Vyrtew 0 Posted June 29, 2016 #1 Share Posted June 29, 2016 (edited) Virtuous Alchemicals Within the snow filled fourth floor, by a pastry there is an alchemist’s lab. Bottles of all kinds line the walls in this messy lab, paper strewn everywhere and half started projects. At the front right where you enter there is a cabinet that is full of items that have been correctly crafted. A white haired boy raises a hand as you enter, “Just a minute, there’s some paper on the counter fill out the form and I’ll get to it. Prices are on the board.” Stats: Rank 3 || Professional Alchemist || 62/80EXP 5 Crafts Per Day Crafting Day Resets at 23:00 GMT Craft Die: Spoiler [1] = Critical failure (Lose materials) [2-3] = Fail (Lose materials)[4-5] = Bad item (Possible to salvage items on a 15+ loot die result)[6-8] = Good item [9-10] = Uncommon item (1 enhancement slot)[11] = Rare item (2 enhancement slots)[12] = Perfect item (3 enhancement slots) Equipment: Spoiler Item: Mortar and PestleItem Type: Miniature MasterpieceQuality: PerfectEnhancement: 1 Extra Crafting Attempt Per DayDescription: A clay fired mortar and pestle. Item: Herb PlanterItem Type: TrinketQuality: PerfectEnhancements: Ambition (+ 1 EXP to Every Craft)Description: A small planter in which to keep herbs and materials fresh. Item: Precise AlembicItem Type: Lucky CharmQuality: PerfectEnhancements: +1 Crafting DieDescription: An alembic that distils potions to a greater level than just a cauldron. Prices: Item Quality Tier 1 Tier 2 Good 50 Col | 1 Material Uncommon 2 Materials 200 Col 3 Materials 300 Col Rare 4 Materials 400 Col 5 Materials 500 Col Perfect 6 Materials 600 Col 7 Materials 700 Col Crystals Cost an extra 200 col or 2 Materials Prices Negotiable On orders of 5 items or more of any quality, the total cost is reduced by 25%, rounded down. Other Offers may vary. Inventory:Materials x 4 Evaluations Pending Orders: None Stock Bad Items x 2 Good Items Enrage Potion x 3 Spoiler Item: Enrage PotionItem Type: PotionQuality: GoodDescription: When drunk, whatever the consumer hates most comes constantly to the front of their mind, causing the player to become angrier than normal. (Lasts 10 Posts) Tier One: Health Potions Spoiler Rare Health Pot x1 Spoiler Item: Health PotionItem Type: PotionQuality: RareEnhancement: Restores 20 health. Requires a post action to use.Description: A glass vial, inside a small drop of red liquid that tastes of salt. Safeguard Potions x 1 Spoiler Item: Elixir of Imminent ProtectionItem Type: PotionQuality: PerfectEnhancement: Safeguard – The next successful hit to your player will do no damage.Description: A yellow golden concoction that smells faintly of honey. Tier Two: TBC Edited October 14, 2016 by Vyrtew Link to post Share on other sites
Vyrtew 0 Posted June 29, 2016 Author #2 Share Posted June 29, 2016 (edited) Vyrtew’s tongue was poking out as he began his first ever set of crafts. Slowly one by one the boy ground his materials down and placed them in the alembic in front of him. The boiling water bubbling over slowly. Watching it simmer, he left it trickling for a bit before turning to the paper scrawling some notes hurriedly. As he faced his concoction again it gave a puff of smoke. Coughing the boy removes the item from the heat before pouring it out into a container. Leaving the bottle on the side Vyrtew heads over to the other side of his lab and starts to shuffle through some papers, “Where did I put it? Where did I put it?” He mutters. ID: 62455 CD: 5 – Bad Item ID: 62456 CD: 6 – Bad Item ID: 62457 CD: 7 – Bad Item - LD: 20 - Mat Recovered 3 x Materials Used 3 EXP Gained Edited July 1, 2016 by Vyrtew Link to post Share on other sites
Vyrtew 0 Posted June 30, 2016 Author #3 Share Posted June 30, 2016 (edited) Taking his materials Vyrtew quickly chops them up before placing them in the alembic. Slowly heating the water that the herbs were in the fumes wafting up before condensing down. Carefully he took the essence of blackroot he had stored away and added it to one of the vials he had set aside for this particular set of potions. As the system took over and completed his crafts for him the boy waited, with baited breath. ID: 62631 CD: 12 (11 + 1 CD) = Perfect Item: Elixir of Imminent ProtectionItem Type: PotionQuality: PerfectEnhancement: Safeguard – The next successful hit to your player will do no damage.Description: A yellow golden concoction that smells faintly of honey. ID: 62632 CD: 8 (7 + 1 CD) = Good Item Item: Enrage PotionItem Type: PotionQuality: GoodDescription: When drunk, whatever the consumer hates most comes constantly to the front of their mind, causing the player to become angrier than normal. (Lasts 10 Posts) ID: 62633 CD: 9 (8 + 1 CD) = Good Item Item: Enrage PotionItem Type: PotionQuality: GoodDescription: When drunk, whatever the consumer hates most comes constantly to the front of their mind, causing the player to become angrier than normal. (Lasts 10 Posts) 3 Mats Used, 15 EXP Gained Edited June 30, 2016 by Vyrtew Link to post Share on other sites
