Itzal 0 Posted November 28, 2018 Author #121 Share Posted November 28, 2018 Itzal continued his crafting, attempting to make a few perfects this time around. He was still on the porch of his house strumming the instruments. As he made some songs he was wondering what kind of element Velnia should switch to. He knew the Phoenix drop could switch her element and color, but he wasn't exactly sure which one.. He wanted it to be unique, something that would give them an advantage. There was also what Velnia was interested in taking on. The dragon sat beside him, cuddling close to him. He continued to craft songs until he managed to make some perfect. To help get him to a higher rank he went ahead and used up the rest of his crafting attempts. When he was done with the phoenix, he'd go gather some materials afterwards. He wanted to try maxing out his crafting so he could have looting items and debuffs at any time he needed them. He also needed to train up and max out stealth... Spoiler ID# 109614 CD: 6+1=7 LD: 19 Uncommon Masterpiece Craft ID# 109615 CD: 12 LD: 1 Perfect Craft ID# 109616 CD: 10+1=11 LD: 10 Rare Craft ID# 109617 CD: 8+1=9 LD: 15 Rare Masterpiece Craft ID# 109618 CD: 11+1=12 LD: 3 Perfect Craft ID# 109619 CD: 5+1=6 LD: 4 Uncommon Craft ID# 109620 CD: 7+1=8 LD: 8 Uncommon Craft ID# 109621 CD: 10+1=11 LD: 18 Rare Masterpiece Craft ID# 109622 CD: 10+1=11 LD: 10 Rare Craft ID# 109626 CD: 8+1=9 LD: 2 Rare Craft Total EXP: 77 Total MATs Consumed: 10 T2 MAts Total Uncommon: 3 Total Rare: 5 Total Perfect: 2 Link to post Share on other sites
Itzal 0 Posted December 1, 2018 Author #122 Share Posted December 1, 2018 The roads roll ever on and on Link to post Share on other sites
Itzal 0 Posted June 22, 2020 Author #123 Share Posted June 22, 2020 Ever since he had stopped fighting as Itzal, and began to fight as Are, he'd noticed a change in his thinking patterns. You do after all become the mask you wear. But he didn't believe that was a bad thing. After all he was fighting to protect players, and to do that he needed to lurk in the shadows, and watch his enemies in secret. He'd be making himself a target for many player killers out there for certain, but he knew that would happen regardless. At any rate, he needed to make a few songs in preparation for whenever someone actually did carry out their threats and attempt to surprise attack him. He should probably make some for the front lines too, just in case. They were after all, the ones facing the unknown bosses of the floors. And he wanted to help everyone escape as quickly as possible. At the end of the day his crafting wasn't that bad. He'd made three perfects, one of the masterpieces and a few others. Half of his work was salvages and failed salvages but that was fine. Spoiler ID# 154677 CD: 10+1=11 LD: 16 +1 Rare Masterpiece (Lullaby) -1 MAT +8 EXP ID# 154678 CD: 12 LD: 3 +1 Perfect (Incarceration) -1 MAT +11 EXP ID# 154679 CD: 12 LD: 17 +1 Perfect Masterpiece (Misperception) -1 MAT +11 EXP ID# 154680 CD: 7+1=8 LD: 10 +1 Uncommon Lullaby -1 MAT +6 EXP ID# 154681 CD: 1+1=2 LD: 17 Salvaged +5 EXP ID# 154682 CD: 5+1 LD: 4 Failed Salvage -1 MAT +5 EXP ID# 154683 CD: 3+1=4 LD: 20 Salvaged +5 EXP ID# 154684 CD: 11+1=12 LD: 3 +1 Perfect (Perpetuate) -1 MAT +11 EXP ID# 154687 CD: 3+1=4 LD: 20 Salvaged +5 EXP ID# 154689 CD: 2+1=3 LD: 4 Failed Salvage -1 MAT +5 EXP Result: +1 Lullaby, Uncommon +1 Lullaby, Perfect, Masterpiece (Mass) +1 Incarceration, Perfect +1 Misperception, Perfect, Masterpiece (Mass) +1 Perpetuate, Perfect Materials Lost: 7 T1 Experience Gained: 57 Link to post Share on other sites
