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[F11 - R5 Performer] Magnolia | CLOSED.


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[10/15/2020]

BGM: alone.

Spoiler

T1 Support Song
[1]  
ID: 172686 | CD: 5  [uncommon] | LD: 12 [masterpiece] [+- EXP][+1]
[2]  
ID: 172687 | CD: 9  [rare]     | LD: 11               [+- EXP][+1]
[3]  ID: 172688 | CD: 8  [rare]     | LD: 1                [+- EXP][+1]
[4]  
ID: 172689 | CD: 8  [rare]     | LD: 14 [masterpiece] [+- EXP][+1]
[5]  
ID: 172690 | CD: 9  [rare]     | LD: 4                [+- EXP][+1]
[6]  
ID: 172691 | CD: 11 [perfect]  | LD: 3                [+- EXP][+1]
[7]  
ID: 172692 | CD: 9  [rare]     | LD: 14 [masterpiece] [+- EXP][+1]
[8]  
ID: 172693 | CD: 10 [rare]     | LD: 15 [masterpiece] [+- EXP][+1]
[9]  
ID: 172694 | CD: 9  [rare]     | LD: 14 [masterpiece] [+- EXP][+1]
[10] 
ID: 172695 | CD: 12 [perfect]  | LD: 16 [masterpiece] [+- EXP][+1]

> Crafter's Respite: Dragon's Breath [162646]

T1 Support Song
[11] ID: 172696 | CD: 6  [uncommon] | LD: 1                  [+- EXP][+1]
[12] 
ID: 172697 | CD: 8  [rare]     | LD: 6                  [+- EXP][+1]
[13] 
ID: 172698 | CD: 8  [rare]     | LD: 7                  [+- EXP][+1]
[14] 
ID: 172699 | CD: 10 [rare]     | LD: 16 [masterpiece]   [+- EXP][+1]
[15] 
ID: 172700 | CD: 9  [rare]     | LD: 18 [masterpiece]   [+- EXP][+1]
[16] 
ID: 172701 | CD: 12 [perfect]  | LD: 17 [masterpiece]   [+- EXP][+1]
[17] 
ID: 172702 | CD: 2  [salvage]  | LD: 7                  [+- EXP][+1]
[18] 
ID: 172703 | CD: 3  [salvage]  | LD: 11 [keep material] [+- EXP][+1]
[19] 
ID: 172704 | CD: 11 [perfect]  | LD: 4                  [+- EXP][+1]
[20] 
ID: 172705 | CD: 12 [perfect]  | LD: 17 [masterpiece]   [+- EXP][+1]

-19 T1 materials -- sent to Banker.

 

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On 10/10/2020 at 9:10 PM, Arabelle said:

/ FOR CROZEPH.

Der Flohwalzer | Rare Debuff Song | HYPNOSIS II (INSTANT)

Le Gibet | Rare Debuff Song | LULLABY II (INSTANT)

Crozeph entered the shop not noticing the closed sign and almost broke the locked door thinking it was jammed "even Aincrad is not safe from deterioration" he thought. If his memories are not betraying him, he bought a few debuff crystals in Magnolia before and now he's gonna do it again (if he really did). As he entered the shop, the furnitures and decorations remained the same but he couldn't really remember much, must be because there's nothing to remember.

He looked at the stock and tried to find what he needs "something that would tip the battlefield to my favor" he told himself. It took him a few good minutes and found just what he needed. Opening his game menu and choosing to transfer col, Crozeph picked up five of the two debuffs he found and began transferring the payment "thanks for this um, I think your door needs to be fixed" he told someone before leaving.

bought x5 Der Flohwalzer Hypnosis II [instant]
bought x5 Le Gibet Lullaby II [instant]
paid 7000 col

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| ████

A little change would be nice, they’d thought. These documents were confidential; they didn’t want to risk mixing them up with the other piles of reports in their room any longer, and that glass-fronted cafe was simply too open for work of this nature. Arabelle’s shop was always closed these days, and the lady happened to owe them plenty of favors. So they had settled in the shadow of the corner nook in the ground floor, [Night Vision] activated, a soft and steady beat flowing from the crystal at their side. Arabelle would often sniff derisively at the thought of anything other than her own melodies floating about within the confines of her shop, but she’d just as often make an exception for ████ and currently, she was–

Outside.

