Sey 0 Posted February 7, 2017 Author #61 Share Posted February 7, 2017 (edited) "Interesting idea. I'll see what I could do." The snow-haired player would reply in turn to the blonde as he would place the requested items into their own little box, with the exception of the lucky item, since it was in a bag already. There was a reason why he charged the way he did, though when he improved his cooking skills a little bit more, he could jack the price. Perhaps he could allow a flat price for the beginners in the game, and the rest of the players pay the regular prices. For now though, this nice and col cheap pricing was fine. Still though, should he take her advice, on floor boss day, he was definitely going to bring up the price to something that might even allow him to buy a house. "Here you are, I believe that is everything you have requested." The cook would tell her as he would then slide the items over to her, taking the col as payment before then turning around and proceeding to cook. + 4,000 col Minus...: Spoiler Name: Lucky Roast Beef in a bagProfession: CookRank: 7ID: 76396Roll: 12Item Type: MealTier: 1Quality: PerfectEnhancements: +3 LDDescription: Roast beef in a bag that's lucky, what else would the consumer want? Name: BrewProfession: CookRank: 7ID: 76531Roll: 12Item Type: MealTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: Just Brew. No sweetening or anything. This certainly can't be safe for consumption. Name: Tonic llProfession: CookRank: 7ID: 76534Roll: 12Item Type: MealTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: Low Carbs! Worth the headaches a drunk has to wake up to the next morning. But don't forget about that weight, and this will do the trick. Name: Rum Tiramisu ll Profession: Cook Rank: 4 ID: 73577 Roll: 12 Item Type: Dessert Tier: 2 Quality: Perfect Enhancements: +3 Alcoholic Description: A Tiramisu cake that has rum in it, but a little bit more rum added to amplify the effects of the cake, though there is a warning note saying "intake with caution." Name: Spiked Tea llProfession: CookRank: 6ID: 76095Roll: 12Item Type: MealTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: Sweet spiked with alcohol to make it extra bittersweet. Unfortunate for the taste buds, but at least it helps with motivatio ID: 76890 CD: 11 Rare Item +6 Exp ID: 76891 CD: 11 Rare Item +6 Exp ID: 76892 CD: 12 Perfect Item +9 Exp ID: 76893 CD: 11 Rare Item +6 Exp ID: 76894 CD: 6 Vanity Item +3 Exp ID: 76895 CD: 5 Vanity Item +3 Exp ID: 76896 CD: 6 Vanity Item +3 Exp ID: 76897 CD: 8 Uncommon Item +4 Exp ID: 76898 CD: 4 Vanity Item +3 Exp *Item Enhancement, +1 CD* -8 T1 mats -1 T2 Mats Edited February 7, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 8, 2017 Author #62 Share Posted February 8, 2017 (edited) Not many results were coming out of the crafts that he was making. An occasional barely rare item was able to be made, but nothing came out perfectly. Noting felt different, so he probably was just off of his game. Well, anything to help him improve, so nothing felt like a waste of time. Placing his hands in his pockets, he would leave them to be the way they are. Perhaps they could be fixed later, but they were not going to be fixed now in their current state. Eh, who was he kidding? They were gone now anyways. So he would trash they all out, even the ones deemed worthy of being an edible meal, because they were not needed by the client. Hopefully he was able to make things better in the next round. For now though, it was just time for him to get some good sleep. ID: 76946 CD: 10 Rare Item +6 Exp ID: 76947 CD: 3 Bad Item (Salvaged) +2 Exp ID: 76948 CD: 9 Uncommon Item +4 Exp ID: 76949 CD: 8 Uncommon Item +4 Exp ID: 76950 CD: 3 Bad Item (Salvage Fail) +2 Exp ID: 76951 CD: 8 Uncommon Item +4 Exp ID: 76952 CD: 1 Critical Fail +2 Exp ID: 76953 CD: 4 Vanity Item +3 Exp ID: 76954 CD: 6 Vanity Item +3 Exp *Item Enhancement, +1 CD* -8 T1 mats -1 T2 Mats Edited February 9, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 9, 2017 Author #63 Share Posted February 9, 2017 (edited) Today seemed to be no different