Bahr 0 Posted August 3, 2019 Author #21 Share Posted August 3, 2019 (edited) Day 18 - 7 T1 Materials + 2 T1 Materials after salvaging + 62 EXP Bahr spent some time at his sewing station. Sewing, weaving, pulling, stretching, mending, and assembling. After what seemed like forever, the fruits of his labor finally presented themselves. They were nothing special, just a few basic articles with the occasional breath of brilliance in between. Bahr could feel himself progressively becoming better and better at his craft. Every failure was a lesson. Every success a motivator. Every material snipped, every thread pulled, and every nip tucked. If he continued on his track at a pace like this, it would soon be him pulling the strings behind the Light Armor of Aincrad. Spoiler ID: 120649 CD: 7+1=8 | LD: 17+5=22 Uncommon Light Armor crafted. +3 EXP (+5 Bonus EXP) Spoiler Name: Sturdy Coat Your Profession: Tailor Your Rank: 6 ID: 120649 Roll: CD8 / LD22 Item Type: Light Armor Tier: 1 Quality: Uncommon Enhancements: +9 MIT Description: "This coat is unremarkable in appearance, but will offer the wearer better protection from harm than your standard jacket." Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=578277 ID: 120650 CD: 4+1=5 | LD: 17+5=22 Material salvaging successful. +2 EXP (+5 Bonus EXP) ID: 120651 CD: 12+1=13 | LD: 2+5=7 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Librarium Overcoat Your Profession: Tailor Your Rank: 6 ID: 120651 Roll: CD13 / LD7 Item Type: Light Armor Tier: 1 Quality: Perfect Enhancements: +3 EVA Description: "A jolting sapphire military-inspired jacket. This coat grants the wearer extraordinary elusiveness." Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=578277 ID: 120652 CD: 4+1=5 | LD: 1+5=6 Material salvaging failed. +2 EXP (+5 Bonus EXP) ID: 120653 CD: 3+1=4 | LD: 10+5=15 Material salvaging successful. +2 EXP (+5 Bonus EXP) ID: 120654 CD: 11+1=12 | LD: 4+5=9 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Azure Tights Your Profession: Tailor Your Rank: 6 ID: 120654 Roll: CD12 / LD9 Item Type: Light Armor Tier: 1 Quality: Perfect Enhancements: 2 slots MIT | 1 slot Savvy Description: "These unamusing blue pants are comprised of surprisingly dense interwoven materials." Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=578277 ID: 120656 CD: 2+1=3 | LD: 4+5=9 Material salvaging failed. +2 EXP (+5 Bonus EXP) Edited August 22, 2019 by Bahr Link to post Share on other sites
Oscar 0 Posted August 3, 2019 #22 Share Posted August 3, 2019 Oscar stepped into the Crusty Bahrnacle, mostly because he liked the name on the sign outside. It was in a seedier part of the Town of Beginnings, but once he stepped inside the juxtaposition was jarring. Instead of dirt and grime like he expected, it was almost immaculate. The warmth inside the shop was welcome given how cold the streets of the ghetto could get. Crafted sets of armor hung from racks, each carrying a price tag. Oscar noticed a blue overcoat that he just had to have. He looked at the stats and noticed that it also came with an Evasion boost. Considering how much damage things could do if they hit you, this coat seemed like the perfect thing to help keep him alive. Oscar looked around for the shopkeep and when he couldn't find him, decided to clear his throat and yell really loudly. "I'd like to buy somethin' from ya here boss. You around?!" Link to post Share on other sites
Bahr 0 Posted August 4, 2019 Author #23 Share Posted August 4, 2019 As Bahr sat at his sewing station toiling away on his new masterpiece, he heard someone's voice call out from the front of his shop. Given how most of his product was simply sitting there collecting dust, he assumed it must have been some vagrant who had wondered in looking to plunder his wares. With a sigh, he grabbed his weapon and sheathed it against the small of his back as he meandered idly toward the front. What he found there was, as he suspected, some filthy hobo looking to score some free loot. Actually... Wait, no, it looked like it was probably just a noob who was looking for some starter gear. Luckily for him, he had come to the right place. "Welcome to the Crusty Bahrnacle. The name's Bahr. What can I do for you today?" He spoke in a flat tone and kept a wary eye on the traveler, just in case he tried anything funny. Link to post Share on other sites
