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Housing Evaluation


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33 minutes ago, Ariel - The Crowned Lion said:
[F22] Shirajishi-ryū Valley:
Estate (PK): 186000
Rooms/Upgrades: 265000
Total: 451000
Rooms left: 1
Rooms Name Buff User(s) Cost
1 Master Bedroom "Well Rested" Ariel/ 25000
1 Master Bathroom "Squeaky Clean" Ariel/ 25000
1 Basic Kitchen "Filling" Ariel 10000
1 Basic Kitchen "Filling" Dracul 10000
1 Living Room "Relaxed" Ariel / Dracul 10000
1 Dining Room "Tasty" Ariel / Dracul 10000
1 Storage Closet "Item Stash" Ariel 10000
1 Attic (Bedroom) "Skylight (Skill)" Ariel 10000
1 Basement "Multipurpose" Ariel 10000
1 Ext. Pharmacy "Hard Working" Dracul 25000
1 Ext. Sewing Room "Hard Working" Ariel 25000
Yard 1 Mega slime farm "Advanced Training" Ariel 25000
Yard 2 Mega slime farm "Advanced Training" Dracul 25000
1 Guest Room "Decor: «N/A»" Ariel 10000
Yard 3 Fishing Pond "Angler" Ariel 10000
2 Dining Hall "Delicious" Ariel / Dracul/ / 25000
Vanity Description: http://www.sao-rpg.com/topic/5831-%E2%89%AAkayla-ariel-dsole%E2%89%AB/?tab=comments#comment-614530

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Old House Here House Name: Black Raven Location: F26 ??? Description: An old airship that once used to be a merchant vessel, but has been repurposed by one that used it to storm the towers of

Posted Images

Link to Original House Eval

House Name: (Optional)
Location: (Floor/Settlement) FL 6 / Krycim
Description: (Optional)
Plot Size: 
Room(s):  Fishing Pond (Haine)

Spoiler

29877909_fishpond.gif.18947fda71fb203228c489aa5ab46b36.gif


Room Upgrade(s): (Optional) (Include assigned player(s))
Total Cost: 10,000 

Edited by Kiluia Seiko
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1 hour ago, Kiluia Seiko said:

Link to Original House Eval

House Name: (Optional)
Location: (Floor/Settlement) FL 6 / Krycim
Description: (Optional)
Plot Size: 
Room(s):  Fishing Pond (Haine)

  Reveal hidden contents


Room Upgrade(s): (Optional) (Include assigned player(s))
Total Cost: 10,000 

Approved.

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On 6/24/2020 at 5:03 AM, Shye said:

House Name: Perfect Perfumes
Location: Floor 24/Paraneze
Description: A small house on water in Paraneze. It's contructed over the water and the only way to reach it is to take a pier to the building.
Plot Size: Townhouse
Room(s): Fishing Pond; Kitchen(Shye)
Room Upgrade(s): N/a
Total Cost: 68k

Initial Application: [Here]
Room(s) Being Added: Attic: Bedroom(Searching Expertise); Extended Workshop
Room(s) Being Upgraded: Basic Workshop
Room(s) Being Re-Assigned: All Rooms assigned to Shye
Total Cost: 35k

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Spoiler

 

House Name: Hidden's Hideaway
Location: Floor 2, Wilderness
Plot Size: Townhouse
Room(s):

  • Bedroom: Hidden
  • Bedroom: Assassin
  • Basic Kitchen: Hidden
  • Living Room : Hidden, Assassin
  • Attic(Bedroom): Hidden

Yard:

  • Mega Slime Farm 

Room Upgrade(s): Mega Slime Farm
Total Cost: Donor + 3 Rooms (30k) + Upgraded Slime Farm (25K) = 55,000 Col. 

 

For easy evaluation Look in this Spoiler ^

<<Hidden's Hideaway>>
1bgk097lu_Rff-farm_house.jpg

Location: Floor 2, PK-Accessible.

Description: Nested in the rocky hills of the second floor rests a small townhouse next to the bank of a flowing river. The bottom portion is made from elegant bricks of limestone while the rest of it built from a myriad of wood to frame it and make the interior walls, floor and roof. Smoke can be seen carried away by the gentle breeze as it can be puffing out of the chimney. The house is well insluated, consisting of a few different rooms and an upstairs where one can find the Bedroom of the owner. The floors are made from polished wood with a surface almost like marble. The interior is well lit from several windows that line the walls, casting the floors beauty into the house. At night, one may find a warm amber light on the inside as lights on the inside and outside radiate in and around the house. 