Itzal 0 Posted June 23, 2020 Author #124 Share Posted June 23, 2020 Crafting more songs for himself than the frontlines, he crafted these with a pain and rage in his heart. He'd lost Kasier. His love, his wife. Her name spelled out on the monument... He'd lost Velnia, his familiar whom he'd spent so much time with that she'd become almost real to him. And with these emotions of pain and hatred he poured his soul into his work. His songs. However the hatred didn't last long. In fact, after his first song he quickly shifted to more sorrowful, pain filled, longing like songs. The longer he played, the more he felt it. Until he'd finished his final song and dropped his instruments, crying as the rain poured down on him. Falling to his knees, Felix howled into the air, tormented by the emptiness he now felt. Having driven himself into the shadows. Disconnected from his friends. And having lost his family. He was in fact. Truly alone in this cold digital world. Spoiler ID# 154833 CD: 10+1=11 LD: 12 +1 Rare Masterpiece (Hypnosis) -1 MAT +8 EXP ID# 154834 CD: 6+1=7 LD: 6 +1 Uncommon (Monster's Favor) -1 MAT +6 EXP ID# 154835 CD: 6+1=7 LD: 3 +1 Uncommon (Monster's Fortune) -1 MAT +6 EXP ID# 154836 CD: 1 Critical Failure -1 MAT +4 EXP ID# 154837 CD: 7+1=8 LD: 10 +1 Uncommon (Monster's Favor) -1 MAT +6 EXP ID# 154838 CD: 8+1=9 LD: 6 +1 Rare (Monster's Fortune) -1 MAT +8 EXP ID# 154839 CD: 4+1=5 LD: 11 Salvaged +5 EXP ID# 154840 CD: 5+1=6 LD: 20 +1 Uncommon Masterpiece (Monster's Fortune) -1 MAT +6 EXP ID# 154841 CD: 7+1=8 LD: 5 +1 Uncommon (Monster's Favor) -1 MAT +6 EXP ID# 154842 CD: 6+1=7 LD: 4 +1 Uncommon (Monster's Fortune) -1 MAT +6 EXP MAT Lost: 9 EXP Gained: +56 EXP Items Crafted +1 Hypnosis, Rare, Masterpiece (Mass) +3 Monster's Favor, Uncommon +2 Monster's Fortune, Uncommon +1 Monster's Fortune, Uncommon, Masterpiece +1 Monster's Fortune, Rare Link to post Share on other sites
Itzal 0 Posted October 2, 2020 Author #125 Share Posted October 2, 2020 Today was unlike the others. Today he was crafting specifically for a dungeon expedition. He hadn't done anything like this in a very, very, VERY long time. Not only because dungeons didn't give him the experience points he needed anymore due to outleveling them, but because... Well... He had no one to do them with really. At any rate, Itzal needed to craft as much as he could. He already had a few debuffs left over, so he'd focus on healing songs as much as possible. He didn't want anyone to die. Especially Zandra... Working quickly to make his songs, he ended up working a bit too hastily, resulting in only two perfects. There were several rares that came out of it however, so it wasn't a total loss. They could still heal some, though he bet Zandra would have more healing potions. He'd really wanted to make mass healing songs, but he had to work with what he had. Grabbing his stuff quickly and pulling up his cowl, he ran to the teleporter to catch up with the others. Spoiler ID# 169840 CD: 10+1=11 LD: 9 +1 Rare (HP Recovery) -1 T3 Mat +8 EXP ID# 169841 CD: 1 LD: 17 Critical Fail -1 T3 Mat +4 EXP ID# 169842 CD: 12 LD: 16 +1 Perfect Masterpiece (HP Recovery) -1 T3 Mat +11 EXP ID# 169843 CD: 3+1=4 LD: 12 Salvage (materials salvaged) +5 EXP ID# 169844 CD: 5+1=6 LD: 16 +1 Uncommon Masterpiece (Monster's Fortune) -1 T3 Mat +6 EXP ID# 169845 CD: 12 LD: 13 +1 Perfect (HP Recovery) -1 T3 Mat +11 EXP ID# 169846 CD: 10+1=11 LD: 20 +1 Rare Masterpiece (HP Recovery) -1 T3 Mat +8 EXP ID# 169847 CD: 4+1=5 LD: 6 Salvage (Materials lost) -1 T3 Mat +5 EXP ID# 169848 CD: 9+1=10 LD: 17 +1 Rare Masterpiece (HP Recovery) -1 T3 Mat +8 EXP ID# 169849 CD: 8+1=9 LD: 5 +1 Rare (Monster's Fortune) -1 T3 Mat +8 EXP Total: +1 HP Recovery, Rare +2 HP Recovery, Rare, Masterpiece (Mass) +1 HP Recovery, Perfect +1 HP Recovery, Perfect, Masterpiece (Mass) +1 Monster's Fortune, Uncommon, Masterpiece (Mass) +1 Monster's Fortune, Rare -9 T3 MAT +74 EXP Link to post Share on other sites
