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Username: Hestia
Real name: Ember Nite
Age: 19
Gender: Female
Height: 5ft 8 inches

About: History/personality

A girl with black and silver streaks that run through, the length of the hair ending at the middle of her back. She has Blue eyes with a height of 5 ft 8 inches. She has a runner's physique from being part of her school's track team.

Her family consists of her Mother, and a little sister. her father having passed away when she was 10 years old, and when her little sister was 3 years old. During her childhood before this moment she had just lived and had fun like any other girl. With herself being a girl who enjoyed playing video games due to the fact of her parents having bought her a computer as a birthday gift when she was around 5 years old. From this she has grown to love video games of all types. She had lived a normal life till 10 years old. Her father was a police officer, and her mother a nurse. Her father was someone who had a moral ground of wishing to always help those he can. To solve any injustice that he will see. When she had woken up one morning she had found the sight of her mother crying in the kitchen. When she asked why her mother had informed her that her dad has passed away after trying to stop a person from being scammed of all their money by someone. The cause having been told to her being a gunshot wound found in his head.

From that day forward, she had learned a very harsh truth of the world. Good doesn't always win in the end, and that not everything can be healed. She had also gained a hatred for any means of deceit, but also a strong sense of justice after her mother explained to her that is how her father would wish to die. To go down fighting in the greater good of things, and to preserve peace. After being told this she now wishes to follow her dad's footsteps in a moral sense. To do the best she can to help people, and to make sure to stop lies, or deceit from being told to her and make people who manipulate others pay for that. After this event things weren't sunshine and rainbows always since Ember was now holding more responsibility to help around the house and her family. She started doing 3/4ths of the work around the house to help allow her mother to relax after she had started working more hours to try and pay for bills. As soon as Ember had turned 16 she also took on a job while also continuing her previous work around the home, while also trying to balance school, and a social life. During those 6 years of trying to balance all this work she has taken onto herself has put pressure on herself. She thinks she can never achieve enough to make things better. Like there is always something to prove for herself. She is a bit narrow minded at points. if she thinks a certain goal is the right way she will follow that idea even be it her death. This sprouting from her having to mature faster in her mind to take on these responsibilities. So, with this she has gained a false idea that she has to be like how she sees adults when she was a child. That they have to be always right. Also, she is reckless from her following through on her narrow-minded plans and not thinking of other ways that she cannot see, but could if she just viewed the issue from a different perspective. 

When she had heard about the game SAO coming out she had to buy it. So she had waited in line bought herself Nerve Gear, and SAO and plugged herself into a game that she knew would help change her life for the better with just a few hours of playing each day. That is what she had hoped when she said those two magic words "Link start" and entered the game.

Virtues:
Honesty-Ember is an honest person do to how her father had died and wishes to not promote actions of deceit thinking it would be spitting on her father's death by doing so. Because of this if she finds someone has lied to her or tried manipulating her she would ranging from very angry-to violent, 

strong sense of right vs wrong- She has this from being raised by a Cop, and a nurse people who help others out of the kindness of their hearts. They had taught her what actions promote good, and what actions would be not for the benefit of others. Because of this if she would see any action that would go against her idea of what justice is she would use her own skills, and strength to try and punish the person who had gone against her idea of justice. 

Compassionate- She cares for other people greatly especially those that she cares for most be it friend or family. Ember will always try to lend a helping hand, or help a friend out if they're in a tough situation. 

hard-working- From her having to work a lot on her own will to try and help her mother she has worked herself to the bone a lot, so much so that it has caused lots of stress for her. With this she despises people who are lazy and waste their time not doing things that could be productive, and she gets very impatient and annoyed when she isn't doing something she deems as important or worthwhile. Moving from one position to the other, pacing back and forth.

Flaws:

Singular focus: this is a double-edged sword since she will tackle a problem till she overcomes the issue. By doing this she also doesn't try to view the problem she is facing from different perspectives which can help her view a possibly easier and safer way of accomplishing the task she is going after, and will lead to bad plans being formed in attempts to solve this issue she thinks is the only way to accomplish it. 

Reckless: from how she is with that singular focus she had and this sense of inferiority these two push her to try and accomplish things quickly and sometimes with little thought. Wishing to move past that and continue on with the next task in line that she thinks of.

Temper: she also has a very sort temper for some things. Such things being people who are liars or manipulators, and also those who delay the work they can do in the moment. Seeing such delay of work as a waste of time they can be spent doing other things more productive.

Big sister Effect: Having raised her sister for most of her life. Ember has grown a very protective side to everything that she holds  dear to  a almost unhealthy level. She will defend everything she views close to her, and is willing to risk reputation, name, and life for those she counts as family. This can lead to her making irrational decisions unless stopped by the ones she is trying to protect.


