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[Floor 1 - Apprentice Alchemist (R2)] The Smoking Cauldron


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Welcome to "The Smoking Cauldron"

image.png.3d81faa70304fa9e44b8b0bf50258524.png

 

Near to the west gate of the >town of beginning< is a little two-storeyed shop, made out of dark oak wood. On the roof is a little smoking chimney and at the forefront of the shop are four windows, two per storey. Over the entrance hangs a wooden sign with the title >>The Smoking Cauldron<<. Beside the door stood a flowerpot, shaped as a cauldron with some plants in it. Inside, the shop is filled with green light which stems from big vines which are growing in some plant pot´s at the window boards. At the wall to your right are two shelves also with some plant pot´s. To your left is a couch with a tittle table. At the table is a stack of paper with some notes. Towards the door is a fireplace with a cauldron and a counter, full with pencils and alchemistic things, like phial´s, mortars and other things. Behind the counter are stairs leading up to attic where Saphira has her bed room.

 

Alchemist
Rank: 2
EXP: 44/79
Crafts per day: 4

Order Template

Spoiler

Name:
Your Profession: Alchemist
Your Rank: 1
ID:
Roll:
Item Type:
Tier:
Quality:
Enhancements:
Description:
Link:

CD Result Chart (Rank 3)

Spoiler

Rank 3
CD:

    [1] = Critical failure (Lose materials)
    [2-4] = Fail (Lose materials)
    [5-7] = Salvage (Keep materials on LD 11+)
    [8-10] = Uncommon item (1 slot)
    [11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-15] = No additional items.

    [16-20] = Yields 1 additional item.

Critical Fail and Fail crafts: +1 EXP
Salvage crafts: +2 EXP
Uncommon crafts: +3 EXP
Rare crafts: +5 EXP
Perfect crafts: +8 EXP

  • [0-19 EXP] Rank 1 - Beginner Alchemist: Able to craft Tier 1 equipment. 2 crafts per day.
  • [20-39 EXP] Rank 2 - Apprentice Alchemist: Able to craft Tier 2 equipment. 3 crafts per day.
  • [40-79 EXP] Rank 3 - Experienced Alchemist: Able to craft Tier 3 equipment. 4 crafts per day.
  • [80-159 EXP] Rank 4 - Assistant Alchemist: Able to craft Tier 4 equipment. 5 crafts per day.
  • [160-319 EXP] Rank 5 - Professional Alchemist: Able to craft Tier 5 equipment. 6 crafts per day.
  • [320-639 EXP] Rank 6 - Mentor Alchemist: Able to craft Tier 6 equipment. 7 crafts per day.
  • [640-1279 EXP] Rank 7 - High Mentor Alchemist: Able to craft Tier 7 equipment. 8 crafts per day.
  • [1280-2559 EXP] Rank 8 - Provisional Master Alchemist: Able to craft Tier 8 equipment. 9  crafts per day.
  • [2560-5119 EXP] Rank 9 - Master Alchemist: Able to craft Tier 9 equipment. 10 crafts per day.
  • [5120+ EXP] Rank 10 - Grand Master Alchemist: Able to craft Tier 10 equipment. 11 crafts per day.

 

+ 1 EP ---> Apron of Change
+ 2 EP ---> Workshop

Things to order:

Spoiler

Salves:

Spoiler

► Antidote
Cost: 1 Slot
Cap: 3 Slots
Effect: When applied, grants immunity to negative status effects (Paralyze, Bleed, etc.) for a total number of turns they would affect you equal to the slots used. Effect lasts for one thread.
Applicable to: Salves

HP Recovery
Cost: 1 Slot
Cap: 3 Slots
Effect: Heals a single target for (20 per slot * Tier) HP.
Applicable to: Salves, Potions

► Pheromones
Cost: 3 Slots
Cap: 1 Slot
Effect: When used during the <<Feeding your Enemy>> quest, gain +1 CD when attempting to tame a familiar. Effect lasts for one thread.
Applicable to: Salve

► Toxic Venom
Cost: 3 Slots
Cap: 1 Slot
Effect: Natural critical attack rolls of 9-10 deal (8 * Tier) unmitigatable poison damage on each enemy turn for 3 turns. Effect lasts for one thread. Poison damage does not stack, but can be refreshed.
Applicable to: Salves

Potions:

Spoiler

► Crafter’s Respite
Cost: 3 Slots
Cap: 1 Slot
Effect: Resets your daily crafting attempts. Cannot use more than one Crafter’s Respite within 24 hours.
Applicable to: Potions