That was not the sound of her footfalls.

The doorknob rattled. They swept a hand over the parchment, unsummoning everything on their makeshift workstation. And from Magnolia’s front, something snapped and the crack of light widened.

A sleepy-looking player ambled in, vapid gaze wandering about the interior as if he hadn’t just broken down their performer’s locked door with the strength of a fucking Hulk.

Had he… expected something else to happen?

Fortunately, it was just another case of a lost weirdo. He inspected the goods still on display (replaceable; neither ████ nor Arabelle needed them at the moment), politely left payment at the unattended counter, and eventually left. He’d acknowledged the shadow in the corner, but there was no flash of recognition nor interest. A couple words tossed over the unusual player’s shoulder had ████ pacing to the front of the shop as soon as they were alone.

When Arabelle returned an hour later, she paused and blinked confusedly at the replaced knob, lavender hair crowned in the sunlight pouring in from the open doorway.

“Ara, you…” Leaning on the counter, ████ sipped from their sixth cup of coffee; probably their only defense from impending doom. “You might want to get your entire shop checked.”

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[10/16/2020]

BGM: gotta.

Spoiler

T1 Support Song
[1]  
ID: 172883 | CD: 7  [rare]     | LD: 14 [masterpiece] [+- EXP][+1]
[2]  
ID: 172884 | CD: 2  [salvage]  | LD: 7                [+- EXP][+1]
[3]  ID: 172885 | CD: 12 [perfect]  | LD: 20 [masterpiece] [+- EXP][+1]
[4]  
ID: 172886 | CD: 5  [uncommon] | LD: 7                [+- EXP][+1]
[5]  
ID: 172887 | CD: 5  [uncommon] | LD: 6                [+- EXP][+1]
[6]  
ID: 172888 | CD: 7  [rare]     | LD: 6                [+- EXP][+1]
[7]  
ID: 172889 | CD: 6  [uncommon] | LD: 10               [+- EXP][+1]
[8]  
ID: 172890 | CD: 11 [perfect]  | LD: 15 [masterpiece] [+- EXP][+1]
[9]  
ID: 172891 | CD: 5  [uncommon] | LD: 7                [+- EXP][+1]
[10] 
ID: 172892 | CD: 8  [rare]     | LD: 6                [+- EXP][+1]

> Crafter's Respite: Dragon's Breath [162659]

T1 Support Song
[11] ID: 172893 | CD: 4  [uncommon] | LD: 1                [+- EXP][+1]
[12] 
ID: 172894 | CD: 5  [uncommon] | LD: 12 [masterpiece] [+- EXP][+1]
[13] 
ID: 172895 | CD: 10 [rare]     | LD: 18 [masterpiece] [+- EXP][+1]
[14] 
ID: 172896 | CD: 2  [salvage]  | LD: 5                [+- EXP][+1]
[15] 
ID: 172897 | CD: 9  [rare]     | LD: 14 [masterpiece] [+- EXP][+1]
[16] 
ID: 172898 | CD: 6  [uncommon] | LD: 12 [masterpiece] [+- EXP][+1]
[17] 
ID: 172899 | CD: 11 [perfect]  | LD: 3                [+- EXP][+1]
[18] 
ID: 172900 | CD: 5  [uncommon] | LD: 8                [+- EXP][+1]
[19] 
ID: 172901 | CD: 5  [uncommon] | LD: 14 [masterpiece] [+- EXP][+1]
[20] 
ID: 172902 | CD: 3  [salvage]  | LD: 1                [+- EXP][+1]

-20 T1 materials -- sent to Banker.

 

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[10/17/2020]

BGM: ddaeng.