Oscar 0 Posted August 4, 2019 #24 Share Posted August 4, 2019 (edited) Oscar guffawed at the pun the man made of his own name. It was too good. His laughter echoed off of the walls of the shop. It really wasn't that funny, but in a world bereft of humor, Oscar could appreciate it when he saw it. "Bahr-nacle? Bahr? Classic!" He wiped a tear from his eye as he caught his breath. "Sorry, sorry. Just been a long time since I heard a pun like that. I wanted to buy this <<Libarium Overcoat>> you got here. How much is this thing gonna set me back?" Oscar really hoped he had enough money to cover it. Something this good would probably take most, if not all, of his Col. Maybe Bahr would feel generous and help a noob out? Edited August 4, 2019 by Oscar Link to post Share on other sites
Bahr 0 Posted August 4, 2019 Author #25 Share Posted August 4, 2019 Bahr cracked a grin as the man before him broke into a fit of laughter over his pun. Finally - someone who could appreciate the highest form of humor. When the man finally composed himself and inquired about the sapphire jacket Bahr had just set out on the rack, his eyes lit up. "Eyeing the Librarium Overcoat, huh? You've got a good eye. I myself use a similar piece of equipment when I go out hunting. There are some drawbacks, but ultimately it's the best armor for me." His eyes shifted to the door leading into the back room, then back to the newcomer. "Before I answer that, what level are you?" Bahr wasn't a fan of lowering his prices, but he also wasn't too keen on price gouging noobs who were just trying to get a good start. If Macradon had taught him anything, it was that he needed to pay it forward to the next generation of fighters if they ever wanted to make it out of here alive. Link to post Share on other sites
Oscar 0 Posted August 4, 2019 #26 Share Posted August 4, 2019 Oscar looked up at the number next to his health bar and then back to the man. "Level 4. Just finished up my first quest. Figured I'd want some armor before I tried anything more difficult." He wondered to himself why the man was inquiring about his level. Would that affect the price at all? Would he charge him more because he was a low-level? Less? Oscar hoped for the latter. Bahr didn’t seem like the unreasonable sort though. Oscar didn’t want to get away without paying a cent either. Maybe the man would be amenable to a trade? Oscar had plenty of materials that could help cover the cost of the armor. "I'm gonna be honest," he began. "I don't have a whole lot of cash. Just a little more than the starter amount. But I got some materials you could use. Would that help cover some of the cost, Bahr?" Link to post Share on other sites
Bahr 0 Posted August 4, 2019 Author #27 Share Posted August 4, 2019 Bahr tapped his chin as he considered the man's proposal. "Tell you what. Follow me into the back really quick." He started walking toward the door, gesturing for the man to follow. The back room had much the same ambiance of the front. It was dimly lit, but not so much that one couldn't work adequately. It contained a desk near the front with a ledger for his crafts and transactions, a few racks with works that hadn't yet been completed or otherwise weren't yet ready to be presented in the front room, and a sewing area with various tools and materials neatly organized into a functional custom work station. Bahr approached the sewing station, taking a seat and picking up the needle and fabric he had been fiddling with before. "You see, this piece here is meant to compliment the coat you were eyeing out front. It's made out of more dense material, so it has defensive properties for those times you get hit. But for those times you manage to dodge..." he pulled a thread, the various pieces of fabric pulling pulling together and fusing into a seemless single article of clothing. Once he snipped off the thread, the tights flashed briefly with a golden hue, and a panel populated displaying the armor's stats. It displayed a perfect craft that had two slots of Mitigation and one slot for Savvy. "It gives you a little boost to keep up the momentum." He gingerly set the finished clothing on the desk and turned to face the new guy. "So I've got a proposition for you, Mr. Nameless. Since you're new, I'd like to pay forward for the times others in this world have helped me. I'll give you a choice. Normally a perfect piece of T1 Light Armor like this that isn't custom-made will run you 1000 col. I'd like to give you the set - this one and the coat out front. You can either pay me 1000 col right now as a buy one, get one sort of deal, or take them without paying anything as an IOU situation. What do you say?" Link to post Share on other sites
