Hazado 0 Posted July 24, 2019 #81 Share Posted July 24, 2019 11 hours ago, Pinball said: SELLING House Name: The Exclusion Rooms: 4 Refund: 7,500 per room + 12,000 (Apartment) = 42k Col to Pinball approved 1 hour ago, Bahr said: House Name: Bahron's Keep Location: Floor 10 Description: Nestled within the depths of the tenth floor resides a quiet property in which the houses blend perfectly into their environment. The twin structures share the same quaint architecture; a foundation comprised of cobblestone with charming wooden features sprouting out from the base. The smaller of the two houses is reserved for guests, while the larger serves as housing for the property owner. Warm tones of light emanate through their tiny windows, and occasionally smoke can be seen billowing from their chimneys and being swept away by the steady underground draft that hugs the ceiling of the floor. The two houses share a yard sprawling yard littered with various species of plants, some of which glow and lighten the winding trail that leads outward. In the opposite direction, a wall lined with iridescent crystals illuminates the area with a mellow and soothing ambiance, marking the edge of the property. Cascading betwixt the glowing gems and various flora is a small waterfall, providing a relaxing soundtrack for the area and pooling into a small pond where it falls at the base of the wall. The pond drains off into a small stream that twists smoothly through the yard, disappearing into a small crack in the stone nearby that carries it away from the property. Plot Size: Estate {PK Accessible} Rooms: 5/15 | Yard: 1/3 Guest House: Bedroom - Rested (Kityuisa) | Basic Workshop - Pharmacy (Kityuisa) Main House: Bedroom - Rested (Bahr) | Living Room (Bahr and Kityuisa) | Basic Workshop - Sewing Room (Bahr) Yard: Slime Farm (Bahr) Total Cost: Free (Donor 25+) Explanation of two structures: The idea isn't to subvert the mechanics set in place for housing. The Guest House, mechanically speaking, should be interpreted as one of the "Stories" for the house, with the other three Stories in the main house. Please do not interpret this as me trying to break the rules or take advantage of the system in any way - I simply found an image I really liked and figured I could help out a friend while also giving the image a bit of flavor text. approved Link to post Share on other sites
Bahr 0 Posted July 24, 2019 #82 Share Posted July 24, 2019 11 hours ago, Bahr said: House Name: Bahron's Keep Location: Floor 10 Description: Nestled within the depths of the tenth floor resides a quiet property in which the houses blend perfectly into their environment. The twin structures share the same quaint architecture; a foundation comprised of cobblestone with charming wooden features sprouting out from the base. The smaller of the two houses is reserved for guests, while the larger serves as housing for the property owner. Warm tones of light emanate through their tiny windows, and occasionally smoke can be seen billowing from their chimneys and being swept away by the steady underground draft that hugs the ceiling of the floor. The two houses share a yard sprawling yard littered with various species of plants, some of which glow and lighten the winding trail that leads outward. In the opposite direction, a wall lined with iridescent crystals illuminates the area with a mellow and soothing ambiance, marking the edge of the property. Cascading betwixt the glowing gems and various flora is a small waterfall, providing a relaxing soundtrack for the area and pooling into a small pond where it falls at the base of the wall. The pond drains off into a small stream that twists smoothly through the yard, disappearing into a small crack in the stone nearby that carries it away from the property. Plot Size: Estate {PK Accessible} Rooms: 5/15 | Yard: 1/3 Guest House: Bedroom - Rested (Kityuisa) | Basic Workshop - Pharmacy (Kityuisa) Main House: Bedroom - Rested (Bahr) | Living Room (Bahr and Kityuisa) | Basic Workshop - Sewing Room (Bahr) Yard: Slime Farm (Bahr) Total Cost: Free (Donor 25+) Explanation of two structures: The idea isn't to subvert the mechanics set in place for housing. The Guest House, mechanically speaking, should be interpreted as one of the "Stories" for the house, with the other three Stories in the main house. Please do not interpret this as me trying to break the rules or take advantage of the system in any way - I simply found an image I really liked and figured I could help out a friend while also giving the image a bit of flavor text. Upgrade: Mega Slime Farm 15000 col sent to Banker Link to post Share on other sites
