Hestia 0 Posted May 21, 2019 #61 Share Posted May 21, 2019 Guild Name: Radiant Sanctuary Guild Owner: Hestia Guild Hall Name: Babylon Location: F17/Athenea Description: https://cdn.discordapp.com/attachments/300513337492635660/580194694563233802/28c1a635688fbeee3b20f8df9339a6a79d0bebadr1-500-500v2_uhq.png Type of Guild: Leveling Rooms: training room Total Cost: 90K Link to post Share on other sites
Kairi 0 Posted May 21, 2019 #62 Share Posted May 21, 2019 19 minutes ago, Hestia said: Guild Name: Radiant Sanctuary Guild Owner: Hestia Guild Hall Name: Babylon Location: F17/Athenea Description: https://cdn.discordapp.com/attachments/300513337492635660/580194694563233802/28c1a635688fbeee3b20f8df9339a6a79d0bebadr1-500-500v2_uhq.png Type of Guild: Leveling Rooms: training room Total Cost: 90K approved Link to post Share on other sites
Sey 0 Posted May 21, 2019 #63 Share Posted May 21, 2019 House Name: Villa la Coda Location: Floor 4 Description: Plot Size: Estate Room(s): Storage Attic, Slime Farm, Bathroom, Bedroom, Dining Room, Storage Closet Total Cost: Donor (+$25) Link to post Share on other sites
Hestia 0 Posted May 21, 2019 #64 Share Posted May 21, 2019 2 minutes ago, Sey said: House Name: Villa la Coda Location: Floor 4 Description: Plot Size: Estate Room(s): Storage Attic, Slime Farm, Bathroom, Bedroom, Dining Room, Storage Closet Total Cost: Donor (+$25) approved Link to post Share on other sites
Hestia 0 Posted May 21, 2019 #65 Share Posted May 21, 2019 Initial Application: http://www.sao-rpg.com/topic/15355-housing-evaluation/?do=findComment&comment=573289 Room(s) Being Added: Slime farm into Mega slime farm, buying straight into master bedroom Total Cost: 40K Link to post Share on other sites
Kairi 0 Posted May 21, 2019 #66 Share Posted May 21, 2019 18 minutes ago, Hestia said: Initial Application: http://www.sao-rpg.com/topic/15355-housing-evaluation/?do=findComment&comment=573289 Room(s) Being Added: Slime farm into Mega slime farm, buying straight into master bedroom Total Cost: 40K approved Link to post Share on other sites
Alec 0 Posted June 3, 2019 #67 Share Posted June 3, 2019 (edited) House Name: Alec's Cabin Location: Remote Isolated corner of Fourth Floor Description: A sturdy wooden cabin front built into to side of a mountain. Once you step inside you realize the interior of the house is actually four floors of a hollowed out cave structure. Interior rooms are all natural caves within the mountain. There are many open and empty cave rooms as Alec has yet to fill them or found a need for the empty rooms yet. There is a small cave entrance to the side of the cabin that enters the Forge area. Plot Size: Estate (PK Accessible) Room(s): Bathroom (basic): The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down) Kitchen(basic): Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30 Living Room: Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Attic Storage: +5% bonus col from monster kills and treasure chests Forge(Basic Workshop): +2 EXP per crafting attempt Slim Farm: +1 SP to a thread. Limit one use per month. Room Upgrade(s): Total Cost: Donor (+$25) Edited June 4, 2019 by Alec Link to post Share on other sites
Hazado 0 Posted June 13, 2019 #68 Share Posted June 13, 2019 On 6/3/2019 at 2:55 AM, Alec said: House Name: Alec's Cabin Location: Remote Isolated corner of Fourth Floor Description: A sturdy wooden cabin front built into to side of a mountain. Once you step inside you realize the interior of the house is actually four floors of a hollowed out cave structure. Interior rooms are all natural caves within the mountain. There are many open and empty cave rooms as Alec has yet to fill them or found a need for the empty rooms yet. There is a small cave entrance to the side of the cabin that enters the Forge area. Plot Size: Estate (PK Accessible) Room(s): Bathroom (basic): The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down) Kitchen(basic): Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30 Living Room: Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Attic Storage: +5% bonus col from monster kills and treasure chests Forge(Basic Workshop): +2 EXP per crafting attempt Slim Farm: +1 SP to a thread. Limit one use per month. Room Upgrade(s): Total Cost: Donor (+$25) Approved Link to post Share on other sites
