Cardinal 0 Posted October 8, 2017 #1 Share Posted October 8, 2017 <<Housing Evaluation>> Refer to the Guilds & Housing System rules and the Housing Reference for more information on buying a house or hall. Guild Hall Purchase Template: Quote Guild Name: Guild Owner: Guild Hall Name: (Optional) Location: (Floor/Settlement) Description: (Optional) Type of Guild: Rooms: Total Cost: Player Housing Purchase Template: Quote House Name: (Optional) Location: (Floor/Settlement) Description: (Optional) Plot Size: Room(s): (Optional) (Include assigned player(s)) Room Upgrade(s): (Optional) (Include assigned player(s)) Total Cost: Add-On/Re-Assign Template: Players may add or upgrade rooms to their house/hall at any time (only if the plot size allows for player homes). Rooms in player homes may also be re-assigned to different players once every 30 days. Do any of the above by posting another application with the relevant pieces of the following template in this thread: Quote Initial Application: (Include a link to the post) Room(s) Being Added: (Include assigned player(s) for homes) Room(s) Being Upgraded: (Include assigned player(s)) Room(s) Being Re-Assigned: (Include newly assigned player(s) and a post link to the last time these rooms were assigned player(s)) Total Cost: Link to post Share on other sites
Jomei 0 Posted October 9, 2017 #2 Share Posted October 9, 2017 House Name: Jomei's House Location: Floor 11/ Eastern part of Taft Description: One of the larger homes offered on Floor Eleven to players. Among the rows of houses, all looking mostly similar, aside from slight difference in size or color. This two story house's outside walls are brown with a flat room and a small balcony overlooking the main road leading out of the city. (Picture) After moving in, Jomei set up the workshop in his house to serve as his shop as well. Just next to the door, a small, hanging wooden sign depicts a picture of a lute. Plot Size: Starter Home (Donated, but don't want the full 15 Room Estate) Rooms: (6/7 used) 1st Floor: Basic Kitchen and Dining Room (connected, but are 2 separate rooms for stat purposes) Dining Room assigned to Jomei Living Room Assigned to Jomei Basic Workshop 2nd Floor: Basic Bedroom Basic Bathroom Room Upgrade(s): N/A Total Cost: Donated Link to post Share on other sites
Morgenstern 1 Posted October 9, 2017 #3 Share Posted October 9, 2017 Approved @Jomei Link to post Share on other sites
Ryo 0 Posted October 10, 2017 #4 Share Posted October 10, 2017 House Name: Ryo's EstateLocation: Floor 11, visible on a hill from the entrance of TaftDescription: A large mansion graciously donated by a mysterious benefactor, claiming to be of Lowenthal's aide. After arriving at the map coordinates, this mansion stood. The letter also held a key, which unlocked the front door. The mansion that laid out in front of Ryo was, amazing to say the least. "Ah! Good evening sir!" A voice blurted out. "A pleasure to meet your acquaintance. Master Lowenthal told me to be expecting company after some time. I didn't think he'd actually give you the estate, however." Ryo turned to see an older gentleman standing tall in a suit. He must have been a butler of sorts, from the form of speech and the attire he wore. "You may call me "Pennyworth'. At least, that's what Master Lowenthal called me. Would you like a tour of the estate sir?" Still gobsmacked of the situation, all Ryo could do is nod his head. "Excellent sir! If you'll follow me." Pennyworth said, waving a single arm evoking Ryo to follow. "Now, there are only about, six rooms available that are suitable for living. That was all that Master Lowenthal could do before he-" Pennyworth cut himself off. "Before he died, leaving this all to you. There is room in the Estate for other rooms, and perhaps even a few updates. The place is rather drafty." He said, taking out a small piece of fabric and rubbing a smudge from a door handle. A portrait of the Butler: Pennyworth Plot Size: Estate Room(s): 6/6(available)|15(max) Main Entrance /Foyer: A large estate, that has seen much better days. Through the large front door allows you to access the foyer. Doors lead off on the left and right sides of the room. In front of you is a grand staircase that splits off into the left and right wings of the second floor. A large chandelier hangs above you illuminating the