NIGHT 0 Posted June 29, 2020 #181 Share Posted June 29, 2020 33 minutes ago, Ariel - The Crowned Lion said: [F22] Shirajishi-ryū Valley: Estate (PK): 186000 Rooms/Upgrades: 265000 Total: 451000 Rooms left: 1 Rooms Name Buff User(s) Cost 1 Master Bedroom "Well Rested" Ariel/ 25000 1 Master Bathroom "Squeaky Clean" Ariel/ 25000 1 Basic Kitchen "Filling" Ariel 10000 1 Basic Kitchen "Filling" Dracul 10000 1 Living Room "Relaxed" Ariel / Dracul 10000 1 Dining Room "Tasty" Ariel / Dracul 10000 1 Storage Closet "Item Stash" Ariel 10000 1 Attic (Bedroom) "Skylight (Skill)" Ariel 10000 1 Basement "Multipurpose" Ariel 10000 1 Ext. Pharmacy "Hard Working" Dracul 25000 1 Ext. Sewing Room "Hard Working" Ariel 25000 Yard 1 Mega slime farm "Advanced Training" Ariel 25000 Yard 2 Mega slime farm "Advanced Training" Dracul 25000 1 Guest Room "Decor: «N/A»" Ariel 10000 Yard 3 Fishing Pond "Angler" Ariel 10000 2 Dining Hall "Delicious" Ariel / Dracul/ / 25000 Vanity Description: http://www.sao-rpg.com/topic/5831-%E2%89%AAkayla-ariel-dsole%E2%89%AB/?tab=comments#comment-614530 Link to post Share on other sites
Kiluia Seiko 0 Posted June 30, 2020 #182 Share Posted June 30, 2020 (edited) Link to Original House Eval House Name: (Optional) Location: (Floor/Settlement) FL 6 / Krycim Description: (Optional) Plot Size: Room(s): Fishing Pond (Haine) Spoiler Room Upgrade(s): (Optional) (Include assigned player(s)) Total Cost: 10,000 Edited June 30, 2020 by Kiluia Seiko Link to post Share on other sites
Arabelle 0 Posted June 30, 2020 #183 Share Posted June 30, 2020 1 hour ago, Kiluia Seiko said: Link to Original House Eval House Name: (Optional) Location: (Floor/Settlement) FL 6 / Krycim Description: (Optional) Plot Size: Room(s): Fishing Pond (Haine) Reveal hidden contents Room Upgrade(s): (Optional) (Include assigned player(s)) Total Cost: 10,000 Approved. Link to post Share on other sites
Shye 0 Posted July 1, 2020 #184 Share Posted July 1, 2020 On 6/24/2020 at 5:03 AM, Shye said: House Name: Perfect Perfumes Location: Floor 24/Paraneze Description: A small house on water in Paraneze. It's contructed over the water and the only way to reach it is to take a pier to the building. Plot Size: Townhouse Room(s): Fishing Pond; Kitchen(Shye) Room Upgrade(s): N/a Total Cost: 68k Initial Application: [Here] Room(s) Being Added: Attic: Bedroom(Searching Expertise); Extended Workshop Room(s) Being Upgraded: Basic Workshop Room(s) Being Re-Assigned: All Rooms assigned to Shye Total Cost: 35k Link to post Share on other sites
NIGHT 0 Posted July 2, 2020 #185 Share Posted July 2, 2020 10 hours ago, Shye said: Initial Application: [Here] Room(s) Being Added: Attic: Bedroom(Searching Expertise); Extended Workshop Room(s) Being Upgraded: Basic Workshop Room(s) Being Re-Assigned: All Rooms assigned to Shye Total Cost: 35k Link to post Share on other sites
Hidden 1 Posted July 2, 2020 #186 Share Posted July 2, 2020 Spoiler House Name: Hidden's Hideaway Location: Floor 2, Wilderness Plot Size: Townhouse Room(s): Bedroom: Hidden Bedroom: Assassin Basic Kitchen: Hidden Living Room : Hidden, Assassin Attic(Bedroom): Hidden Yard: Mega Slime Farm Room Upgrade(s): Mega Slime Farm Total Cost: Donor + 3 Rooms (30k) + Upgraded Slime Farm (25K) = 55,000 Col. For easy evaluation Look in this Spoiler ^ <<Hidden's Hideaway>> Location: Floor 2, PK-Accessible. Description: Nested in the rocky hills of the second floor rests a small townhouse next to the bank of a flowing river. The bottom portion is made from elegant bricks of limestone while the rest of it built from a myriad of wood to frame it and make the interior walls, floor and