Dustin 0 Posted June 21, 2019 #69 Share Posted June 21, 2019 (edited) Name: Summerview Estate Location: Floor 3 Plot size: Estate Rooms: Bedroom, Bathroom, Attic(Storage), Storage Closet, Living Room, Slime Farm Total Cost: Donor($25+) Edited June 22, 2019 by Dustin Link to post Share on other sites
Neopolitan 0 Posted June 23, 2019 #70 Share Posted June 23, 2019 On 6/21/2019 at 10:39 AM, Dustin said: Name: Summerview Estate Location: Floor 3 Plot size: Estate Rooms: Bedroom, Bathroom, Attic(Storage), Storage Closet, Living Room, Slime Farm Total Cost: Donor($25+) Approved Link to post Share on other sites
Alec 0 Posted July 7, 2019 #71 Share Posted July 7, 2019 Initial Application: Upgrade Slime Farm to Mega Slime Farm Cost: 15,000 Col Link to post Share on other sites
Hestia 0 Posted July 8, 2019 #72 Share Posted July 8, 2019 On 7/7/2019 at 1:45 AM, Alec said: Initial Application: Upgrade Slime Farm to Mega Slime Farm Cost: 15,000 Col approved Link to post Share on other sites
Dagger 0 Posted July 10, 2019 #73 Share Posted July 10, 2019 Name: Cloak's Quarter's Description: A home built upon the store of the cloak's corner the shop run by the player known as dagger. The shop serving as the place to greet players, and above that counting as the first floor of the home itself. The house being that of moderate comfortable living with a modern style to it. Meant to mimic a upper middle class home with the amenities to fit such a thing. Location: Floor 21 Plot size: Starter Home Rooms:Attic(bedroom), Mega Slime Farm Total Cost: 93K (58 home, 25 farm, 10 bedroom) Link to post Share on other sites
Hazado 0 Posted July 10, 2019 #74 Share Posted July 10, 2019 6 minutes ago, Dagger said: Name: Cloak's Quarter's Description: A home built upon the store of the cloak's corner the shop run by the player known as dagger. The shop serving as the place to greet players, and above that counting as the first floor of the home itself. The house being that of moderate comfortable living with a modern style to it. Meant to mimic a upper middle class home with the amenities to fit such a thing. Location: Floor 21 Plot size: Starter Home Rooms:Attic(bedroom), Mega Slime Farm Total Cost: 93K (58 home, 25 farm, 10 bedroom) Approved Link to post Share on other sites
Dagger 0 Posted July 17, 2019 #75 Share Posted July 17, 2019 Initial Application: http://www.sao-rpg.com/topic/15355-housing-evaluation/?do=findComment&comment=575644 Room(s) Being Added: Basic basement Total Cost: 10K Link to post Share on other sites
Kairi 0 Posted July 17, 2019 #76 Share Posted July 17, 2019 27 minutes ago, Dagger said: Initial Application: http://www.sao-rpg.com/topic/15355-housing-evaluation/?do=findComment&comment=575644 Room(s) Being Added: Basic basement Total Cost: 10K Approved. Link to post Share on other sites
Pinball 1 Posted July 23, 2019 #77 Share Posted July 23, 2019 House Name: Green Garden Location: <<Floor 8>> Description: Hidden away in the deep forests and dug into one of the many hills of the 8th Floor is Green Garden: an ancient, ruined castle largely reclaimed by nature. A wooden staircase carries players down alongside the walls of the hollow hill and into the center of the estate where the sun and moon are free to shine their light. Vines and wild flowers run rampant along the dejected architecture, untamed and colorful; in the central courtyard, the perpetual rain of leaves and flower petals litter the mossy cobblestone and fresh dirt. A cool stream runs through the middle of the yard. The inside of the castle is dark and desolate, almost devoid of furniture. More often than not, the lanters that would light the long, empty halls are turned off - the only natural light came from the windows lining the immediate perimeter of the building. Despite how it looks on the surface, however, the mansion sports a plentiful variety of facilities... including a library filled to the brim with dusty leather tomes, loose paper, ink, and quills. Green Garden was strangely hospitable for such a lonely piece of land. Plot Size: Estate {PK Accessible} Rooms: [6/15] - (Master Bedroom) | (Master Bathroom) | (Basic Kitchen) | (Living Room) | (Storage Closet) | (Mega Slime Farm) | All Assigned to Pinball Room Upgrades: (Master Bedroom) | (Master Bathroom) | (Mega Slime Farm) ~ 45,000 Col Total Cost: Free (Donor 25+) // 45k Upgrades (Sent to Banker) Link to post Share on other sites
