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[F8] <<The Arcade>> {R7-Cook} - CLOSED


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<<THE ARCADE>>

~Rank Seven: High Mentor Cook~

The Arcade is a player-ran shop, owned by one under the username of Pinball. 

The shop's style is that of a plain, stone and wood cottage, though, despite appearences, it sports quite the large kitchen. 

The shop is built in a large, circular clearing, which sharply contrasts with the dense forest of Floor 8. In the center of the clearing is a large, presumably old tree that complements the shop nicely.

Outside, behind the building, are wooden benches, put out for any Players who feel like taking a break. Plus, the benches have a pretty good view of the big tree in the center of the clearing.

Upon entering The Arcade, the Player will be nervously greeted by Pinball himself, a rather shy young man who gives off the impression that he doesn't quite know what he's doing.

On the front door of the shop, there are signs.

They Read:

"Welcome to The Arcade!"

and, directly under it:

"Guild members recieve 25% off on Custom Orders!"

also, hastily scribbled on a third, smaller sign:

"NOTE: This isn't actually an arcade. I make food."

cottage_in_the_woods_by_seamus_design-d9kvw97.thumb.jpg.44885f261c6a034ee9852485c94d6552.jpg

For the Cook:

EXP, Crafting Rates

Spoiler

{EXP} R7 : 983/1279

*Eight Crafts a Day*

Exp Guide:

Spoiler
  • [0-19 EXP] Rank 1 - Beginner Cook: Able to craft Tier 1 equipment. 2 crafts per day.
  • [20-39 EXP] Rank 2 - Apprentice Cook: Able to craft Tier 2 equipment. 3 crafts per day.
  • [40-79 EXP] Rank 3 - Experienced Cook: Able to craft Tier 3 equipment. 4 crafts per day.
  • [80-159 EXP] Rank 4 - Assistant Cook: Able to craft Tier 4 equipment. 5 crafts per day.
  • [160-319 EXP] Rank 5 - Professional Cook: Able to craft Tier 5 equipment. 6 crafts per day.
  • [320-639 EXP] Rank 6 - Mentor Cook: Able to craft Tier 6 equipment. 7 crafts per day.
  • [640-1279 EXP] Rank 7 - High Mentor Cook: Able to craft Tier 7 equipment. 8 crafts per day.
  • [1280-2559 EXP] Rank 8 - Provisional Master Cook: Able to craft Tier 8 equipment. 9  crafts per day.
  • [2560-5119 EXP] Rank 9 - Master Cook: Able to craft Tier 9 equipment. 10 crafts per day.
  • [5120+ EXP] Rank 10 - Grand Master Cook: Able to craft Tier 10 equipment. 11 crafts per day.

 

  • Critical Fail and Fail crafts: +1 EXP
  • Salvage crafts: +2 EXP
  • Uncommon crafts: +3 EXP
  • Rare crafts: +5 EXP
  • Perfect crafts: +8 EXP

Crafting Rates:

*Rank 7

Spoiler

Rank 1
CD:

    [1] = Critical Fail (Lose materials)
    [2-5] = Fail (Lose materials)
    [6-9] = Salvage (Keep materials on LD 11+)
    [10] = Uncommon item (1 slot)
    [11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-17] = No additional items.

    [18-20] = Yields 1 additional item.

Rank 2
CD:

    [1] = Critical failure (Lose materials)
    [2-4] = Fail (Lose materials)
    [5-8] = Salvage (Keep materials on LD 11+)
    [9-10] = Uncommon item (1 slot)
    [11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-17] = No additional items.

    [18-20] = Yields 1 additional item.

Rank 3
CD:

    [1] = Critical failure (Lose materials)
    [2-4] = Fail (Lose materials)
    [5-7] = Salvage (Keep materials on LD 11+)
    [8-10] = Uncommon item (1 slot)
    [11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-15] = No additional items.

    [16-20] = Yields 1 additional item.

Rank 4
CD:

    [1] = Critical failure (Lose materials)
    [2-3] = Fail (Lose materials)
    [4-6] = Salvage (Keep materials on LD 11+)
    [7-9] = Uncommon item (1 slot)
    [10-11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-15] = No additional items.

    [16-20] = Yields 1 additional item.