either. Fruitless results that just served to have no good for him today. Perfect items were the standards for him now, which was a nice goal, though perhaps a little bit harsh on himself. Was it worth it? Eh, but it was going to be when he mastered his craft. Though the journey was definitely going to be a lot more costly as he noticed that the materials were slowly beginning to lose their place in his inventory. Soon, he might have to go out and try to craft them again. What an unfortunate case for him that would have been if that were to happen. Placing his hands in his pockets, he would leave the failed crafts be and hope for a much better result in the future. It was not too likely, but hope was still burning for him. ID: 76993 CD: 5 Vanity Item +3 Exp ID: 76994 CD: 5 Vanity Item +3 Exp ID: 76995 CD: 11 Rare Item +6 Exp ID: 76996 CD: 9 Uncommon Item +4 Exp ID: 76997 CD: 5 Vanity Item +3 Exp ID: 76998 CD: 6 Vanity Item +3 Exp ID: 76999 CD: 8 Uncommon Item +4 Exp ID: 76900 CD: 9 Uncommon Item +4 Exp ID: 76901 CD: 4 Vanity Item +3 Exp *Item Enhancement, +1 CD* -8 T1 mats -1 T2 Mats Edited February 11, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 11, 2017 Author #64 Share Posted February 11, 2017 (edited) Considering how he had been nothing but pure trash all this time, it was a relief to him to be able to make a very good craft finally after the past few days. It took a while for sure, and he was beginning to worry, but he was able to make a great craft of a meal for himself to sell once again. All the materials burned seemed to be not for nothing now, and he was really glad to realize that. Placing his hands in his pockets, he would then look to the side and see the previous attempts before the last perfect item stack up. Note to self, he was going to have to throw those items away later. But for now, he was able to prevent himself from continuing to add to the pile. Sure the other attempts went to waste, but just one nice craft alone made him smile. Spoiler Name: Margarita XProfession: CookRank: 7ID: 77095Roll: 12Item Type: MealTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: It's a Margarita with the letter X, what more could you possibly want? ID: 77088 CD: 8 Uncommon Item +4 Exp ID: 77089 CD: 1 Critical Fail +2 Exp ID: 77090 CD: 10 Rare Item +6 Exp ID: 77091 CD: 3 Bad Item (Salvage Fail) +2 Exp ID: 77092 CD: 4 Vanity Item +3 Exp ID: 77093 CD: 10 Rare Item +6 Exp ID: 77094 CD: 7 Vanity Item +3 Exp ID: 77095 CD: 12 Perfect Item +9 Exp ID: 77096 CD: 4 Vanity Item +3 Exp *Item Enhancement, +1 CD* -9 T2 Mats Edited February 12, 2017 by Sey Link to post Share on other sites
Shield 0 Posted February 11, 2017 #65 Share Posted February 11, 2017 After a couple of days, Shield bustled back into the shop, glancing around for @Sey. Spotting the cook, he waved an approached the counter. "Looks like the rest of my order is ready," he said with a nod. "Much appreciated." The tank opened his menus, creating a Col transfer of 1200 to Sey in exchange for the items. The accept window popped up in front of the shop keep awaiting his input. Retrieving the Drunken Master meals that he had ordered, Shield eagerly stored them in his inventory. "Who knew the secret to conquering your inner demons was to have a little drunk before you tackle them?" he said with a smirk before closing out of his menus properly. "You know where to find me if you ever need appraisals." With one last little nod, the older, shaggy-headed player made his way to the door and exited the shop, allowing the door to close behind him with a soft snap. [-1200 Col, + Drunken Master x 2] Link to post Share on other sites