hall. Here Pennyworth takes guests hats, and coats and places them on respective racks with grace. Dining Room(2 Slots): The first door on the left leads into a dining room of grand design. A small ornate wooden table sits, with two chairs across from one another. Allowing two people to enjoy a fine meal prepared by Pennyworth should they wish it. A large bay window adorns the window, letting all inside gaze upon the natural beauty outside. Basic Kitchen(1 Slot): Attached to the Dining Room, and the Main Entrance, a kitchen sits. White tiled floors, with dark grey wooden walls, polished to a shine by Pennyworth, make the kitchen a sight to see. With an island for preparation of meals and other various tools. Meals are prepared here by either Pennyworth or those able to work the stove. Living Room(2 Slots): Across the hall from the dining room, attached to the other two doors in the Main Entrance is the living room. Several leather couches sit around a coffee table. More of a place of relaxation then entertainment. The room is also filled with various knick-knacks such as globes, spyglasses, and lamps. Several spots on the walls have lights aimed at them for portraits and the like. -Second Floor- Master Bedroom(1 slot): The master bedroom is made to almost perfection. A king sized bed sits in the middle, across from it a wardrobe. A comfy chair by a window allows one to either relax or read by the sunlight. The door locks itself to all excluding Master Ryo, and the butler Pennyworth. Room Upgrade(s): N/ATotal Cost: Donated Link to post Share on other sites
Morgenstern 1 Posted October 10, 2017 #5 Share Posted October 10, 2017 Approved @Ryo Link to post Share on other sites
Lessa 1 Posted October 22, 2017 #6 Share Posted October 22, 2017 Guild Name: The VanguardGuild Owner: LessaGuild Hall Name: The GrottoLocation: Floor 21. Located on the outskirts of Tomoika, built into a network of caves.Description: The Grotto is a mixture of both man-made and natural occurrence. Built into preexisting cave systems, the hall's size is largely obscured by the giant stalactites that house it. Accessible by a simple door, with rooms separated by standard walls, much of the building looks like a structure one might find anywhere else. However, the mushroom lighting and occasional exposed stone walls give the place a unique charm. A second entrance can be found behind a waterfall in the rear of the hall. The sound of rushing water, from the falls, and distant underground springs, can always faintly be heard.Type of Guild: Leveling GuildRooms: Storage Vault, Guild Bank, Training Room, TreasuryTotal Cost: 160,000 col Link to post Share on other sites
Morgenstern 1 Posted October 29, 2017 #7 Share Posted October 29, 2017 APPROVED On 10/22/2017 at 4:20 PM, Lessa said: Guild Name: The VanguardGuild Owner: LessaGuild Hall Name: The GrottoLocation: Floor 21. Located on the outskirts of Tomoika, built into a network of caves.Description: The Grotto is a mixture of both man-made and natural occurrence. Built into preexisting cave systems, the hall's size is largely obscured by the giant stalactites that house it. Accessible by a simple door, with rooms separated by standard walls, much of the building looks like a structure one might find anywhere else. However, the mushroom lighting and occasional exposed stone walls give the place a unique charm. A second entrance can be found behind a waterfall in the rear of the hall. The sound of rushing water, from the falls, and distant underground springs, can always faintly be heard.Type of Guild: Leveling GuildRooms: Storage Vault, Guild Bank, Training Room, TreasuryTotal Cost: 160,000 col Link to post Share on other sites
Lee 0 Posted November 15, 2017 #8 Share Posted November 15, 2017 (edited) House Name: The Winstad Manor Location: Floor 3 ; Outer Mountain Edge Description: The large mountains that lay on the outer ring of the third floor with their sheer scale vertically. Though, there is a path between two cliffs that lead to a well cut pathway that will head to a mansion against the opposing cliff side, a slow moving river flows yards away from the massive building. Plot Size: Estate Room(s): 6/6 | 6/15First Floor Entryway : Hallway's :Living Room : 2 Player Limit. "Relaxed" - Increases HP regen by (5 * Tier HP) and energy regen by 1 when out of combat.Bathroom : 1 Player Limit. "Clean" - The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down)Basement : 1 Player Limit. "Multipurpose" - Gain Plus 1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll.Second FloorBedroom : 1 Player Limit. "Rested" - Minus 1 energy cost for the first two expenditures of each combat.Bedroom : 1 Player Limit. "Rested" - Minus 1 energy cost for the first two expenditures of each combat.Bedroom : 1 Player Limit. "Rested" - Minus 1 energy cost for the first two expenditures of each combat.Bedroom : 1 Player Limit. "Rested" - Minus 1 energy cost for the first two expenditures of each combat.Third FloorMaster Bedroom : 2 Player Limit. "Well Rested" - Minus 1 energy cost for the first three expenditures of each combatMaster Bathroom : 2 Player Limit. "Squeaky Clean" - The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)Fourth Floor Extended Workshop (Pharmacy) : 1 Player Limit. "Hard Working" - Plus 2 EXP per crafting attempt and +1 crafting attempt per day Attic (Storage) : 1 Player Limit. "Col Stash" - Plus 5% bonus col from monster kills and treasure chestsYardBasic Workshop (Storage Shed) : 1 Player Limit. "Working" - Plus 2 EXP per crafting attemptFishing Pond : 1 Player Limit. "Angler" - Plus 1 material gained when fishingSlime Farm : 1 Player Limit. "Basic Training" - Plus 1 SP to a thread. Limit one use per month. Room Upgrade(s) : N/A Total Cost : Donated Edited November 16, 2017 by Lee Link to post Share on other sites
Shield 0 Posted December 10, 2017 #9 Share Posted December 10, 2017 (edited) Building: The Last Homely House Location: 11th Floor - Mountains' Edge Nestled among the shops that both he and Beat run, Shield has set up his home in the mountains of floor eleven, just on the edge of the piedmont. It is a comfortable structure, made from sturdy albeit worn wood, and although there are rooms that are yet unused, it is a solid start for the merchant tank. Outside, among the bushes and waterfalls, harmless creatures spawn endlessly as farming fodder. Inside, the kitchen area is divided among two separate rooms, one belonging each to Beat and Shield. The dining hall, a common area used by Shield and his friends alike, leads to a staircase that goes up to Shield's own little bedroom. http://www.desktopimages.org/pictures/2013/0206/1/orig_165754.jpg Pricing and Room Breakdown: Quote House Type Two-Story Home Yard Items Upgrade Slots Cost PKer? Yes 1 Slime Farm Mega Slime Farm 1 25,000 Col Total Room Slots 10 Slots Remaining: 1 Total Yard Slots 2 Inside Rooms Upgrade Slots Cost Attic? Stories 3 1 Attic Bedroom 1 10,000 Col Yes Cost 258,500 Col 2 Dining Room Dining Hall 2 25,000 Col No 3 Basic Kitchen 1 10,000 Col No 4 Storage Closet 1 10,000 Col No 5 Bathroom Master Bathroom 1 25,000 Col No 6 Basement 1 10,000 Col No Slots Remaining: 3 Attic Bedroom: Quote Player: @Shield +1 Search & Detect Dining Hall: Quote Players Assigned: @Shield @Beat @Teion @Hikoru Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Basic Kitchen Quote Player Assigned: @Shield Spend a number of materials (1 Uncommon, 3 Rare, 5 Perfect) to create a food item of the same Tier of materials used. Items created this way cannot be used outside of the thread they are created. Limit 3 items created per thread. Master Bath: Quote Players Assigned: @Shield @Beat -25% to first DoT effect in a thread Storage Closet Quote Player Assigned: @Shield +1 Battle Ready Inventory Slot Basement Quote Player Assigned: @Shield Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Mega Slime Farm: Quote Player Assigned: @Shield +2 SP to a thread. Limit one use per month Dates Used: Spoiler -1/3/18 -2/21/18 -4/28/18 -6/28/18 -9/8/18 -11/17/18 -12/18/18 Greenhouse: Quote Player Assigned @Shield [Pending Approval] +1 LD +1 CD +2 EXP per Gathering attempt Edited May 17, 2021 by Shield Link to post Share on other sites
Morgenstern 1 Posted December 10, 2017 #10 Share Posted December 10, 2017 7 hours ago, Shield said: Building: The Last Homely House Location: 11th Floor - Mountains' Edge Nestled among the shops that both he and Beat run, Shield has set up his home in the mountains of floor eleven, just on the edge of the piedmont. It is a comfortable structure, made from sturdy albeit worn wood, and although there are rooms that are yet unused, it is a solid start for the merchant tank. Outside, among the bushes and waterfalls, harmless creatures spawn endlessly as farming fodder. Inside, the kitchen area is divided among two separate rooms, one belonging each to Beat and Shield. The dining hall, a common area used by Shield and his friends alike, leads to a staircase that goes up to Shield's own little bedroom. Pricing and Room Breakdown: Attic Bedroom: Dining Hall: Basic Kitchen Basic Kitchen Mega Slime Farm: Approved! Link to post Share on other sites
