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Profile 
Username: Mars 
Real name: Cassius Lasairiona 
Age: 18 
Gender: Male 
Height: 6 ft 2 
 
About: History/personality  

Cassius had been raised in a standard family. Just himself and his parents to take care of him. The name he was given being named after the story of Cassius. Believing that their child will have the same ambition and courage to face the world as Cassius had going against a king. They were correct he would be like Cassius in that right and more like him in other ways. When he was a child he had learned many things during his time. Most of them being what the schooling systems taught. However, he had picked up some interests along the way while he was young. He had picked up an interest in acting, and things that go into theater. He had learned how to fake emotions, and how to act like a character that would be in plays. With his acting he had learned to make friends with anyone by learning what they wanted in a person, and he would then proceed to act like such a person. He had taken his first step into using those around him for the childish desire of friendship and acceptance among his peers. 

When he was 8 years old nearing his birthday, he had witnessed an event that was rather life changing for Cassius. During a walk with his friends around the neighborhood by themselves they had made a blunder by going into an area that was rather sketchy. However, Cassius was still naïve along with his friends so they didn't realize the dangers of entering such an area by themselves. They soon learned their lesson when a person came up clearly under the influence of some type of substance. This person proceeded to threaten the group of kids and before they could run away do to the fear within them the person decided that ending the lives would be better. As soon as the person came towards them with a staggering step Cassius ran the other way leaving his friends to their fate. After he had received the news of his friends passing Cassius had promised to make sure to never be frightened again, and to make all those that try to harm him pay. 

As he had grown older he realized he didn't care that much for those he had deemed friends realizing that it the fragility of life should be spent improving yourself. The idea of friendship is something fleeting since you never know when it can end. From this instead of throwing away all friendships, he kept the friendships but for the benefit of himself. Instead companionship it was how you can learn more through others, and there is protection within a group then with an individual. Instead of friends for having that bond he made friends for protection, use of learning in school, and of what is happening within the school, and lives of others to then use that to make more allies that would be willing to help him. 

With grade school coming and going, and high school beginning Cassius knew he needed to start over with this school since there is more people. That just leaves him with having to start from scratch. Over the years in school he made sure to befriend the people that stood out the most that would be of benefit. From the popular kids to get a good reputation with that, the sports players, and then finally gaining the reputation of helping those who can't defend themselves. The last coming from him stopping bullies through carefully monitored recording and stepping in to stop them with the help of his allies who were physically stronger then him. With this people knew that when Cassius around things were fine, and with that he had made sure to have a reputation that would make sure others would be willing to help at any moment.  

While Cassius' life was one of making sure his image was always held high in the public eye of school life he did know how to spend his time in the downtime after completing his homework assignments with ease. He had spent the time he had for relaxation playing online games, and strategy games to test his mind always. With online mmorpgs being where he can test on how well he can get others under his banner, and with strategy games behind played for the purpose of keeping his mind sharp and able to make plans for the long run, and on the fly. When he had heard of this new game called Sword Art Online he had of course wanted to get his hands on such a marvel. The idea of being able to enter a game and become a warrior intriguing him to greatly, and to see if he can put what he has learned in life to use. However, getting a copy was rather difficult, but having connections was what Cassius had on hand always. By asking a friend who had family who was overseas and a major business partner their he was able to get the nervegear and the game. Within the first day of launch he had started up the game, created the character, and then entered it ready to see what will be before him. 
 
Virtues: 

Spoiler

 

  Manipulative: Cassius is a person that is great at manipulating those around him. He has much experience knowing just the right things to say, or the right way to act to get whatever he wants. After all, in his eyes a successful plan is one where nobody knows the results of it till it is too late. 

Acting: Having been in theater during his schooling days has allowed him to know how to fake emotions, and how to act within the frame of a character. With this it is hard to tell what he can truly be thinking or feeling at any moment of time. Only those he will allow himself to trust will ever know what lies beyond the fake smiles, and pleasant talks he can have. 