Profession:

Skills
Combat Skills

[36 SP] BH rank 5 MOD: emergency (45 HP, 90 emergency)  mod eng cost=10

[10 SP] Fighting Spirit [passive]

[15 SP] Howl+ADDON Focused howl [+4 aoe, +6 single]  [2eng CD:2, 4eng CD:4]

Armor Skills

[36 SP] HA rank5 MOD: iron skin (+15 mit, 60 HP)= 50 mit, 60 HP

Combat Mastery

[13 SP] Mitigation:6*tier mit=72 mit

Familiar skills

[10 SP] Protector familiar: 10% final damage free action CD:3

Extra Skills [tier* total]

[52 SP] First aid [15 eng, post action]= 20% max health of target   (costs 2 slots)
MODS:
Barrier=ENG: 15, CD:3, post action=15% party final damage reduction
Field Medic eng 15, CD:3, post action=heal party 25% max hp
Energize: post action, eng 10  [restore 8 hp] ADDON:hyperactive (post action, eng 5, CD:3)=passive regen of target +3

[36 SP] Block: 25 mit  MOD: Rampart: free action, 10 eng, CD:5=reduce final damage 25% (Costs 2 slots)

Concentration:free action absolute accuracy CD:5
survival: healing effect 10% more effective
Meditation: post action, CD3, 4*tier energy
Shatter:
Photosynthesis:

Mods list[5 total]
Iron skin, rampart, energize, barrier, field medic, emergency
Inventory

Spoiler

Weapons/Tools-Current

<<Lun'Rael's Insignia>> (Unique Item)A small badge bearing Queen Lun'Rael's seal: a crescent moon with a single twinkle of starlight. The pendant is quite ornate, decorated with a single diamond gemstone.

Item Name: Winter's Dream
Item Tier: 4
Item Type: Trinket
Item Enhancements: Life Mending+2, +1 accuracy
Description: A small snowglobe that can be worn around the neck that gives off a faint sensation of calm like a winter's dream from so long ago.

Name: Aegis
Your Profession: Blacksmith
Your Rank: 8
ID: 98814
Roll: 9
Item Type: Shield
Quality: perfect
Tier: 4
Enhancements: +2 Thorns, +1 Recovery
Description: A shield modeled after the Aegis shield of Athena with jagged bits of metal along it in the form of teeth.

Name: Prometheus' Blessing
Tier: 4
Item Type: Heavy Armor
Quality: Perfect
Enhancements: Flame Aura / Taunt / Heavy Momentum
Description: A constant light aura of flames wraps around the armor like a cape of flames. The armor depicting Prometheus giving humanity their flames of intelligence and creativity.
Link: http://www.sao-rpg.com/topic/16227-f17-rank-5-merchant-valkyries-ascension/?do=findComment&amp;comment=572872 

Dimensional Backpack (6,600 col)  x1

Item Type: Unique Item

Effect: Adds +1 to Battle Ready inventory. This item does not take up a Battle Ready inventory slot. A player may only have one Dimensional Backpack at any time.

Items:
 

Spoiler

Consumable
 

Spoiler

(consumable)-+2 vitality

<<snowfrost>> half the damage from burning over time affect. x4

29 T3 unidentified perfect consumable, 13 T3 rare unidentified consumables, 4 uncommon

1 intermediate F21 dungeon map
8 intermediate F22 dungeon maps
1 perfect unidentified T2 consumable
5 rare unidentified T2 consumable
2 uncommon unidentified T2 consumable

Lightning Rod: applies paralyze on crits for whole thread.

Venom Vial-  On a natural BD roll of 9-10, deals 10 unmitigatable DMG for 4 turns. Lasts one thread.

<<Snake Venom>> A coating which grants a weapon a poison effect which activates on a critical hit, dealing 4 damage for 10 turns to an enemy.

x3 Monkey Agility- +1 EVA

Perfect T3 toxic venom- x2
x9 tier 3 immolation potions- 30 thorns
X9 tier 3 field rations
4x Big Boy Dog - [135 Overhealth]
4x Diamond-Infused Hot Dog - [45 MIT]
4x Focused Dog - [T1 2 ACC]
4x Evasion Dog - [T1 2 EVA]
4x Imagine if Azrael Was a Hot Dog [T1 2 Protein]
4x Fiber Dog [T3 Probiotics]
4x Cranberry Dog [T3 Antioxidants]
x10 double tent
x9 water canisters
11x Rare T3 trinket 5x rare T3 weapon

[191092] T3 Perfect Heavy Armor <Unidentified>

x20 T1 blank maps

x18 T2 Blank Maps

19x T3 blank maps

10 silver keys

9 golden keys

4 spyglasses   (1 x2 charges)

x6 Teleport Crystal

Important things
 

Spoiler

Diamond Dusting- post action add 50MIT 3 turns
Platinum key ring 5 charges +3 LD to chests
Gleaming Scale (3), Equipment Change Ticket (1), Free SP Reset (1)
Terra Firma Scale x3: +1 MIT slot(exceeds normal slots.)

enhanced armor/things i will use for non combat
 

Spoiler

 

Guidance Of Icarus- x1 ambition

Necklace of Hermes- 3x prosperity

Golden Fleece: x3 LD

Custom Ambition Tool (a guitar) (1,100 col) x1

Item Type: Tool

Effect: Gain +1 bonus crafting EXP for each crafting attempt.