Sey 0 Posted February 11, 2017 Author #66 Share Posted February 11, 2017 (edited) Today was an excellent days. The treats were coming in nicely, and he felt a little bit playful today when making the items as well. Thus, the next three items he made were all base don either bad puns or simple jokes. Though they all were labeled with warnings with them, and that consumption was definitely not so much of a good idea. He was still going to sell them, because there was definitely going to be some buyers. In about a day, he was about to jack up the prices anyways. And for a good reason as well. But that was something he knew only and would not tell another soul. Of course, he planned to make selective discounts as well, though he needed to think very well about them at first. Oh well, that is for later. Spoiler Name: Ice Dream Profession: CookRank: 7ID: 77121Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: Ice Cream with alcohol. The ice cream comes in a bowl, so the satisfaction of waffle cones are non-existent. Spoiler Name: Nghtmre Cke llProfession: CookRank: 7ID: 77122Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: The second of the Nghtmre Ckes in existence. The heavy amounts of Gin make this an extreme dessert. Most of the vowels seem to agree. Spoiler Name: We Are Number OneProfession: CookRank: 7ID: 77126Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: A simple-looking cupcake laced with alcohol designed for instant hallucinations. Oddly enough, it appears that the hallucinations revolve around the name of the cupcake. ID: 77121 CD: 12 Perfect Item +9 Exp ID: 77122 CD: 12 Perfect Item +9 Exp ID: 77123 CD: 7 Vanity Item +3 Exp ID: 77124 CD: 11 Rare Item +6 Exp ID: 77125 CD: 1 Critical Fail +2 Exp ID: 77126 CD: 12 Perfect Item +9 Exp ID: 77127 CD: 3 Bad Item (Salvage Fail) +2 Exp ID: 77128 CD: 11 Rare Item +6 Exp ID: 77129 CD: 4 Vanity Item +3 Exp *Item Enhancement, +1 CD* -9 T2 Mats Edited February 13, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 12, 2017 Author #67 Share Posted February 12, 2017 (edited) ID: 77215 CD: 3 Bad Item (Salvage Fail) +2 Exp ID: 77216 CD: 12 Perfect Item +9 Exp ID: 77217 CD: 1 Critical Fail +2 Exp ID: 77218 CD: 1 Critical Fail +2 Exp ID: 77219 CD: 4 Vanity Item +3 Exp ID: 77220 CD: 4 Vanity Item +3 Exp ID: 77221 CD: 7 Vanity Item +3 Exp ID: 77222 CD: 10 Rare Item +6 Exp ID: 77223 CD: 7 Vanity Item +3 Exp *Item Enhancement, +1 CD* -8 T1 Mats -1 T2 Mats Edited February 12, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 13, 2017 Author #68 Share Posted February 13, 2017 (edited) Today ended up with nothing. It was a coin toss officially now, since it has been a week and he had been going up and down. It was just beautiful… The circle of life could live forever on now with such awful chances working against him. Sure, he still ended up with some forms of perfects, but the materials were burning up quickly. In about a few days, he was going to end up either buying more of them, or going out of his way to gathering them. It was definitely needed if his craft was going to get any better as well, so unfortunately for him, it did not seem like he was going to be obtaining a choice now. Placing his hands in his pockets, he would leave the food he had for meals for himself, since they definitely were not worth the attention of the customer. He should have better luck though. ID: 77234 CD: 5 Vanity Item +3 Exp ID: 77235 CD: 10 Rare Item +6 Exp ID: 77236 CD: 10 Rare Item +6 Exp ID: 77237 CD: 4 Vanity Item +3 Exp ID: 77238 CD: 11 Rare Item +6 Exp ID: 77239 CD: 8 Uncommon Item +4 Exp ID: 77240 CD: 10 Rare Item +6 Exp ID: 77241 CD: 11 Rare Item +6 Exp ID: 77242 CD: 8 Uncommon Item +4 Exp *Item Enhancement, +1 CD* -9 T1 Mats Edited February 14, 2017 by Sey Link to post Share on other sites
Morgenstern 1 Posted February 14, 2017 #69 Share Posted February 14, 2017 Jonathan walked into the store once more. He smiled to Sey and could have sworn he seen a player dressed in dark clothes in the corner but he did not pay much attention. "Hey man! Valentines day is coming up, and I think there might be a boss. I need an item and quick." He sent the man the money, and hoped he would get to work on it right away. He seen a ton of spiked items. It appeared the man supplied a ton of DPS's. He had a very valuable item to Jonathan though. The blond also needed to go ahead and make his own potion. As a matter of of fact, he believed he had some rare potions in his shop. He handed the man a slip really quick, nodded and moved over to wait. He hoped this