials. After an explosion or 2 the wanderer walks out of the back of the shop covered in soot. He opens the shop inventory and store 5 potions. It seems he rushed too much today that he messed up some of the potions. 05/19/2016 Spoiler Attempt 1 ID# 59340 results: Battle: 6 Craft: 12 Loot: 3 MOB: 6Perfect TBA +9 Exp Attempt 2 ID# 59341 results: Battle: 2 Craft: 3 (2+1) Loot: 17 MOB: 7Fail TBA +2 Exp Attempt 3 ID# 59342 results: Battle: 10 Craft: 3 (2+1) Loot: 4 MOB: 6Fail TBA +2 Exp Attempt 4 ID# 59343 results: Battle: 5 Craft: 11 (10+1) Loot: 11 MOB: 5Rare TBA +6 Exp Attempt 5 ID# 59344 results: Battle: 8 Craft: 5 (4+1) Loot: 13 MOB: 8Good TBA +3 Exp Attempt 6 ID# 59345 results: Battle: 5 Craft: 10 (9+1) Loot: 7 MOB: 1Rare TBA +6 Exp Attempt 7 (Extra) ID# 59346 results: Battle: 2 Craft: 12 (11+1) Loot: 15 MOB: 7Perfect TBA +9 Exp - Results - +37 Exp -9 Mats (7 + the 2 extra for crystals) 1 Pyreflies Tonic (FFX) 2 T1 Greater Damage Potions 2 Teleportation Crystals Edited May 19, 2016 by Rain Link to post Share on other sites
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