Solomon 0 Posted February 1, 2017 #1 Share Posted February 1, 2017 (edited) Profile Username: Solomon Real name: N/A Age: around 18 Gender: Male Height: 6’6” Eye Color: Dark Blue, arguably black, Hair color: Dark Blue, tied back, long flowing hair About: History/personality Solomon does not remember his history or his original personality. What actually happened to him in the real world is a mystery, but he woke up in the game of SAO and was quite literally bombarded in the main town with gamers. Solomon couldn’t even remember his name, until someone called out his username and it stuck. Solomon. He had no idea where he got it, but he was clearly unlike the people around him. His clothes seemed rather uncomfortable to him, but he didn’t dare complain. He had no idea what was going on, but that he needed to go with the flow. He decided to calm the surrounding players down from the sudden shock of learning that they were stuck in a game... whatever a game was. Also his hair color was out of the blue... like dark blue. That was weird as it was tied down his back in a completely different style than the people around him. Solomon basically tried to get a girls attention and was slapped in the face. When trying to make friends, Solomon did a head stand and crossed his legs from muscle memory. However, Solomon chooses to hide in the night in the forest of the first floor, somehow dodging the mobs there and passerby players for a very, very long time. His name almost became that of a legend... not really told by people that much anymore. Virtues: Wise Spoiler Solomon is very wise. He may not remember much about his past, but he seems to act from memory even when he doesn't know what he is doing. For example, when Solomon arrived in the Game SAO, he immediately opened his menu. He didn't know how to do it, but he had an odd sense of what to do. Another example is when the players were told they were stuck in a game. Solomon decided it would be wise to keep the people around him calm by giving soothing words, some of which he didn't know. Strong Spoiler Solomon is strong both mentally, physically, and emotionally. He, at times, can lift things that he most obviously should not be able to lift. Mentally, Solomon is always calm and focused. He can keep up with people when talking about things that he doesn't actually know anything about. Solomon is emotionally strong. He does not feel sad, happy, or angry unless he chooses to. It is as though he truly is in control. Flexible Spoiler Solomon is very flexible both physically and with conflicts. An example of being physically flexible is when he jumped up and did a head stand, while his arms were tied behind his back. Solomon did not know necessarily how he was able to do it, but it was impressive nonetheless. Also, Solomon is able to think up many strategical plans at once, most of which are flawed but can be easily replaced by another idea or strategy. Flaws: Reference: http://www.darkworldrpg.com/lore/flaws.html unaccustomed Spoiler Solomon is not accustomed with almost anything found in this game, as he does not remember his past. An example of this is when he realized that his cloths didn't seem right. Another example is when Solomon tried to ask a girl a question and grabbed her by the shoulder. she straight up slapped him and ran off, leaving Solomon's mind racing Secretive Spoiler Solomon is very secretive. Players that ask him questions usually don't get answers from him for one of two reasons. One, he is not able to be found, or Two, he won't give all the information needed to put the puzzle piece together. Solomon only does this with people that are not close friends or someone that Solomon can easily trust. (Which is a lot of people) Strange Spoiler Solomon is not like the talkative normal gamer person. Being strange is different that being unaccustomed. Solomon sometimes chooses the wrong path on purpose, because he is strange. Even with the answer in his mind, he sometimes chooses a different path for no other reason than that he wanted to. Also, when talking to other people, Solomon sometimes will choose to do things that don't match up psychologically with a normal persons immediate response. (Such as being emotionally and mentally strong) 16/16 SP, lvl 7 Profession: (Leave blank until the Earning a Living quest has been completed.) BELOW IS LEVEL CALC. STUFF Spoiler Skills (5/5) Spoiler Non-combat: » Passive: » Picking:2/5 Ranks PassiveEffect: +1 LD per rank when attempting to open a chest.Description: Players investing in the Picking Skill have a higher chance of opening Treasure Chests as they explore Aincrad, as well as being able to detect and dismantle traps. For each Skill Level invested, a player gains +1 to their LD only when opening chests. (Does Not stack with LD bonuses from Search and Detect.) Combat: » Weapon skills: » Inventory Weapons/Tools: »Starting Cloths, no weapon Spoiler 1) #1 <<Snowfrost>> applied to a piece of armor, 1/2 Fire Damage for one battle Col Count: Spoiler 400 Col from 1st thread 400+200=600 Col 600+800=1,400 Col Equipment currently equipped Spoiler Name: Solomon's Key Your Profession: <Leave blank> Your Rank: <Leave blank> ID: <Leave blank> Roll: <Leave blank> Item Type: Amulet/Pendent Tier: 1 Quality: Perfect Enhancements: +2 Skill Rank (picking), +1 LD Description: Made of a black Zirconian Alloy, this amulet is about the size of Solomon's palm. However, an inscription is engraved upon the outside in this manner, one that is only known by scholars of the ancient world. In short, Solomon is able to use this amulet to open a chest like affect, able to keep track of things in a simple categorized manner, but only Solomon's mind can open it. Otherwise, it remains unreachable to any person, even the closest of friends. Hide contents Name: Moon Crescent Your Profession: <Leave blank> Your Rank: <Leave blank> ID: <Leave blank> Roll: <Leave blank> Item Type: Trinket/lucky charm (turban like head-ornament with a Crow Eye jewel) Tier: 1 Quality: Perfect Enhancements: +2 Acc +1 Loot Dice Description: Made of a Golden Hued Alloy, this amulet seems to be attached to Solomon's forehead. implanted upon the outside of this piece is a Crow's eye, Which would only be known by scholars of the Animal world. In short, this device tones down the idea of fear to a minimal level, making it easy for him to discern matters as he would regularly do otherwise. This device, upon choice, may calm Solomon's nerves when distressed, like that of cigarettes but without bad aftermath. Hide contents On forehead Roleplays (look to third post) Relationships Atzo, Ren-sama, Dominion, Shield, Iseult, Airi, Hei, In Relationship with Isuelt Story Thus Far Solomon arrived in SAO. He did not know who he was, where he came from, his name, or what was going on. He basically made a bee line to the forest of the first floor and dwells there alone and mostly forgotten, except for a inscription of a Jewish star with words imprinted along the points that he dropped. Edited March 31, 2017 by Solomon Link to post Share on other sites
Solomon 0 Posted March 31, 2017 Author #3 Share Posted March 31, 2017 (edited) SP count and threads http://www.sao-rpg.com/topic/14161-sp-f1-who-am-i-complete/ (1 SP) http://www.sao-rpg.com/topic/14253-pp-nk-f1-finding-a-stranger-dominion-and-solomon-complete/ (1 SP) http://www.sao-rpg.com/topic/14311-pp-nk-f4-first-new-acquaintance-solomon-and-shield-complete/ (4 SP) http://www.sao-rpg.com/topic/14263-op-f1-new-friends-frights-and-a-fresh-start-day-1-rp/?page=2 (1 SP) http://www.sao-rpg.com/topic/14316-op-f1-a-new-life-in-sao/?page=3 (2 SP, 44 Col) http://www.sao-rpg.com/topic/14408-op-f1-resolve/?page=3 (1 SP, 100 Col) http://www.sao-rpg.com/topic/14376-f1-op-such-a-great-game-day-one-rp-complete/?page=2 (1 SP, 100 Col) Edited March 31, 2017 by Solomon Link to post Share on other sites
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