Kimi 0 Posted January 4, 2018 #11 Share Posted January 4, 2018 (edited) House Name: Kimi's Estate Location: 8th Floor in Florenthia Description: A large mansion that lines the major river flowing through Florenthia. Though it has been abandoned for an unknown amount of time there has been signs of it being taken care of. Even at night the lights inside the beautiful estate glow with life and brighten the stone roads out by the river. The house is of Old English style, but with vines climbing the walls. The interiors of the estate match its exterior are rather simple in design, but hold a strange luxurious feel to it. As Kimi moved in she thought this would probably be best to move her shop in with her which she set up near her a greenhouse that smells of Rose and Jasmine. As Kimi was exploring her "new" home a voice called out from behind her. "Good evening Mistress." A maid said humbly bowing slightly. "My name is Fran pleasure to meet the acquaintance of the new owner of this estate. If you have any questions please voice them and I shall answer them as best I can. Now if you will please follow me, I will tour you around your estate." Fran then began to show Kimi throughout her home to which she didn’t object. “Currently there are 2 bedrooms, a master bedroom on the second floor in the right wing of the building and one in the attic for your servant. This house is equipped with a workshop which has yet to be adjusted to your liking, an all-purpose basement, and of course a dining hall.” Plot Size: Wide Two-Story Estate, with basement and attic. Room(s): Bedroom Spoiler Rested:-1 energy cost for the first two expenditures of each combat Attic Bedroom Spoiler Skylight (Searching):+1 Expertise to declared utility skill. Dining Room Spoiler Relaxed: Increases HP regen by (5 * Tier HP) and energy regen by 1 when out of combat. Basic Workshop Spoiler Working: +2 EXP per crafting attempt Living Room Spoiler Relaxed: Increases HP regen by (5 * Tier HP) and energy regen by 1 when out of combat. Basement Spoiler Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Room Upgrade(s): none Total Cost: donated Edited January 4, 2018 by Kimi Link to post Share on other sites
Teion 0 Posted January 4, 2018 #12 Share Posted January 4, 2018 54 minutes ago, Kimi said: House Name: Kimi's Estate Location: 8th Floor in Florenthia Description: A large mansion that lines the major river flowing through Florenthia. Though it has been abandoned for an unknown amount of time there has been signs of it being taken care of. Even at night the lights inside the beautiful estate glow with life and brighten the stone roads out by the river. The house is of Old English style, but with vines climbing the walls. The interiors of the estate match its exterior are rather simple in design, but hold a strange luxurious feel to it. As Kimi moved in she thought this would probably be best to move her shop in with her which she set up near her a greenhouse that smells of Rose and Jasmine. As Kimi was exploring her "new" home a voice called out from behind her. "Good evening Mistress." A maid said humbly bowing slightly. "My name is Fran pleasure to meet the acquaintance of the new owner of this estate. If you have any questions please voice them and I shall answer them as best I can. Now if you will please follow me, I will tour you around your estate." Fran then began to show Kimi throughout her home to which she didn’t object. “Currently there are 2 bedrooms, a master bedroom on the second floor in the right wing of the building and one in the attic for your servant. This house is equipped with a workshop which has yet to be adjusted to your liking, an all-purpose basement, and of course a dining hall.” Plot Size: Wide Two-Story Estate, with basement and attic. Room(s): Bedroom Reveal hidden contents Rested:-1 energy cost for the first two expenditures of each combat Attic Bedroom Reveal hidden contents Skylight (Searching):+1 Expertise to declared utility skill. Dining Room Reveal hidden contents Relaxed: Increases HP regen by (5 * Tier HP) and energy regen by 1 when out of combat. Basic Workshop Reveal hidden contents Working: +2 EXP per crafting attempt Living Room Reveal hidden contents Relaxed: Increases HP regen by (5 * Tier HP) and energy regen by 1 when out of combat. Basement Reveal hidden contents Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Room Upgrade(s): none Total Cost: donated Approved! Link to post Share on other sites