man would hurry and get it in quick. "I hope to see you at the battle if there is one, I know you would probably end up being damage dealer, or healer for a tank. I would not be that Tank. I have been training a lot so I don't need tanks" He smiled, and felt the warmness leave his body as his familiar encircled the man getting a good look. The White Feathered Phoenix's flame was a bright gold at the moment. It was curious of the man. Quote Name: Nghtmar brwne Profession: Cook Rank: 8 ID: (Leave blank) Roll: (Leave blank) Item Type: Dessert Tier: (Name a tier, though I recommend the highest tier you can get) Quality: Perfect Enhancements: +54 MIT (Fiber) Description: Just like the Nightmare Cake (Nghtmre Cke) The Nightmare Brownie (Nghtmre brwne) is a delicious treat, with opposite effects. It increases mitigation, making damage dissapear just like the vowels.... Except E..... Funny Link to post Share on other sites
Sey 0 Posted February 14, 2017 Author #70 Share Posted February 14, 2017 (edited) “Sure, I will have it for you in a second.” Sey would reply in turn as he would let out a soft yawn, showing the lack of sleep he had at this time. It was far too early to be making anything, but he was going to have a go at it regardless. Not much else he could do anyways. After this, he could gladly go back to sleep. Oh what a wonderful thought that was on it’s own. So he would begin to continue the nghtmre collection with this new weird item. It had an A in it, showing it to be the cousin of the original name. Oh well, it was going to be an item regardless, since it was indeed doable. Placing the items out once he had them, made, he would hand one back over to Jonathan while placing the other two on the shelves. Seems ready to him. Spoiler Name: Nghtmar brwneProfession: CookRank: 8ID: 77283Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +54 MIT (Fiber)Description: Just like the Nightmare Cake (Nghtmre Cke) The Nightmare Brownie (Nghtmre brwne) is a delicious treat, with opposite effects. It increases mitigation, making damage dissapear just like the vowels.... Except E..... Funny Spoiler Name: Ice Dream Profession: CookRank: 7ID: 77286Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: Ice Cream with alcohol. The ice cream comes in a bowl, so the satisfaction of waffle cones are non-existent. Spoiler Name: Ice Dream Profession: CookRank: 7ID: 77290Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: Ice Cream with alcohol. The ice cream comes in a bowl, so the satisfaction of waffle cones are non-existent. ID: 77283 CD: 12 Perfect Item +9 Exp ID: 77284 CD: 9.Uncommon Item +4 Exp ID: 77285 CD: 10 Rare Item +6 Exp ID: 77286 CD: 12 Perfect Item +9 Exp ID: 77287 CD: 8 Uncommon Item +4 Exp ID: 77288 CD: 5 Vanity Item +3 Exp ID: 77289 CD: 5 Vanity Item +3 Exp ID: 77290 CD: 12 Perfect Item +9 Exp ID: 77291 CD: 8 Uncommon Item +4 Exp ID: 77292 CD: 9 Uncommon Item +4 Exp *Item Enhancement, +1 CD* -10 T2 Mats Edited February 14, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 16, 2017 Author #71 Share Posted February 16, 2017 (edited) Now he had two big orders to fill. The first one started when he was way back in the game, nearly a new player that stalled for a lot of time. But now the stalling was over, he was climbing up the levels and making great crafts. They wanted a heck of a lot of alcoholic items, and he felt he might as well make a profit now. But then came the other order, a bunch of lucky items as well, which would give the Tier 1 materials he had a use. The problem was, he was going to have a slow time with both of them and will probably take a long time since they asked for so much. But that was to be expected when business came along. Sey was too lazy to go out and look for the materials, so he would probably just buy a bunch of Tier 1 materials while hunting for the Tier 2 ones. Spoiler Name: Ice Dream ConeProfession: CookRank: 8ID: 77371Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: Ice Cream with alcohol. The ice cream comes in a cone, so the satisfaction of waffle cones is finally existent Spoiler Name: Ice Dream ConeProfession: CookRank: 8ID: 77374Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: Ice Cream with alcohol. The ice cream comes in a cone, so the satisfaction of waffle cones is finally existent Spoiler Name: Ice Dream ConeProfession: CookRank: 8ID: 77375Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: Ice Cream with alcohol. The ice cream comes in a cone, so the satisfaction of waffle cones is finally existent ID: 77368 CD: 1 Critical Fail +2 Exp ID: 77369 CD: 5 Vanity Item +3 Exp ID: 77370 CD: 11 Rare Item +6 Exp ID: 77371 CD: 12 Perfect Item +9 Exp ID: 77372 CD: 6 Vanity Item +3 Exp ID: 77373 CD: 11 Rare Item +6 Exp ID: 77374 CD: 12 Perfect Item +9 Exp ID: 77375 CD: 12 Perfect Item +9 Exp ID: 77376 CD: 5 Vanity Item +3 Exp ID: 77377 CD: 4 Vanity Item +3 Exp *Item Enhancement, +1 CD* -10 T2 Mats Edited February 18, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 17, 2017 Author #72 Share Posted February 17, 2017 (edited) So yesterday he focused on the alcoholic items, so today he was going to make himself work on the lucky items. As he did so, he felt that it had been a while since he used luck, since there were many times in which he screwed up and lost some materials. To him, if they were not perfect, they were a lost cause since no one seemed to want to buy them anyways. It did give him an idea for pricing though to be honest… But eventually, he got back into the habit of making them well again and placing them down with the enhancements needed. Nothing alcoholic, so he was able to make a lot of meals. Rice was a personal favorite for him, since it was easy and tasted amazing when cooked correctly. The game called it perfect, so it probably was in great condition. So now they were in stock. Spoiler Name: Lucky RiceProfession: CookRank: 8ID: 77428Roll: 12Item Type: DessertTier: 1Quality: PerfectEnhancements: +3 LDDescription: One would be lucky enough to even consume this, considering the difficulty it took to balance correctly. This is rice with salt sprinkled on it, topped with red beans. Spoiler Name: Lucky RiceProfession: CookRank: 8ID: 77434Roll: 12Item Type: DessertTier: 1Quality: PerfectEnhancements: +3 LDDescription: One would be lucky enough to even consume this, considering the difficulty it took to balance correctly. This is rice with salt sprinkled on it, topped with red beans. Spoiler Name: Lucky RiceProfession: CookRank: 8ID: 77437Roll: 12Item Type: DessertTier: 1Quality: PerfectEnhancements: +3 LDDescription: One would be lucky enough to even consume this, considering the difficulty it took to balance correctly. This is rice with salt sprinkled on it, topped with red beans. ID: 77428 CD: 12 Perfect Item +9 Exp ID: 77429 CD: 1 Critical Fail +2 Exp ID: 77430 CD: 3 Vanity Item +3 Exp ID: 77431 CD: 4 Vanity Item +3 Exp ID: 77432 CD: 1 Critical Fail +2 Exp ID: 77433 CD: 8 Uncommon Item +4 Exp ID: 77434 CD: 12 Perfect Item +9 Exp ID: 77435 CD: 7 Uncommon Item +4 Exp ID: 77436 CD: 10 Rare Item +6 Exp ID: 77437 CD: 12 Perfect Item +9 Exp *Item Enhancement, +1 CD* -10 T1 Mats Edited February 17, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 18, 2017 Author #73 Share Posted February 18, 2017 (edited) Sey would try again with the crafts, all but to no avail as he would end up having nothing but a bunch of rare items. Was that good for him? Eh, some might think so. But he was not one of those some, and so he would end up putting the meals in his own inventory in case he would need them way later on... Which would probably be only when he found them to be convenient. At this point, he did not put up enhancements that he deemed to be unsuccessful, since they did not seem to be worth it. Placing his hands in his pockets he would leave the crafts alone for the day. Surely he was gaining his ranking in cooking, and that was all that mattered right now. When he continued to improve, the items become much easier to make and the population keeps on arriving. ID: 77543 CD: 5 Vanity Item +3 Exp ID: 77545 CD: 11 Rare Item +6 Exp ID: 77546 CD: 11 Rare Item +6 Exp ID: 77547 CD: 3 Vanity Item +3 Exp ID: 