roof. Smoke can be seen carried away by the gentle breeze as it can be puffing out of the chimney. The house is well insluated, consisting of a few different rooms and an upstairs where one can find the Bedroom of the owner. The floors are made from polished wood with a surface almost like marble. The interior is well lit from several windows that line the walls, casting the floors beauty into the house. At night, one may find a warm amber light on the inside as lights on the inside and outside radiate in and around the house. Directly outside the front door, one can find a bed of flowers, all of them white Magnolias that blossom in the sun. Across the dirt path that leads around the house is a small garden surrounding a pond. On the banks of this pond one can find slimes bouncing happily around ready for the slaughter as the time comes. ______________________________________________________________________________________________________________________________________ Plot Size: Townhouse (5 Rooms, 2 Stories, 1 Yard) Rooms: Bedroom : Hidden Bedroom : Assassin Basic Kitchen : Hidden Living Room : Hidden, Assassin Attic (Bedroom) : Hidden Mega Slime Farm: Hidden Buffs List Hidden: -1 Energy cost for the first two attacks in Combat. [Rested 2/2] Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. [Filling] Increased Out of Combat Regeneration by 5*Tier and Reduced Energy Cooldown to 2 Posts [Relaxed] Increased <<Hiding>> Skill by 1. [Skylight] 2 SP added to a thread once a month. [Advanced Training] Assassin -1 Energy cost for the first two attacks in Combat. [Rested 2/2] Increased Out of Combat Regeneration by 5*Tier and Reduced Energy Cooldown to 2 Posts [Relaxed] Link to post Share on other sites
Zajcica 0 Posted July 2, 2020 #187 Share Posted July 2, 2020 6 minutes ago, Hidden said: Reveal hidden contents House Name: Hidden's Hideaway Location: Floor 2, Wilderness Plot Size: Townhouse Room(s): Bedroom: Hidden Bedroom: Assassin Basic Kitchen: Hidden Living Room : Hidden, Assassin Attic(Bedroom): Hidden Yard: Mega Slime Farm Room Upgrade(s): Mega Slime Farm Total Cost: Donor + 3 Rooms (30k) + Upgraded Slime Farm (25K) = 55,000 Col. For easy evaluation Look in this Spoiler ^ <<Hidden's Hideaway>> Location: Floor 2, PK-Accessible. Description: Nested in the rocky hills of the second floor rests a small townhouse next to the bank of a flowing river. The bottom portion is made from elegant bricks of limestone while the rest of it built from a myriad of wood to frame it and make the interior walls, floor and roof. Smoke can be seen carried away by the gentle breeze as it can be puffing out of the chimney. The house is well insluated, consisting of a few different rooms and an upstairs where one can find the Bedroom of the owner. The floors are made from polished wood with a surface almost like marble. The interior is well lit from several windows that line the walls, casting the floors beauty into the house. At night, one may find a warm amber light on the inside as lights on the inside and outside radiate in and around the house. Directly outside the front door, one can find a bed of flowers, all of them white Magnolias that blossom in the sun. Across the dirt path that leads around the house is a small garden surrounding a pond. On the banks of this pond one can find slimes bouncing happily around ready for the slaughter as the time comes. ______________________________________________________________________________________________________________________________________ Plot Size: Townhouse (5 Rooms, 2 Stories, 1 Yard) Rooms: Bedroom : Hidden Bedroom : Assassin Basic Kitchen : Hidden