Rank 5
CD:

    [1] = Critical failure (Lose materials)
    [2] = Fail (Lose materials)
    [3-6] = Salvage (Keep materials on LD 11+)
    [7-9] = Uncommon item (1 slot)
    [10-11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-15] = No additional items.

    [16-18] = Yields 1 additional item.
    [19-20] = Yields 2 additional items.

Rank 6
CD:
    [1] = Critical failure (Lose materials)
    [2] = Fail (Lose materials)
    [3-5] = Salvage (Keep materials on LD 11+)
    [6-9] = Uncommon item (1 slot)
    [10-11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-12] = No additional items.

    [13-17] = Yields 1 additional item.
    [18-20] = Yields 2 additional items.

Rank 7
CD:
    [1] = Critical failure (Lose materials)
    [2] = Fail (Lose materials)
    [3-5] = Salvage (Keep materials on LD 11+)
    [6-8] = Uncommon item (1 slot)
    [9-11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-12] = No additional items.

    [13-17] = Yields 1 additional item.
    [18-20] = Yields 2 additional items.

Rank 8
CD:
    [1] = Critical failure (Lose materials)
    [2-4] = Salvage (Keep materials on LD 11+)
    [5-8] = Uncommon item (1 slot)
    [9-11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-11] = No additional items.

    [12-15] = Yields 1 additional item.
    [16-20] = Yields 2 additional items.

Rank 9
CD:
    [1] = Critical failure (Lose materials)
    [2-4] = Salvage (Keep materials on LD 11+)
    [5-7] = Uncommon item (1 slot)
    [8-10] = Rare item (2 slots)
    [11-12] = Perfect item (3 slots)

LD:
    [1-9] = No additional items.

    [10-15] = Yields 1 additional item.
    [16-20] = Yields 2 additional items.

Rank 10
CD:
    [1] = Critical failure (Lose materials)
    [2-3] = Salvage (Keep materials on LD 11+)
    [4-6] = Uncommon item (1 slot)
    [7-10] = Rare item (2 slots)
    [11-12] = Perfect item (3 slots)

LD:
    [1-9] = No additional items.

    [10-15] = Yields 1 additional item.
    [16-18] = Yields 2 additional items.
    [19-20] = Yields 3 additional items.

 

For the Players:

Prices, Order Form, Enhancement Guide

Spoiler

Prices:

~Guild Members of <<Guardians of a New Dawn>> Recieve 25%  Off Custom Orders, rounded up~

Spoiler

*Unless stated otherwise, prices are...

Uncommon: 100 Col ~OR~ 1 T1 Mats

Rare: 400 Col ~OR~ 4 T1 Mats

Perfect: 700 Col ~OR~ 10 T1 Mats

*For T2, T3, Etc.: Same 

Custom Order Form:

Please copy and fill out these forms when submitting a Custom Order.

Spoiler

Name: {Player's Choice}
Your Profession: Cook
Your Rank: 7
Roll ID: {Leave Blank}
Roll Result: {Leave Blank}
Item Type: {Player's Choice*}
Tier: {Player's Choice*}
Quality: {Player's Choice}
Enhancements: {Player's Choice*}
Description: {Player's Choice}
Post Link: {Leave Blank}

Enhancement Guide:

Spoiler

► Accuracy
Cost: 1 Slot
Cap: 2 Slots
Effect: Gain +(1 per slot) to the BD when attacking. Cannot be used to cause a critical hit. Effect lasts for one thread.
Applicable to: Snacks, Desserts, Meals, Feasts

► Evasion
Cost: 1 Slot
Cap: 2 Slots
Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Effect lasts for one thread.
Applicable to: Snacks, Desserts, Meals, Feasts

► Mitigation
Cost: 1 Slot
Cap: 3 Slots
Effect: Prevent (5 per slot * Tier) damage from successful attacks against you. Effect lasts for one thread.
Applicable to: Desserts, Meals, Feasts

► Loot Die
Cost: 1 Slot
Cap: 3 Slots
Effect: Gain +(1 per slot) to the LD. Effect lasts for one thread.
Applicable to: Snacks, Desserts