Itzal 0 Posted October 6, 2020 Author #126 Share Posted October 6, 2020 Itzal had NO time to waste. The raid was happening in a few days, and he needed to craft as many usable debuff songs as he possibly could in that allotted time. From what they told him, the actual boss would likely use the bodies of living or dead as it's own puppets. They had no idea how many 'puppets' this thing could possess in the boss fight, but Itzal knew that his debuffs wouldn't affect them all. If it was a masterpiece, it would affect either one instantly, or everyone within the vicinity. If the boss only possessed one at a time, then mass masterpiece would be useless. In that case, only the instant masterpiece would likely do anything at all. With that in mind, he got to work. Today, he managed to successfully craft a perfect, two rares and a rare masterpiece. But no perfect masterpiece yet. That was fine, he'd get there soon. Putting away all of the consumables he'd managed to craft, he pressed on to the next task for the day. Spoiler ID# 170715 CD: 12 LD: 5 Perfect +11 EXP ID# 170716 CD: 6+1=7 LD: 9 Uncommon +6 EXP ID# 170717 CD: 10+1=11 LD: 8 Rare +8 EXP ID# 170718 CD: 4+1=5 LD: 12 Salvaged +5 EXP ID# 170719 CD: 5+1=6 LD: 13 Uncommon +6 EXP ID# 170720 CD: 5+1=6 LD: 2 Uncommon +6 EXP ID# 170721 CD: 2+1=3 LD: 15 Salvaged +5 EXP ID# 170722 CD: 8+1=9 LD: 5 Rare +8 EXP ID# 170723 CD: 6+1=7 LD: 7 Uncommon +6 EXP ID# 170724 CD: 10+1=11 LD: 17 Rare Masterpiece +8 EXP Results: x1 Perfect x1 Rare Masterpiece x2 Rare x1 Uncommon Masterpiece x3 Uncommon -8 T1 materials +69 EXP Link to post Share on other sites
Itzal 0 Posted October 7, 2020 Author #127 Share Posted October 7, 2020 Second day of crafting. Itzal was working hard and almost tirelessly to get this task done. He had a large quota to fill with very minimal time. He couldn't deal much damage at all to any monster, let alone a floor boss, so DoTs and debuffs were his strongest area... Well just debuffs, seeing as how the last time he fought a floor boss with DoTs his luck was non existent... Quite literally. However, this time, with Zandra at his side. Maybe things would be different this time around. However mulling over potential futures wasn't getting him anywhere, and wouldn't give the front lines any progression either. At any rate he got to work, Aldion watching with interest as he played the songs and crafted the items. He got three perfects and three rares today, which was awesome... But no masterpieces this time around. Well he had perfects in case plan a failed at least. Spoiler ID# 171010 CD: 8+1=9 LD: 11 Rare +8 EXP ID# 171011 CD: 10+1=11 LD: 13 Rare +8 EXP ID# 171012 CD: 1+1=2 LD: 9 Fail +4 EXP ID# 171013 CD: 2+1=3 LD: 1 Salvage (fail) +5 EXP ID# 171014 CD: 11+1=12 LD: 12 Perfect +11 EXP ID# 171015 CD: 4+1=5 LD: 13 Salvage +5 EXP ID# 171016 CD: 11+1=12 LD: 5 Perfect +11 EXP ID# 171017 CD: 8+1=9 LD: 12 Rare +8 EXP ID# 171018 CD: 2+1=3 LD: 8 Salvage (fail) +5 EXP ID# 171019 CD: 12 LD: 9 Perfect +11 EXP Crafted: x3 Rare x3 Perfect MAT lost: -6 T1 MAT EXP Gained: 57 Link to post Share on other sites