Apollo's Lyre: +1 CD permanent to crafting

 

Former Armor and weapons.

Weapons/Tools:
»

Name: Harpe
Your Profession: Blacksmith
Your Rank: 8
ID: 98813
Roll: 11
Item Type: Weapon (1H Curved Sword)
Quality: perfect
Tier: 3
Enhancements: +3 Damage
Description: A sword made of adamantium with the sword being imbued with the strength of Perseus.

Name: Twilight's Greeting +2
Your Profession: Blacksmith
Your Rank: 8
ID: 96800
Roll: 12
Item Type: Heavy Armor
Quality: Perfect
Tier: 3
Enhancements: +2 Thorns, +1 Regen
Description: Armor made to represent the delicate harmony and cycle of the world. The color being a dark silver near black in color for the majority of it. The left side of the armor having a golden chariot coming out of the sun as it moves towards the middle of the armor. The right side having the moon with an archer near the moon shooting an arrow towards the middle with a wolf below the arrow.

Name: Gorgon's Stare +2
Your Profession: Blacksmith
Your Rank: 8
ID: 96802
Roll: 12
Item Type: Shield
Quality: Perfect
Tier: 3
Enhancements: +2 Paralyze, +1 Recovery
Description: A shield modeled after the Aegis shield of Athena when she had added the head of Medusa onto it.

Name: Riptide
Your Profession: Blacksmith
Your Rank: 8
ID: 96805
Roll: 9
Item Type: Weapon (1H Curved Sword)
Quality: Perfect
Tier: 3
Enhancements: +2 Bleed, +1 Accuracy
Description: Image

Name: Prometheus' Blessing
Your Profession: Blacksmith
Your Rank: 8
ID: 98815
Roll: 11
Item Type: Heavy Armor
Quality: perfect
Tier: 3
Enhancements: +1 Recovery, +2 Heavy momentum
Description: A full body armor with the design of flames running along it. With the area near the liver being extra protected. The armor near the chest area having clouds with lightning striking near the stomach area. The armor having a bronze like color to it.

Name: Phanes' Guidance
Tier: 3
Item Type: Heavy Armor
Quality: Perfect
Enhancements: Vampiric (Defensive) / Taunt/ Heavy Momentum
Description: The armor with depictions of the titan Phanes who had made life in all of the universe. The armor being that of a dark bronze like color. The design being reminiscent of a grecian commander during the Athenian War against Sparta.
Link: http://www.sao-rpg.com/topic/16227-f17-rank-5-merchant-valkyries-ascension/?do=findComment&amp;comment=573017

Name:  Poisoned cup
Your Profession:  Merchant
Your Rank: 5
ID: #117333, #117334, #117335
Roll: BD:10 CD:8+2=10 LD:4, LD:16
Item Type: Heavy Armor
Tier: 3
Quality: perfect
Enhancements: Paralytic immunity, recovery, thorns
Description: A armor made purely from lead that has spikes jutting out of it in a porcupine like manner
Post Link:http://www.sao-rpg.com/topic/17196-f21-the-cloaks-corner-rank-4-merchant/?do=findComment&amp;comment=574207

 

Stat Information»

Spoiler

 

Level: 31[58 paragon]

Normal=    HP:900/900 EN:102/102  Mit:163[FA:16] Thorns:80[FA:8]  BH:45  emergency:90 when 225 hp or lower  Recovery: +4 eng CD: 7+

Raid tier stats: HP:1152/1152 EN:102/102 mit: 223[FA:16] Thorns:110[FA:8][30 immolation] BH::57  emergency:115 when 288   Recovery: +4 eng CD: 7+

SP:  2/210  208 used SP,    2 unused SP 

Paragon bonus=col equal to 10% exp reward, +3%EXP gain

House Bonus
Master bedroom(-1 energy to first three expendetures in combat)
Mega slime farm=+10% EXP to thread.  1 per month
Attic(storage)=+5% bonus col from monster kills and treasure chests
Basic Kitchen= increase effectiveness of single food item consumed by +1 T1 slot.