► Damage
Cost: 1 Slot
Cap: 3 Slots
Effect: Gain +1 base damage per slot. Effect lasts for one thread.
Applicable to: Potions, Crystals

HP Recovery
Cost: 1 Slot
Cap: 3 Slots
Effect: Heals a single target for (20 per slot * Tier) HP.
Applicable to: Salves, Potions

► Mitigation
Cost: 1 Slot
Cap: 3 Slots
Effect: Prevent (5 per slot * Tier) damage from successful attacks against you. Effect lasts for one thread.
Applicable to: Potions, Crystals

Crystals:

Spoiler

► Damage
Cost: 1 Slot
Cap: 3 Slots
Effect: Gain +1 base damage per slot. Effect lasts for one thread.
Applicable to: Potions, Crystals

HP Recovery
Cost: 1 Slot
Cap: 3 Slots
Effect: Heals a single target for (20 per slot * Tier) HP.
Applicable to: Salves, Potions

► Mass HP Recovery
Cost: 3 Slots
Cap: 1 Slots
Effect: Heals you and each member of your party for (30 * Target's Tier) HP.
Applicable to: Crystals

► Mitigation
Cost: 1 Slot
Cap: 3 Slots
Effect: Prevent (5 per slot * Tier) damage from successful attacks against you. Effect lasts for one thread.
Applicable to: Potions, Crystals

► Over-Health
Cost: 1 Slot
Cap: 3 Slots
Effect: Adds +(15 per slot * Tier) to your maximum HP. Effect lasts for one thread.
Applicable to: Crystals

► Teleport
Cost: 3 Slots
Cap: 1 Slots
Effect: Use a post action to activate a teleport crystal. Teleports the player to the town or designated teleportation area they specify.
Applicable to: Crystals

 

Prices:

Spoiler

T1:

Uncommon Item: 200 col / 4 T1 mats
Rare Item: 400 col / 6 T1 mats
Perfect Item: 600 col / 8 T1 mats

T2:

Uncommon Item: 400 col/ 6 T2 mats
Rare Item: 600 col/ 8 T2 mats
Perfect Item: 800 col/ 10 T2 mats

T3:

Uncommon Item: 600 col/ 8 T3 mats
Rare Item: 800 col/ 10 T3 mats
Perfect Item: 1000 col/ 12 T3 mats

For sale:

Spoiler

Uncommon

Spoiler

Name: Helping Immunity
Your Profession: Alchemist
Your Rank: 1
ID:
111234
Roll: 10
Item Type: Salve
Tier: 1
Quality: uncommon
Enhancements: Antidote 1
Description: A white, refreshing salve which helps you against some annoying effects
Link: Post

Name: Small Healing
Your Profession: Alchemist
Your Rank: 1
ID:
112977
Roll: 10
Item Type: Salve
Tier: 1
Quality: Rare
Enhancements: HP Recovery 1 ---> Heals a single target for (20 per slot * Tier) HP.
Description: A rose salve, which makes you feel alive as soon as you put it on your skin
Link: Post

 

Rare

Spoiler

Name: Small Healing
Your Profession: Alchemist
Your Rank: 1
ID:
111332
Roll: 11
Item Type: Salve
Tier: 1
Quality: Rare
Enhancements: HP Recovery 2 ---> Heals a single target for (20 per slot * Tier) HP.
Description: A rose salve, which makes you feel alive as soon as you put it on your skin
Link: Post

Name: Small Healing
Your Profession: Alchemist
Your Rank: 1
ID:
111332 - 1
Roll: 11
Item Type: Salve
Tier: 1
Quality: Rare
Enhancements: HP Recovery 2 ---> Heals a single target for (20 per slot * Tier) HP.
Description: A rose salve, which makes you feel alive as soon as you put it on your skin
Link: Post

 

Perfect

Spoiler

 

 

 

Ready to pick up:

Spoiler

 

 

 

Edited by Saphira
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Saphira woke up with the first ray of the dawn. - Oh man, it is so early... - she thought while she stood up and walked to the window at the east side. Saphira gaped and begun to walk down the stairs. Downstairs she looked around - I need some books - she thought - but how much will they cost? - Saphira opened her inventory and took her  "Apron of Change" out and her armour inside. Then she walked behind the counter. - I think it is time for my first salve - she said with a smile on her face. Again she opened her inventory and took one T1 materials out. She regarded the material, a little pale yellow flower *sigh* - Lets go! -
As she tried to made a salve out of the material, something unexpected happened: the brewage took the colour of mud on - Oho, this definite don´t look good... - And as she tried to save the material, it didn´t work. - Damn it! But what should I had expect of my first try...before I try it again I should search some materials - . She took her armour on, walked out of the shop and closed the door.