77548 CD: 6 Vanity Item +3 Exp ID: 77549 CD: 11 Rare Item +6 Exp ID: 77550 CD: 8 Uncommon Item +4 Exp ID: 77551 CD: 9 Uncommon Item +4 Exp ID: 77552 CD: 1 Critical Fail +2 Exp ID: 77553 CD: 3 Vanity Item +3 Exp *Item Enhancement, +1 CD* -10 T2 Mats Edited February 19, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 19, 2017 Author #74 Share Posted February 19, 2017 (edited) He was going to work on the second order, though it woud be the last of the first tier items he had. Oh well, it was not that big of a deal, as long as he was able to continue progressing through the craft, he should be fine. Besides, he heard that they probably were going to be arriving later on anyways, though perhaps not for the whole order. That was perfectly fine with him. Placing his materials down, he would begin to make a few desserts, none of them with alcohol, which he was grateful for since his nose grew far too used to the smell, and it was admittedly ind of sickening. The time he got drunk was a... Weird experience as well. With this, he would then place the treats into the in-stock storage and leave the crafts alone for now. Spoiler Name: Mint ShakeProfession: CookRank: 8ID: 77607Roll: 12Item Type: DessertTier: 1Quality: PerfectEnhancements: +3 LDDescription:Vanilla milkshake with mint flavoring, surprisingly delicious for how basic the ingredients are. Spoiler Name: Mint CookiesProfession: CookRank: 8ID: 77612Roll: 12Item Type: DessertTier: 1Quality: PerfectEnhancements: +3 LDDescription: Mint is deemed to be lucky, so these cookies have plenty of chocolate and mint to make one feel superior to the games percentage rates. ID: 77607 CD: 12 Perfect Item +9 Exp ID: 77608 CD: 7 Uncommon Item +4 Exp ID: 77609 CD: 10 Rare Item +6 Exp ID: 77610 CD: 9 Uncommon Item +3 Exp ID: 77611 CD: 6 Vanity Item +3 Exp ID: 77612 CD: 12 Perfect Item +9 Exp ID: 77613 CD: 8 Uncommon Item +4 Exp ID: 77614 CD: 10 Rare Item +6 Exp ID: 77615 CD: 11 Rare Item +6 Exp ID: 77616 CD: 3 Vanity Item +3 Exp *Item Enhancement, +1 CD* -10 T1 Mats Edited February 20, 2017 by Sey Link to post Share on other sites
Beatbox 0 Posted February 19, 2017 #75 Share Posted February 19, 2017 It twas time for players to scout out the labyrinth... turns out this is a big one, and they'll need a lot of map fragments just to scout out the entirety of it. He had sighed, but with little time, he was going to be able get one of the fragments that they need. This being said he needs a little more luck by his side... meaning, he needed to get over to Sey's store to pick up one more food item. With a little bit of walking, Beatbox had gotten to Sey's store and with a smile he had walked in waving his hand saying "Yo, what up Sey? I am in the need of something to raise my luck up a bit." he had walked over to his counter and placed the 1000 col onto it "You know I have the money for it, if I don't that would be a huge surprise now wouldn't it." he had chuckled and gotten the food item that he was needing for his trip "Thanks Sey, will be seeing you soon." then without much time he had left out to go find the map fragments of the 20th floor... hopefully he'll make it back out alive. ----- +1 Lucky Rice -1000 Col Link to post Share on other sites
Sey 0 Posted February 20, 2017 Author #76 Share Posted February 20, 2017 (edited) There did not seem to be any good results from the crafts he made for today, but for what it was worth, he would be able to make something from the only craft. Sey wanted to think of the better things now rather than try to look down on himself for being unable to make many of the crafts. But when he looked back to the beginning, he remembered how he was unable to find the steamed peanuts. It took him so long, and all of the time he lost in doing so. It was worth it at the end of the day. Placing his hands in his pockets after he finished the items, he would then move out from the shop, feeling as if he had a successful day... Because in reality, he honestly did. Spoiler Name: Spiked DoughnutProfession: CookRank: 8ID: 77672Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: A