 

Familiar:
 

Spoiler

 

Name:  Kuro

Type: Protector familiar

Description: A creature with the body of a lion with the wings of a eagle. With the size of the wings befitting for a creature of its height. The height of it being just below that of a large dog. The fur of the lion being a white color, and its wings being as black as the night in terms of their color. The eye color being a forest green color. He prefers being on the ground being much more comfortable their, and only will fly if trying to get attention for one reason or the other. He is a bit of a glutton for food and isn't picky about what the food would be.

Thread Link:http://www.sao-rpg.com/topic/15343-f4-pp-feeding-the-enemy/

 

opinions on people.
 

Spoiler

 

Friends:
 

Spoiler

Crozeph: a fighter with a interesting past. Would make for a nice partner.

Kairi:  Ashely a really kind girl that i know...should this relationship continue?

Calypso- a person to share a love of myth with.

Itzal: a friend, and mentor figure.

Spencer: A guildmate who experienced the horrors of french man... Is a real cool dude who isn't as shy as first expected.

Kimi- A really cool girl that we bonded over fire guardian quest. Seems really chill make sure to help the poor girl with death if need be.

 

Acquaintence:
 

Spoiler

Kasier- Itzal's fiance. Apparently has some kind of girl after her.

Illia- a acquaintance that seems like they could be a good friend.

Thorsten: Person with formal speak that seems to have good intentions for others. Would be interesting to discuss life with.

Jomei- The guild leader. he seems alright. At least he seems to care for all of us in the guild.

Neutral:

Spoiler

Domarus- suspicious person, but willing to work alongside with.

 

Roleplays-that are completed

Spoiler


The foundation of a journey

Solo questing for the sake of catching up to a friend
 

First holiday in sao and growing social circle

Meeting a guild and strife

Spoiler

 

http://www.sao-rpg.com/topic/15607-pp-f3-flames-of-control-domarus-and-hestia-elvish-rivalries (elfvs tree)[+3 SP]

http://www.sao-rpg.com/topic/15615-pp-f1-taking-lessons-part-1-complete/[+1 SP]

http://www.sao-rpg.com/topic/15583-f5-pp-the-preperation-before-the-storm/[+1 SP]

http://www.sao-rpg.com/topic/15619-f5-pp-shark-out-of-water/ (sand shark)[+6 SP]

http://www.sao-rpg.com/topic/15626-pp-f7-pushing-your-luck-hestia/[+1 SP]

http://www.sao-rpg.com/topic/15716-f17-pp-bonds-through-battle-hestia-and-domarus/ [+2 SP]

http://www.sao-rpg.com/topic/15713-pp-f2-a-case-of-worms-and-wolves-hestia/[+1 SP]

http://www.sao-rpg.com/topic/15738-pp-f1-in-need-of-some-help/ (second lesson)[+5 SP]

http://www.sao-rpg.com/topic/15744-pp-f1f4-cave-explorers/ (third lesson)[+6 SP]

http://www.sao-rpg.com/topic/15835-pp-f1f5-hot-and-sweaty-adventures-͡°-͜ʖ-͡°/[+7 SP]

http://www.sao-rpg.com/topic/15737-f3-sp-its-a-trap/ (Escape)[+3 SP]

http://www.sao-rpg.com/topic/15779-pp-f4-steeling-oneself-with-hestia/(essence of steel)[+2 SP]

http://www.sao-rpg.com/topic/15771-pp-f4-eternal-wonderland-hestia/?tab=comments#comment-535326[+1 SP]

http://www.sao-rpg.com/topic/15867-f2-pp-thinking-of-a-name-is-poisonous/(venemous warg)[+1 SP]

http://www.sao-rpg.com/topic/15762-f4-pp-racking-up-guild-members-hestia-kairi/(joined guild)[+1 SP]

http://www.sao-rpg.com/topic/15895-pp-f4-getting-a-familiar-a-girlfriend/[+5 SP]

http://www.sao-rpg.com/topic/15826-pp-f1-tsliaf-grabbing-the-horns/?page=2&tab=comments#comment-535825[+1 SP]

http://www.sao-rpg.com/topic/15871-f9-pp-burning-sins/ (Bandit camp)[+2 SP]

http://www.sao-rpg.com/topic/15878-f9-pp-hot-stuff/ (Fire Guardian)[+8 SP]

http://www.sao-rpg.com/topic/15894-f9-pp-a-relationship-being-ironed-out/ (iron guardian)[+3 SP]

Total SP:75[+1-+3 variance]+60=135[+1-+3 variance]

 