Oscar 0 Posted August 4, 2019 #28 Share Posted August 4, 2019 Oscar followed Bahr to the back and watched, enraptured, at his demonstration. Crafting was such a cool skill to pick up. He had to make sure he did that soon. When Bahr brought up his deal, Oscar had to think for a moment. 1000 for a buy one, get one or get an IOU. It was a tough call. But he opted for neither and brought up the Col Transfer screen, punching in 2000 Col as the amount he was going to transfer to the man. His thoughts hearkened back to this occasion in which he had accompanied the Major to buy a piece of equipment for the farm. The man only wanted 1,000 dollars for it, but the Major knew what it was really worth. So that was what he paid. It was nearly double what the man wanted for it. When asked about it the Major gruffly responded, "Always pay exactly what something is worth. It's better to be broke for a week than to take advantage of someone." "I'll take option three, paying exactly what they're both worth. I appreciate the thought, Bahr. But I'd rather be broke for a week than take advantage of you." Link to post Share on other sites
Bahr 0 Posted August 4, 2019 Author #29 Share Posted August 4, 2019 Bahr examined the col transfer panel that populated in front of him, a smile stretching across his face as he read the value. With a dismissive gesture, the screen closed and the col transfer was terminated. He grabbed the tights and presented them to the mystery man. "Consider this a gift, on one condition - you tell me your name." He waited patiently for the man to reveal himself as Oscar. "Alright, Oscar. The whole set is yours, free of charge. Go out and do good in the world. Just remember..." His expression suddenly became very cold, his smile eroding into a half frown. "I'll know if you've been bad. And make no mistake, I can take these back in a heartbeat." With that, his expression returned to one a bit more neutral and the smile returned. "If you don't mind, I've got some more work to get done. Don't forget to take your coat on the way out." With that, he returned his attention to his sewing station, picking up more materials and his needle. Perhaps he would make something a bit more eccentric this time, like a three piece suit. Link to post Share on other sites
Oscar 0 Posted August 4, 2019 #30 Share Posted August 4, 2019 It was a bittersweet feeling, getting both of the pieces of armor for free. But, if Bahr didn't want the money, he didn't want the money. That aside, Oscar still felt the need to repay the man's kindness in some way. So, he opened up his friend's list and sent a request to the man in front of him. "If you won't take payment today, then maybe I can repay you later. As soon as I get my shop up and running, you get a 100% discount. I'm planning on becoming a Cook so I'll be able to make some neat things, I hope. Everyone needs some good food buffs now and then." With that, he let Bahr continue his work. As he departed, Oscar grabbed the <<Librarium Overcoat>> and kept Bahr's warning in mind. The Major's words could be heard in his head as he left the shop and equipped the gear. Never let a man's charity go to waste. Oscar had to make sure he kept himself alive. Bahr had just invested in him and he fully intended to pay dividends. Link to post Share on other sites
Solei 0 Posted August 4, 2019 #31 Share Posted August 4, 2019 Solei stepped into the shop looking rather excitedly, really. Today was the day! He was going to finally get out of this town and do something! He's spent two long years making sure every kid in the town was safe, and now it was finally time to get started on making a living for himself! "Hello," he chirped, tilting his head at the white-haired man-- who he assumed to be the owner of the shop. "Don't mind me," he said, already walking past him and towards the arrays of clothing and armor. There wasn't really much he was looking for honestly, but a pair of gloves quickly caught his eye. "Uh, I think- I think I'll these," he looked over to Bahr with a grin and handed him the Col. "Well, thanks and everything, I best be going now, see cha'!" -1,000 Col +Gloves of Caerus Link to post Share on other sites