Living Room : Hidden, Assassin Attic (Bedroom) : Hidden Mega Slime Farm: Hidden Buffs List Hidden: -1 Energy cost for the first two attacks in Combat. [Rested 2/2] Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. [Filling] Increased Out of Combat Regeneration by 5*Tier and Reduced Energy Cooldown to 2 Posts [Relaxed] Increased <<Hiding>> Skill by 1. [Skylight] 2 SP added to a thread once a month. [Advanced Training] Assassin -1 Energy cost for the first two attacks in Combat. [Rested 2/2] Increased Out of Combat Regeneration by 5*Tier and Reduced Energy Cooldown to 2 Posts [Relaxed] Link to post Share on other sites
Raidou 1 Posted July 5, 2020 #188 Share Posted July 5, 2020 (edited) House Name: Hermit's Hermetics (Attachment) Location: F3 - Forest of Wavering Mist Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior. Plot Size: Studio Room(s): Pharmacy (Alchemist/Workshop), Basic Kitchen Room Upgrade(s): N/a Total Cost: -30000 Col (Equity Only/Donor) [20000+10000+10000=40000*75%=30000] Being Used as a Down payment toward a new housing plot! From Here Edited July 6, 2020 by Raidou Link to post Share on other sites
Zajcica 0 Posted July 6, 2020 #189 Share Posted July 6, 2020 15 hours ago, Raidou said: House Name: Hermit's Hermetics (Attachment) Location: F3 - Forest of Wavering Mist Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior. Plot Size: Studio Room(s): Pharmacy (Alchemist/Workshop), Basic Kitchen Room Upgrade(s): N/a Total Cost: -30000 Col (Equity Only/Donor) [20000+10000+10000=40000*75%=30000] Being Used as a Down payment toward a new housing plot! From Here Link to post Share on other sites
Raidou 1 Posted July 6, 2020 #190 Share Posted July 6, 2020 (edited) House Name: Hermit's Hermetics (Attachment) Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory] Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior. Specially fitted and added to the guild hall in the form of improving the fixtures available inside. Plot Size: Starter House Room(s): Pharmacy (Alchemist/Workshop/Extended), Basic Kitchen, Living Room, Attic (Storage) Room Upgrade(s): N/a Total Cost: [58000+25000(10000+15000)+10000+10000+10000]=113000-30000 (Equity) = 83000 Col From Here Edited July 6, 2020 by Raidou Link to post Share on other sites
Zajcica 0 Posted July 6, 2020 #191 Share Posted July 6, 2020 4 minutes ago, Raidou said: House Name: Hermit's Hermetics (Attachment) Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory] Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior. Specially fitted and added to the guild hall in the form of improving the fixtures available inside. Plot Size: Starter House Room(s): Pharmacy (Alchemist/Workshop/Extended), Basic Kitchen, Living Room, Attic (Storage) Room Upgrade(s): N/a Total Cost: [58000+25000(10000+15000)+10000+10000+10000]=113000-30000 (Equity) = 83000 Col From Here Link to post Share on other sites
Sam 0 Posted July 6, 2020 #192 Share Posted July 6, 2020 (edited) House Name: Black Odyssey (Attachment) Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory] Description: A large fixture attached to the Cathedral of the Forgotten. Somewhere to call home, with a bed to sleep in. The space is mostly open and empty for more equipment for merchant's use. Starting with a small pond in the backyard makes it perfect. Plot Size: Two-Story Home Room(s): Fishing Pond [Yard Slot 1/2] Room Upgrade(s): N/a Total Cost: 96000 All rooms assigned to self Edited July 6, 2020 by Sam Link to post Share on other sites