Spoiler

T1 Support Song
[1]  
ID: 173101 | CD: 5  [uncommon] | LD: 14 [masterpiece]   [+- EXP][+1]
[2]  
ID: 173102 | CD: 9  [rare]     | LD: 11                 [+- EXP][+1]
[3]  ID: 173103 | CD: 7  [rare]     | LD: 7                  [+- EXP][+1]
[4]  
ID: 173104 | CD: 4  [uncommon] | LD: 16 [masterpiece]   [+- EXP][+1]
[5]  
ID: 173105 | CD: 10 [rare]     | LD: 3                  [+- EXP][+1]
[6]  
ID: 173106 | CD: 11 [perfect]  | LD: 3                  [+- EXP][+1]
[7]  
ID: 173107 | CD: 9  [rare]     | LD: 11                 [+- EXP][+1]
[8]  
ID: 173108 | CD: 8  [rare]     | LD: 11                 [+- EXP][+1]
[9]  
ID: 173109 | CD: 3  [salvage]  | LD: 20 [keep material] [+- EXP][+1]
[10] 
ID: 173110 | CD: 7  [rare]     | LD: 2                  [+- EXP][+1]

> Crafter's Respite: Dragon's Breath [162664]

T1 Support Song
[11] ID: 173111 | CD: 5  [uncommon] | LD: 13 [masterpiece] [+- EXP][+1]

T3 Debuff Song
[12] 
ID: 173112 | CD: 5  [uncommon] | LD: 17 [masterpiece] [+- EXP][+1] -- marked for junk sale.
[13] 
ID: 173113 | CD: 12 [perfect]  | LD: 9                [+- EXP][+1] -- marked for junk sale.
[14] 
ID: 173114 | CD: 7  [rare]     | LD: 12 [masterpiece] [+- EXP][+1]
[15] 
ID: 173115 | CD: 2  [salvage]  | LD: 10               [+- EXP][+1]
[16] 
ID: 173116 | CD: 12 [perfect]  | LD: 1                [+- EXP][+1] -- marked for junk sale.
[17] 
ID: 173117 | CD: 12 [perfect]  | LD: 14 [masterpiece] [+- EXP][+1]

T3 Support Song
[18] 
ID: 173118 | CD: 10 [rare]    | LD: 19 [masterpiece] [+- EXP][+1]
[19] 
ID: 173119 | CD: 7  [rare]    | LD: 3                [+- EXP][+1]
[20] 
ID: 173120 | CD: 12 [perfect] | LD: 4                [+- EXP][+1]

-10 T1 materials; -9 T3 materials -- sent to Banker.

 

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  • 2 weeks later...

There was a part of him that didn't like being around the woman, sure. 

Alright, no. Maybe he just didn't like being around her at all. It had something to do with their past - er, well, his past, involving her friend. There was something about her that unnerved him. Some voice in his mind screaming at him to stay away, that she was somehow more dangerous than her stats would otherwise dictate. And what made him most uncomfortable was that it almost felt like she knew that. That she was somehow abusing that knowledge - and that maybe Pinball was just making it easy for her. 

But she needed her help. Her supplies, rather, and it was always something she was willing - almost eager - to supply, for reasons that usually escaped him. 

Today's order was one such occasion. He'd come to get healing crystals for the fight, though was surprised to find she'd already had the items in stock. Squinting, Pinball opted it was best not to question it, or worse, risk starting a conversation about it. He accepted them hesitantly but reluctantly, and then went on his way. 

/ FOR PINBALL.

[x6] Lacrimosa
T3 Perfect Support Song -- HP RECOVERY III (INSTANT)

[reference] "Qua resurget ex favilla / Judicandus homo reus / Huic ergo parce, Deus." Hymn from Mozart's Requiem. The day of judgment is inevitable, yet mercy is all that shall descend for this hour.
| 
[151257] [151420] [151421] [151529] [152214] [157863]

^^taking these tysm arabelle ily never change ill pay you back sometime soon thANKS BYYEE E E E 

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  • 3 weeks later...

She wondered how soon she would go through her crystals. The results would leave her shocked one morning, midway through preparations for a journey elsewhere, taking only but the best of consumables along for the ride.

The slot where she kept her instant incarcerations was empty. NIGHT had been completely tapped out.