Vyrtew 0 Posted July 1, 2016 Author #4 Share Posted July 1, 2016 (edited) The alembic was bubbling away as Vyrtew continuously fed the fire underneath it. Red Flame. Blue Flame. White Flame. Hotter and hotter the boy got the fire to burn and when the liquid inside was bubbling and steaming that is when he added his materials. Slipping the various herbs in a foul smell starts to emanate from the apparatus. The white haired boy quickly doused the flame and pours a small amount of the mixture into his mortar and pestle. Adding some more herbs he begins to grind it down into a paste. ID: 62781 CD: 11 (10 + 1 CD) – Rare ItemItem: Tier One Health PotionItem Type: PotionQuality: RareEnhancement: Restores 20 health. Requires a post action to use.Description: A glass vial, inside a small drop of red liquid that tastes of salt. ID: 62782 CD: 1 – Crit FailID: 62783 CD: 4 (3 + 1 CD) – Fail 3 Materials Used, 10 EXP Gained. Edited July 1, 2016 by Vyrtew Link to post Share on other sites
Teayre 0 Posted July 1, 2016 #5 Share Posted July 1, 2016 Teayre was making her way down to the fourth floor, finally the boy she’d helped gain the alchemy skill had set up a shop. Entering the place, she raps on the counter. Rapping again ignoring the boy’s comments. Dropping a bag of ten materials off Teayre takes the safeguard potion within the shop before raising a hand and heading back out into the snow of the bitter cold floor. -10 Materials +Safeguard Potion Link to post Share on other sites
Emblem 0 Posted July 2, 2016 #6 Share Posted July 2, 2016 (edited) Emblem came out of his friends Syn's shop then saw that her brother Vyrtew had a shop as well. He decided he would try and patch things up between them and give his left over materials. He walked into the shop and was greeted by the smell of various potions and herbs. He spotted Vyrtew and smiled. "Hey there! I was just dropping of some materials at Syn's shop and though I would go ahead a give you some too!" Emblem opened his inventory then dropped the materials onto the counter of the shop. "It's not much but hopefully it'll help out. I'll bring some more another time. I'll see you later!" Emblem walked out of the shop into the frigid cold with a smile on his face. -5 MATS Edited July 2, 2016 by Emblem Link to post Share on other sites
Vyrtew 0 Posted July 2, 2016 Author #7 Share Posted July 2, 2016 (edited) Two people had entered Vyrtew’s shop, looking up he spots familiar red hair as she leaves the shop. Sighing he stands up just as Emblem walks in. “Tch. What does he want?” The boy thought as the sound of boiling water reached his ears. Raising a hand Vyrtew turned around, running the hand through his hair as he dashed over to the alembic. “Thanks.” He says curtly before continuing on with the distilling he had to keep the temperature constant now as he added in the materials. ID: 62919 CD: 13 (12 + 1 CD) – Perfect Item Item: Elixir of Imminent ProtectionItem Type: PotionQuality: PerfectEnhancement: Safeguard – The next successful hit to your player will do no damage.Description: A yellow golden concoction that smells faintly of honey. ID: 62920 CD: 6 (5 + 1 CD) – Bad Item LD: 5 – No Mat Recovered ID: 62921 CD: 5 (4 + 1 CD) – Bad Item LD: 15 mat Salvaged 2 Materials Used, 13 EXP Gained Edited July 2, 2016 by Vyrtew Link to post Share on other sites