Zajcica 0 Posted July 6, 2020 #193 Share Posted July 6, 2020 3 minutes ago, Sam said: House Name: Black Odyssey (Attachment) Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory] Description: A large fixture attached to the Cathedral of the Forgotten. Somewhere to call home, with a bed to sleep in. The space is mostly open and empty for more equipment for merchant's use. Starting with a small pond in the backyard makes it perfect. Plot Size: Two-Story Home Room(s): Fishing Pond [Yard Slot 1/2] Room Upgrade(s): N/a Total Cost: 96000 All rooms assigned to self Link to post Share on other sites
Sam 0 Posted July 7, 2020 #194 Share Posted July 7, 2020 House Name: Black Odyssey (Attachment) Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory] Description: A slight expansion for a kitchen. A basic white tiled flooring with white walls with the bare minimum dishes inside. Plot Size: Two-Story Home (Already Bought HERE) Room(s): Basic Kitchen, Fishing Pond (Already Bought HERE) Room Upgrade(s): N/a Total Cost: 10000 All rooms assigned to self Link to post Share on other sites
NIGHT 0 Posted July 7, 2020 #195 Share Posted July 7, 2020 25 minutes ago, Sam said: House Name: Black Odyssey (Attachment) Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory] Description: A slight expansion for a kitchen. A basic white tiled flooring with white walls with the bare minimum dishes inside. Plot Size: Two-Story Home (Already Bought HERE) Room(s): Basic Kitchen, Fishing Pond (Already Bought HERE) Room Upgrade(s): N/a Total Cost: 10000 All rooms assigned to self Link to post Share on other sites
Arabelle 0 Posted July 7, 2020 #196 Share Posted July 7, 2020 moondrift vista. f4 | studio plot (pk access) [approximate location:] partway up a mountain northwest of Snowfrost. [room(s):] -- 1 floor | 2/2 room slots used. Living Room [Arabelle] Basic Kitchen [Arabelle] [total cost:] T3 Donor Reward | studio plot + living room. 10,000 col | pk access. 10,000 col | basic kitchen. [total:] 20,000 col Link to post Share on other sites
Zajcica 0 Posted July 7, 2020 #197 Share Posted July 7, 2020 11 minutes ago, Arabelle said: moondrift vista. f4 | studio plot (pk access) [approximate location:] partway up a mountain northwest of Snowfrost. [room(s):] -- 1 floor | 2/2 room slots used. Living Room [Arabelle] Basic Kitchen [Arabelle] [total cost:] T3 Donor Reward | studio plot + living room. 10,000 col | pk access. 10,000 col | basic kitchen. [total:] 20,000 col Link to post Share on other sites
Kiluia Seiko 0 Posted July 8, 2020 #198 Share Posted July 8, 2020 (edited) House Name: (Optional) Location: (Floor/Settlement): Link to thead Rosary Gardens Description: (Optional) Plot Size: Room(s): (Optional) (Include assigned player(s)) Kitchen (Kiluia) Room Upgrade(s): (Optional) (Include assigned player(s)) Total Cost: 10,000 Edited July 19, 2020 by Kiluia Seiko Link to post Share on other sites
Morgenstern 1 Posted July 8, 2020 #199 Share Posted July 8, 2020 5 minutes ago, Kiluia Seiko said: House Name: (Optional) Location: (Floor/Settlement): Link to thead Rosary Gardens Description: (Optional) Plot Size: Room(s): (Optional) (Include assigned player(s)) Kitchen (Haine) Room Upgrade(s): (Optional) (Include assigned player(s)) Total Cost: 10,000 Approved. Link to post Share on other sites
Kiluia Seiko 0 Posted July 19, 2020 #200 Share Posted July 19, 2020 House Name: (Optional) Location: (Floor/Settlement): Link to thead Rosary Gardens Description: (Optional) Plot Size: Estate Room(s): (Optional) (Include assigned player(s)) Kitchen (Haine), Attic(Kiluia), Living Room (Haine and Kiluia) Room Upgrade(s): (Optional) (Include assigned player(s)) Total Col:30,000 Link to post Share on other sites
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