It was with an earnest stride that she was back at Arabelle's then, with an order much larger and painful for the player to request. A handful of sheets in a clear folder presented on the counter, alongside a number of pouches that appeared with a shudder into reality. "I hope that's enough to cover the cost. I'll be patient once again."

@Arabelle

Spoiler

Ordering the following:

2,500col            = 500col      *   5 | [T1] Trisection
5,000col            = 500col      *  10 | [T1] Calling
80 Tier 1 Materials = 8 materials *  10 | [T1] Veiled in Black
 8 Tier 3 Materials = 8 materials *   1 | [T3] Heavy with Dreaming
72,500col                               |
For an order of this magnitude— am I... underpaying...?

Total Cost: 80 Tier 1 Materials, 8 Tier 3 Materials, 80,000col

Spoiler

Item Name: Trisection
Item Type: T1 Perfect Debuff Song (Masterpiece)
Enhancements: Incarceration (Mass)
Description: [ref] "kill them all! leave no man standing!" / "you would have us slaughter them? are you mad?"

Item Name: Calling
Item Type: T1 Perfect Debuff Song (Masterpiece)
Enhancements: Incarceration (Instant)
Description: [ref] wake up in the middle of a busy intersection. there's a sharpness in your head, and a number on your hand.

Item Name: Veiled in Black
Item Type: T1 Perfect Debuff Song (Masterpiece)
Enhancements: Incarceration (Instant)
Description: [ref] "—like, is any of this for real or not?"

Item Name: Heavy with Dreaming
Item Type: T3 Perfect Support Song (Masterpiece)
Enhancements: HP Recovery III (Instant)
Description: [ref] "when you're by yourself, am i the answer to your prayers?"

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Jumping all over the place to get what she needed, all this crap better give her what she desired in the end. She had quite the list, accepting everything from the first 10 floors had left her quest log in a sight. But filtering them based on level requirements left her a decent checklist to power. To the sounds of a piano, through an abustle district of multiple aimless looking NPC and player alike. Taft was ripe with activity, and the music gave her the sense she was in the right place. Eyeballing NIGHT as she wandered in "Didn't I just? How the hell did you get up here so fast? Guess all that edge makes you less wind resistant."

Request:
T1/Perfect/Support: Familiar Sight

Col Sent:
400 Col

Edited by Celeste
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  • 4 weeks later...

[12/21/2020]

--Now this was a problem.

Arabelle had known that NPC attendant's services were suspiciously cheap, but she hadn't really considered she'd run into communication issues this early in the run. Two order slips, both nearly a month old, and a couple of music sheets lay pinned to her queue. She had not been notified, and had it not been for her earlier boredom, she likely would have gone an entire year from her shop in complete ignorance. And these requests-- maybe she should just temporarily close up for some crisis management?

First things first.

"You're fired."

The entity disappeared without much protest. She filed through her memories in search of its name, briefly considered hunting it down wherever it spawned next as a way to vent her frustration, then dropped her gaze to the queue and set to work.

Memorizing the sheets NIGHT had helpfully provided was easy enough, translating it to movement required a little more work. She focused on the easier order first. The sun was well beneath the horizon by the time she finished, and just before she was slated to open her shop, Arabelle sent off two separate messages apologizing to both customers for the delay -- notifying the more unfamiliar of the two about the status of her request.

 

She didn't feel like lingering though. Leaving the crystal in plain view on the counter, Arabelle reset the permissions of her new lock and left the shop for the night.

Spoiler

T1 Support Song
[1]  ID: 180331 | CD: 9  [rare]    | LD: -- **marked for junk selling.
[2]  ID: 180332 | CD: 2  [salvage] | LD: 1 
[3]  ID: 180333 | CD: 7  [rare]    | LD: -- **marked for junk selling.
[4]  ID: 180334 | CD: 9  [rare]    | LD: -- **marked for junk selling.
[5]  ID: 180335 | CD: 11 [perfect] | LD: 2

T1 Debuff/Support Songs
[6]  ID: 180336 | CD: 9  [rare]    | LD: -- **marked for junk selling.
[7]  ID: 180337 | CD: 7  [rare]    | LD: -- **marked for junk selling.
[8]  ID: 180338 | CD: 11 [perfect] | LD: 9  **marked for junk selling.
[9]  ID: 180339 | CD: 3  [salvage] | LD: 4
[10] ID: 180340 | CD: 3  [salvage] | LD: 3

-10 T1 materials -- sent to [Banker].