Directly outside the front door, one can find a bed of flowers, all of them white Magnolias that blossom in the sun. Across the dirt path that leads around the house is a small garden surrounding a pond. On the banks of this pond one can find slimes bouncing happily around ready for the slaughter as the time comes. 
 

                                            ______________________________________________________________________________________________________________________________________

 

Plot Size: Townhouse (5 Rooms, 2 Stories, 1 Yard)
Rooms:

  • Bedroom : Hidden
  • Bedroom : Assassin
  • Basic Kitchen : Hidden
  • Living Room : Hidden, Assassin
  • Attic (Bedroom) : Hidden
  • Mega Slime Farm: Hidden

Buffs List
Hidden:

  • -1 Energy cost for the first two attacks in Combat. [Rested 2/2]
  • Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. [Filling]
  • Increased Out of Combat Regeneration by 5*Tier and Reduced Energy Cooldown to 2 Posts  [Relaxed]
  • Increased <<Hiding>> Skill by 1. [Skylight]
  • 2 SP added to a thread once a month. [Advanced Training]

Assassin

  • -1 Energy cost for the first two attacks in Combat. [Rested 2/2]
  • Increased Out of Combat Regeneration by 5*Tier and Reduced Energy Cooldown to 2 Posts  [Relaxed]
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6 minutes ago, Hidden said:
  Reveal hidden contents

For easy evaluation Look in this Spoiler ^

<<Hidden's Hideaway>>
1bgk097lu_Rff-farm_house.jpg

Location: Floor 2, PK-Accessible.

Description: Nested in the rocky hills of the second floor rests a small townhouse next to the bank of a flowing river. The bottom portion is made from elegant bricks of limestone while the rest of it built from a myriad of wood to frame it and make the interior walls, floor and roof. Smoke can be seen carried away by the gentle breeze as it can be puffing out of the chimney. The house is well insluated, consisting of a few different rooms and an upstairs where one can find the Bedroom of the owner. The floors are made from polished wood with a surface almost like marble. The interior is well lit from several windows that line the walls, casting the floors beauty into the house. At night, one may find a warm amber light on the inside as lights on the inside and outside radiate in and around the house. 

Directly outside the front door, one can find a bed of flowers, all of them white Magnolias that blossom in the sun. Across the dirt path that leads around the house is a small garden surrounding a pond. On the banks of this pond one can find slimes bouncing happily around ready for the slaughter as the time comes. 
 

                                            ______________________________________________________________________________________________________________________________________

 

Plot Size: Townhouse (5 Rooms, 2 Stories, 1 Yard)
Rooms:

  • Bedroom : Hidden
  • Bedroom : Assassin
  • Basic Kitchen : Hidden
  • Living Room : Hidden, Assassin
  • Attic (Bedroom) : Hidden
  • Mega Slime Farm: Hidden

Buffs List
Hidden:

  • -1 Energy cost for the first two attacks in Combat. [Rested 2/2]
  • Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. [Filling]
  • Increased Out of Combat Regeneration by 5*Tier and Reduced Energy Cooldown to 2 Posts  [Relaxed]
  • Increased <<Hiding>> Skill by 1. [Skylight]
  • 2 SP added to a thread once a month. [Advanced Training]

Assassin

  • -1 Energy cost for the first two attacks in Combat. [Rested 2/2]
  • Increased Out of Combat Regeneration by 5*Tier and Reduced Energy Cooldown to 2 Posts  [Relaxed]

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House Name: Hermit's Hermetics (Attachment)
Location: F3 - Forest of Wavering Mist
Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior.
Plot Size: Studio
Room(s): Pharmacy (Alchemist/Workshop), Basic Kitchen
Room Upgrade(s): N/a
Total Cost: -30000 Col (Equity Only/Donor) [20000+10000+10000=40000*75%=30000]

Being Used as a Down payment toward a new housing plot!

From Here

Edited by Raidou
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15 hours ago, Raidou said:

House Name: Hermit's Hermetics (Attachment)
Location: F3 - Forest of Wavering Mist
Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior.
Plot Size: Studio
Room(s): Pharmacy (Alchemist/Workshop), Basic Kitchen
Room Upgrade(s): N/a
Total Cost: -30000 Col (Equity Only/Donor) [20000+10000+10000=40000*75%=30000]

Being Used as a Down payment toward a new housing plot!

