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New Loot Table Poll


New Loot Table  

21 members have voted

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All loot drops at the same tier as the Floor the monster was killed on. Monsters must be Loot Standard to qualify for drops.
NEW LOOT TABLE
LD 1 5 CD 1>12 Nothing
LD 6 10
CD 1>4 x2 Bonus Col
CD 5>12
1 Crafting Material
LD 11 15
CD 1>4 Rare Weapon
CD 5>8 Rare Armour
CD 9>12 2 Crafting Materials
LD 16 18
CD 1>4 x5 Bonus Col
CD 5>8 3 Crafting Materials
CD 9>12 Uncommon Consumable
LD 19 20
CD 1>4 x7 Bonus Col
CD 5>8 Rare Consumable
CD 9>12 4 Crafting Materials
LD 21 22
CD 1>4 x5 Materials
CD 5>8 Perfect Armor
CD 9>12 Perfect Weapon
LD 23 24
CD 1>4 x10 Bonus Col
CD 5>8 7 Crafting Materials
CD 9>12 Perfect Consumable
LD 25+
CD 1>4 10 Crafting Materials
CD 5>8 x15 Bonus Col
CD 9>12 Map of Floor Intermed Dung.
All loot-standard monsters drop (HP * 3) Col by default.

How It Works

When a player kills a monster, they will roll a second time on the killing post in order to determine what loot the monster drops. The purpose of this roll must be "Loot Roll", otherwise it will be ruled invalid. Players will reference the Loot Dice first to determine which table they will roll on, then use the Crafting Dice to further determine their reward on the secondary table. In the event of multiple players working to kill the same monster, only the player that deals the final hit will roll for loot, however all players that participated in the battle receive the default Col drop. In the event of multiple monsters being killed on the same post, each monster must receive its own individual loot roll, whose purpose field is numbered accordingly. (i.e: Loot Roll 1, Loot Roll 2, etc.)

Bonus multipliers to col drops are added onto the base value of 3 before being multiplied by the monster's HP.
(Base Value(3) + Bonus Multiplier + Prosperity Bonus * Monster HP)

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