Spoiler

@Celeste

Spring (The Four Seasons)
Perfect Support Song -- FAMILIAR SIGHT
[reference] Flowers bloom in rolling fields of green; murmuring streams are softly caressed by the breezes. The birds celebrate the turn of the season with festive song.
| [180335]

 

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  • 2 weeks later...

Rolling back around to what seemed like leagues later, she'd been waiting on this order for what seemed like far too long. "Bout time." she remarked in her typical bitchy attitude as she rattled the bell, reaching the counter was a small note attached. Without reading it she crumples it up, plucking the crystal up and looking at it. "Spring, what a flowery name." she quips stowing the thing in her inventory in a red flash. She had what she needed, and was not one to offer thanks. Leaving as quickly as she came without another word or any attempt made to meet the owner.

She had what she wanted.

Recieved:

Spring (The Four Seasons)
Perfect Support Song -- FAMILIAR SIGHT
[reference] Flowers bloom in rolling fields of green; murmuring streams are softly caressed by the breezes. The birds celebrate the turn of the season with festive song.
| [180335]

Edited by Celeste
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[01/08/2021]

[order progress:]
[2/5] Trisection -- Incarceration (Mass Effect)

Spoiler

T1 Debuff Song
[1]  ID: 181149 | CD: 3  [salvage]    | LD: 9                 
[2]  ID: 181150 | CD: 1  [crit. fail] | LD: --                
[3]  ID: 181151 | CD: 11 [perfect]    | LD: 15 [masterpiece]  
[4]  ID: 181152 | CD: 2  [salvage]    | LD: 15 [keep material]
[5]  ID: 181153 | CD: 9  [rare]       | LD: 1  **marked for junk selling.
[6]  ID: 181154 | CD: 2  [salvage]    | LD: 1                  
[7]  ID: 181155 | CD: 4  [uncommon]   | LD: -- **marked for junk selling.
[8]  ID: 181156 | CD: 6  [uncommon]   | LD: -- **marked for junk selling.
[9]  ID: 181157 | CD: 12 [perfect]    | LD: 14 [masterpiece]
[10] ID: 181158 | CD: 8  [rare]       | LD: 4  **marked for junk selling.

-9 T1 materials -- sent to Banker.

 

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[01/16/2021]

Spoiler

T1 Debuff Song
[1]  ID: 181358 | CD: 7  [rare]       | LD: 2  **marked for junk selling.               
[2]  ID: 181359 | CD: 10 [rare]       | LD: 16 [masterpiece]                
[3]  ID: 181360 | CD: 6  [uncommon]   | LD: -- **marked for junk selling. 
[4]  ID: 181361 | CD: 1  [crit. fail] | LD: --
[5]  ID: 181362 | CD: 6  [uncommon]   | LD: -- **marked for junk selling.
[6]  ID: 181363 | CD: 3  [salvage]    | LD: 2                  
[7]  ID: 181364 | CD: 2  [salvage]    | LD: 20 [keep material]
[8]  ID: 181365 | CD: 2  [salvage]    | LD: 2
[9]  ID: 181366 | CD: 3  [salvage]    | LD: 5
[10] ID: 181367 | CD: 1  [crit. fail] | LD: --

-9 T1 materials -- sent to Banker.

 

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  • 3 weeks later...

