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[F11 - R4 Cook - Open] Aincrad's Casual Sandwiches


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<<Aincrad's Casual Sandwiches>>

Image result for sandwich shop

-Description-

A new cafe opened by Beatbox once more, easily found near the center of the Taft to help serve your sandwich craves. Instead of making custom foods now, Beatbox serves on a menu to produce foods faster for players to get their sandwich needs at the moment or for the future. There isn't much to the actual store, when you walk in you'll find the dining area filled with tables and chairs for players to sit and eat their food and the counter where you can place orders from the menu and watch Beatbox make your food, in the back is his storage area for all of his materials. This tore will only sell sandwiches and is open to any idea of sandwich anyone wants from classic sandwiches to chocolate banana sandwiches, be creative and lets eat!

 

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<<Player Stats>>

Rank 4 - 110/160 EXP - 5 Crafts p/ Day (4 Base + 1 Item)

Quote

<<Equipment>>

  1.  Aer Waiter - (T1 - Perfect) +1 CD
  2.  Fox Plushie - (T1 - Perfect) +1 Crafting Attempt
  3.  -----

<<Beatbox's Material Inventory>>

  • Tier 1 Materials - 1
  • Tier 2 Materials - 21
Spoiler

<<Current CD Chart>>

[1] = Critical failure (Lose materials)
[2-3] = Fail (Lose materials)
[4] = Bad item (Possible to salvage items on a 15+ loot die result)
[5-8] = Good item  
[9-10] = Uncommon item (1 enhancement slot)
[11] = Rare item (2 enhancement slots)
[12] = Perfect item (3 enhancement slots)

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<<EXP For Crafts>>

Epic Fail, Fail, and Bad Item: 1 EXP
Good Item: 2 EXP
Uncommon Item: 3 EXP
Rare Item: 5 EXP
Perfect Item: 8 EXP

 

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<<Enhancements>>

Spoiler

Name: Feast

Cost: A Perfect Craft, One Material, and X number of the same food buff.

Cap: N/A

Effect: Combine X number of the same food buff of the same tier (EX: Alcoholic III, Probiotic I, etc.) to create a Feast. The Feast feeds (2 * the number of food items used to create the feast) amount of people. A player may only place 1 Feast per thread.

Applicable to: Meals, Desserts

Rank Restriction: Rank 5
 

Name: Well-Fed

Cost: 3

Cap: 3

Effect: Adds +(50 * Tier Level) to your maximum health for the thread.

Applicable to: Snacks, Desserts, Meals
 

Name: Hearty

Cost: 3

Cap: 3

Effect: Adds 1 extra crafting attempt

Applicable to: Snacks, Desserts, Meals
 

Name: Brain Food

Cost: 3

Cap: 1

Effect: Adds +1 EXP for every craft for one crafting day

Applicable to: Snacks, Desserts, Meals
 

Name: Essential Nutrients

Cost: 3

Cap: 1

Effect: Adds +1 to the CD for one crafting day in a shop.

Applicable to: Snacks, Desserts, Meals
 

Name: Vitamins

Cost: 1

Cap: 3

Effect: Adds +1 to the LD for one thread.

Applicable to: Snacks, Desserts, Meals
 

Name: Alcoholic

Cost: 1

Cap: 3

Effect: Adds +(1 * Tier Level) damage and -1 evasion per slot used for one thread.

Applicable to: Snacks, Desserts, Meals
 

Name: Fiber

Cost: 1

Cap: 3

Effect: Removes (9 * Tier Level) points of damage from every hit to you for every slot used for one thread. No matter how much damage mitigation you have, however, you will always take at least 1 point of damage.

Applicable to: Snacks, Desserts, Meals
 

Name: Antioxidants

Cost: 3

Cap: 1

Effect: Each enhancement slot used will negate the next effect produced by the following sources: Envenom/Paralyze/Bleed etc. This works as a counter to status ailments of these types.

Applicable to: Snacks, Desserts, Meals
 

Name: Probiotics

Cost: 1

Cap: 3

Effect: Each enhancement slot used will remove the effects of Poison/Paralyze/Bleed by (1 * Tier Level) point of damage.

Applicable to: Snacks, Desserts, Meals
 

Name: Herbs

Cost: 2

Cap: 1

Effect: Adds a +1 to the BD for one thread.

Applicable to: Snacks, Desserts, Meals
 

Name: Electrolytes

Cost: 1

Cap: 3

Effect: Each enhancement slot used will regenerate 3 energy in combat. One time use per item.

Applicable to: Snacks
 

Name: Prosperity

Cost: 1 Slot

Cap: 3

Effect: For every slot used, increase the Col multiplier earned from killing a monster by +1 for each slot used from base 5. Lasts one thread.