Strategist: He is a planner a person that can know how to know where to make things go for success. He plans every encounter, and doesn't allow himself to enter any fight without knowing something on his opponent. Caution, his mind, and his wits are his tools for survival. With these he plans out his fights, and how he will build his character in a game. Trying to get the closest to perfection that can be achieved for an optimized build. 

 


Flaws: 

Spoiler

 

 Merciless: when in a fight Cassius shows no mercy to those that are his enemies. With every confrontation, be it one of words, or one of fists. Cassius will do his best to try and have his opponent leave no ground to stand under. Absolute victory is the only answer in a fight. 

Vindictive: If someone slights Cassius he will do his best to make that person pay. It doesn't have to be in a matter of hurting the person directly to satisfy his need to get even against those that go against him. His way of getting back can be as simple as making them slip up, or to ruin the image of the person that stands against him. In Cassius' eyes the only justice is when everything is equal, and that is when he is on top always in the social hierarchy of people he is around. 

Disloyal: Cassius will never be loyal to anyone but himself. In Cassius' eyes there is only one person of importance and that is himself, so with this in mind he sees everyone else as easily ignored or non-important. While he may see a person as useful for some period of time there will never be any importance to any person he meets to him. After all, why care for people that only live to raise him up further in life. Why be loyal when they can be thrown away, and way why be loyal to a leader when he deserves that position. 

 


 
Profession: Alchemist

Inventory:

Spoiler

Inventory

- 5 Tier One Health Potions of Uncommon Quality (+40HP)

x8 damage potion rare quality (+2 Damage)

x1 rare T2 overheatlh crystals

Darkness Salve (-dmg +mit)

Healy crystal from iron Guardian

Lightning Rod

Pirate's treasure- 2 prosperity

 

Weapons/armor:

 

Spoiler

Current Gear:

Name: War God's Blade
Profession: Blacksmith
Rank: 9
ID: 111152
Roll: 11
Item Type: Katana
Tier: 4
Quality: Perfect
Enhancements: +3 Accuracy
Description: A simple katana blade with the designs along the blade like that of curling flames along the blade with the origin of the flames being a singular red ball fiery ball that make it seem the fire design is coming out from that point like flowing water.
Post Link: Link

 

Name: War God's grace

Your Profession: Tailor

Your Rank: Rank 6

ID: not needed, T1 Candy Cane material

Roll: not needed

Item Type: trinket
Tier: 4

Quality: perfect

Enhancements: evasion x3 (-3 to MD)

Description: Cloth that is lightweight to allow great range of flexibility to allow the user's capabilities max range and area of how he can move to be utilized. When the clash of steels is heard the one who makes it is the one who can escape the fate by moving the quickest. The appearance covering the user from head to toe in dark rustic red, and black.

Post Link: leave blank

 

Item Name:    Bulwark
ID:    102962 | 102963 | 102964
Roll:    LD:15 | LD:19 | LD:20   [
https://www.sao-rpg.com/topic/14030-r5-merchant-open-for-business-everyday-miracles-selling-uniques-t3-mats/?do=findComment&comment=569696]
Tier:    3
Type:    Heavy Armor
Quality:    Perfect
Enhancements:    Damage Mitigation III
Description:    A suit of dark steel metal plates which are thick and sturdy. On the left breast plate is an engraving of a shield. [From shield's shop bought]

 

Fight familiar Vereox Rank 2 Tier 1- (+2 DMG)

Things for crafting:

Spoiler

Name: Vulcan's watch
Profession: Artisan
Rank: 7
ID:  95738
Roll: 12
Item Type: Trinket
Tier: 1
Quality: Perfect
Enhancements: Ambition
Description: A stop watch that has the symbol of a crown for the cover of the actual watch part of it, and on the inside of the lid a horse in heavy armor. The color of the watch itself being black, and the color of the images being that of a silvery, and gold color

BACKUP GEAR

Spoiler

 

Name: War god's protection.