[02/01/2021]

Spoiler

T1 Debuff Song
[1]  ID: 181828 | CD: 1  [crit. fail] | LD: --               
[2]  ID: 181829 | CD: 1  [crit. fail] | LD: --                
[3]  ID: 181830 | CD: 8  [rare]       | LD: 9  **marked for junk selling.
[4]  ID: 181831 | CD: 6  [uncommon]   | LD: -- **marked for junk selling.
[5]  ID: 181832 | CD: 9  [rare]       | LD: 13 [masterpiece]
[6]  ID: 181833 | CD: 4  [uncommon]   | LD: -- **marked for junk selling.
[7]  ID: 181834 | CD: 4  [uncommon]   | LD: -- **marked for junk selling.
[8]  ID: 181835 | CD: 9  [rare]       | LD: 9  **marked for junk selling.
[9]  ID: 181836 | CD: 11 [perfect]    | LD: 3  **marked for junk selling.
[10] ID: 181837 | CD: 7  [rare]       | LD: 11 **marked for junk selling.

-10 T1 materials -- sent to Banker.

 

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[02/02/2021]

perfect masterpiece pls i am begging-

Spoiler

T1 Debuff Song
[1]  ID: 181910 | CD: 10 [rare]       | LD: 18 [masterpiece]               
[2]  ID: 181911 | CD: 2  [salvage]    | LD: 15 [keep material]                
[3]  ID: 181912 | CD: 3  [salvage]    | LD: 20 [keep material]
[4]  ID: 181913 | CD: 1  [crit. fail] | LD: --
[5]  ID: 181914 | CD: 10 [rare]       | LD: 17 [masterpiece]
[6]  ID: 181915 | CD: 8  [rare]       | LD: 18 [masterpiece]
[7]  ID: 181916 | CD: 10 [rare]       | LD: 20 [masterpiece]
[8]  ID: 181917 | CD: 6  [uncommon]   | LD: -- **marked for junk selling.
[9]  ID: 181918 | CD: 6  [uncommon]   | LD: -- **marked for junk selling.
[10] ID: 181919 | CD: 4  [uncommon]   | LD: -- **marked for junk selling.

-8 T1 materials -- sent to Banker.

 

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[02/08/2021]

[order progress:]
[3/5] Trisection -- Incarceration (Mass Effect)

Spoiler

T1 Debuff Song
[1]  ID: 182292 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
[2]  ID: 182293 | CD: 12 [perfect]  | LD: 18 [masterpiece]
[3]  ID: 182294 | CD: 5  [uncommon] | LD: -- **marked for junk selling.
[4]  ID: 182295 | CD: 10 [rare]     | LD: 6  **marked for junk selling.
[5]  ID: 182296 | CD: 9  [rare]     | LD: 10 **marked for junk selling.
[6]  ID: 182297 | CD: 3  [salvage]  | LD: 9
[7]  ID: 182299 | CD: 12 [perfect]  | LD: 2  **marked for junk selling.
[8]  ID: 182300 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
[9]  ID: 182301 | CD: 10 [rare]     | LD: 7  **marked for junk selling.
[10] ID: 182302 | CD: 3  [salvage]  | LD: 10

-10 T1 materials -- sent to Banker.

 

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[02/09/2021]

Spoiler

T1 Debuff Song
[1]  ID: 182620 | CD: 4  [uncommon] | LD: -- **marked for junk selling.
[2]  ID: 182621 | CD: 2  [salvage]  | LD: 8
[3]  ID: 182622 | CD: 4  [uncommon] | LD: -- **marked for junk selling.
[4]  ID: 182623 | CD: 7  [rare]     | LD: 15 [masterpiece]
[5]  ID: 182624 | CD: 2  [salvage]  | LD: 11 [keep material]
[6]  ID: 182625 | CD: 5  [uncommon] | LD: -- **marked for junk selling.
[7]  ID: 182626 | CD: 8  [rare]     | LD: 16 [masterpiece]
[8]  ID: 182627 | CD: 5  [uncommon] | LD: -- **marked for junk selling.
[9]  ID: 182628 | CD: 9  [rare]     | LD: 18 [masterpiece]
[10] ID: 182629 | CD: 3  [salvage]  | LD: 19 [keep material]

-8 T1 materials -- sent to Banker.

