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Profile
Username: Davidranger
Real name: David Warring
Age: 23
Gender: Male
Height: 6'1"

About: History/personality

David had a pretty basic childhood. His parents were good Christian people, raising him in the Assemblies of God. His father is a retired Navy Pilot, and his mother passed away when he was 19 due to complications from leukemia. Some people asked why he didn't move in with his dad after the fact, and he'd smile and say God had him taken care of.

He enlisted in the Army at 17, joining the Rangers after Basic Combat Training. If you don't know, the Rangers are essentially the Army's version of Marine Corps Infantrymen. Pretty hardcore. He deployed multiple times to Iraq, Syria, Afghanistan and others that he's not allowed to mention upon pain of death. He's lost a lot of friends in the process. He keeps a personal custom-made copy of each of his fallen comrades' dogtags hanging in his room under a cross, honoring their sacrifice weekly by praying for those they've left behind. He discharged recently after 6 years of honorable service , deciding that it was time to move on. His rank at discharge was E-6 Staff Sergeant.

He is a black belt in Muay Thai and Shaolin Kung Fu, fighting styles he learned before and during his Army service. He picked up gaming during his last tour of duty in Iraq, bored while on an unexciting security detail for some indigenous big wigs.  He picked up the scent of SAO during his time gaming, and sent in an application for the VR experience, wanting to try something new. Based on his credentials and his skill in the multiple RPGs he participated in, he was selected for the SAO immersive experience.

He was employed by Black Rock Security before entering SAO, and his employers transported his real self to their HQ for physical care after the news of the deaths and frightening virtual trap surfaced. (If there is a real Black Rock security, it is purely coincidental. I waive all rights to the name, as this is fictional.)

His personality is hard to read. He is generally friendly, but you wouldn't know that until he started talking. He will be your firend in a heartbeat, but he is very aware of people not being his friend until some time later. Even though he may treat you like a friend, it doesn't mean he trusts you. He is very wary of getting too close to people. There are very few people that he has really considered to be his friend. And most of them have dogtags on his wall.

He stays neutral in his persona 90% of the time, only changing from his blank expression when reacting to something or someone. Don't be fooled, though. While he sits there, seemingly uninterested, he's already taken in his surroundings and formulated a response, if needed.


Virtues:

Constantly Aware: Behind his smile, behind his frown, behind his tears, behind his scowl, behind his neutral face is a mind that is never shut off. Even if he may be recovering from the loss of a dear friend of family member, his surroundings and the physical and mental state of those around him are at the forefront of his mind. He constantly subconsciously calculates risk, pathways, reaction time, response to actions or words, etc.

Protective: He is always willing to help someone weaker than himself. As long as he or someone innocent will not be harmed by it, he do all in his power to help another person. However, if an innocent's life is in danger and he is present, he will step in even at the cost of his own.

Righteous Judgement: He believes in protecting the Weak and trampling their Oppressors. If someone is desperate and lashes out because of blind emotion, and simply needs a wake up call, he'll gladly deliver. If someone loves oppressing others for pleasure, i.e. an orange guild...refer to the first sentence of this virtue.
 

Flaws:

Forgetful: He forgets things unless they're in a routine, they're repeatedly brought to his attention or he considers them important. He'll forget someone's name ten times before remembering it without prompting or hints. He forgets little things, like closing a door if his mind is on something else, or picking up a regular item after a monster drop.

Socially Awkward: He really doesn't know how to interact with people. The only way he knows haw to approach someone to greet them is with a smile on his face, like a good Wal-Mart employee. His best way of dealing with someone that just wants to talk is to, again, act like a caring store clerk, and listen and respond semi-professionally.

Distancing: He may seem joyous and bubbly, but he's really analyzing you. Your strengths, your weaknesses, your mood, your stance, your equipment. He doesn't let people in easily, and puts up a wall of kindness to keep you at bay. It seems like he's letting you in, but he's really keeping you at arm's length until he sees you are the kind of friend that will help him without thinking of themselves, or contact him, instead of he being the one to always initiate contact. Then he might let you in. A little.

Profession: (Leave blank until the Earning a Living quest has been completed.)

Skills
Non-combat:



Passive:


Combat:


Weapon skills:



Inventory
Weapons/Tools: Basic Package

Short Sword (Dmg 1) and Buckler (Def 1, Dmg 1), Uncommon (No Enhancements)

Turtleneck Chain Mail (Def 1),  Greaves (Def 1, Dmg 1) and Gauntlets (Def 1, Dmg 1), Uncommon (No Enhancements)

5 Starter Healing Potions

2,500 Col

10 Tier 1 Mat




Roleplays

 

 

Edited by Davidranger
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