► Prosperity
Cost: 1 Slot
Cap: 3 Slot
Effect: Gain +(1 per slot) to the base multiplier when receiving col from killing an enemy. Effect lasts for one thread.
Applicable to: Snacks, Desserts

► Ambition
Cost: 3 Slots
Cap: 1 Slot
Effect: Gain +1 bonus crafting EXP for each crafting attempt. Effect lasts for one crafting day.
Applicable to: Desserts, Meals

► Over-Health
Cost: 1 Slot
Cap: 3 Slots
Effect: Adds +(15 per slot * Tier) to your maximum HP. Effect lasts for one thread.
Applicable to: Meals, Feasts

► Protein
Cost: 1 Slot
Cap: 2 Slots
Effect: Gain +(1 per slot) base damage and -(5 per slot * Tier) mitigation. Effect lasts for one thread.
Applicable to: Meals

► Antioxidants
Cost: 3 Slots
Cap: 1 Slot
Effect: When applied, negates the next status condition inflicted on you. Effect lasts for one thread.
Applicable to: Snacks, Feasts

► Probiotics
Cost: 1 Slot
Cap: 3 Slots
Effect: When applied, prevents (3 per slot * Tier) damage from damage over time effects inflicted on you. Effect lasts for one thread.
Applicable to: Snacks, Feasts

► Vitality
Cost: 1 Slot
Cap: 2 Slots
Effect: Regain (2 per slot * Tier) energy.
Applicable to: Snacks, Desserts

 

 

IN STOCK: 

Spoiler

Nothing lmao the shop is closed wyd

ORDERS: 

Spoiler

lol

 

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Sky walked into his guildmate shop, which had literally been opened about ten minutes ago.He had to get some tea, he wanted it really bad, he wanted to find a familiar, and as far as he knew, a cook would be able to help him do that. He sighed, opening the door and walking in, seeing Pin somewhere in the shop. He shrugeed, going to the desk and putting his order in. he wanted some tea, it was quite simple. After putting the order down he walked over and sat down outside, yawning as he waited to see if his craft would be done soon or later.

Name: Searching Tea
Your Profession: Cook
Your Rank: 1
Roll ID: {Leave Blank}
Roll Result: {Leave Blank}
Item Type: Snack
Tier: 1
Quality: Perfect
Enhancements: ► Loot Die
Cost: 1 Slot
Cap: 3 Slots
Effect: Gain +(1 per slot) to the LD.

Description: Beautiful green tea that heightens the takers eyes, enabling them to see everything in insane detail.
Post Link: {Leave Blank}

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Pinball had been putting the finishing touches to his shop, putting a little notecard with his name on it on the counter, putting out flowers and such. Stryder walked in, not saying a word, shrugged, and filled out an order form. "Oh- I," he stuttered, recieving the Order Form. He had literally just opened, why the h*ll was he getting customers so soon? Regardless, he was Pinball's superior, so there was really no denying him anything. Without a backwards glance, Stryder left the shop, and Pinball could see the man outside, waiting. Probably if he's getting his order now or later. But, I'm just starting, so chances are pretty slim... Nonetheless, Pinball tried his hand, hoping he could somehow manage...

But alas, luck was not on his side. He sighed. Two materials lost. Two failures, and he had just started. "Damn," he muttered, walking out to Stryder. "Hey, man," Pinball said, the smell of smoke wafting out of the shop's door, "It's gonna be a bit for those orders. Sorry 'bout that."

Craft Attempts - 

#1

Spoiler

ID# 90091

CD: 4 (Fail!)

Lose Materials.

-1 T1 Mat, +1 EXP

#2

Spoiler

ID# 90092

CD: 1 (Critical Fail!)

Lose Materials. 

-1 T1 Mat, +1 EXP

*Started with 26 T1 Mats, ended with 24 T1 Mats.

Edited by Pinball
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Another day, another dollar. Pinball started his morning by swinging open the door to his shop and getting straight to cooking. Cooking was a pleasant enough hobby, even though he seemed to be failing quite a bit. Pinball smiled, and started cooking. His first attempt was very close to success, but he must have been a bit off with the timing, because the item failed to craft. However, he managed to salvage the material he had put in it, so it wasn't too bad of a loss. His second attempt was a salvage item as well, but this time, he wasn't able to recover the material. With a sigh, Pinball put an end to his crafting. Guess Stryder is gonna have to wait for that tea.