Hestia 0 Posted July 24, 2019 #83 Share Posted July 24, 2019 @Bahrapproved Link to post Share on other sites
Oscar 0 Posted August 3, 2019 #84 Share Posted August 3, 2019 Estate Name: Oscar-Meyer Mansion Floor Location: Floor 7 Plot Size: Estate {Safe Zone} Rooms: 4/15 | Yard: 2/3 Main House: Bedroom - Rested | Living Room | Basic Workshop - Chef's Kitchen | Dining Room | Yard: Slime Farm | Fishing Pond Total Cost: Free (Donor 25+) Link to post Share on other sites
Neopolitan 0 Posted August 3, 2019 #85 Share Posted August 3, 2019 12 hours ago, Oscar said: Estate Name: Oscar-Meyer Mansion Floor Location: Floor 7 Plot Size: Estate {Safe Zone} Rooms: 4/15 | Yard: 2/3 Main House: Bedroom - Rested | Living Room | Basic Workshop - Chef's Kitchen | Dining Room | Yard: Slime Farm | Fishing Pond Total Cost: Free (Donor 25+) Approved Link to post Share on other sites
Alec 0 Posted August 10, 2019 #86 Share Posted August 10, 2019 Initial Application Already upgraded Slime Farm to Mega Slime Farm New upgrades: Basic Bathroom --> Master Bathroom (-15,000 Col) Adding Basic Bedroom (-10,000 Col) Total spent 25,000 Col Link to post Share on other sites
Neopolitan 0 Posted August 10, 2019 #87 Share Posted August 10, 2019 4 minutes ago, Alec said: Initial Application Already upgraded Slime Farm to Mega Slime Farm New upgrades: Basic Bathroom --> Master Bathroom (-15,000 Col) Adding Basic Bedroom (-10,000 Col) Total spent 25,000 Col Approved Link to post Share on other sites
Kityuisa 0 Posted August 17, 2019 #88 Share Posted August 17, 2019 (edited) Location: Floor Twenty-Four [Raitoburū Bay] Description: This mansion is settled on the Raitoburu Bay of floor twenty-four. It is placed on the sand a few ways away, where at high tide the water is a few feet away from the base of the home, the coating on each of the materials used to build the house is made of a weird substance, giving the house immunity to water wear. The front is elegant, inviting and serene. Once you walk through the simple clear glass sliding door, you are met with the living room. Upon going upstairs you find a few closed doors. The farthest one from you, across from your position is the bedroom. the one closest to your left is the workshop. You don't know what the other doors lead to just yet. Heading back down, you pass by to the entrance to the left of the living room to find yourself in a kitchen of amicable size, in the kitchen to the left of the windows there is a pair of double sliding doors that lead you to the beach waters.. There's a small stairwell that leads downwards into the basement. Along the beach is Kityuisa's training facility, the slime farm. Rather than slime to fight, it take shape as a red arch, appearing in the water. Soft golden lights line the way to the archway, you won't understand how Kityuisa trains with these unless you watch her. Plot Size: Estate [PK-Accessible] Rooms: 5/15 Rooms | 1/3 Yard Inside: Bedroom (Kit) | Basic Workshop - Pharmacy (Kit) | Living Room (Kit) | Basement (Kit) | Kitchen (Kit) Outside: Slime Farm (Kit) Total Cost: Free (Donor 25+) Edited August 17, 2019 by Kityuisa Link to post Share on other sites