Itzal 0 Posted October 29, 2020 Author #128 Share Posted October 29, 2020 Spoiler ID# 175825 CD: 8+1=9 LD: 13 MAT: -1 EXP: +8 ID# 175826 CD: 2+1=3 LD: 6 MAT: -1 EXP: +5 ID# 175827 CD: 10+1=11 LD: 9 MAT: -1 EXP: +8 ID# 175828 CD: 2+1=3 LD: 4 MAT: -1 EXP: +5 ID# 175829 CD: 2+1=3 LD: 18 MAT: -0 EXP: +5 ID# 175830 CD: 7+1=8 LD: 10 MAT: -1 EXP: +6 ID# 175831 CD: 2+1=3 LD: 1 MAT: -1 EXP: +5 ID# 175832 CD: 2+1=3 LD: 6 MAT: -1 EXP: +5 ID# 175833 CD: 11+1=12 LD: 15 MAT: -1 EXP: +11 ID# 175834 CD: 1 LD: 9 MAT: -1 EXP: +4 Feeling the pressure coming on as the days closed in to the final deadline, Itzal shot like a bolt of lightning from the teleporter into the workshop of his house. He grabbed his instruments so fast he worried he damaged or broke them. He sat down and immediately started to play the first song into a crystal, getting the rhythm going. Once he found his groove (AKA after several failures) he finally managed to find his groove and crafted another perfect masterpiece... Along with an utterly wretched product that would give nobody anything. Not even amusement. Tossing that one out, he sighed, letting a heavy breath go. This was starting to get a bit taxing. He really wanted to level up to the fifth rank soon, but that was NOT going to happen. Not for a while now. He supposed it was the balancing, but at the rate he was going, they'd have yet another floor raid going before he was close to the final rank... Why did performers still only have five ranks again? Crafted: 1 Perfect Masterpiece 1 Rare 1 Uncommon EXP Gained: 62 MAT Lost: 9 Link to post Share on other sites
Itzal 0 Posted October 29, 2020 Author #129 Share Posted October 29, 2020 Spoiler ID# 175941 CD: 4+1=5 LD: 3 MAT: -1 EXP: +4 ID# 175942 CD: 5+1=6 LD: 16 MAT: -1 EXP: +6 ID# 175943 CD: 8+1=9 LD: 16 MAT: -1 EXP: +8 ID# 175944 CD: 3+1=4 LD: 14 MAT: -0 EXP: +4 ID# 175945 CD: 9+1=10 LD: 10 MAT: -1 EXP: +8 ID# 175946 CD: 6+1=7 LD: 14 MAT: -1 EXP: +6 ID# 175947 CD: 7+1=8 LD: 4 MAT: -1 EXP: +6 ID# 175948 CD: 7+1=8 LD: 20 MAT: -1 EXP: +6 ID# 175949 CD: 2+1=3 LD: 4 MAT: -1 EXP: +5 ID# 175950 CD: 12 LD: 9 MAT: -1 EXP: +11 This was the second day until the deadline. He needed to get those masterpieces crafted. He had several rares at this point, enough to satisfy the quota. However he really wanted to get the perfect masterpieces, as soon as he could. That way, even if his damage was pathetic, he could still attack and deal damage, and roll the dice for his luck, while also applying a powerful debuffing effect upon the boss itself. At any rate, this day's crafting attempt wasn't very promising. He got a rare masterpiece and a perfect, but that was pretty much it. Sighing in frustration, he looked at the two debuffs he currently had. Maybe he could get by with these, but he wasn't willing to bet on that. He'd need one more for it to be truly complete. He'd like more rare masterpieces after that, but somehow he doubted he'd be that lucky. Items Crafted: 1 Perfect 1 Rare Masterpiece 1 Rare 4 Uncommon Materials Lost 9 EXP Gained 64 Link to post Share on other sites