doughnut that has vanilla creme and dipped in alcohol to give it a spicy yet sweet flavor. ID: 77667 CD: 3 Vanity Item +3 Exp ID: 77668 CD: 9 Uncommon Item +4 Exp ID: 77669 CD: 1 Critical Fail +2 Exp ID: 77670 CD: 11 Rare Item +6 Exp ID: 77671 CD: 7 Uncommon Item +4 Exp ID: 77672 CD: 12 Perfect Item +9 Exp ID: 77673 CD: 6 Vanity Item +3 Exp ID: 77674 CD: 5 Vanity Item +3 Exp ID: 77675 CD: 11 Rare Item +6 Exp ID: 77676 CD: 11 Rare Item +6 Exp *Item Enhancement, +1 CD* -10 T2 Mats Edited February 25, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 20, 2017 Author #77 Share Posted February 20, 2017 (edited) It was the same pattern, he kept on getting one food item made, then he would have the rest just stored, but it was all in how he thought that changed the way he made things. Sure, he was not making them at any faster of a rate with a difference, but at least he was not stressing. Fortunately for him, he was gaining ground in the professions field, but Hidden was right. It was best for him to take a little break, which is why every now and then, he would not work on them and let greed consume him too much. It was a tough task for sure, but it was definitely possible for him to do so. With this, he would leave the meal items prepared and on the stock for those to buy, but that was it for that little crafting day. No further shall he progress. Spoiler Name: Spiked PopProfession: CookRank: 8ID: 77692Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcholicDescription: It's a soda, but with a different name. Deemed to be popular "In the north", but used as an excuse to give it a different name. Oh, and alcohol spiked. ID: 77686 CD: 8 Uncommon Item +4 Exp ID: 77687 CD: 5 Vanity Item +3 Exp ID: 77688 CD: 4 Vanity Item +3 Exp ID: 77689 CD: 11 Rare Item +6 Exp ID: 77690 CD: 11 Rare Item +6 Exp ID: 77691 CD: 10 Rare Item +6 Exp ID: 77692 CD: 12 Perfect Item +9 Exp ID: 77693 CD: 8 Uncommon Item +4 Exp ID: 77694 CD: 6 Vanity Item +3 Exp ID: 77695 CD: 5 Vanity Item +3 Exp *Item Enhancement, +1 CD* -10 T2 Mats Edited February 25, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 23, 2017 Author #78 Share Posted February 23, 2017 (edited) Today, he was able to make two alcoholic items this time instead of one time, which was an improvement. They were probably going to have a little bit of a buzz effect since he decided to try something new, meaning that it was not going to be as strong, but the effects are going to last longer… At least the drunken part of it will. However, the enhancements, probably not so much. People were going to choose which type of difficult one now, whether that be to have little pain for a long time, or a lot of pain that was being drunk for the usual amount of time. It was to support those who did not like to have drunk problems in their lives, but the consequences have shown to be impossible to take out… At least he was able to give them a chance to handle the drunkenness. Spoiler Name: Nghtmre DrinkProfession: CookRank: 8ID: 77963Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: This is a drink made only with little sweetening, and the rest being alcohol. It is said that the drink is so strong that even the vowels proceed to escape. Mostly. Spoiler Name: Nghtmre DrinkProfession: CookRank: 8ID: 77970Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: This is a drink made only with little sweetening, and the rest being alcohol. It is said that the drink is so strong that even the vowels proceed to escape. Mostly. ID: 77962 CD: 8 Uncommon Item +4 Exp ID: 77963 CD: 12 Perfect Item +9 Exp ID: 77964 CD: 4 Vanity Item +3 Exp ID: 77965 CD: 4 Vanity Item +3 Exp ID: 77966 CD: 10 Rare Item +6 Exp ID: 77967 CD: 3 Vanity Item +6 Exp ID: 77968 CD: 1 Critical Fail +2 Exp ID: 77969 CD: 1 Critical Fail +2 Exp ID: 77970 CD: 12 Perfect Item +9 Exp ID: 77971 CD: 9 Uncommon Item +4 Exp *Item Enhancement, +1 CD* -10 T2 Mats Edited February 25, 2017 by Sey Link to post Share on other sites