Bahr 0 Posted August 4, 2019 Author #32 Share Posted August 4, 2019 (edited) Day 19 Bahr spent some time at his sewing station. Sewing, weaving, pulling, stretching, mending, and assembling. After what seemed like forever, the fruits of his labor finally presented themselves. They were nothing special, just a few basic articles with the occasional breath of brilliance in between. Bahr could feel himself progressively becoming better and better at his craft. Every failure was a lesson. Every success a motivator. Every material snipped, every thread pulled, and every nip tucked. If he continued on his track at a pace like this, it would soon be him pulling the strings behind the Light Armor of Aincrad. - 1 T1 Material - 6 T2 Materials + 1 T2 material salvaged + 63 EXP Spoiler ID: 120787 CD: 11+1=12 | LD: 10+5=15 Perfect gloves crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Gloves of Caerus Your Profession: Tailor Your Rank: 6 Roll ID: 120787 Roll Result: CD12 / LD15 Item Type: Clothing Tier: 1 Quality: Perfect Enhancements: +3 LD Description: "These gloves are rumored to have been worn by Caerus himself, Greek deity of opportunity, luck and favorable moments. They're tan and unremarkable in appearance, but never fail to bring luck to the wearer." Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=578393 ID: 120788 CD: 6+1=7 | LD: 4+5=9 Uncommon Light Armor crafted. +3 EXP (+5 Bonus EXP) Spoiler Name: Doctor's Coat Your Profession: Tailor Your Rank: 6 ID: 120788 Roll: CD7 / LD9 Item Type: Light Armor Tier: 2 Quality: Uncommon Enhancements: Regen 1 Description: "The coat is white and unassuming, but offers the wearer extra sustainability." Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=578393 ID: 120789 CD: 7+1=8 | LD: 2+5=7 Uncommon Light Armor crafted. +3 EXP (+5 Bonus EXP) Spoiler Name: Doctor's Coat Your Profession: Tailor Your Rank: 6 ID: 120789 Roll: CD8 / LD7 Item Type: Light Armor Tier: 2 Quality: Uncommon Enhancements: Regen 1 Description: "The coat is white and unassuming, but offers the wearer extra sustainability." Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=578393 ID: 120790 CD: 6+1=7 | LD: 11+5=16 Uncommon Light Armor crafted. +3 EXP (+5 Bonus EXP) Spoiler Name: Doctor's Coat Your Profession: Tailor Your Rank: 6 ID: 120790 Roll: CD7 / LD16 Item Type: Light Armor Tier: 2 Quality: Uncommon Enhancements: Regen 1 Description: "The coat is white and unassuming, but offers the wearer extra sustainability." Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=578393 ID: 120791 CD: 11+1=12 | LD: 18+5=23 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Boots of Caerus Your Profession: Tailor Your Rank: 6 Roll ID: 120791 Roll Result: CD12 / LD23 Item Type: Light Armor Tier: 2 Quality: Perfect Enhancements: +3 LD Description: "These boots are rumored to have been worn by Caerus himself, Greek deity of opportunity, luck and favorable moments. They're black and unremarkable in appearance, but never fail to bring luck to the wearer." Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=578393 ID: 120792 CD: 1+1=2 | LD: 11+5=16 Crafting failed. +1 EXP (+5 Bonus EXP) ID: 120794 CD: 2+1=3 | LD: 11+5=16 Material salvaging successful. +2 EXP (+5 Bonus EXP) Edited August 4, 2019 by Bahr Link to post Share on other sites
Bahr 0 Posted August 16, 2019 Author #33 Share Posted August 16, 2019 (edited) Day 20 - 8 T2 Materials + 2 T2 Materials salvaged + 76 EXP Bahr spent some time at his sewing station. Sewing, weaving, pulling, stretching, mending, and assembling. After what seemed like forever, the fruits of his labor finally presented themselves. They were nothing special, just a few basic articles with the occasional breath of brilliance in between. Bahr could feel himself progressively becoming better and better at his craft. Every failure was a lesson. Every success a motivator. Every material snipped, every thread pulled, and every nip tucked. If he continued on his track at a pace like this, it would soon be him pulling the strings behind the Light Armor of Aincrad. Spoiler ID: 121869 CD: 9+1=10 | LD: 12+5=17 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 121870 CD: 4+1=5 | LD: 12+5=17 Material salvaging successful. +2 EXP (+5 Bonus EXP) ID: 121871 CD: 11+1=12 | LD: 11+5=16 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Hovering Cloak Your Profession: Tailor Your Rank: 7 Roll ID: 121871 Roll Result: CD12 / LD16 Item Type: Light Armor Tier: 2 Quality: Perfect Enhancements: +3 EVA Description: "Golden bands worn around the arms magnetically support the cloak, which hovers around the back of the wearer. It's unique design confuses the wearer's opponents." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579526 ID: 121872 CD: 10+1=11 | LD: 8+5=13 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 121873 CD: 2+1=3 | LD: 7+5=12 Material salvaging successful. +2 EXP (+5 Bonus EXP) ID: 121874 CD: 1 | LD: 5+5=10 Crafting failed. +1 EXP (+5 Bonus EXP) ID: 121875 CD: 11+1=12 | LD: 2+5=7 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Violet Ribbon Your Profession: Tailor Your Rank: 7 Roll ID: 121875 Roll Result: CD12 / LD7 Item Type: Light Armor Tier: 2 Quality: Perfect Enhancements: +3 LD Description: "Crafted with the wearer in mind, this violet ribbon is imbued with the luck of Caerus." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579526 ID: 121876 CD: 10+1=11 | LD: 8+5=13 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) Edited August 17, 2019 by Bahr Link to post Share on other sites