Craft Attempts- 1 and 2

#1

Spoiler

ID# 90812 

CD: 8 (Salvage) LD: 19 

Crafting failed, no materials lost. 

+2 EXP 

#2

Spoiler

ID# 90813 

CD: 9 (Salvage) LD: 9 (Salvage failed) 

Crafting failed! 1 T1 Material Lost. 

+2 EXP 

*Started day with 24 T1 Mats, ended with 23. 

+4 EXP 

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Pinball entered his shop, a bit more moodily than the last time. He had failed yesterday, but he wouldn't let that stop him. No, Stryder had placed an order, one of the Guild Leaders themselves. Desperate to prove himself, he went right into the cooking. Sadly, the results ended up much like yesterday's. He wrecked the first, but was able to salvage the materials, but the second crafting attempt utterly failed. With a grunt, he put his cooking utensils aside, and went over to stand by the front desk. Today was a wreck as well. However, he knew he was only a beginner, and that it was going to be this way for a while. The knowledge that his craft will come more easily to him as he works for it brought him comfort. It was something to look forward to. 

Craft Attempts- 1 and 2 

#1

Spoiler

ID# 90235

CD: 9 (Salvage) LD: 12 (Success!)

Crafting Attempt failed, material recovered.

+2 EXP 

#2

Spoiler

ID# 90236 

CD: 5 (Fail) 

Crafting attempt failed. 

1 T1 Material Lost. 

+1 EXP 

Final Results: 

  • +3 EXP
  • Started day with 23 T1 Mats, ended with 22. 
  • No items crafted. 
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Pinball entered his shop the next evening. He had a good feeling about today. He got straight into cooking, and was pleasantly surprised with the day's yield. His first craft failed, and when he tried to recover the material he had put into it, he failed, the material shattering into a million pieces. His second attempt, however, ended up being his very first success! The smell of Garlic Bread filled the shop, announcing Pinball's very first item crafted. It was only a Rare item, so it wouldn't be fitting Stryder's  order, but it was a success, and that meant Pinball was getting better. Or that he got lucky. Either way, a perfect item simpy had to be around the corner, given his success so far. He couldn't wait to return to his shop and craft again.

Crafting Attempts- 1 and 2 

#1

Spoiler

ID# 90291

CD: 9 (Salvage!) LD: 4 (Salvage Failed!) 

Lost 1 T1 Material, crafting attempt failed. 

#2

Spoiler

ID# 90292

CD: 11 (Success!) 

1 Rare Item Crafted! Lost 1 T1 Material. 

Final Results:

  • +5 EXP 
  • 1 T1 Rare Snack Crafted
  • Started day with 16 T1 Mats, ended with 14 
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Another day of crafting, and Pinball was looking forward to getting an order crafted. Right off the bat, his first attempt ended In absolute failure. The item shattered into pieces, without any chance of recovery for his materials. The second item ended up the same as the first, a failure. Both attempts of crafting had failed, both leaving no chance for any material recovery. He shrugged, shaking off the feeling of failure. He would get better eventually, he would just need more practice. With a sigh, Pinball finished his day of crafting. It wasn't as successful as he hoped, but there was always tomorrow.Hopefully I have better luck next time, he thought, closing up the shop, and heading out the store. 

Craft Attempts- 1 and 2

#1

Spoiler

ID# 90342

CD: 4 (Failure)

No items crafted, 1 T1 Material Lost. 

+1 EXP

#2

Spoiler

ID# 90343

CD: 4 (Failure) 

No items crafted, 1 T1 Material Lost.

+1 EXP

Day's Results: 

  • +2 EXP 
  • Started day with 14 T1 Materials, ended with 12
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Pinball wanted to craft Stryder's item. He wanted to do it bad. It wasn't the act of crafting itself that cut off his interest, it was more the monotonous grind that it took to actually craft something. He was running low on materials now, and if he didn't craft Stryder's items very soon, he would be forced to go and gather more materials. And his past gathering attempts were all so very boring. By all rights, he should be grateful that gathering materials was all he was worrying about, but the narcissism so heavily embedded in people his age prevented that. Both of his crafting attempts ended in failures. Slamming down his cooking utensil, he left the shop, never saying a word. 

