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Profile
Username: Amira
Real name: Hekate Celeste
Age:  20
Gender: Female
Height: 5'11"

About: History/personality

Amira grew up in a small poor family. Her father was a carpenter and her mother was a librarian. She did well in school up until she got to highschool when she decided that her interests lay contrary to what her parents wanted. She wanted to write and draw and sing, but her parents wanted her to do something respectable such as becoming a doctor or a lawyer. She procrastinted with her schoolwork and spent her time improving her singing, drawing, and writing. She barely scraped by in school and took a gap year to figure out what she wanted to do in the future. Still, instead of looking at potential careers she tended to instead play games and read books to pass the time.

She had confidence that the future would work itself out and that  someday she would find a job that she could be happy devoting herself to. With her parents rarely at home and her older brother away at school across the country, she had plenty of time to herself. She could go where she wanted and do what she wanted. She didn't abuse her new freedoms and rather tended to just stick to herself in the privacy of the home that she lived in with her parents. Gradually she grew interested in the world of VRMMOs and started to hang out with others with similar interests. More than anything she was interested in the competitive side of VR gaming, wanting to find fulfillment in proving that she was more skilled than others. 

She much preffered more linear fighting games to SAO, judging from what she'd heard online. The game seemed to focus much more on teamwork and socialization than plain competitive fighting. Still, she wasn't the sort of person to express her opinions to her group of friends and ended up getting the game to play with them, hopeful that it would be more than just the PvE sandbox that she supposed it to be.


Virtues:

Chillaxed: Amira tends to be relaxed to the extreme. She exhibits a wide range of emotions, but in general she just goes with the flow. One of her core beliefs is that life will take her where it will, through ups and downs, but in the end it will all work out. This leads her to be extremely lax when it comes to decision making, but also allows her to be very optimistic.

Competitive: Despite being very relaxed, Amira has a competitive streak. Possibly due to her lack of achievements in life (by fault of her relaxed nature), she is intent on beating others in competition. She wishes to gain fullfillment through defeating others, whether it be a battle of wits or a physical battle. However, her motivation is fleeting, and her competitive nature comes in fleeting bursts. Her competitive nature does allow her to break past her normally relaxed nature and to make quick decisions in order to win instead of just letting others do it for her.

Charismatic: Despite her natural introverted tendencies, her relaxed nature and kind heart cause her to be well liked by virtually everyone she meets. She generally desire to remaiin conflict free, a trait that tends to keep her from making enemies and rather having an excess of incompatible friends. Still, rather than choose she would rather keep silent on her opinions in order to keep the peace. She only rarely has an issue that she feels strongly about, at which point she becomes fairly vocal and speaks passionately about it.

Flaws:
Reference: http://darkworldrpg.com/character-flaws/
Indecisive: Amira only rarely makes quick decisions, and those are usually because she has no other choice. She has the ability to make quick decisions with logical reasoning, but she generally chooses not to. She prefers to follow others most of the time and see where life takes her. She likes being around people, but she isn't usually the one who directs the conversation.

Procrastinator: Amira tends to procrastinate about a great many things. Whether this is because of a fear of success or a fear of failure is yet to be seen. Her intentions are good, but often that is all that they are, intentions. She really has to force herself to do something in an acceptable amount of time.

Impulsive: Amira has trouble controlling her mouth sometimes. The words tend to spill out sometimes. She is generally quiet, but often times she doesnt think about what shes going to say before she says it. She often overanalyzes what she says afterwards despite it usually not being anything bad. She has a lot of self doubt about herself and her own views, feeling that she isnt deserving of all of her friends because of her tendency to procrastinate and hide her own view points despite them likely being perfectly acceptable.

Profession: (Leave blank until the Earning a Living quest has been completed.)

Skills
Non-combat:

»

Passive:
»

Combat:
»

Weapon skills:
» Rapier- Novice (5)


Inventory
Weapons/Tools:
»

  • Radiant Rapier (+2 DMG)
  • Celestial Coat (Vanity Armor)
  • (3) Starter Healing Potions (Heals 50 HP)
  • 2,500 Col and (10) Tier 1 materials




Roleplays
» [solo/private/open] LinkedTitle
» [solo/private/open] LinkedTitle - in progress
(no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)


Relationships (optional)



Story Thus Far (optional)

Edited by Amira
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