Kaya 0 Posted January 12, 2018 #13 Share Posted January 12, 2018 (edited) House Name: Aldrin Estate Location: Floor 11 on the outskirts of Taft Description: A large estate located in the outskirts of Taft. It is surrounded by a large hedge like fence which eventually opens up to a large open courtyard. The style of the estate is European based with a large fountain at the center of the courtyard. The estate is somewhat distant from the outside world as not many people have access to the place. There are two maids and a butler living in the estate who look after the place while the Aldrins are gone. Mikael Romansky, the russian butler of the house takes care of leading the house's chores and what not. While the twin sisters Eloisa and Fiora Laurant, focused on the cleaning and cooking of the house. Plot Size: A large estate with an attic and Basement Room: Bedroom (1 Rooms) Room Upgrade: - -1 energy cost for the first two expenditures of each combat Room: Workshop (1 Rooms) Room Upgrade: Extended Workshop (Chef's Kitchen) (15,000 Col) +2 EXP per crafting attempt and +1 crafting attempt per day Room: Basement (1 Rooms) Room Upgrade: - Gain +2 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Room: Bedroom Attic (1 Room) Room Upgrade: - +1 Expertise to declared utility skill. (Searching) Room: Living Room (1 Room) Room Upgrade: - Increases HP regen by (5 * Tier HP) and energy regen by 1 when out of combat. Yard: Slime Farm (1 Yard) Room Upgrade: Mega Slime Farm (15,000 Col) +2 SP to a thread. Limit one use per month Total Cost: 30,000 Col (Donated) Edited February 27, 2018 by Kaya Link to post Share on other sites
Ruby 0 Posted January 14, 2018 #14 Share Posted January 14, 2018 On 1/12/2018 at 2:00 AM, Kaya said: House Name: Aldrin Estate Location: Floor 11 on the outskirts of Taft Description: A large estate located in the outskirts of Taft. It is surrounded by a large hedge like fence which eventually opens up to a large open courtyard. The style of the estate is European based with a large fountain at the center of the courtyard. The estate is somewhat distant from the outside world as not many people have access to the place. There are two maids and a butler living in the estate who look after the place while the Aldrins are gone. Mikael Romansky, the russian butler of the house takes care of leading the house's chores and what not. While the twin sisters Eloisa and Fiora Laurant, focused on the cleaning and cooking of the house. Plot Size: A large estate with an attic and Basement Room: Bedroom (2 Rooms) Room Upgrade: Master Bedroom -1 energy cost for the first three expenditures of each combat Room: Bathroom (2 Rooms) Room Upgrade: Master Bathroom The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Room: Workshop (2 Rooms) Room Upgrade: Extended Workshop (Chef's Kitchen) +2 EXP per crafting attempt and +1 crafting attempt per day Room: Dining Room (4 Rooms) Room Upgrade: Dining Hall Increase a single buff provided by the first used consumable in a thread by 2 T1 slots. Ex. A T3 damage potion would provide 11 bonus DMG instead of 9 Room: Basement (1 Rooms) Room Upgrade: - Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Room: Storage Closet (1 Rooms) Room Upgrade: - +1 Battle Ready Inventory Slot Room: Bedroom Attic (1 Rooms) Room Upgrade: - +1 Expertise to declared utility skill. (Searching) Room: Living Room (2 Rooms) Room Upgrade: - Increases HP regen by (5 * Tier HP) and energy regen by 1 when out of combat. Yard: Slime Farm (2 Yards) Room Upgrade: Mega Slime Farm +2 SP to a thread. Limit one use per month Yard: Fishing Pond (1 Yard) Room Upgrade: - +1 material gained when fishing Total Cost: Donated Approved, sorry for the wait. Link to post Share on other sites