Dealing with Domarus and discovering relationships

Spoiler

 

http://www.sao-rpg.com/topic/15879-f3-pp-that-awkward-moment-when/[+1 SP]

http://www.sao-rpg.com/topic/15919-f4-pp-steely-resolve/[+1 SP]

http://www.sao-rpg.com/topic/15967-f11-pp-guild-dungeon-delving/[+8 SP]

http://www.sao-rpg.com/topic/15890-pp-f3-ensnaring-the-innocent-hestia-and-domarus/[+1 SP]

http://www.sao-rpg.com/topic/15934-pp-f5-fleeting-relations-fleeting-winds/[+1 SP]

http://www.sao-rpg.com/topic/15932-f1-pp-killing-the-cold/[+1 SP]

http://www.sao-rpg.com/topic/15942-pp-f4-essence-of-off-brand-yeti-hestia/[+1 SP]

http://www.sao-rpg.com/topic/15945-pp-f2-a-field-of-flowers/[+3 SP]

http://www.sao-rpg.com/topic/15969-pp-f1-designer-clothing/(hung out with Ruby)[+1 SP]

http://www.sao-rpg.com/topic/15896-pp-f5-one-jump-ahead-kimi-teion/(Arabian first night)[+4 SP]

http://www.sao-rpg.com/topic/15904-pp-f4-pengu-hunting-hestia-kimi/[+4 SP]

http://www.sao-rpg.com/topic/15938-pp-f6-back-to-the-assault/(Deforestation)[+9 SP]

http://www.sao-rpg.com/topic/15978-pp-f01 Sweets/[+1 SP]

http://www.sao-rpg.com/topic/16008-pp-f212-love-is-patient-hate-is-swift-hestia-and-myself/[+1 SP]

http://www.sao-rpg.com/topic/15769-pp-f1-taking-lessons-part-2/[KRYSTA][+2 SP]

http://www.sao-rpg.com/topic/16076-f7-pp-long-and-hard-͡°-͜ʖ-͡°/(case of wyrms)[+4 SP]

http://www.sao-rpg.com/topic/15997-pp-f4-slow-snow-stepshestia/ [LEE][+1 SP]

http://www.sao-rpg.com/topic/16069-f4-pp-a-proposition/[+1 SP]

http://www.sao-rpg.com/topic/16088-f5-pp-step-two-fulfilling-the-deal/ (butcher of the sands)[+5 SP]

http://www.sao-rpg.com/topic/16124-f8-pp-continuing-the-deal-part-2/[+1 SP]

http://www.sao-rpg.com/topic/16002-f20-pp-80s-training-montage-ensues-morg-hest/[+2 SP]

http://www.sao-rpg.com/topic/16077-f5-pp-that-kind-of-family-gathering/[+2 SP]

http://www.sao-rpg.com/topic/15992-pp-f02-boulder-owed-us-some-money/ [+4 SP]

http://www.sao-rpg.com/topic/15772-f9-pp-guard-dog-of-hades-vs-punches-and-shield/[+4 SP]

http://www.sao-rpg.com/topic/15964-pp-f7-a-friend-like-me-teion-hestia-kimi/(Arabian nights 2)[+8 SP]

http://www.sao-rpg.com/topic/15799-pp-f10-ban-the-scream-crozeph-and-hestia/(Wail of Banshee)[+5 SP]

SP: 135[+1-+3 variance]+76=211[+1-+3 variance]

 

The hollow top, what lies beyond reaching a goal?

Spoiler

 

http://www.sao-rpg.com/topic/15979-f11-event-thread-masquerade-ball/[Masquerade][+10 SP]

http://www.sao-rpg.com/topic/16117-pp-f11-what-a-terrible-evening-for-rainhda-members/[+1 SP]

http://www.sao-rpg.com/topic/16074-op-f2-boss-raid-meeting/(floor 22 boss meeting)[+2 SP]

http://www.sao-rpg.com/topic/16111-pp-f21-frontline-mat-grind/(nature's gathering)[+3 SP]

http://www.sao-rpg.com/topic/16136-f09-pp-silence-her-screams-hestia-and-kimi/ [+2 SP]

http://www.sao-rpg.com/topic/16138-f21-pp-guild-duo-grind/[Nature's treasure][+3 SP]

http://www.sao-rpg.com/topic/16115-f17-pp-a-literal-greek-challenge-finally/(Olympian challenge)[+2 SP]

http://www.sao-rpg.com/topic/16198-pp-f4-lets-try-this-again-hestia/[+1 SP]

http://www.sao-rpg.com/topic/16087-pp-f22-a-loving-reunion-hestia-and-myself/ [+1 SP]

http://www.sao-rpg.com/topic/16200-f2-pp-im-going-in-blind/[+1 SP]

http://www.sao-rpg.com/topic/16053-pp-f1-its-hard-to-grow-without-some-help/ [+3 SP]

http://www.sao-rpg.com/topic/16166-pp-f22-blade-shield-and-fire/(witch of the west)[+3 SP]

http://www.sao-rpg.com/topic/16135-f16-pp-hostile-takeover/(swashbuckling buccaneer)[+7 SP]

http://www.sao-rpg.com/topic/15689-pp-f7-a-question-of-heroism/[+1 SP]