Itzal 0 Posted October 30, 2020 Author #130 Share Posted October 30, 2020 Spoiler ID# 176108 CD: 12 LD: 20 MAT Lost: -1 EXP: +11 ID# 176109 CD: 7+1=8 LD: 20 MAT Lost: -1 EXP: +6 ID# 176110 CD: 9+1=10 LD: 11 MAT Lost: -1 EXP: +8 ID# 176111 CD: 8+1=9 LD: 4 MAT Lost: -1 EXP: +8 ID# 176112 CD: 8+1=9 LD: 1 MAT Lost: -1 EXP: +8 ID# 176113 CD: 1 LD: 14 MAT Lost: -1 EXP: +4 ID# 176114 CD: 4+1=5 LD: 8 MAT Lost: -1 EXP: +5 ID# 176115 CD: 11+1=12 LD: 8 MAT Lost: -1 EXP: +11 ID# 176116 CD: 5+1=6 LD: 11 MAT Lost: -1 EXP: +6 ID# 176117 CD: 6+1=7 LD: 20 MAT Lost: -1 EXP: +6 The last day! He had only one more day to try and meet his own personal quota. Today he chose to try and calm himself down a bit so that he could completely focus on getting the melody of the craft as PERFECT as he possibly could. He thought of everyone who'd be fighting with him. Zandra. Mina. Morgenstern. Baldur. Hidden. Macradon. People he'd grown to respect, love, befriend. And even Hidden who seemed to truly want to make a change. Mari whom he wanted to get to know a little better. They had to win this fight. They had to know that they could win this game. That no matter how hard the obstacles, they could push through. With that in mind. He crafted his final perfect masterpiece, along with one perfect, three rare, and three uncommon. Not only did he craft what he needed to, he gained lots of experience points for his profession today. He quickly packed the items he would be bringing, and went off to prep for the fight... Total Crafted: x1 Perfect Masterpiece x1 Perfect x3 Rare x3 Uncommon Total Materials: -10 MAT EXP Gained: 73 Link to post Share on other sites
Itzal 0 Posted April 21, 2021 Author #131 Share Posted April 21, 2021 It had been.... Too long, since Itzal had come back to his shop and crafted some items to use for not only the front lines, but also personal use. Such as going on quests, events, or just monster grinding. Not only that, but he wanted to try and open up his shop again as Itzal, and get himself back into the world with that name. His name. Not as Are, his alias. But before he did so, he needed to stock up a LOT of items... And given the fact that it took a long while to craft any good items, he had the feeling that this would be taking a long while. When he managed to craft three perfects however, he wondered if this wasn't going to be as hard as he thought... ID# 189797 CD: 10+1=11 LD: 3 - Rare ID# 189798 CD: 3+1=4 LD: 8 - Salvage Fail ID# 189799 CD: 8+1=9 LD: 18 - Rare Masterpiece ID# 189800 CD: 12+1=13 LD: 5 - Perfect ID# 189801 CD: 4+1=5 LD: 4 - Salvage Fail ID# 189802 CD: 7+1=8 LD: 14 - Uncommon Masterpiece ID# 189803 CD: 11+1=12 LD: 7 - Perfect ID# 189804 CD: 4+1=5 LD: 17 - Salvage Succeed ID# 189805 CD: 12+1=13 LD: 7 - Perfect ID# 189806 CD: 9+1=10 LD: 4 - Rare Total EXP: 81 Total MAT LOSS: -9 Items Crafted: 3 Perfect 3 Rare (1 masterpiece) 1 Uncommon (1 Masterpiece) Link to post Share on other sites
Itzal 0 Posted April 22, 2021 Author #132 Share Posted April 22, 2021 It wasn't going as well as before. Things were rather slow as he tried to shake off the rust. At the rate he was going, he'd only make good songs with the system making them good. He had been so busy with taking down player killers, taking on quests, and so on that he'd slacked off on his talent to play music... Though to be fair he didn't really have that talent outside of SAO, so maybe all of his skill WAS from the game... For today at least, he didn't do well regardless. He completely failed the first two, and barely managed to create the next few. He made one that was alright, and one that legitimately sounded good to his ears. Once he'd finished he looked at his songs and sighed before collecting them and putting them in their appropriate bins. Taking a sigh, he turned and walked to his bedroom to get some rest. ID# 189919 CD: 2+1=3 LD: 18 - Salvage Succeed ID# 189920 CD: 3+1=4 LD: 12 - Salvage Succeed ID# 189921 CD: 5+1=6 LD: 15 - Uncommon Masterpiece ID# 189922 CD: 5+1=6 LD: 3 - Uncommon ID# 189923 CD: 7+1=8 LD: 10 - Uncommon ID# 189924 CD: 12+1=13 LD: 2 - Perfect ID# 189925 CD: 10+1=11 LD: 17 - Rare Masterpiece ID# 189926 CD: 8+1=9 LD: 14 - Uncommon Masterpiece ID# 189927 CD: 7+1=8 LD: 10 - Uncommon ID# 189928 CD: 2+1=3 LD: 4 - Salvage Failed Total EXP: 64 Total MAT Loss: -8 MAT Items Crafted: 1 Perfect (1 debuff) 1 Rare Masterpiece (1 debuff) 3 Unncommon (1 debuff) 2 Uncommon Masterpiece (2 debuff) Link to post Share on other sites