Ruby 0 Posted January 30, 2018 #15 Share Posted January 30, 2018 On 11/14/2017 at 5:36 PM, Lee said: House Name: The Winstad Manor Location: Floor 3 ; Outer Mountain Edge Description: The large mountains that lay on the outer ring of the third floor with their sheer scale vertically. Though, there is a path between two cliffs that lead to a well cut pathway that will head to a mansion against the opposing cliff side, a slow moving river flows yards away from the massive building. Plot Size: Estate Room(s): 6/6 | 6/15First Floor Entryway : Hallway's :Living Room : 2 Player Limit. "Relaxed" - Increases HP regen by (5 * Tier HP) and energy regen by 1 when out of combat.Bathroom : 1 Player Limit. "Clean" - The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down)Basement : 1 Player Limit. "Multipurpose" - Gain Plus 1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll.Second FloorBedroom : 1 Player Limit. "Rested" - Minus 1 energy cost for the first two expenditures of each combat.Bedroom : 1 Player Limit. "Rested" - Minus 1 energy cost for the first two expenditures of each combat.Bedroom : 1 Player Limit. "Rested" - Minus 1 energy cost for the first two expenditures of each combat.Bedroom : 1 Player Limit. "Rested" - Minus 1 energy cost for the first two expenditures of each combat.Third FloorMaster Bedroom : 2 Player Limit. "Well Rested" - Minus 1 energy cost for the first three expenditures of each combatMaster Bathroom : 2 Player Limit. "Squeaky Clean" - The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)Fourth Floor Extended Workshop (Pharmacy) : 1 Player Limit. "Hard Working" - Plus 2 EXP per crafting attempt and +1 crafting attempt per day Attic (Storage) : 1 Player Limit. "Col Stash" - Plus 5% bonus col from monster kills and treasure chestsYardBasic Workshop (Storage Shed) : 1 Player Limit. "Working" - Plus 2 EXP per crafting attemptFishing Pond : 1 Player Limit. "Angler" - Plus 1 material gained when fishingSlime Farm : 1 Player Limit. "Basic Training" - Plus 1 SP to a thread. Limit one use per month. Room Upgrade(s) : N/A Total Cost : Donated Forgotten no longer, approved. Link to post Share on other sites
Macradon 0 Posted February 20, 2018 #16 Share Posted February 20, 2018 House Name: Le Palais d'ArgentLocation: Floor 1 - Town of BeginningsDescription: A large estate that's continuously being added to.Plot Size: Estate PlotRoom(s): 6/6 | 6/161 Bedroom - Macradon 1 Bedroom - Guest 1 Basic Kitchen 1 Dining Room 1 Living Room (The upper left Bedroom and bathroom is to be added later)Total Cost: Doner Link to post Share on other sites
Ruby 0 Posted February 20, 2018 #17 Share Posted February 20, 2018 Just now, Macradon said: House Name: Le Palais d'ArgentLocation: Floor 1 - Town of BeginningsDescription: A large estate that's continuously being added to.Plot Size: Estate PlotRoom(s): 6/6 | 6/161 Bedroom - Macradon 1 Bedroom - Guest 1 Basic Kitchen 1 Dining Room 1 Living Room (The upper left Bedroom and bathroom is to be added later)Total Cost: Doner Approved. Link to post Share on other sites
Macradon 0 Posted February 20, 2018 #18 Share Posted February 20, 2018 Initial Application: http://www.sao-rpg.com/topic/15355-housing-evaluation/?do=findComment&comment=541102Room(s) Being Added: Basic Workshop, Extended Workshop.Room(s) Being Upgraded: Basic WorkshopTotal Cost: 35 000 Col Link to post Share on other sites
Ruby 0 Posted February 20, 2018 #19 Share Posted February 20, 2018 Just now, Macradon said: Initial Application: http://www.sao-rpg.com/topic/15355-housing-evaluation/?do=findComment&comment=541102Room(s) Being Added: Basic Workshop, Extended Workshop.Room(s) Being Upgraded: Basic WorkshopTotal Cost: 35 000 Col Approved. Link to post Share on other sites
Hikoru 0 Posted February 20, 2018 #20 Share Posted February 20, 2018 Location: Floor 21 House Name: The Shadow’s Den Base Cost: 86,000 Rooms: Basement: 10,000 (1 Floor) Spoiler First Floor: Dining Room (10,000 Col) Spoiler Living Room (10,000 Col) Spoiler (Black Furniture instead of Yellow) Second Floor: Bathroom: (10,000 Col) Spoiler Bedroom (10,000 Col) Spoiler Storage Closet (10,000 Col)Basic Kitchen (10,000 Col) Spoiler Attic [Storage] (10,000 Col) Spoiler Yard: Advanced Slime Farm (35,000) [2 Yard Slots {Max}] Total: 201,000 Col Link to post Share on other sites
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now