 

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[02/15/2021]

[order progress:]
[5/5]  Trisection -- Incarceration (Mass Effect)
[0/10] Calling -- Incarceration (Instant Effect)

Spoiler

T1 Debuff Song
[1]  ID: 183032 | CD: 11 [perfect]  | LD: 18 [masterpiece]
[2]  ID: 183033 | CD: 9  [rare]     | LD: 17 [masterpiece]
[3]  ID: 183034 | CD: 9  [rare]     | LD: 9  **marked for junk selling.
[4]  ID: 183035 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
[5]  ID: 183036 | CD: 4  [uncommon] | LD: -- **marked for junk selling.
[6]  ID: 183037 | CD: 9  [rare]     | LD: 7  **marked for junk selling.
[7]  ID: 183038 | CD: 12 [perfect]  | LD: 4  **marked for junk selling.
[8]  ID: 183039 | CD: 11 [perfect]  | LD: 12 [masterpiece]
[9]  ID: 183040 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
[10] ID: 183041 | CD: 7  [rare]     | LD: 16 [masterpiece]

-10 T1 materials -- sent to Banker.

 

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  • 2 months later...

[04/17/2021]

Spoiler

Debuff Song
[1]  ID: 188961 | CD: 9  [rare]     | LD: 5  **marked for junk selling.
[2]  ID: 188962 | CD: 8  [rare]     | LD: 16 [masterpiece]
[3]  ID: 188963 | CD: 2  [salvage]  | LD: 1
[4]  ID: 188964 | CD: 11 [perfect]  | LD: 5  **marked for junk selling.
[5]  ID: 188965 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
[6]  ID: 188966 | CD: 1  [fail]     | LD: -- 
[7]  ID: 188967 | CD: 9  [rare]     | LD: 6  **marked for junk selling.
[8]  ID: 188968 | CD: 2  [salvage]  | LD: 12 [keep material]
[9]  ID: 188969 | CD: 1  [fail]     | LD: -- 
[10] ID: 188970 | CD: 8  [rare]     | LD: 17 [masterpiece]

-9 Materials -- sent to [Banker].

 

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[04/18/2021]

[order progress:]
[5/5]  Trisection -- Incarceration (Mass Effect)
[2/10] Calling -- Incarceration (Instant Effect)

Spoiler

Debuff Song
[1]  ID: 189196 | CD: 7  [rare]     | LD: 4  **marked for junk selling.
[2]  ID: 189197 | CD: 2  [salvage]  | LD: 14 [keep material]
[3]  ID: 189198 | CD: 8  [rare]     | LD: 15 [masterpiece]
[4]  ID: 189199 | CD: 7  [rare]     | LD: 10 **marked for junk selling.
[5]  ID: 189200 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
[6]  ID: 189201 | CD: 11 [perfect]  | LD: 7  **marked for junk selling.
[7]  ID: 189202 | CD: 12 [perfect]  | LD: 18 [masterpiece]
[8]  ID: 189203 | CD: 7  [rare]     | LD: 14 [masterpiece]
[9]  ID: 189204 | CD: 11 [perfect]  | LD: 15 [masterpiece]
[10] ID: 189205 | CD: 5  [uncommon] | LD: -- **marked for junk selling.

-9 Materials -- sent to [Banker].

 

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[04/19/2021]

[order progress:]
[5/5]  Trisection -- Incarceration (Mass Effect)
[2/10] Calling -- Incarceration (Instant Effect)

Spoiler

Debuff Song
[1]  ID: 189385 | CD: 3  [salvage]  | LD: 20 [keep material]
[2]  ID: 189386 | CD: 4  [uncommon] | LD: -- **marked for junk selling.
[3]  ID: 189387 | CD: 10 [rare]     | LD: 3  **marked for junk selling.
[4]  ID: 189388 | CD: 3  [salvage]  | LD: 12 [keep material]
[5]  ID: 189389 | CD: 3  [salvage]  | LD: 15 [keep material]
[6]  ID: 189390 | CD: 2  [salvage]  | LD: 4  
[7]  ID: 189391 | CD: 3  [salvage]  | LD: 18 [keep material]
[8]  ID: 189392 | CD: 7  [rare]     | LD: 10 **marked for junk selling.
[9]  ID: 189393 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
[10] ID: 189394 | CD: 3  [salvage]  | LD: 16 [keep material]

-5 Materials -- sent to [Banker].

 

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