Itzal 0 Posted April 23, 2021 Author #133 Share Posted April 23, 2021 Returning to his workshop in his house, he stretched his arms and hands before taking his guitar and sitting down. Time to try and craft more consumables, he began his attempts, but quickly found his guitar to be in the need of tuning. After doing so he played a perfect song. His attempts began fluctuating between successful attempts and failures. Whenever he failed however, it wouldn't be as bad as he feared most of the time, and thus he was able to salvage some materials. With him crafting a few debuffs they would need, he figured he should knock some support songs out of the way, as most players liked looting and staying alive over reducing enemy stats. ID# 190184 CD: 3+1=4 LD: 9 - Salvage Failed ID# 190185 CD: 12+1=13 LD: 16 - Perfect Masterpiece ID# 190186 CD: 8+1=9 LD: 1 - Rare ID# 190187 CD: 1+1=2 LD: 14 - Fail ID# 190188 CD: 6+1=7 LD: 19 - Uncommon Masterpiece ID# 190189 CD: 11+1=12 LD: 15 - Perfect Masterpiece ID# 190190 CD: 3+1=4 LD: 14 - Salvage Succeed ID# 190191 CD: 3+1=4 LD: 15 - Salvage Succeed ID# 190192 CD: 2+1=3 LD: 9 - Salvage Fail ID# 190193 CD: 3+1=4 LD: 18 - Salvage Succeed Total EXP: 63 Total MAT Loss: -7 MAT Items Crafted: 2 Perfect Masterpiece (1 debuff 1 support) 1 Rare (debuff) 1 Uncommon Masterpiece (support) Link to post Share on other sites
Itzal 0 Posted April 24, 2021 Author #134 Share Posted April 24, 2021 Far from stopping, Itzal returned once again to his workshop and jumped right into it. For the most part he was doing ok, then Aldion cawed out of nowhere, causing him to jump and the song ended abruptly. He looked to his raven familiar. "Jeez, don't pop out of nowhere like that! You gave me a heartattac- well... Actually I can't but... Never mind." Returning to his job, he continued to play his music, only this time Aldion started bobbing his head to the music. Smiling to see his familiar joining in, he was inspired and ended up making several perfects, though none of them were masterpieces. ID# 190308 CD: 10+1=11 LD: 6 - Rare ID# 190309 CD: 8+1=9 LD: 19 - Rare Masterpiece ID# 190310 CD: 4+1=5 LD: 6 - Salvage Failed ID# 190311 CD: 12+1=13 LD: 4 - Perfect ID# 190312 CD: 11+1=12 LD: 9 - Perfect ID# 190313 CD: 12+1=13 LD: 6 - Perfect ID# 190314 CD: 4+1=5 LD: 14 - Salvage Succeed ID# 190315 CD: 2+1=3 LD: 2 - Salvage Failed ID# 190316 CD: 4+1=5 LD: 13 - Salvage Succeed ID# 190317 CD: 7+1=8 LD: 4 - Uncommon Total EXP: 77 Total MAT Loss: -8 MAT Items Crafted: 3 Perfect (support) 1 Rare Masterpiece (support) 1 Rare (support) 1 Uncommon (support) Link to post Share on other sites