Craft Attempts- 1 & 2 

#1 

Spoiler

ID# 90357 

CD: 7 (Salvage) LD: 2 (Fail) 

No Items crafted, 1 T1 Material Lost. 

+2 EXP

#2 

Spoiler

ID# 90358 

CD: 8 (Salvage) LD: 6 (Fail) 

No items crafted, 1 T1 Material Lost. 

+2 EXP 

Results: 

  • +4 EXP 
  • Started day with 12 T1 Materials, ended with 10.
Edited by Pinball
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Pinball entered his shop the next morning, eager to get back into crafting. He had missed a day, and he knew that that put him behind in terms of crafting. However, he vowed that he would try his best to make up for lost time, and try to become the most relevant Cook in the game. But his crafts would beg to differ. One after the other, both items failed, shattering into pieces in front of his eyes. "Ain't that something," he muttered, slapping the counter in frustration. "Guess it can't be helped." And so Pinball left the shop, in a more fowl mood then he had been in when he entered. But, the boy was excited to get back to his crafting, and one bad day wouldn't ruin the experience for him.

Crafting Attempts- 1 & 2 

#1 

Spoiler

ID# 90415

CD: 5 (Fail) 

1 T1 Material Lost, no items crafted. 

+1 EXP 

#2 

Spoiler

ID# 90416

CD: 4 (Fail) 

1 T1 Material Lost, no items crafted. 

+1 EXP

Results: 

  • +2 EXP 

Started day with 10 T1 Mats, ended with 7.

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Pinball entered his shop the next day. Wasting no words, and no time, Pinball got straight down into the crafting. His first item ended up being a rare! "Nice," he said, before getting right back into his next attempts. Pinball's next two items were both Uncommon. "Wow," he said, taking a step back. None of them were quite up to standards, but so many good items in one day of crafting was impressive. Especially for him, a Rank Two Cook. "Well," Pinball said, walking out of his shop. "That was pretty cool." Pinball closed the door behind him. He decided he would take a break from crafting, and instead, focus on himself for a while. He could use the time off. 

#1

Spoiler

ID# 90499

CD: 11 (Rare!) 

1 T1 Rare Snack crafted. 

-1 T1 Material

+5 EXP

#2

Spoiler

ID# 90500

CD: 10 (Uncommon!) 

1 T1 Uncommon Snack Crafted. 

-1 T1 Material 

+3 EXP 

#3

Spoiler

ID# 90501

CD: 10 (Uncommon!) 

1 T1 Uncommon Snack Crafted. 

-1 T1 Material 

+3 EXP 

Results: 

  • +11 EXP 
  • 1 Rare T1 Snack crafted 
  • 2 Uncommon T1 Snacks crafted

Started day with 7 T1 Materials, ended with 4.

Exp: 31/39 

 

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Pinball entered the shop, filled with determination to get some good crafting in. Sparing no words, he got right into doing the job itself. There was no need for words when he was by himself, and when he did talk aloud to himself, it was usually only an exclamation or a curse. As he got the materials ready, he hoped he would get lucky with his crafting. However, he had crafted one Uncommon snack. It wasn't bad, but nobody would use it, what with everyone wanting Perfects. But, sadly, overall, he wasn't nearly successful as the day before. Putting his materials away, he left the shop, satisfied with the work he had put in. The door of the shop closed with a soft thud.

Crafting~ 

Attempt 1: 

Spoiler

ID# 90654 

CD: 9 (Uncommon Snack crafted!)

1 Uncommon Snack crafted. 

Lost 1 T1 Material

+ 3 EXP 

Attempt 2: 

Spoiler

ID# 90653 

CD: 5 (Salvage) LD: 1 (Salvage failed) 

Lost 1 T1 Material 

+ 2 EXP 

Attempt 3: 

Spoiler

ID# 90655

CD: 8 (Salvage) LD: 8 (Salvage Failed) 

Lost 1 T1 Material 

+2 EXP 

Day's Results: 