Applicable to: Snacks, Desserts, Meals

 

<<The Frontliner Sandwich>>

Spoiler

Name: The Frontliner Sandwich

Your Profession: Cook

Your Rank: 3

ID: -----

Roll: --

Item Type: Sandwich
Tier: 1/2

Quality: Perfect

Enhancements: Alcoholic III (Tier 1 : +3 Damage, -3 Evasion / Tier 2 : +6 Damage, -3 Evasion)

Description: A turkey and ham sandwich with lettuce, cheese, and tomato. However how is this alcoholic you ask? Well the cheese and the bun is alcohol infused for your damage and delicious needs!

 

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<<Prices>>

Quote

(Beatbox Only Sells Perfect Quality Items)

<<Tier 1>> : 750 Col

<<Tier 2>> : 1500 Col

 

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  • 2 weeks later...

Rolling.

 

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ID: 73787 - CD: 3+1=4 - Bad Item (+1 EXP) - LD: 9 (Material Not Salvaged) - Minus 1 Tier 1 Material

ID: 73788 - CD: 5+1=6 - Good Item (+2 EXP) - Minus 1 Tier 1 Material

ID: 73789 - CD: 3+1=4 - Bad Item (+1 EXP) - LD: 13 (Material Not Salvaged) - Minus 1 Tier 1 Material

ID: 73790 - CD: 9+1=10 - Uncommon Item (+3 EXP) - Minus 1 Tier 1 Material

ID: 73791 - CD: 3+1=4 - Bad Item (+1 EXP) - LD: 13 (Material Not Salvaged) - Minus 1 Tier 1 Material

 

+8 EXP

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Stumbles into the shop seeing the sign that it was owned by a player. Upon entering she cheered with excitement. "Cake, cake, cake! Finally, I will get my cake." Players prices are so much more affordable after all. As she walked to the counter something did not seem right. This store appeared to be something different. Everything about it from the color, to the setup, to the name, read not dessert shop but something far worst and healthier. This was a... sandwich shop. Mentally Row wanted to scream to the heavens like a woman who lost everything but atlas. She was already at the counter and she did not want to seem weird. It was not like the cake was her primary objective. It was just the side mission to her true goal. "Hello, I am Row and I would like to order a dish that gives 3 slot of luck. I wish to go on a treasure hunt soon and i need the stats." While she forced her self to stay positive when speaking, inside she was completely broken, broken by the shear fact that finding this cake would not be... a piece of cake.

Edited by Row
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Beatbox was behind the counter cleaning it up and making it look spiffy for when customers would come, making sure the lettuce was in the right place, making sure the bread wasn't stale... etc. etc. Then out of no where his first customer had arrived! He listened to what she had wanted, and it looked like she needed a little luck on her side with treasure hunting coming up, he nodded his head and said "Alrighty I'm on the job." then grabbed some bread with some veggies and meat to combine them together into some sandwiches, the first one ended out great... but not optimal, a food item only good for Beatbox's own time, the next three were meh, and he finally got a good craft for the player, he smiled and wrapped it up in some paper keeping its stability good. He handed it to the player and said "That'll be 750 please." with a smile.

 

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ID: 74011 - CD: 10+1=11 - Rare Item (5 EXP) - Minus 1 T1 Material

ID: 74012 - CD: 2+1=3 - Fail (1 EXP) - Minus 1 T1 Material

ID: 74013 - CD: 7+1=8 - Good Item (2 EXP) - Minus 1 T1 Mateiral

ID: 74014 - CD: 7+1=8 - Good Item (2 EXP) - Minus 1 T1 Material

ID: 74015 - CD: 11+1=12 - Perfect Item (Lucky Sandwich Crafted - 8 EXP) - Minus 1 T1 Material

 

18 EXP Gained.

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A blond kid, a little older then her, took her order. Judging by the style of the establishment, he fit right in as a part time worker. However all of this would change when the kid picked up his knife and proceeded to make the sandwiches, every dish he created made her mouth water. It took every fiber in her brain to stop her from drooling over the counter and ordering all the sandwiches. "Its not cake... its not cake," she chanted to herself quietly. She did not come here to waste all her money on delicious looking deli lunches. She did not have much of it either since business as a merchant was really slow. Since her partner could not work on gear like she planned he would, she would be forced to finished the question later. Still, those sandwiches could make it all worth it. In one last effort of willpower, Row backed away and tried not to watch the chef work. That was until he finished her order. "Yay!" Finally she could stop waiting. She quickly opened up the trade window to hand him the 750 col. "Thank you again."  With that, she left the shop knowing one day she would return again for another lucky boost.

-750 col
+ Lucky Sandwich

(I dont know how to use that new system for mats/col so i been using the old system this whole time)

 

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