Itzal 0 Posted April 25, 2021 Author #135 Share Posted April 25, 2021 Most days he never really put much attention in the types of songs he crafted. Unless it was a custom order he would always just use similar songs. Nowadays he just used selected songs for specific enhancements continually. Unfortunately he wasn't having all that much success with it today. He just wasn't feeling up to it all that much, kind of wishing he had some custom orders... However he also knew he couldn't just open up the shop again without a decent stock set up for his customers. And with that being the case... He continued on. ID# 190430 CD: 3+1=4 LD: 13 - Salvage Succeed ID# 190431 CD: 10+1=11 LD: 1 - Rare ID# 190432 CD: 8+1=9 LD: 13 - Rare ID# 190433 CD: 4+1=5 LD: 16 - Salvage Succeed ID# 190434 CD: 7+1=8 LD: 10 - Uncommon ID# 190435 CD: 5+1=6 LD: 19 - Uncommon ID# 190436 CD: 1+1=2 LD: 17 - Fail ID# 190437 CD: 1+1=2 LD: 14 - Fail ID# 190438 CD: 12+1=13 LD: 10 - Perfect ID# 190439 CD: 9+1=10 LD: 17 - Rare Masterpiece Total EXP: 65 Total MAT Loss: -8 Items Crafted: 1 Perfect (support) 1 Rare Masterpiece (support) 2 Rare (support) 2 Uncommon (support) Link to post Share on other sites
Itzal 0 Posted April 26, 2021 Author #136 Share Posted April 26, 2021 Coming back for another round of crafting, he jumped right into his project and managed to start the day off with a fully blown perfect enhancement. However the rest of them were a hit or a miss. Some were rare, some failed. And the in between he made a few uncommons. And yet, despite those failures and lack of multiple perfects, let alone perfect masterpieces, this was slowly bringing him back into the state of enjoying the process of crafting consumables. Or more accurately, he was starting to have fun playing songs again. When he went to bed, he turned in with a smile. ID# 190772 CD: 12+1=13 LD: 4 - Perfect ID# 190773 CD: 6+1=7 LD: 7 - Uncommon ID# 190774 CD: 4+1=5 LD: 2 - Salvage Fail ID# 190775 CD: 1+1=2 LD: 11 - Fail ID# 190776 CD: 10+1=11 LD: 1 - Rare ID# 190777 CD: 10+1=11 LD: 17 - Rare Masterpiece ID# 190778 CD: 7+1=8 LD: 13 - Uncommon ID# 190779 CD: 3+1=4 LD: 12 - Salvage Succeed ID# 190780 CD: 10+1=11 LD: 1 - Rare ID# 190781 CD: 5+1=6 LD: 15 - Uncommon Masterpiece Total EXP: 59 Total MAT Loss: -9 Items Crafted: 1 Perfect (support) 1 Rare Masterpiece (support) 2 Rare (support) 1 Uncommon Masterpiece (support) 2 Uncommon (support) Link to post Share on other sites
Itzal 0 Posted April 27, 2021 Author #137 Share Posted April 27, 2021 Patience worked out in the end. Patience, and a lot of practice that is. He did get rusty after all. However he was incredibly comfortable now as he sat on his porch chair, his guitar in his lap, as he played one cord after another. Even if it was the same old music and song he'd been making the last few days, and that it was him who was playing it, it was rather relaxing for him to hear it aloud. He hummed to the tune and it gradually got better and better... Until he was just so relaxed that he messed up on a few. Either way, he ended up falling asleep on the chair. ID# 191043 CD: 8+1=9 LD: 14 - Rare Masterpiece ID# 191044 CD: 2+1=3 LD: 7 - Salvage Fail ID# 191045 CD: 8+1=9 LD: 2 - Rare ID# 191046 CD: 10+1=11 LD: 13 - Rare ID# 191047 CD: 8+1=9 LD: 7 - Rare ID# 191048 CD: 11+1=12 LD: 5 - Perfect ID# 191049 CD: 12+1=13 LD: 6 - Perfect ID# 191050 CD: 1+1=2 LD: 18 - Fail ID# 191051 CD: 7+1=8 LD: 19 - Uncommon Masterpiece ID# 191052 CD: 3+1=4 LD: 11 - Salvage Succeed Total EXP: 74 Total MAT Loss: -9 Items Crafted: 2 Perfect (support) 1 Rare Masterpiece (support) 3 Rare (support) 1 Uncommon Masterpiece (support) Link to post Share on other sites