Neopolitan 0 Posted August 17, 2019 #89 Share Posted August 17, 2019 16 hours ago, Kityuisa said: Location: Floor Twenty-Four [Raitoburū Bay] Description: This mansion is settled on the Raitoburu Bay of floor twenty-four. It is placed on the sand a few ways away, where at high tide the water is a few feet away from the base of the home, the coating on each of the materials used to build the house is made of a weird substance, giving the house immunity to water wear. The front is elegant, inviting and serene. Once you walk through the simple clear glass sliding door, you are met with the living room. Upon going upstairs you find a few closed doors. The farthest one from you, across from your position is the bedroom. the one closest to your left is the workshop. You don't know what the other doors lead to just yet. Heading back down, you pass by to the entrance to the left of the living room to find yourself in a kitchen of amicable size, in the kitchen to the left of the windows there is a pair of double sliding doors that lead you to the beach waters.. There's a small stairwell that leads downwards into the basement. Along the beach is Kityuisa's training facility, the slime farm. Rather than slime to fight, it take shape as a red arch, appearing in the water. Soft golden lights line the way to the archway, you won't understand how Kityuisa trains with these unless you watch her. Plot Size: Estate [PK-Accessible] Rooms: 5/15 Rooms | 1/3 Yard Inside: Bedroom (Kit) | Basic Workshop - Pharmacy (Kit) | Living Room (Kit) | Basement (Kit) | Kitchen (Kit) Outside: Slime Farm (Kit) Total Cost: Free (Donor 25+) Approved Link to post Share on other sites
Lessa 1 Posted August 25, 2019 #90 Share Posted August 25, 2019 House Name: Manderley Location: Floor 22 Description: Quiet log cabin nestled between a sprawling lake and towering mountains. Plot Size: Estate {Safe Zone} Rooms: 5/15 House & 1/3 Yard Main House: Bedroom (Lessa) | Living Room (Lessa) | Bathroom (Lessa) | Attic - Storage (Lessa) | Basement (Lessa) Yard: Slime Farm (Lessa) Total Cost: Free (25+ Donor) Link to post Share on other sites
Bahr 0 Posted August 26, 2019 #91 Share Posted August 26, 2019 14 hours ago, Lessa said: House Name: Manderley Location: Floor 22 Description: Quiet log cabin nestled between a sprawling lake and towering mountains. Plot Size: Estate {Safe Zone} Rooms: 5/15 House & 1/3 Yard Main House: Bedroom (Lessa) | Living Room (Lessa) | Bathroom (Lessa) | Attic - Storage (Lessa) | Basement (Lessa) Yard: Slime Farm (Lessa) Total Cost: Free (25+ Donor) Approved Link to post Share on other sites
Oscar 0 Posted September 2, 2019 #92 Share Posted September 2, 2019 New Upgrades Slime Farm ---> Mega Slime Farm 15000 Col spent Link to post Share on other sites
Bahr 0 Posted September 2, 2019 #93 Share Posted September 2, 2019 4 minutes ago, Oscar said: New Upgrades Slime Farm ---> Mega Slime Farm 15000 Col spent approved Link to post Share on other sites
Oscar 0 Posted September 10, 2019 #94 Share Posted September 10, 2019 Upgrades Basic Workshop - Extended Workshop Additions Basic Kitchen 25000 Col sent to Banker Link to post Share on other sites
Bahr 0 Posted September 10, 2019 #95 Share Posted September 10, 2019 21 minutes ago, Oscar said: Upgrades Basic Workshop - Extended Workshop Additions Basic Kitchen 25000 Col sent to Banker Approved Link to post Share on other sites
tricolor_mina 0 Posted December 5, 2019 #96 Share Posted December 5, 2019 House Name: Leblanc Chateau House Location: Floor 9, a mile away from Yogan Village Estate (donor house) Buying: room upgrade (Master Workshop and Mega Slime Farm) Room Slot 1: Basic workshop - Pharmacy (Mina) -> Master Workshop - Pharmacy (Mina) (15,000 col) Room Slot 2: Basic Kitchen (Mina) Room Slot 3: Fishing Pond (Mina) Room Slot 4: Slime Farm (Mina) -> Mega Slime Farm (15,000 col) Room Slot 5: Attic - Bedroom (Mina) Room Slot 6: Storage Closet (Mina) Total cost: 30,000 Link to post Share on other sites
Bahr 0 Posted December 5, 2019 #97 Share Posted December 5, 2019 2 hours ago, tricolor_mina said: House Name: Leblanc Chateau House Location: Floor 9, a mile away from Yogan Village Estate (donor house) Buying: room upgrade (Master Workshop and Mega Slime Farm) Room Slot 1: Basic workshop - Pharmacy (Mina) -> Master Workshop - Pharmacy (Mina) (15,000 col) Room Slot 2: Basic Kitchen (Mina) Room Slot 3: Fishing Pond (Mina) Room Slot 4: Slime Farm (Mina) -> Mega Slime Farm (15,000 col) Room Slot 5: Attic - Bedroom (Mina) Room Slot 6: Storage Closet (Mina) Total cost: 30,000 Approved. Link to post Share on other sites