Vyrtew 0 Posted July 19, 2016 Author #8 Share Posted July 19, 2016 (edited) Bent over the different vials bubbling around him Vyrtew is slowly cutting some herbs before using the flat of his dagger to squeeze a load of juice out of them. Catching it in a bottle her pours it into the container next to him. Slowly heating the liquid he pours it into the alembic, a sudden cloud of smoke came up into his face. Staggering back the boy was coughing, raising a hand to his eyes he wipes the soot from them. Looking at his most recent experiment the boy notices that the vials he was using had been destroyed. Closing his eyes and gritting his teeth he turns around and heads straight out of his shop. ID: 64124 CD: 4 (3 + 1 CD) – Bad Item – LD: 4 – Mat not recovered ID: 64125 CD: 9 (8 + 1 CD) – Good Item ID: 64126 CD: 3 (2 + 1 CD) – Fail ID: 64127 CD: 7 (6 + 1 CD) – Good Item 4 Mats Used, 10 EXP Gained Edited July 19, 2016 by Vyrtew Link to post Share on other sites
Vyrtew 0 Posted July 21, 2016 Author #9 Share Posted July 21, 2016 (edited) Hunkering down over the steaming flasks Vyrtew begins his crafts for the day by chopping several different herbs and mixing them in a bowl. Transferring them to his mortar and pestle the boy sticks his tongue out as he begins to grind them down. They had been dried previously now he needed them to be a dust. As the minutes past the grinding became much slower until his arm fell taking the pestle to the ground. Sighing he transfers the ingredients into a vial and heats them slowly letting the mixture bubble away. ID: 64439 CD: 11 (10 + 1 CD) – Rare Item: Health PotionItem Type: PotionQuality: RareEnhancement: Restores 20 health. Requires a post action to use.Description: A glass vial, inside a small drop of red liquid that tastes of salt. ID: 64440 CD: 5 (4 + 1 CD) – Bad Item – LD: 13 – Mat not Salvaged ID: 64441 CD: 4 (3 + 1 CD) – Bad Item – LD: 15 – Mat Salvaged ID: 64442 CD: 4 (3 + 1 CD) – Bad Item – LD: 9 - Mat Not Salvaged ID: 64443 CD: 3 (2 + 1 CD) – Fail 5 Materials Used, 1 Material gained. 14 EXP Gained Edited July 21, 2016 by Vyrtew Link to post Share on other sites
Vyrtew 0 Posted October 14, 2016 Author #10 Share Posted October 14, 2016 (edited) The blackened flasks in front of him made the boy grit his teeth in anger. He’d not heard a word from the red head player killer in days. Suddenly he had got a message through from her asking for a couple of potions. Not just asking demanding! Sweeping his arm to the side he sends the vials flying cracking against the wall of his shop. “I’ll kill her.” He mutters angrily bringing his fist down onto the table. As he stared at the wall. Walking around to another work bench where he has a few vials merrily bubbling away, small puffs of smoke coming out of the tops of them. The white haired boy begins to fiddle around with them slowly adjusting the temperature and the volumes of the liquids as he crafted his items for the day. As the system took holding creating his masterpieces for him the boy sighs. Another day, he had slaved away for the pker. ID: 69452 CD: 12 (11 + 1 CD)Item: Damage PotionItem Type: Status Effect PotionQuality: PerfectTier: 2Enhancement: +6 DMGDescription: A bubbling orange liquid. ID: 69453 CD: 7 (6 + 1 CD) - Good ID: 69455 CD: 9 (8 + 1 CD) – UncommonItem: Damage Mitigation PotionItem Type: Status Effect PotionQuality: UncommonTier: 2Enhancement: +18 DMG MITDescription: A still orange liquid with silver threads. ID: 69456 CD: 6 (5 + 1 CD) - Good ID: 69457 CD: 1 – Crit Fail 5 Materials Used, 21 EXP Gained Edited October 14, 2016 by Vyrtew Link to post Share on other sites
Teayre 0 Posted October 14, 2016 #11 Share Posted October 14, 2016 The shrill sound of smashing glass made the crimson maiden’s ears prick as she took the product from Syn. Stepping round the snow crunching beneath her feet Teayre walks into Vyrtew’s shop, Virtuous Alchemicals. Her eyes squinting as she looked at the boy facing away from here. Her index finger twitching as it hovered just above the saya of her sword. Taking a deep breath the red head stepped further across the threshold openning her mouth. “Someone wake up on the wrong side of the bed?” She asks smirking to herself. She saw he was done with two potions. “I’ll take those, if you don’t mind Vyrtew.” Openning her inventory she withdraws five materials depositing them down on the table before scooping up the two orange filled vials. “Thanks for these.” The girl mutters. As she reached the door she stops pressing her hand against the frame. “Vyrtew. I want you to get Aya, and Syn to meet me on floor five for a quest. There’s a couple of spare slots for the party so feel free to invite any other people if you want to.” +Damage Mitigation Potion +Damage Potion - 5 Materials Link to post Share on other sites
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