  • +7 EXP 
  • Crafted 1 Uncommon T1 Snack 

Started day with 4 T1 Materials, ended with 1 

38/39 EXP

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  • 2 weeks later...
Quote

Name: Carrot Cake
Your Profession: Cook
Your Rank: 1
Roll ID: {Leave Blank}
Roll Result: {Leave Blank}
Item Type: Dessert
Tier: 1
Quality: Perfect
Enhancements: +3 LD
Description: A simple carrot cake with vanilla frosting and a picture of a cute carrot on top.
Post Link: {Leave Blank}

Kaya slowly pushes her way through the door as she peeks inside to see if anyone's there. "Hello?" She says as she looks around the place. As she takes a few steps inside, she quickly spots a black maned man behind the counter. "Ah!" She jumps back for a moment before recollecting herself. "Scared me there for a sec. I thought no one was around. Anywho, could you cook me up some carrot cakes? I need the LD for a mission. Two would be fine. Here's the materials to make them already." Before the guy could really react to the job, Kaya turned back towards the door and went on her merry way. "Thanks! I'll come pick it up soon!"

20 Materials to Pinball

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Pinball was wiping the counters of his shop when the girl arrived. She seemed startled by him, then quickly explained what she needed. "Wasn't she that chick Stryder and I did the boulder thing with that one time?" he asked himself once she left. Shrugging, Pinball recieved the materials, and got ready for crafting. His first attempt was a failure, and he discarded the blackened item with a scowl. His second, however, was a rare! "Still not good enough," he muttered irritably.His third and finally attempt, too, was a failure. "Damn it!" He exclaimed, putting everything away. He was going to need to get a lot better if he wanted to fill in this order. Practice made perfect, and Pinball must be severely out of practice.

Crafting: 

Attempt 1: 

Spoiler

ID# 91185 

CD: 3 (Fail!) 

- 1 T1 Material

+1 EXP 

Attempt 2: 

Spoiler

ID# 91186 

CD: 11 (Success!) 

1 T1 Rare Dessert crafted.

- 1 T1 Material 

+5 EXP 

Attempt 3: 

Spoiler

ID# 91187 

CD: 7 (Salvage) LD: 9 (Salvage failed) 

- 1 T1 Material 

+2 EXP 

((OOC NOTE: In the roller, I accidently rolled 4 times instead of 3. The 4th roll was not counted, as I was a R2 Cook, and could only craft three times.))

Results~ 

  • 1 T1 Rare Dessert Crafted 
  • +8 EXP 

Started day with 21 T1 Materials, ended with 18.

46/38 EXP - Rank Up! 

EXP = 46/79

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Pinball sighed as he got back to his shop. Now, he had 3 perfects to make on his plate. He had one order for Stryder he still had to make, and two from Kaya. However, since he ran out of materials while making Stryder's items, he would focus on making Kaya's items with the materials she had payed him with. It was only fair. In the chance that he managed to craft Kaya's items with the mats he had, he could then focus on Stryder's items once again. Pinball got straight to crafting, but only managed to craft 1 Rare item today. "Ah, well, it's a start," he muttered as he left the shop. 

~Crafting: 

Attempt 1: 

Spoiler

ID# 91279

CD: 2 (Fail) 

1 T1 Material Lost. 

+1 EXP 

Attempt 2 :

Spoiler

ID# 91280

CD: 10 (Success)

1 T1 Uncommon item crafted.

1 T1 Material Lost. 

+3 EXP 

Attempt 3:

Spoiler

ID# 91281 

CD:5 (Salvage) LD: 9 (Fail) 

1 T1 Material Lost. 

+2 EXP

Attempt 4:

Spoiler

ID# 91282

CD: 9 (Success) 

1 T1 Uncommon item crafted. 

+3 EXP 

RESULTS~

  • 2 T1 Uncommon Desserts crafted.
  • Gained 9 EXP.

Started day with 18 T1 Mats, ended with 14. 

EXP: 55/79 

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Fae had heard that Pin now had his own shop, so Fae decided to pay him a visit. Even better, he was a cook, a low ranked one at that. To Fae she knew what kind of wares Pin had the ability to cook, snacks.  Fae had been getting sick of buying snacks from NPCs, and she wanted to finally have something player-made.