Your Profession: Tailor

Your Rank: Rank 6

ID: 93596

Roll: 12

Item Type: light armor
Tier: 1

Quality: Perfect

Enhancements: x1 savvy  x2Regen

Description: This armor being part of the War god's grace. This piece of armor is a thin sheet of protective material interwoven into the previous armor to function as a durable protective armor in combination to as much a flexible range of motions as possible. With this a god can truly never die.

Post Link: leave blank

 

 

 

 
Skills 

 

Spoiler

 

SP: 2/170 168 used    2 unused

Combat skills:

[22 SP] Battle healing R4 {4% healing}

[10 SP] Charge {8 en, CD:3, +5 base damage -1 accuracy}

[8 SP] Energist {20 EN]

[10 SP] fighting spirit

[15 SP] Howl, Focused howl [+3, +5]

Weapon Skills

[40 SP] Rank 5 katana MOD:Ferocity katana [+2 base dmg], MOD: stamina[-2 en cost on attacks]

Armor skills:

[40 SP] Rank 5 cloth armor MOD: nimble [+1 eva, +1 LD] MOD:athletics [+1 damage]

[13 SP]Combat mastery damage: +12 base damage

[10 SP]Familiar skill rend: 28 unmit damage 2 turns, free action CD:5

Extra skills:

Concentration: Absolute accuracy CD:5
Survival:healing effect +10%
Meditation:  CD:3 post action, 28 en recovery

 

STATS

Spoiler

 

Level: 31 [19 paragon]

Mars: HP:680/680 EN:106/106 DMG:23 MIT:20 EVA:4 ACC:3 LD:1 

Paragon buffs

  • Lv. 5 | Gain additional col equivalent to 10% of EXP earned in that thread.
  • Lv. 10 | +3% EXP Gain.

Equipment:

War god's blade: +3 ACC

War God's Grace: 3 slots EVA

War God's Regalia: 2 risky, 1 LM

 

 

Roleplays-that are completed Roleplays  (+5 SP to begin with)

If you want something done right do it yourself Ep 1

A change in plans, and a meeting to last a lifetime

Meeting new faces, and streghening ties

To claim the throne of god

 

http://www.sao-rpg.com/topic/16705-f2-pp-hasty-reunion/(Return of the Queen) (3 SP)

http://www.sao-rpg.com/topic/16686-sp-f5-blood-marked-graves/(4 SP)[Blood in the sand]

http://www.sao-rpg.com/topic/16685-pp-f5-the-king-of-the-ring/[Butcher of the Sand] (4 SP)

http://www.sao-rpg.com/topic/16900-pp-f9-the-return-of-the-duo/[Burning Phoenix feather] (+3 SP)

http://www.sao-rpg.com/topic/16902-f05-pp-blood-and-sand-«blood-in-the-sand»-w-mars-pinball/(+2 SP)

http://www.sao-rpg.com/topic/16936-f5-pp-fulfilling-the-questing-deal/[Traveler](+2 SP)

http://www.sao-rpg.com/topic/16929-f04-pp-a-cold-shoulder-«avalanche»-w-mars/(+1 SP)

http://www.sao-rpg.com/topic/16939-f9-pp-the-war-on-banditry/[Bandit Camp](+2 SP)

http://www.sao-rpg.com/topic/16943-pp-f02-a-breakthrough/(+1 SP)

http://www.sao-rpg.com/topic/16977-f12-sp-to-strike-lightning/[Lord of the Seas] (+4 SP]

http://www.sao-rpg.com/topic/16976-f14-pp-moving-up-in-power/[Lich's calling] (+6 SP)

http://www.sao-rpg.com/topic/17035-f2-pp-to-continue-the-hunting-of-drakelings/[DHA 2](+2 SP)

http://www.sao-rpg.com/topic/17066-f02-pp-use-your-head-«breaking-the-unbreakable»-w-mars/(+1 SP)