ID# 88684
Craft: 7 -> Bad Item -> possible to salvage item
Loot: 11 -> material not saved
- 1 T1 mat; 1 EXP
 

Edited by Saphira
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When Hei had heard that Saphira had opened her own shop, he wanted to be the first to pay her a visit, so he was leaving early. He hadn't had breakfast, so he looked for a bakery on his way over to the smoking cauldron and got a few rolls for them to eat together, when he thought, that it might be a good idea to bring a gift to Saphira to show her how happy he was that she had started her own thing. So he returned to the Hanger and looked though his stuff until he saw a green dragon plushie, he took it of the shelf and made his way back to the cauldron.

Entering the shop, Hei was impressed by how cosy and at the same time strange the workshop part of the shop looked. There were plants everywhere and he saw a big cauldron that was used to craft potions. When he saw Saphira, he greeted her "Hey Saphira, what a nice place you have here. I brought something for you, as a kind of gift." and with this words, he handed her the green plush dragon, that would not just look super cute in this shop, but also would help her with crafting. Now that he had handed over the gift, he had a closer look at the shop and soon found the order forms, he took one and filled it in. He handed it to her and said "It would be nice, if you could craft this for me."

Spoiler

Name: Potion of green smoke
Your Profession: Alchemist
Your Rank: 1
ID: [leave blank]
Roll: [leave blank]
Item Type: Potion
Tier: 1
Quality: Good
Enhancements: none
Description: a green potion in a bottle, that evaporates slowly, releasing green mist and a smell of water melon
Link:

Spoiler

Name: Green Protector

Your Profession: Tailor

Your Rank: Rank 4

ID: 82409

Roll: 12

Item Type: Plushie
Tier: 1

Quality: perfect

Enhancements: Crafting Attempt

Description: A green dragon plushie, that is curled around a 20 sided plush die one can take from it. The dragon is from the Asiatic kin, so it is long and does not have wings.

Post Link: Post

 

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Saphira sat on her couch and was half asleep as she heared someone coming in. Saphira sit up and looked to door, wondering who was her possible customer. Hei had entered the room and looked around, as he saw her he greeted. - HEIIIIIII!!! - she said happy, jumped up and hugged him. - Nice to see you - she said still smiling - Yeah, it is really a nice place - . She looked at the plush dragon - Oh man, he is so cute. Thank you. - she hugged him again - Sorry for hugging you so glomp - . She looked again at Hei - Sure I will craft the potion for you, or at least I will try it - she said after Hei asked her about crafting a potion for him. Saphira was still happy, that Hei visited her in the new shop. After a few minutes she asked him - Do you want to sit down? The couch is really cosy - . She smiled again and took a seat - I am sorry, but I have nothing like tea or something little to eat. I think next time I search for materials I should also search for some common yarrow. -

Edited by Saphira
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  • 4 weeks later...
  • 4 weeks later...
  • 1 year later...

Her last try to craft something was long ago and since Saphira wanted to do the familiar quests she needed something from an alchemist, also it was time to bring her 'Smoking Cauldron' back to live, - he actually was never really alive... - she thought and looked around. Saphira walked behind the counter and start to put the needed things on it, like mortar and pestle, a small knife to cut things and a few vessels then she took on her apron. After a short look on her materials she took two and start her attempt to make two salves out of them. The first of the two attempts was quiet good, she was able to make a useful salve out of the material, the second attempt wasn't that good, Saphira wasn't able to make a salve out of the material but she managed to save the used material before it was to late for it.

 

Daily Craft 1:

ID# 111234
CD: 10 ---> uncommon salve
- 1 T1 mat | 3 + 1 EP

Daily Craft 2:

ID# 111235
CD: 7 ---> Salvage | LD: 19 ---> salvaged material
2 + 1 EP

Started with 1/20 EP
Ended with 8/20 EP

Name: Helping Immunity
Your Profession: Alchemist
Your Rank: 1
ID:
111234
Roll: 10
Item Type: Salve
Tier: 1
Quality: uncommon
Enhancements: Antidote 1
Description: A white, refreshing salve which helps you against some annoying effects
Link: Post

Edited by Saphira
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After a short breakfast Saphira begun to water the plants in her shop. As she had finished watering the plants, Saphira made a fire in the fireplace behind the counter, took on her apron and start to prepare everything for two new attempts of crafting some salves, at least she hoped, that it would work to craft some new salves. Her first attempt ended in a fail, maybe it was the item she had recycled the day before...the second craft was much better, she was also able to create a copy of it. With a small smile on her lips she started to clean the workplace and put the salves on a safe place.