Morgenstern 1 Posted December 6, 2019 #98 Share Posted December 6, 2019 Morning Rose Manor <<Floor Twenty-Two>> Estate Buffs Available from Rooms: Spoiler Morgenstern Well Rested : -1 energy cost for the first three expenditures of each combat Squeaky Clean : The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Working : +2 EXP per crafting attempt. Filling : Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Item Stash : +1 Battle-Ready Inventory Slot Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Tasty : Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Col Stash : +5% bonus col from monster kills and treasure chests Multipurpose : Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Angler : +1 Material when Fishing. Basic Training : +1 SP per Month Tricolor_Mina(Strike throughs are obtained after marriage) Well Rested : -1 energy cost for the first three expenditures of each combat Squeaky Clean : The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Tasty : Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Outside of the town of Coral within the trees lays a grand estate that seems to placed in an area where the trees around it seem to have grown around the house instead of the house being built in the center. With patios, ponds, and a large flower garden(containing mostly roses), the area is quite spacious. The Manor also features a paved road from the front door that leads directly back into the town of Coral. The house is made of brick with Rose vines creeping up the side walls, making it appear to belong to the nature around it. The Manor is two-stories, but also features a basement and attic, making plenty of room for several different offs and breads. Room One <<Master Bedroom>> Spoiler Assigned Players: Morgenstern | Tricolor_Mina Buffs: Well Rested : -1 energy cost for the first three expenditures of each combat Room Two <<Master Bathroom>> Spoiler Assigned Players: Morgenstern | Tricolor_Mina Buffs: Squeaky Clean : The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Room Three <<Basic Workshop>> Spoiler Assigned Players: Morgenstern Buffs: Working : +2 EXP per crafting attempt. Room Four <<Basic Kitchen>> Spoiler Assigned Players: Morgenstern Buffs: Filling : Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Room Five <<Storage Closet>> Assigned Players: Morgenstern Buffs: Item Stash : +1 Battle-Ready Inventory Slot Room Six|Seven <<Living Room>> Spoiler Assigned Players: Morgenstern | Tricolor_Mina Buffs: Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Room Eight|Nine <<Dining Room>> Spoiler Assigned Players: Morgenstern | Tricolor_Mina Buffs: Tasty : Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Room Ten <<Attic: Storage>> Spoiler Assigned Players: Morgenstern Buffs: Col Stash : +5% bonus col from monster kills and treasure chests Room Eleven <<Basement>> Spoiler Assigned Players: Morgenstern Buffs: Multipurpose : Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Room Twelve <<Guest Room>> Spoiler Assigned Players: None Buffs: Decor of <XXX> : XXX Yard One <<Fishing Pond>> Spoiler Assigned Players: Morgenstern Buffs: Angler : +1 Material when Fishing. Yard Two <<Slime Farm>> Spoiler Assigned Players: Morgenstern Buffs: Basic Training : +1 SP per Month Payment: Donation 30,000 col for two(2) upgrades sent to banker. Link to post Share on other sites