Sey 0 Posted February 24, 2017 Author #79 Share Posted February 24, 2017 (edited) Sey would end up making a few more items, trying to get the craft perfected again like he was having the other days. It was time to get back in business, considering how long of a break that he took quite a while. It was unfortunate considering how many crafts he could have made when he was away, he might have been the next rank in crafting if he tried hard enough to do it. But now he was able to return, and the break was nice. On the plus side as well, he was able to make a good amount of skill points in the process, and he was nearly up in the next tier of ranking as well. Placing the items down once he finished them, he would step back and nod with approval before moving out of the way, planning on making his items once again. it was time for business to rise. ID: 78110 CD: 12 Perfect Item +9 Exp ID: 78111 CD: 9 Uncommon Item +4 Exp ID: 78112 CD: 8 Uncommon Item +4 Exp ID: 78113 CD: 11 Rare Item +6 Exp ID: 78114 CD: 11 Rare Item +6 Exp ID: 78115 CD: 6 Vanity Item +3 Exp ID: 78116 CD: 10 Rare Fail +6 Exp ID: 78117 CD: 7 Uncommon Fail +4 Exp ID: 78118 CD: 11 Rare Item +6 Exp ID: 78119 CD: 4 Vanity Item +3 Exp *Item Enhancement, +1 CD* -10 T2 Mats Edited March 11, 2017 by Sey Link to post Share on other sites
Sey 0 Posted March 11, 2017 Author #80 Share Posted March 11, 2017 (edited) It was time for him to make some items again. After taking a half of a month off from his his craft, it was time to get back to business. hidden was right though, it was definitely a good idea to have a little break from cooking. And the best part was that he did not forget anything when it came to cooking either. After messing with materials a little bit, it seemed like he was getting the hang of it, which was perfect since he was going to have to continue on that order his client wanted. With that said, he wold proceed to make a few more drinks, since the alcoholic items were in the highest demand. It was a little pricey, maybe he should have those items cost a bit more. But then he would throw the idea away, as it was a little pricey anyways, and he did not feel like it needed to be pushed any further. With that in mind, he would then leave the items on the stocks waiting for them to be bought. Spoiler Name: Nghtmre DrinkProfession: CookRank: 8ID: 79136Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: This is a drink made only with little sweetening, and the rest being alcohol. It is said that the drink is so strong that even the vowels proceed to escape. Mostly. Spoiler Name: Nghtmre DrinkProfession: CookRank: 8ID: 79137Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: This is a drink made only with little sweetening, and the rest being alcohol. It is said that the drink is so strong that even the vowels proceed to escape. Mostly. Spoiler Name: Nghtmre DrinkProfession: CookRank: 8ID: 79138Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: This is a drink made only with little sweetening, and the rest being alcohol. It is said that the drink is so strong that even the vowels proceed to escape. Mostly. Spoiler Name: Nghtmre DrinkProfession: CookRank: 8ID: 79143Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: This is a drink made only with little sweetening, and the rest being alcohol. It is said that the drink is so strong that even the vowels proceed to escape. Mostly. Spoiler Name: Nghtmre DrinkProfession: CookRank: 8ID: 79144Roll: 12Item Type: DessertTier: 2Quality: PerfectEnhancements: +3 AlcoholicDescription: This is a drink made only with little sweetening, and the rest being alcohol. It is said that the drink is so strong that even the vowels proceed to escape. Mostly. ID: 79135 CD: 3 Bad Item (Salvaged) +2 Exp ID: 79136 CD: 12 Perfect Item +9 Exp ID: 79137 CD: 12 Perfect Item +9 Exp ID: 79138 CD: 12 Perfect Item +9 Exp ID: 79139 CD: 9 Rare Item +6 Exp ID: 79140 CD: 8 Uncommon Item +4 Exp ID: 79141 CD: 6 Vanity Item +3 Exp ID: 79142 CD: 11 Rare Item +6 Exp ID: 79143 CD: 12 Perfect Item +9 Exp ID: 79144 CD: 12 Perfect Item +9 Exp *Item Enhancement, +1 CD* -9 T2 Mats Edited March 11, 2017 by Sey Link to post Share on other sites
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