Itzal 0 Posted April 29, 2021 Author #138 Share Posted April 29, 2021 Today Itzal decided to experiment a little bit. He wanted to see how far he could change the songs without them sounding too far from what he had intended the song to be. Unfortunately as a result, he didn't get many perfect consumables, and none of them were perfect. He did get some good results though, and managed to make one that was in fact unique while remaining along the same song. While he wasn't able to craft as much as before, he was able to salvage most of the materials at least, so while he didn't get perfect masterpieces, he'd call today a success. ID# 191106 CD: 7+1=8 LD: 10 - Rare ID# 191107 CD: 12+1=13 LD: 5 - Perfect ID# 191108 CD: 7+1=8 LD: 19 - Rare Masterpiece ID# 191109 CD: 8+1=9 LD: 20 - Rare Masterpiece ID# 191110 CD: 5+1=6 LD: 19 - Uncommon ID# 191111 CD: 4+1=5 LD: 4 - Salvage Fail ID# 191112 CD: 3+1=4 LD: 14 - Salvage Succeed ID# 191113 CD: 4+1=5 LD: 19 - Salvage Succeed ID# 191114 CD: 2+1=3 LD: 15 - Salvage Succeed ID# 191115 CD: 5+1=6 LD: 15 - Uncommon Masterpiece Total EXP: 67 Total MAT Loss: -7 Items Crafted: 1 Perfect (support) 2 Rare Masterpiece (support) 1 Rare (support) 1 Uncommon Masterpiece (support) 1 Uncommon Link to post Share on other sites
Itzal 0 Posted April 30, 2021 Author #139 Share Posted April 30, 2021 Returning to his shop once again, he decided to try today what he had the day before: playing his songs slightly different but not so different that it became a different song. Slightly different pitches here and there, louder intros, and so forth. It was proving harder for him to do today though. Part of him just wasn't as up to it as he hoped he would be. It was unfortunate, but that was the case. He began to play his songs until he'd used up all of the system's available crafting attempts. Once he'd finished, he hung his guitar up and went to bed. ID# 191461 CD: 8+1=9 LD: 1 - Rare ID# 191462 CD: 10+1=11 LD: 10 - Rare ID# 191463 CD: 12+1=13 LD: 9 - Perfect ID# 191464 CD: 3+1=4 LD: 6 - Salvage Fail ID# 191465 CD: 2+1=3 LD: 15 - Salvage Succeed ID# 191466 CD: 6+1=7 LD: 9 - Uncommon ID# 191467 CD: 10+1=11 LD: 14 - Rare Masterpiece ID# 191468 CD: 10+1=11 LD: 12 - Rare ID# 191469 CD: 8+1=9 LD: 9 - Rare ID# 191470 CD: 11+1=12 LD: 18 - Perfect Masterpiece Total EXP: 78 Total MAT Loss: -9 Items Crafted: 1 Perfect Masterpiece (support) 1 Pefect (support) 1 Rare Masterpiece (support) 4 Rare (support) 1 Uncommon (support) Link to post Share on other sites
Itzal 0 Posted May 1, 2021 Author #140 Share Posted May 1, 2021 Itzal was satisfied... Partially that is. He'd finally crafted perfect masterpieces. Specifically two of them. One support and one debuff. With these as well as the two rare masterpieces, once again one support and one debuff, he believed he was ready to open the shop again.. Later. He was tired after all. And he could always craft a few more items for when he went out to do monster grinding to gather loot and col, as well as dungeons and quests to gather all of their rewards. With those he'd need healing songs, debuff songs, and songs to increase monster drop chances. ID# 191518 CD: 7+1=8 LD: 20 - Rare Masterpiece ID# 191519 CD: 12+1=13 LD: 18 - Perfect Masterpiece ID# 191520 CD: 10+1=11 LD: 14 - Rare Masterpiece ID# 191521 CD: 7+1=8 LD: 15 - Uncommon ID# 191522 CD: 12+1=13 LD: 4 - Perfect ID# 191523 CD: 4+1=5 LD: 7 - Salvage Fail ID# 191524 CD: 7+1=8 LD: 10 - Uncommon ID# 191525 CD: 5+1=6 LD: 10 - Uncommon ID# 191526 CD: 11+1=12 LD: 17 - Perfect Masterpiece ID# 191527 CD: 2+1=3 LD: 18 - Salvage Succeed Total EXP: 77 Total MAT Loss: -9 Items Crafted: 2 Perfect Masterpiece (1 Support, 1 Debuff) 1 Perfect (Debuff) 2 Rare Masterpiece (1 Support, 1 Debuff) 3 Uncommon Link to post Share on other sites
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