Stryder 0 Posted December 9, 2019 #99 Share Posted December 9, 2019 On 12/6/2019 at 4:34 PM, Morgenstern said: Morning Rose Manor <<Floor Twenty-Two>> Estate Buffs Available from Rooms: Reveal hidden contents Morgenstern Well Rested : -1 energy cost for the first three expenditures of each combat Squeaky Clean : The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Working : +2 EXP per crafting attempt. Filling : Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Item Stash : +1 Battle-Ready Inventory Slot Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Tasty : Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Col Stash : +5% bonus col from monster kills and treasure chests Multipurpose : Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Angler : +1 Material when Fishing. Basic Training : +1 SP per Month Tricolor_Mina(Strike throughs are obtained after marriage) Well Rested : -1 energy cost for the first three expenditures of each combat Squeaky Clean : The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Tasty : Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Outside of the town of Coral within the trees lays a grand estate that seems to placed in an area where the trees around it seem to have grown around the house instead of the house being built in the center. With patios, ponds, and a large flower garden(containing mostly roses), the area is quite spacious. The Manor also features a paved road from the front door that leads directly back into the town of Coral. The house is made of brick with Rose vines creeping up the side walls, making it appear to belong to the nature around it. The Manor is two-stories, but also features a basement and attic, making plenty of room for several different offs and breads. Room One <<Master Bedroom>> Reveal hidden contents Assigned Players: Morgenstern | Tricolor_Mina Buffs: Well Rested : -1 energy cost for the first three expenditures of each combat Room Two <<Master Bathroom>> Reveal hidden contents Assigned Players: Morgenstern | Tricolor_Mina Buffs: Squeaky Clean : The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Room Three <<Basic Workshop>> Reveal hidden contents Assigned Players: Morgenstern Buffs: Working : +2 EXP per crafting attempt. Room Four <<Basic Kitchen>> Reveal hidden contents Assigned Players: Morgenstern Buffs: Filling : Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Room Five <<Storage Closet>> Assigned Players: Morgenstern Buffs: Item Stash : +1 Battle-Ready Inventory Slot Room Six|Seven <<Living Room>> Reveal hidden contents Assigned Players: Morgenstern | Tricolor_Mina Buffs: Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Room Eight|Nine <<Dining Room>> Reveal hidden contents Assigned Players: Morgenstern | Tricolor_Mina Buffs: Tasty : Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Room Ten <<Attic: Storage>> Reveal hidden contents Assigned Players: Morgenstern Buffs: Col Stash : +5% bonus col from monster kills and treasure chests Room Eleven <<Basement>> Reveal hidden contents Assigned Players: Morgenstern Buffs: Multipurpose : Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Room Twelve <<Guest Room>> Reveal hidden contents Assigned Players: None Buffs: Decor of <XXX> : XXX Yard One <<Fishing Pond>> Reveal hidden contents Assigned Players: Morgenstern Buffs: Angler : +1 Material when Fishing. Yard Two <<Slime Farm>> Reveal hidden contents Assigned Players: Morgenstern Buffs: Basic Training : +1 SP per Month Payment: Donation 30,000 col for two(2) upgrades sent to banker. DENIED NUMBSKULL!!!! Spoiler Jk approved bb <3 Link to post Share on other sites
Azhoda 0 Posted January 28, 2020 #100 Share Posted January 28, 2020 (edited) House Name: Kikenna Estate Location: Floor 24 Island with houses around it Description: A Japanese style house as a bit to have its own wall around it with an open garden around it as well as a small pond. The main building is shaped in a corner with a black roof and white walls. On the right side from the entrance sits a second part of the house, connected with a walkway having the small training room and more plus a two-story building. Outside in the backyard is an outhouse with a forge inside it and close to the pond sits a small slime farm. Spoiler Plot Size: Estate Room(s): (Optional) (Include assigned player(s)) First Floor Bedroom: Azhoda | Basic Kitchen: Azhoda | Second Floor Attic Storage: Azhoda | Storage Closet: Azhoda Outside | Basix Workshop Forge: Azhoda | Slime Farm: Azhoda Room Upgrade(s): (Optional) (Include assigned player(s)) Total Cost: Donation Gift Edited January 28, 2020 by Azhoda Link to post Share on other sites
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