Bahr 0 Posted August 18, 2019 Author #34 Share Posted August 18, 2019 Day 21 - 4 T1 Materials - 4 T2 Materials + 1 T1 Material salvaged + 82 EXP Bahr spent some time at his sewing station. Sewing, weaving, pulling, stretching, mending, and assembling. After what seemed like forever, the fruits of his labor finally presented themselves. They were nothing special, just a few basic articles with the occasional breath of brilliance in between. Bahr could feel himself progressively becoming better and better at his craft. Every failure was a lesson. Every success a motivator. Every material snipped, every thread pulled, and every nip tucked. If he continued on his track at a pace like this, it would soon be him pulling the strings behind the Light Armor of Aincrad. Spoiler ID: 121932 CD: 12+1=13 | LD: 9+5=14 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Ivory Blood Cloak Your Profession: Tailor Your Rank: 7 Roll ID: 121932 Roll Result: CD13 / LD14 Item Type: Light Armor Tier: 2 Quality: Perfect Enhancements: +36 MIT | +1 EVA (2 Slots MIT, 1 Slot EVA) Description: "This cloak runs pure ivory against eye-catching crimson in stark contrast to one another. The durable material it is composed of staves off damage, while the half-cape hanging from the right shoulder distort's the wearer's figure during combat." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579593 ID: 121933 CD: 10+1=11 | LD: 2+5=7 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) Spoiler Name: What I Wouldn't Give For Some More HP Your Profession: Tailor Your Rank: 7 Roll ID: 121933 Roll Result: CD11 / LD2 Item Type: Light Armor Tier: 1 Quality: Rare Enhancements: Regen 2 Description: "This simple armband pumps the wearer full of the juice they need to keep on lickin'." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579593 ID: 121934 CD: 1 | LD: 1+5=6 Crafting failed. +1 EXP (+5 Bonus EXP) ID: 121935 CD: 4+1=5 | LD: 11+5=16 Material salvaging successful. +2 EXP (+5 Bonus EXP) ID: 121936 CD: 11+1=12 | LD: 7+5=12 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Arcane Duster Your Profession: Tailor Your Rank: 7 Roll ID: 121936 Roll Result: CD13 / LD14 Item Type: Light Armor Tier: 1 Quality: Perfect Enhancements: +3 EVA Description: "This jacket is jet-black, adorned with ornate golden fixtures that accent the sleeves, cuffs, storm patches, lapels and collar. A mystical power imbued into its fabric offers superior elusiveness to the wearer." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579593 ID: 121937 CD: 9+1=10 | LD: 18+5=23 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 121938 CD: 11+1=12 | LD: 15+5=20 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Azure Overcoat Your Profession: Tailor Your Rank: 7 Roll ID: 121938 Roll Result: CD13 / LD14 Item Type: Light Armor Tier: 2 Quality: Perfect Enhancements: +3 EVA Description: "A jolting sapphire military-inspired jacket. This goat grants the wearer extraordinary elusiveness." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579593 ID: 121939 CD: 8+1=9 | LD: 16+5=21 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) Link to post Share on other sites
Bahr 0 Posted August 19, 2019 Author #35 Share Posted August 19, 2019 (edited) Day 22 - 2 T1 Materials - 6 T2 Materials + 1 T1 Material salvaged + 1 T2 Material salvaged + 81 EXP Bahr spent some time at his sewing station. Sewing, weaving, pulling, stretching, mending, and assembling. After what seemed like forever, the fruits of his labor finally presented themselves. They were nothing special, just a few basic articles with the occasional breath of brilliance in between. Bahr could feel himself progressively becoming better and better at his craft. Every failure was a lesson. Every success a motivator. Every material snipped, every thread pulled, and every nip tucked. If he continued on his track at a pace like this, it would soon be him pulling the strings behind the Light Armor of Aincrad. Spoiler ID: 122040 CD: 3+1=4 | LD: 9+5=14 Material salvaging successful. +2 EXP (+5 Bonus EXP) ID: 122041 CD: 12+1=13 | LD: 10+5=15 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Gloves of Caerus Your Profession: Tailor Your Rank: 7 Roll ID: 122041 Roll Result: CD13 / LD15 Item Type: Light Armor Tier: 1 Quality: Perfect Enhancements: +3 LD Description: "These gloves are rumored to have been worn by Caerus himself, Greek deity of opportunity, luck and favorable moments. They're tan and unremarkable in appearance, but never fail to bring luck to the wearer." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579697 ID: 122043 CD: 3+1=4 | LD: 19+5=24 Material salvaging successful. +2 EXP (+5 Bonus EXP) ID: 122044 CD: 11+1=12 | LD: 14+5=19 Perfect Martial Arts Weapon crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Knuckle-Busters Your Profession: Tailor Your Rank: 7 Roll ID: 122044 Roll Result: CD12 / LD19 Item Type: Martial Arts Weapon Tier: 2 Quality: Perfect Enhancements: +6 DMG (3 slots DMG) Description: "These forest green military-inspired gloves sport bands of steel plates along the knuckles, allowing the wearer to really pack a punch." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579697 ID: 122045 CD: 9+1=10 | LD: 2+5=7 Rare Martial Arts Weapon crafted. +5 EXP (+5 Bonus EXP) ID: 122046 CD: 5+1=6 | LD: 20+5=25 Uncommon Martial Arts Weapon crafted. +3 EXP (+5 Bonus EXP) ID: 122047 CD: 12+1=13 | LD: 4+5=9 Perfect Martial Arts Weapon crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Knuckle-Crunchers Your Profession: Tailor Your Rank: 7 Roll ID: 122047 Roll Result: CD13 / LD9 Item Type: Martial Arts Weapon Tier: 2 Quality: Perfect Enhancements: +1 ACC | Bleed 2 (One slot ACC, two slots Bleed) Description: "These deep maroon gloves sport bands of spikes on the knuckles, allowing the wearer to tear into their foes." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579697 ID: 122048 CD: 8+1=9 | LD: 2+5=7 Rare Martial Arts Weapon crafted. +5 EXP (+5 Bonus EXP) Edited August 22, 2019 by Bahr Link to post Share on other sites
Bahr 0 Posted August 20, 2019 Author #36 Share Posted August 20, 2019 (edited) Day 23 - 8 T2 Materials + 71 EXP Bahr spent some time at his sewing station. Sewing, weaving, pulling, stretching, mending, and assembling. After what seemed like forever, the fruits of his labor finally presented themselves. They were nothing special, just a few basic articles with the occasional breath of brilliance in between. Bahr could feel himself progressively becoming better and better at his craft. Every failure was a lesson. Every success a motivator. Every material snipped, every thread pulled, and every nip tucked. If he continued on his track at a pace like this, it would soon be him pulling the strings behind the Light Armor of Aincrad. Spoiler ID: 122142 CD: 10+1=11 | LD: 20+5=25 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 122143 CD: 6+1=7 | LD: 14+5=19 Uncommon Light Armor crafted. +3 EXP (+5 Bonus EXP) ID: 122144 CD: 5+1=6 | LD: 1+5=6 Uncommon Light Armor crafted. +3 EXP (+5 Bonus EXP) ID: 122145 CD: 10+1=11 | LD: 15+5=20 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 122146 CD: 9+1=10 | LD: 16+5=21 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 122147 CD: 2+1=3 | LD: 2+5=7 Material salvaging failed. +2 EXP (+5 Bonus EXP) ID: 122148 CD: 5+1=6 | LD: 13+5=18 Uncommon Light Armor crafted. +3 EXP (+5 Bonus EXP) ID: 122149 CD: 9+1=10 | LD: 19+5=24 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) Edited August 22, 2019 by Bahr Link to post Share on other sites
Astralin 0 Posted August 20, 2019 #37 Share Posted August 20, 2019 Astralin had heard of a rising tailor shop ran by a player, but the shop was also in one of the absolute worst places in town! She didn't know whether or not going would be a good or a bad idea, until she heard as much as she could about safe zones. Once she had that information, she gained the courage to step into the town's slums, searching for the tailor shop. The Vagrants were almost unexpected, and she would offer them advice, and give them small amounts of col that should help them live on for a bit of a while. The criminals? She was ready to face each one that came her way, but there were times where her strength and skill was outmatched, forcing her to flee. She managed to come across a sign with crimson lettering, and once she was able to read it, she entered the building, hoping it was the tailor shop. Indeed, it was. She let out a sigh of relief, those miscreants were starting to prove troublesome. The shop's interior was far, far better than she had expected. She looked around the shop in mid wonder, but she found nothing that she would be capable of, or wish to be using. "In that case, I'll just have to place a custom order, then." She thought. She walked up to the counter in order to speak with the shopkeeper. "Hello, I would like to place a custom order, please." Custom order: Spoiler Name: Alkarina’s Resolve Tier: 1 Item type: Light Armor Quality: Perfect Enhancements: 2 Evasion, 1 Recovery Description: A dark violet adventurers’ dress with a royal-purple leather vest centerpiece sewn onto it. The leather vest has silver accents in an art nouveau design, and its effects aid one in avoiding attacks and recovering energy. @Bahr Link to post Share on other sites