From Here

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House Name: Hermit's Hermetics (Attachment)
Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory]
Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior. Specially fitted and added to the guild hall in the form of improving the fixtures available inside.
Plot Size: Starter House
Room(s): Pharmacy (Alchemist/Workshop/Extended), Basic Kitchen, Living Room, Attic (Storage)
Room Upgrade(s): N/a
Total Cost: [58000+25000(10000+15000)+10000+10000+10000]=113000-30000 (Equity) = 83000 Col

From Here

Edited by Raidou
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4 minutes ago, Raidou said:

House Name: Hermit's Hermetics (Attachment)
Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory]
Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior. Specially fitted and added to the guild hall in the form of improving the fixtures available inside.
Plot Size: Starter House
Room(s): Pharmacy (Alchemist/Workshop/Extended), Basic Kitchen, Living Room, Attic (Storage)
Room Upgrade(s): N/a
Total Cost: [58000+25000(10000+15000)+10000+10000+10000]=113000-30000 (Equity) = 83000 Col

From Here

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House Name: Black Odyssey (Attachment)
Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory]
Description: A large fixture attached to the Cathedral of the Forgotten. Somewhere to call home, with a bed to sleep in. The space is mostly open and empty for more equipment for merchant's use. Starting with a small pond in the backyard makes it perfect.
Plot Size: Two-Story Home
Room(s): Fishing Pond [Yard Slot 1/2]
Room Upgrade(s): N/a
Total Cost: 96000

All rooms assigned to self

Edited by Sam
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3 minutes ago, Sam said:

House Name: Black Odyssey (Attachment)
Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory]
Description: A large fixture attached to the Cathedral of the Forgotten. Somewhere to call home, with a bed to sleep in. The space is mostly open and empty for more equipment for merchant's use. Starting with a small pond in the backyard makes it perfect.
Plot Size: Two-Story Home
Room(s): Fishing Pond [Yard Slot 1/2]
Room Upgrade(s): N/a
Total Cost: 96000

All rooms assigned to self

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House Name: Black Odyssey (Attachment)
Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory]
Description: A slight expansion for a kitchen. A basic white tiled flooring with white walls with the bare minimum dishes inside.
Plot Size: Two-Story Home (Already Bought HERE)
Room(s): Basic Kitchen, Fishing Pond (Already Bought HERE)
Room Upgrade(s): N/a
Total Cost: 10000

All rooms assigned to self

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25 minutes ago, Sam said:

House Name: Black Odyssey (Attachment)
Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory]
Description: A slight expansion for a kitchen. A basic white tiled flooring with white walls with the bare minimum dishes inside.
Plot Size: Two-Story Home (Already Bought HERE)
Room(s): Basic Kitchen, Fishing Pond (Already Bought HERE)
Room Upgrade(s): N/a
Total Cost: 10000

All rooms assigned to self

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Moondrift_Vista_cropped_resized..png

moondrift vista.
f4  |  studio plot (pk access)
[approximate location:] partway up a mountain northwest of Snowfrost.

[room(s):]
-- 1 floor  |  2/2 room slots used.
Living Room   [Arabelle]
Basic Kitchen [Arabelle]

[total cost:]
T3 Donor Reward | studio plot + living room.
10,000 col             | pk access.
10,000 col             | basic kitchen.

[total:] 20,000 col

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11 minutes ago, Arabelle said:

Moondrift_Vista_cropped_resized..png

moondrift vista.
f4  |  studio plot (pk access)
[approximate location:] partway up a mountain northwest of Snowfrost.

[room(s):]
-- 1 floor  |  2/2 room slots used.
Living Room   [Arabelle]
Basic Kitchen [Arabelle]

[total cost:]
T3 Donor Reward | studio plot + living room.
10,000 col             | pk access.
10,000 col             | basic kitchen.

[total:] 20,000 col

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House Name: (Optional)
Location: (Floor/Settlement): Link to thead Rosary Gardens
Description: (Optional)
Plot Size: 
Room(s): (Optional) (Include assigned player(s)) Kitchen (Kiluia)
Room Upgrade(s): (Optional) (Include assigned player(s))
Total Cost: 10,000

Edited by Kiluia Seiko
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5 minutes ago, Kiluia Seiko said:

House Name: (Optional)
Location: (Floor/Settlement): Link to thead Rosary Gardens
Description: (Optional)
Plot Size: 
Room(s): (Optional) (Include assigned player(s)) Kitchen (Haine)
Room Upgrade(s): (Optional) (Include assigned player(s))
Total Cost: 10,000

Approved. 

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  • 2 weeks later...

House Name: (Optional)
Location: (Floor/Settlement): Link to thead Rosary Gardens
Description: (Optional)
Plot Size: Estate
Room(s): (Optional) (Include assigned player(s)) Kitchen (Haine), Attic(Kiluia), Living Room (Haine and Kiluia)
Room Upgrade(s): (Optional) (Include assigned player(s))

Total Col:30,000

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