http://www.sao-rpg.com/topic/16153-f22-pp-hakai-sey-shield-hestia/[KOL][+5 SP]

http://www.sao-rpg.com/topic/16181-f1-pp-battlegrounds-and-foundations-hestia-and-i/[+2 SP]

http://www.sao-rpg.com/topic/16163-pp-f12-not-in-my-swamp/(Lord of the Seas)[+4 SP]

http://www.sao-rpg.com/topic/16190-pp-f14-life-after-death/(lich's calling)[+4 SP]

http://www.sao-rpg.com/topic/16197-f4-pp-beauty-in-all-its-aspects/[+1 SP]

http://www.sao-rpg.com/topic/16207-f9-pp-friends-and-family-bonding/(Phoenix)[+2 SP]

http://www.sao-rpg.com/topic/16132-f9-pp-f̶a̶m̶i̶-guild-bonding-time/[+3 SP]

http://www.sao-rpg.com/topic/16274-f6-pp-sparks-of-embers/[+2 SP]

http://www.sao-rpg.com/topic/16233-pp-f8f21-exploration-treasure-hunters/[+7 SP]

http://www.sao-rpg.com/topic/16218-f1-pp-out-of-the-frying-pan-into-the-inferno/[+2 SP]

http://www.sao-rpg.com/topic/16262-f1-pp-where-has-the-time-gone/[+1 SP]

http://www.sao-rpg.com/topic/16280-f22-pp-just-chillin/[+1 SP]

http://www.sao-rpg.com/topic/16286-pp-f2-a-nightly-encounter/[+1 SP]

http://www.sao-rpg.com/topic/16279-f4-pp-burning-resolve-versus-sub-zero-temperatures/[+4 SP]

http://www.sao-rpg.com/topic/16234-f22-pp-renewing-bields-vows-a-ship-full-of-holes/[+1 SP]

http://www.sao-rpg.com/topic/16290-pp-f07-running-from-fear/[+3 SP]

http://www.sao-rpg.com/topic/16293-pp-f02/7-sting-like-a-bee/[+6 SP]

http://www.sao-rpg.com/topic/16289-f5-pp-opposing-forces-hestia-and-domarus/[+5 SP]

SP 211[+1-+3 variance]+94=305[+1-+3 variance]

 

Testing a police force idea, preparing to be a frontliner

Spoiler

 

http://www.sao-rpg.com/topic/16307-f4-sp-essence-grinding/[+1 SP]

http://www.sao-rpg.com/topic/16310-f421-sp-essence-grinding-part-2-exploration/[+1 SP]

http://www.sao-rpg.com/topic/16309-f4-pp-the-yeti-falls/[+2 SP]

http://www.sao-rpg.com/topic/16323-pp-f5-dreading-the-dunes/[+3 SP]

http://www.sao-rpg.com/topic/16333-f2-pp-déjà-vu/[+2 SP]

http://www.sao-rpg.com/topic/16339-op-f1-illegal-guild-recruiting/[+2 SP]

http://www.sao-rpg.com/topic/16278-br-f22-paving-the-way-to-floor-23-floor-22-boss-battle-bialas/[+7 SP]

http://www.sao-rpg.com/topic/16408-f23-pp-scouting-floor-23/[+5 SP]

http://www.sao-rpg.com/topic/16559-f7f5-blacksmithing-nightmare/[+1 SP]

http://www.sao-rpg.com/topic/16377-f21-pp-prepping-for-success/[+3 SP]

http://www.sao-rpg.com/topic/16384-f4-pp-a-frosty-regicide/?page=4[+6 SP]

http://www.sao-rpg.com/topic/16355-f17-pp-a-fight-fit-for-heracles/[+6 SP]

http://www.sao-rpg.com/topic/16415-f2pp-wolves-among-wargs/[+2 SP]

http://www.sao-rpg.com/topic/16297-f5-pp-the-enemies-that-hide/[+2 SP]

http://www.sao-rpg.com/topic/16427-f7pp-howl-of-the-sabertooth-completed/[+1 SP]

http://www.sao-rpg.com/topic/17244-pp-f17-help-hestia/[+1 SP]

http://www.sao-rpg.com/topic/16303-f19-pp-strength-blooming/[+4 SP]

http://www.sao-rpg.com/topic/16436-pp-f21-going-mining-hestia/[Trouble in the mines][+4 SP]

http://www.sao-rpg.com/topic/16369-f18-pp-the-ancient-myth/[Just For The Halibut][+4 SP]

http://www.sao-rpg.com/topic/16407-f23-pp-a-meeting-of-shadow-and-men/[+2 SP]

http://www.sao-rpg.com/topic/16319-pp-f15-im-not-dead-yet/[+6 SP]

http://www.sao-rpg.com/topic/16379-pp04-kyoto-hestia/[+1 SP]