Bahr 0 Posted August 21, 2019 Author #38 Share Posted August 21, 2019 (edited) Day 24 - 8 T1 Materials + 1 T1 Materials + 81 EXP It was another ordinary day in the Town of Beginnings. The city was dead, for lack of a better word, only Militia members milling about. These days the average citizen was afraid to wander the streets, lest they be accosted by the very men and women that swore to protect and serve and extorted for everything they were worth. Admittedly, it was a horrible place to set up shop - Bahr just hadn't had anywhere else to go at the time. He had been thinking about relocating recently, but this was his city. His people. Could he really afford to leave that all behind? Ring ring! The jarring jingle of the front door swinging open ripped Bahr away from his internal monologue, eyes flickering up toward the source of the noise. It was a young woman, blonde and cute, definitely not from around these parts. Judging by her gear, she was probably looking for something that could help her survive outside the walls of the town. She had come to the right place. "Welcome, name's Bahr. Feel free to take a look around, and let me know if you need anything." He waited patiently as she meandered around the store, inspecting the various articles he had on display. Seemingly not finding what she was looking for, she approached the counter and grabbed the order form. "Hello, I would like to place a custom order, please," she declared, her light voice reminding Bahr of a certain other young woman he was acquainted with. "Absolutely," Bahr effused, looking over the order form once she had finished filling it out. "I'll have this right out for you." With that, he retreated to the back room of the shop, approaching his sewing station and getting to work. After half an hour or so, he had managed to complete the article, marveling over his own craftsmanship for a moment before standing. On his way back to the front, he picked up a pair of gloves he had finished earlier in the day, intending to hand them off to the woman as a gesture of good faith. It was the responsibility of the more experienced players to help out the newer ones. Bahr had been aided several times when he started, it was only right that he paid it forward. "Here we go, brand new and ready for action. Try it on and let me know if the fit is right. In addition to the armor, go ahead and take these gloves - free of charge. They'll come to your aid in the event that a typical weapon cant," he said with a grin, placing both items on the counter in front of the young woman. "Is there anything else I'll be helping you with today?" Spoiler Name: Alkarina's Resolve Your Profession: Tailor Your Rank: 7 Roll ID: 122200 Roll Result: CD12 / LD15 Item Type: Light Armor Tier: 1 Quality: Perfect Enhancements: +2 EVA | Recovery 1 Description: "A dark violet adventurers’ dress with a royal-purple leather vest centerpiece sewn onto it. The leather vest has silver accents in an art nouveau design, and its effects aid one in avoiding attacks and recovering energy." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579908 Spoiler Name: Sticky Ricky Your Profession: Tailor Your Rank: 7 Roll ID: 122202 Roll Result: CD12 / LD25 Item Type: Martial Arts Weapon Tier: 1 Quality: Perfect Enhancements: +3 DMG Description: "A common choice for martial artists, these gloves are weighted to pack more of a punch." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579908 Spoiler ID: 122195 CD: 2+1=3 | LD: 13+5=18 Material salvaging successful. +2 EXP (+5 Bonus EXP) ID: 122196 CD: 10+1=11 | LD: 9+5=14 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 122197 CD: 9+1=10 | LD: 16+5=21 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 122198 CD: 8+1=9 | LD: 2+5=7 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 122199 CD: 7+1=8 | LD: 3+5=8 Uncommon Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 122200 CD: 11+1=12 | LD: 10+5=15 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Alkarina's Resolve Your Profession: Tailor Your Rank: 7 Roll ID: 122200 Roll Result: CD12 / LD15 Item Type: Light Armor Tier: 1 Quality: Perfect Enhancements: +2 EVA | Recovery 1 Description: "A dark violet adventurers’ dress with a royal-purple leather vest centerpiece sewn onto it. The leather vest has silver accents in an art nouveau design, and its effects aid one in avoiding attacks and recovering energy." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579908 ID: 122201 CD: 5+1=6 | LD: 19+5=24 Uncommon Martial Arts Weapon crafted. +3 EXP (+5 Bonus EXP) ID: 122202 CD: 11+1=12 | LD: 20+5=25 Perfect Martial Art Weapon crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Sticky Ricky Your Profession: Tailor Your Rank: 7 Roll ID: 122202 Roll Result: CD12 / LD25 Item Type: Martial Arts Weapon Tier: 1 Quality: Perfect Enhancements: +3 DMG Description: "A common choice for martial artists, these gloves are weighted to pack more of a punch." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=579908 Edited August 21, 2019 by Bahr Link to post Share on other sites
Astralin 0 Posted August 21, 2019 #39 Share Posted August 21, 2019 After a short amount of time, the shopkeeper returned with two items. He was apparently offering another item...free of charge. "R-really?? That's very thoughtful of you, thanks!" was her response to it. The shopkeeper said she could try on the light armor and let him know if the fit was right. She placed the col that she needed to pay onto the counter, and took the items. Sure, she would indeed try on the new light armor...but she would need to be clever about it. "Sure, I'll try it on. If you'll excuse me for a second, just in case." She would walk over to one of the displays, place herself behind it in terms of the shopkeeper's sight, and use the equip system to swap the items, since the light armor was attached to common cloths. the apparel on her turned a glowing white for a second, and when the glow faded, the new apparel was on her. She smirked, now knowing how it worked. She walked over to a clear space in the shop, did a little twirl, and yes, it fit wonderfully. She giggled, satisfied with what she had received. "Thank you, it fits perfectly! I believe that will be all for the time being." With that, she left the shop, content with the items she had received. Paid 1500 col to @Bahr +Alkarina's Resolve(2 EVA, 1 REC) +Sticky Ricky(3 DMG) Link to post Share on other sites
Bahr 0 Posted August 22, 2019 Author #40 Share Posted August 22, 2019 (edited) Day 25 - 8 T2 Materials + 1 T2 Material salvaged + 72 EXP Bahr spent some time at his sewing station. Sewing, weaving, pulling, stretching, mending, and assembling. After what seemed like forever, the fruits of his labor finally presented themselves. They were nothing special, just a few basic articles with the occasional breath of brilliance in between. Bahr could feel himself progressively becoming better and better at his craft. Every failure was a lesson. Every success a motivator. Every material snipped, every thread pulled, and every nip tucked. If he continued on his track at a pace like this, it would soon be him pulling the strings behind the Light Armor of Aincrad. Spoiler ID: 122322 CD: 10+1=11 | LD: 3+5=8 Rare Light Armor crafted. +5 EXP (+5 Bonus EXP) ID: 122323 CD: 6+1=7 | LD: 18+5=23 Uncommon Light Armor crafted. +3 EXP (+5 Bonus EXP) ID: 122324 CD: 12+1=13 | LD: 15+5=20 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Putrid Jack Your Profession: Tailor Your Rank: 7 Roll ID: 122324 Roll Result: CD13 / LD20 Item Type: Light Armor Tier: 2 Quality: Perfect Enhancements: +1 EVA | Recovery 2 Description: "This article of armor is composed of a strange amorphous material that clings to the wearer, fitting their form no matter how small or large." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=580018 ID: 122325 CD: 4+1=5 | LD: 18+5=23 Material salvaging successful. +2 EXP (+5 Bonus EXP) ID: 122326 CD: 5+1=6 | LD: 3+5=8 Uncommon Light Armor crafted. +3 EXP (+5 Bonus EXP) ID: 122327 CD: 12+1=13 | LD: 15+5=20 Perfect Light Armor crafted. +8 EXP (+5 Bonus EXP) Spoiler Name: Hippocrates Your Profession: Tailor Your Rank: 7 Roll ID: 122327 Roll Result: CD13 / LD20 Item Type: Light Armor Tier: 2 Quality: Perfect Enhancements: +1 EVA | Regen 2 Description: "A tan duster that's soothing to the touch. The wearer need not fear death." Post Link: http://www.sao-rpg.com/topic/17882-f1-r7-tailor-the-crusty-bahrnacle/?do=findComment&comment=580018 ID: 122328 CD: 3+1=4 | LD: 5+5=10 Material salvaging failed. +2 EXP (+5 Bonus EXP) ID: 122329 CD: 1 | LD: 2+5=7 Crafting failed. +1 EXP (+5 Bonus EXP) Edited August 22, 2019 by Bahr Link to post Share on other sites
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