http://www.sao-rpg.com/topic/17100-f-04-pp-black-mars-iron-sharpens-iron/[Essence of steel] (+2 SP)

http://www.sao-rpg.com/topic/17010-f19-pp-of-idiots-and-tigers/(Ki'Raion daytime) [+3 SP]

http://www.sao-rpg.com/topic/17121-f01-pp-an-unteachable-moment-w-mars/(+2 SP)

http://www.sao-rpg.com/topic/17151-f01-pp-two-down-two-to-go-w-mars/(+1 SP)

http://www.sao-rpg.com/topic/17117-pp-f01-starting-the-lessons-vally-mars/(+1 SP)

http://www.sao-rpg.com/topic/17132-pp-f01-the-second-lesson-mars-vally/ (+2 SP)

http://www.sao-rpg.com/topic/17116-pp-f-05-black-mars/[Butcher of the sands] (+4 SP)

http://www.sao-rpg.com/topic/17133-pp-f-08-black-mars/[Monkey King] (+4 SP)

http://www.sao-rpg.com/topic/17135-pp-f9-enough-hiking-to-last-a-lifetime/[Fire Guardian] (+4 SP)

http://www.sao-rpg.com/topic/17086-f10-pp-last-dying-gasps/[Wail of Banshee] (+4 SP)

http://www.sao-rpg.com/topic/17079-f3-pp-hunting-opal/[DHA 3] (+2 SP)

http://www.sao-rpg.com/topic/17162-f17-pp-of-idiots-andeven-more-dangerous-tigers/[Herculean] (+5 SP)

http://www.sao-rpg.com/topic/17191-pp-f4-the-cold-silence-of-war/[Night King] (+4 SP)

http://www.sao-rpg.com/topic/17313-pp-f17-wanted/(+1 SP)

After the fall, and the mask

http://www.sao-rpg.com/topic/17123-f13-eb-demons-crusade-t1-2-boss-fight/[EVENT BOSS](+7 SP)

http://www.sao-rpg.com/topic/17388-f1-sp-sacrifices-to-improve/[Katana acqusition] (+1 SP)

http://www.sao-rpg.com/topic/17464-f4-pp-another-dragon-another-one-shot/(DHA 4) (+3 SP)

http://www.sao-rpg.com/topic/17577-f5-pp-raging-storm/?(DHA 5) [+3 SP]

The difference has been made

http://www.sao-rpg.com/topic/17579-f24-pp-gladitorial-combat/?[Raging Rhino] (+3 SP)

http://www.sao-rpg.com/topic/17449-f13-pp-horseman-vs-imbalance/ (+3 SP)

http://www.sao-rpg.com/topic/17592-f21-pp-faster-than-the-strongest/[Hidden village] (+2 Sp)

http://www.sao-rpg.com/topic/17684-pp-f9-hasty-travels (+2 SP)

https://www.sao-rpg.com/topic/17891-event-f22-star-crossed-lovers-tier-2/page/7/[+4 SP]

https://www.sao-rpg.com/topic/17675-br-f24-paving-the-way-to-floor-25-floor-24-boss-battle-leviathan/page/22/[+10 SP]

The next big tragedy of Aincrad

http://www.sao-rpg.com/topic/18002-f16-pp-the-skull-marked-flags/[Swashbuckling buccaneer] [+4 SP]

http://www.sao-rpg.com/topic/17912-f2pp-comere-kitty-kitty/[+1]

http://www.sao-rpg.com/topic/17913-f2pp-sir-meows-a-lot/[+2]

Something
http://www.sao-rpg.com/topic/18163-pp-f12-after-the-seas-settle/[Lord of the Seas] (+1 SP)
http://www.sao-rpg.com/topic/18832-f-18-pp-collecting-scales/[Halibut] (+4 SP)
https://www.sao-rpg.com/topic/18174-pp-f4-avalanche-fallseveryone-dies/page/2/[+5 SP]

Roleplays- in progress

 

 

 

Edited by Mars
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