Fae skipped through the woods and eventually reached The Arcade, and she opened the door to walk inside. "Hey Pinny! Fae is here! Fae has an order for ya!" Fae called out, waving to Pin at the counter. She filled out the order for Pin and gave it to him. "Just a nice little cookie, Fae will pay you now." Fae said as she opened her menu and sent the 750 col to Pin, since she had the discount. Fae skipped back out of the shop and waved to Pin, a wide grin on her face.

Name: Double Fudge Cookie
Your Profession: Cook
Your Rank: 3
Roll ID: {Leave Blank}
Roll Result: {Leave Blank}
Item Type: Snack
Tier: 1
Quality: Perfect
Enhancements: Over Health
Description: A dark brown fudge cookie with fudge chunks on top.
Post Link: {Leave Blank}

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Hei had been thinking about taming his own familiar since he had met Eatos' husky the first time. As he had heard, that having the right food on one, he was going to pay his friend Pinball a visit. His guild mate had opened a cooking shop on the eighth floor, so he teleported there and began his march through the big forest. After quite a walk, he reached the Arcade just the moment Fae left it waving at Pin who was still inside. He hadn't seen the small girl quite some time, so he sneaked up on her, and with a loud "Guess who's there!" he put his hands over her eyes.

After that, he entered the shop and greeted Pin. "Hey there, I heard you can cook up some meat snacks for me to increase my chance of finding a companion." Then he took one of the order forms and filled them in. "Could you craft this for me twice?

Spoiler

Name: Hot dragon snack
Your Profession: Cook
Your Rank: 3
Roll ID: {Leave Blank}
Roll Result: {Leave Blank}
Item Type: Snack
Tier: T1
Quality: rare
Enhancements: LD +2
Description: A small pack of hot and spicy meat balls formed like little dragons
Post Link: {Leave Blank}

-1100 col

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Pinball entered the shop, and quickly set up his materials for crafting. So many orders, so few perfects. It didn't help that Fae had paid in mats, though he wouldn't blame her. It was hard to come by materials, and, plus, she was a child. Hei's order would be the easiest to craft, since he had a few Rare's laying around he hadn't sold yet. Pinball got into the crafting, and only managed to craft a single Rare dessert. "Damn it," he complained, slamming his fist on the counter. He didn't have many materials left, and he hoped beyond hoping that he would manage to finish Kaya's items. It was going to be rough, especially since he still had Fae, Stryder, and even Hei waiting on him. Plus, Pinball's luck was terrible. Letting out a sigh, Pinball closed up shop, and walked back to the safe zone. 

Crafting~ 

Attempt 1 

Spoiler

ID# 91318

CD: 1 (Fail!) 

1 T1 Material Lost. 

+ 1 EXP 

Attempt 2 

Spoiler

ID# 91319

CD: 10 (Success!) 

1 T1 Uncommon dessert Crafted. 

+3 EXP

Attempt 3 

Spoiler

ID# 91320

CD: 2 (Fail) 

1 T1 Material lost 

+1 EXP 

Attempt 4 

Spoiler

ID# 91321

CD: 5 (Salvage) LD: (Success) 

1 T1 Material lost 

+2 EXP 

Results~ 

  • 1 T1 Uncommon dessert Crafted 
  • Gained 7 EXP 

Started day with 14 T1 Materials, ended with 10. 

EXP: 62/79

Edited by Pinball
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Pinball entered his shop, filled with a mixture of feelings. He had been unlucky with his crafting so far, but he was determined to get his orders done. Perfects were very hard to come by, it would seem, but Pinball didn't want to let anyone down. The boy got straight into crafting. After a long, painful process, Pinball had only yielded a single Rare item, and an Uncommon item, while every other attempt ended in failure. Pinball let out a long, deep sigh. At least Hei would be getting his items. But Stryder, Kaya, and Fae would have to wait once again. There was going to be a serious need for gathering in the future, Pinball could tell. He let out another melodramatic sigh, and left the shop. 

Crafting~ 

Attempt 1 

Spoiler

ID# 91361

CD: 8 (Success!)

1 T1 Uncommon Item crafted.

1 T1 Material Lost. 

+3 EXP 

Attempt 2 

Spoiler

ID# 91362

CD: 11 (Success!)

