Takao 0 Posted June 2, 2016 #1 Share Posted June 2, 2016 (edited) Floor descriptions are outdated and generally underwhelming, and I'm bored at work, so here we gooooo. gib input plis BREAK The 1st Floor of Aincrad is geographically the largest floor. It is almost completely circular with a diameter of 10 kilometers, or about 80 square kilometers. Unlike the higher floors of Aincrad, the 1st Floor does not have a particular theme or dominant geography. As the starting location of all new players, the great expanse of the 1st Floor is quite diverse. The Starting City, more commonly known as the "Town of Beginnings", is located on the southern end of the floor and rests over the edge of the floating castle. The metropolis has a diameter of approximately 1 kilometer and is the focal point of the floor, featuring the teleport gate in the central plaza. The city wall forms a semi-circle to the north. Grasslands surround the Town of Beginnings on all sides, and are populated primarily by boar and wolf-type monsters. Worms, beetles, and wasp-type insect monsters also inhabit the grasslands surrounding the Town of Beginnings. The city itself houses nearly all commodities that a player could ever find themselves needing, but offers little in the way of comfort. Inns and taverns are plentiful though cheap and cramped. Markets are vast and shops are in generous abundance, yet the products they sell are oft low quality and inexpensive. To the northwest of the Town of Beginnings, there is a deep forest region. To the northeast is a lake region, filled with bodies of water of varying size and shape. Players must pass through either of the two regions before reaching a significantly more dangerous mountainous region containing ruins, valleys, and more difficult monsters. Horunka is a village located to the northwest of Starting City. It consists of ten buildings, including an inn, weapon shop, and tool shop, so it can serve as a hunting base. The town is surrounded by a dense forest, with one path leading into the village from the Town of Beginnings to the south, and one path leading out of the village and to the north. There are seven private NPC houses, one of which is a two-story building that offers the «Secret Medicine of the Forest» quest. Tolbana is the second largest town on the 1st Floor of Aincrad with a size of 200 meters from edge to edge. The city is surrounded by large castle walls and is known for its white walled windmill towers, as well as being the closest town to the 1st Floor's Labyrinth, situated in a valley at a walking distance of thirty minutes. It consists of an inn, a place where food is served such as several bars and restaurants, 3 inns, and a number of NPC houses. The town is filled with water fountains of varying sizes, although the main plaza known as «Fountain Square» has the largest. Tolbana also houses an amphitheater-like meeting place, which is a common venue for duels and party gatherings. «Secret Medicine of the Forest» «Earning a Living» BREAK image FLOOR # IMAGE x settlement x settlement x image «name» «name» Edited June 2, 2016 by Takao Link to post Share on other sites
Opal 0 Posted June 2, 2016 #2 Share Posted June 2, 2016 Excellent! I really like the graphics too, Im big on eye candy stuff. But this seems to be a much more improved version of the lackluster details we have in place. Vote up on this one. Link to post Share on other sites
Mack 0 Posted June 3, 2016 #3 Share Posted June 3, 2016 I like it, I'll see what the rest of everyone has to say about it as well. But, it looks good to me :) Link to post Share on other sites
Kalesh 0 Posted June 3, 2016 #4 Share Posted June 3, 2016 I for one really like this. One thing that always bothered me was the lack of detail on the older floors. This is really good, and the visual aide while optional to me is more than sufficient for my imagination! The format is without a doubt better, so whoo~! Link to post Share on other sites
Nikodemus_Blackwood 1 Posted June 6, 2016 #5 Share Posted June 6, 2016 I'd be happy to help with this also! It seems like a good idea. When you look at floors 1-10 it seems like there is little to no info, but for any intermediate floors, there is a good amount of detail, from the sights and sounds, flora and fauna, and even description of how NPCs may act and different types of environments and even activate buffs/debuffs for players who try to farm those. I think a re-write would be awesome, especially with some new info, descriptions of the floors, towns, NPCs, Mobs, etc. Link to post Share on other sites
Creius 0 Posted June 7, 2016 #6 Share Posted June 7, 2016 I'm all for this as well and would volunteer to help as well along side Nikodemus. It would be enjoyable to breathe some more life into the floors that I spend a lot of time on xD Link to post Share on other sites
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