Daily Craft 1:

ID# 111331
CD: 2 ---> fail, loose materials
1 + 1 EP / - 1 T1 material

Daily Craft 2:

ID# 111332
CD: 11 ---> Rare
LD: 18 ---> 1 additional copy
5 + 1 EP / - 1 T1 material

Started with 8/20 EP
Ended with 16/20 EP 

 

Name: Small Healing
Your Profession: Alchemist
Your Rank: 1
ID:
111332
Roll: 11
Item Type: Salve
Tier: 1
Quality: Rare
Enhancements: HP Recovery 2 ---> Heals a single target for (20 per slot * Tier) HP.
Description: A rose salve, which makes you feel alive as soon as you put it on your skin
Link: Post

Name: Small Healing
Your Profession: Alchemist
Your Rank: 1
ID:
111332 - 1
Roll: 11
Item Type: Salve
Tier: 1
Quality: Rare
Enhancements: HP Recovery 2 ---> Heals a single target for (20 per slot * Tier) HP.
Description: A rose salve, which makes you feel alive as soon as you put it on your skin
Link: Post

Edited by Saphira
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Another day, another craft, hopefully...After Saphira had ate something she begun to work in her shop. She cleaned the floor and the place where the customers could take a seat. After she finished cleaning she walked behind the counter which was her working place and prepared everything for making a salve. She took her apron and her scarf on, if it wouldn't work her scarf would help her to save the item she used. But this time she wasn't as lucky as the day before, her attempt to make another salve was a fail and she wasn't able to save the item.

Daily Craft 1:

ID# 111544
CD: 5 ---> fail ---> loose materials
- 1 T1 material | + 1 +1 EP

Started with 16/20 EP
Ended with 18/20 EP 

Edited by Saphira
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  • 1 month later...

Early Saphira left the house she lived now in and made her way down to the first floor, where she had her shop. She had gathered some materials and wanted to try it once more to craft the salve she needed. Saphira reached her shop. After she had made a fire in the chimney under the big cauldron, Saphira begun to water the plants and prepared everything. As every preparation the water in the cauldron slowly starts to boil and she begun with the actually brewing for her salves. But as she had finished the brewing, the future salves didn't turned out like she had wished, at least one of the two was useable. Saphira hoped, that she would be more successful at the next day.

Daily Craft 1:

ID# 112977
CD: 10 ---> uncommon salve
3 + 1 + 2 = 6 EP

Daily Craft 2:

ID# 112978
CD: 3 ---> fail
1 + 1 + 2 = 4 EP

Started with 18/20 EP
Ended with 28/39 EP  ---> reached level 2

Name: Small Healing
Your Profession: Alchemist
Your Rank: 1
ID:
112977
Roll: 10
Item Type: Salve
Tier: 1
Quality: Rare
Enhancements: HP Recovery 1 ---> Heals a single target for (20 per slot * Tier) HP.
Description: A rose salve, which makes you feel alive as soon as you put it on your skin
Link: Post

Edited by Saphira
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  • 2 weeks later...

Another day, another try. Since Saphira wasn't able to craft what she needed the day before she needed to give it another try. Hoping, that she would be successful this time she start to heat the water in her cauldron, begun to pestle some herbs and prepared several vessels for the herbs which needed to soak for a moment in the boiling water. While a few herds were in the boiling water, she start to cut some other, after this was done, she put the herbs in her cauldron the colore looked good, then she put the last one in and to colore turned, something was wrong. Experienced, she managed to save the herbs and put them out again. Saphira cleaned the cauldron and tried it again, but it was the same end, her third try was gladly a success.

Daily Craft 1:

ID# 113213
CD: 5 ---> salvage
LD: 11 + 3 ---> salvaged material
2 + 1 + 2 = 5 EP

Daily Craft 2:

ID# 113214
CD: 7 ---> salvage
LD: 13 + 3 ---> salvaged material
2 + 1 + 2 = 5 EP

Daily Craft 3:

ID# 113216
CD: 9 ---> uncommon salve
3 + 1 + 2 = 6 EP

- 1 T1 material

Started with 28/39 EP
Ended with 44/39 EP ----> reached level 3

Name: Small Healing
Your Profession: Alchemist
Your Rank: 1
ID:
113216
Roll: 9
Item Type: Salve
Tier: 1
Quality: Rare
Enhancements: HP Recovery 1 ---> Heals a single target for (20 per slot * Tier) HP.
Description: A rose salve, which makes you feel alive as soon as you put it on your skin
Link: Post

Edited by Saphira
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