1 T1 Rare Item crafted. 

1 T1 Material Lost. 

+5 EXP 

Attempt 3 

Spoiler

ID# 91363

CD: 1 (Fail) 

1 T1 Material Lost. 

+1 EXP 

Attempt 4 

Spoiler

ID# 91364

CD: 8 (Success!)

1 T1 Uncommon item crafted. 

1 T1 Material Lost. 

+3 EXP 

Results~ 

  • 1 T1 Rare Dessert Crafted. 
  • 2 T1 Uncommon Desserts crafted. 
  • Gained 12 EXP 

Started day with 12 T1 Mats, ended with 8. 

EXP 74/79

Edited by Pinball
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Pinball sadly opened the door to his shop the next day, and trudged over to the kitchen. He was so unlucky with his crafting so far, he didn't even look forward to getting into it anymore. Maybe being a crafter just wasn't meant to be. Shrugging, Pinball told himself that he would fulfill every single order before he even considered quitting. He had come too far to give up on the people who had ordered items for him now. After crafting, he admired his work. Which wasn't saying much, because there really wasn't anything to admire. A single Uncommon Dessert. Letting out a frustrated grunt, Pinball left the shop, slamming the door behind him. Hopefully he would have better luck later on, but for now, he wasn't doing good at all. 

Crafting~ 

Attempt 1 

Spoiler

ID# 91465

CD: 1 (Fail!) 

1 T1 Material Lost. 

+1 EXP 

Attempt 2 

Spoiler

ID# 91466

CD: 3 

1 T1 Material Lost. 

+1 EXP 

Attempt 3 

Spoiler

ID# 91467

CD: 10 (Success!) 

1 T1 Rare Dessert Crafted.

1 T1 Material Lost. 

+3 EXP 

Attempt 4 

Spoiler

ID# 91468 

CD: 5 (Salvage) LD: 4 (Fail!)

1 T1 Material Lost. 

+2 EXP 

Started day with 8 T1 Materials, ended with 4.

  • 1 T1 Rare Dessert Crafted. 
  • Gained 7 EXP 

EXP: 81/159 

Edited by Pinball
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Pinball entered his shop, sighing. Another day of crappy luck, it would seem. Pinball got into the crafting. He had ranked up, it would seem, and in his moodiness, he hadn't noticed it the day before. He only had 4 T1 Materials with him, but he managed to salvage the 4th, and use that very same material for his 5th daily attempt that came with being a Rank 4 Cook. He crafted an Uncommon item with it. Still, it meant he was progressing as a cook. Before closing up, he shot a quick message to Hei. He sat on the counter and waited for the man's reply, in case he decided to come and pick up the one item he had ready for him waiting. 

@Hei

Spoiler

 1/2 Orders crafted, here's one:

Name: Hot Dragon Snack
Your Profession: Cook
Your Rank: 3
Roll ID: 90499
Roll Result: 11
Item Type: Snack
Tier: T1
Quality: Rare
Enhancements: LD +2
Description: A small pack of hot and spicy meat balls formed like little dragons.
Post Link: http://www.sao-rpg.com/topic/15508-f8-r3-cook-~-open/?do=findComment&comment=529771

Crafting~ 

Attempt 1 

Spoiler

ID# 91683

CD: 1 (Fail!) 

1 T1 Material Lost. 

+1 EXP 

Attempt 2 

Spoiler

ID# 91684

CD: 1 (Fail!) 

1 T1 Material Lost. 

+1 EXP 

Attempt 3 

Spoiler

ID# 91685

CD: 10 (Success!) 

1 T1 Rare Dessert Crafted. 

1 T1 Material Lost.

+5 EXP 

Attempt 4 

Spoiler

ID# 91686

CD: 5 (Salvage)  LD: 15 (Salvage Success!) 

1 T1 Material Recovered. 

+2 EXP 

Attempt 5 

Spoiler

ID# 91687

CD: 9 (Success!) 

1 T1 Uncommon Dessert Crafted. 

1 T1 Material Lost. 

+3 EXP

Started day with 4 T1 Mats, ended with 0. 

  • Crafted 1 T1 Rare Dessert
  • Crafted 1 T1 Uncommon Dessert 
  • Gained 12 EXP 

EXP: 93/159 

Edited by Pinball
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