http://www.sao-rpg.com/topic/16457-f4f23-a-much-needed-talk-a-reason-to-learn/[+ 1SP]

http://www.sao-rpg.com/topic/16468-f22-sp-figures-of-the-past/[+1 SP]

http://www.sao-rpg.com/topic/16159-f1-pp-dragon-duo-vs-hatchling/ (DHA 1)[+3 SP]

http://www.sao-rpg.com/topic/16522-pp-f4-frostbite/[+1 SP]

http://www.sao-rpg.com/topic/16546-f23-pp-the-fire-spreads/[+2 SP]

http://www.sao-rpg.com/topic/16488-f22-pp-floor-23-boss-meeting/[+4 SP]

http://www.sao-rpg.com/topic/16477-f21-pp-down-with-the-king/[+4 SP]

SP: 305[+1-+3 variance]+82=387[+1-+3] variance

 

Settling the odds with Domarus, becoming a mentor

Spoiler

 

http://www.sao-rpg.com/topic/16463-pp-f14-the-friend-in-my-shadow/[+1 SP]

http://www.sao-rpg.com/topic/17227-f10-pp-tank-time-w-hestia-hazado/[+2 SP]

http://www.sao-rpg.com/topic/16701-sp-f6-round-two-to-face-ones-darkness/[+4 SP]

http://www.sao-rpg.com/topic/16467-f16-pp-snake-skewering/[+5 SP]

http://www.sao-rpg.com/topic/17253-f21-pp-the-faces-that-hide/[+7 SP]

http://www.sao-rpg.com/topic/16703-pp-f22-tanks-you-for-the-crafting-item/[+1 SP]

http://www.sao-rpg.com/topic/16616-pp-f23-a-normal-day-of/[+8 SP]

http://www.sao-rpg.com/topic/16530-buzz-off-return-of-the-queen/[+2 SP]

http://www.sao-rpg.com/topic/16592-op-f1mm-the-first-meeting/[+2 SP]

http://www.sao-rpg.com/topic/16603-op-f2mm-bloodhounds/[+3 SP]

http://www.sao-rpg.com/topic/16699-br-f23-paving-the-way-to-floor-24-floor-23-boss-battle-dark-elf-council/[+8 SP]

http://www.sao-rpg.com/topic/17368-f24-pp-scouting-the-floor-and-strained-bonds/[+4 SP]

http://www.sao-rpg.com/topic/17544-f24-pp-the-defenders-of-aincrad-rise-to-search-for-a-boss/(take two)[+4 SP]

http://www.sao-rpg.com/topic/17382-br-f24-sahagin-shenanigans/[F24 labyrinth dead][+5 SP]

http://www.sao-rpg.com/topic/16837-pp-f22-fireheart/[+3 SP]

http://www.sao-rpg.com/topic/16908-ppf04-its-cold-hestia/[+1 SP]

http://www.sao-rpg.com/topic/16922-ppf02toxicity-risinghestia/[+1 SP]

http://www.sao-rpg.com/topic/17016-f17-pp-the-calm-before-the-storm-domarus-hestia/[+1 SP]

http://www.sao-rpg.com/topic/17045-f3-pp-to-teach-one-how-to-tank/[+2 SP]

http://www.sao-rpg.com/topic/17060-pp-f09-hestia-black-through-the-eyes-of-a-lion/[+1 SP]

http://www.sao-rpg.com/topic/17048-f17-pp-war-of-ideologies-turn-of-fate/[+4 SP]

http://www.sao-rpg.com/topic/17072-f-01-pp-hestia-black/[+1 SP]

http://www.sao-rpg.com/topic/17081-f-01-pp-hestia-black-precious-gems/[+1 SP]

http://www.sao-rpg.com/topic/17252-f19-pp-resurrection-of-the-forgotten/[+6 SP]

http://www.sao-rpg.com/topic/17089-f-01-pp-hestia-black/[+1 SP]

http://www.sao-rpg.com/topic/17176-floor-22pp-a-mentor-and-a-friend/[+3 SP]

SP: 387[+1-+3] variance+81=468[+1-+3] variance

 

A test of morals, test of values

Spoiler

 

http://www.sao-rpg.com/topic/17049-f13-eb-tainted-prestige/[FIRST BOSS EVENT!][+2 SP]

http://www.sao-rpg.com/topic/17124-f13-eb-adulterated-realms-t3/[+5 SP]

http://www.sao-rpg.com/topic/17405-pp-f4-black-and-white/[+2 SP]

http://www.sao-rpg.com/topic/17148-pp-f-07-black-hestia-rite-of-passage/[+2 SP]

http://www.sao-rpg.com/topic/17267-pp-f02-five-feet-closer-w-pinball-dustin/[+1 SP]

http://www.sao-rpg.com/topic/17312-floor-1-op-to-build-a-force-it-requires-momentum-first/[+2 SP]