Pinball 1 Posted July 23, 2019 #78 Share Posted July 23, 2019 SELLING House Name: The Exclusion Rooms: 4 Refund: 7,500 per room + 12,000 (Apartment) = 42k Col to Pinball Link to post Share on other sites
Bahr 0 Posted July 24, 2019 #79 Share Posted July 24, 2019 House Name: Bahron's Keep Location: Floor 10 Description: Nestled within the depths of the tenth floor resides a quiet property in which the houses blend perfectly into their environment. The twin structures share the same quaint architecture; a foundation comprised of cobblestone with charming wooden features sprouting out from the base. The smaller of the two houses is reserved for guests, while the larger serves as housing for the property owner. Warm tones of light emanate through their tiny windows, and occasionally smoke can be seen billowing from their chimneys and being swept away by the steady underground draft that hugs the ceiling of the floor. The two houses share a yard sprawling yard littered with various species of plants, some of which glow and lighten the winding trail that leads outward. In the opposite direction, a wall lined with iridescent crystals illuminates the area with a mellow and soothing ambiance, marking the edge of the property. Cascading betwixt the glowing gems and various flora is a small waterfall, providing a relaxing soundtrack for the area and pooling into a small pond where it falls at the base of the wall. The pond drains off into a small stream that twists smoothly through the yard, disappearing into a small crack in the stone nearby that carries it away from the property. Plot Size: Estate {PK Accessible} Rooms: 10/15 | Yard: 2/3 Guest House: Empty Main House: Master Bedroom (Bahr) Living Room (Bahr) Extended Workshop - Sewing Room (Bahr) Master Bathroom (Bahr) Basic Kitchen (Bahr) Storage Closet (Bahr) Dining Hall (Bahr) Attic - Bedroom [Unassigned] (Bahr) Basement (Bahr) Guest Room <<Spooky Amenity>> (Bahr) Yard: Mega Slime Farm (Bahr) Fishing Pond (Bahr) Total Cost: Free (Donor 25+) Upgrade History: July 24, 2019 May 3, 2020 June 25, 2020 Explanation of two structures: The Guest House, mechanically speaking, should be interpreted as one of the "Stories" for the house, with the other three Stories in the main house. Link to post Share on other sites
Hazado 0 Posted July 24, 2019 #80 Share Posted July 24, 2019 11 hours ago, Pinball said: House Name: Green Garden Location: <<Floor 8>> Description: Hidden away in the deep forests and dug into one of the many hills of the 8th Floor is Green Garden: an ancient, ruined castle largely reclaimed by nature. A wooden staircase carries players down alongside the walls of the hollow hill and into the center of the estate where the sun and moon are free to shine their light. Vines and wild flowers run rampant along the dejected architecture, untamed and colorful; in the central courtyard, the perpetual rain of leaves and flower petals litter the mossy cobblestone and fresh dirt. A cool stream runs through the middle of the yard. The inside of the castle is dark and desolate, almost devoid of furniture. More often than not, the lanters that would light the long, empty halls are turned off - the only natural light came from the windows lining the immediate perimeter of the building. Despite how it looks on the surface, however, the mansion sports a plentiful variety of facilities... including a library filled to the brim with dusty leather tomes, loose paper, ink, and quills. Green Garden was strangely hospitable for such a lonely piece of land. Plot Size: Estate {PK Accessible} Rooms: [6/15] - (Master Bedroom) | (Master Bathroom) | (Basic Kitchen) | (Living Room) | (Storage Closet) | (Mega Slime Farm) | All Assigned to Pinball Room Upgrades: (Master Bedroom) | (Master Bathroom) | (Mega Slime Farm) ~ 45,000 Col Total Cost: Free (Donor 25+) // 45k Upgrades (Sent to Banker) approved Link to post Share on other sites
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