http://www.sao-rpg.com/topic/17469-f21-sp-what-we-do-for-rewards/[+3 SP]

http://www.sao-rpg.com/topic/17527-f17-sp-a-decision-made-with-a-heavy-heart/[+0 SP] {Left the Holy Dragon's Alliance}

http://www.sao-rpg.com/topic/17538-f24-pp-when-duty-falls-from-mentor-to-mentee/[+1 SP]

https://www.sao-rpg.com/topic/17394-f04-event-christmas-extravaganza-2018/page/13/[+3 SP]

https://www.sao-rpg.com/topic/17776-pp-f22-treasures-and-riches/page/9/[+11 SP]

https://www.sao-rpg.com/topic/17703-f13-pp-the-fall-of-the-mute/page/3/[+3 SP]

http://www.sao-rpg.com/topic/17569-f1-op-to-strike-at-the-sea/[F24 raid meeting][+2 SP]

http://www.sao-rpg.com/topic/17583-i-trust-you-hesita/[+1 SP]

http://www.sao-rpg.com/topic/17406-pp-f22-a-long-way-from-home/[+2 SP]

http://www.sao-rpg.com/topic/17638-pp-f22-true-royals/[+2 SP]

http://www.sao-rpg.com/topic/17642-pp-f13-a-sphinxs-secret/[Arab night 3][+4 SP]

http://www.sao-rpg.com/topic/17677-ppf8-a-dance-with-monkeys/[+1 SP]

http://www.sao-rpg.com/topic/17595-op-f1-no-nonsense/[+2 SP]

http://www.sao-rpg.com/topic/17614-f24-pp-information-of-pass-events-hestia/[+2 SP]

http://www.sao-rpg.com/topic/17707-f21-pp-run-away/[Easter event][+3 SP]

http://www.sao-rpg.com/topic/17636-pp-f22-help-me-with-the-order/[+1 SP]

http://www.sao-rpg.com/topic/17679-f13-pp-the-short-reason-why/[CTC][+9 SP]

http://www.sao-rpg.com/topic/17753-f21-pp-to-build-up-for-the-future/[+1 SP]

https://www.sao-rpg.com/topic/17890-event-f22-star-crossed-lovers-tier-3/page/4

http://www.sao-rpg.com/topic/16621-pp-f21-true-strength-is-baldur-hestia/[+1 SP]

http://www.sao-rpg.com/topic/16747-pp-f2-nk-all-in-the-rebirth-~-team-a/[+2 SP]

https://www.sao-rpg.com/topic/18328-et-f1-this-cant-be-gourd-tier-3-boss/page/4

https://www.sao-rpg.com/topic/17675-br-f24-paving-the-way-to-floor-25-floor-24-boss-battle-leviathan/page/22/[+19 SP

https://www.sao-rpg.com/topic/18371-f25-pp-heard-you-like-labyrinths-so-search-for-one-in-a-labyrinth-hestiamorgensternmacradonzandrabaldurariel/page/3

SP: 468[+1-+3] variance+101=569[+1-+3 variance]

Roleplays seem to be missing since i know i rped with a few other people that aren't on here, and failure to copy compelted threads to journal page but adding it to SP total occurred.

 

 

The start of a new system, [insert more here]

Roleplays- in progress.
 

HOUSE

Spoiler

 

House Name: APD, Home for the weary
Location: 23/Kalanes
Description: A home built within the capital of the twenty third floor with the home's exterior being that of a more modern day looking home within America. Having Candle lights around the house to keep it litup without the use of any electricity. The interior having a kitchen, a bedroom, two spare bedrooms, a living room, a bathroom, and a outside backyard. The interior being the art styles of greek themed things. With pictures of great monsters or heroes of greek myth mixed in with regular pictures including the picture of a young girl smiling happily with Her family placed upon a table in the living room. With framed stones from the DHA questline with only a singular one being in the place holder of ten possible ones.

https://i.pinimg.com/236x/63/44/79/63447942a312fe1d65964201a9fdfbcf--japanese-modern-japanese-house.jpg[Exterior]
https://www.wallpapermaiden.com/wallpaper/13486/download/1800x1700/anime-house-interior-stairs.jpg[Way up stairs]
https://i.pinimg.com/originals/c5/c6/56/c5c656c75cbfd14379e3d04ed5edd5ff.jpg[Hestia's room]
https://i.pinimg.com/474x/d2/50/c4/d250c472e6811d22cdef1bc7ad172080--manga-backgrounds-anime-scenery.jpg[Comfy living room]


Plot Size: Two Story Home
Room(s): (Optional) Slime Farm [Hestia], bedroom, attic(storage), basic kitchen
Room Upgrade(s): Mega slime [Hest], Master bedrom[Hest]

 

 

Edited by Hestia
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