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[F12 - SP] <<Lord of the Seas>>


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They started walking in a circular formation around one another, both maintaining still battle stances and waiting for the other to make a move. Bahr studied the Elite Swamp Lizard's deliberate and calculated movements, waiting for it to strike. So far, it had been Bahr on the offensive, and he figured if he waited for his opponent to make the first move he could get one up on it.

It seemed that he would be waiting for awhile, though. This was the sort of foe that took advantage of the zealousness of its opponents, drawing them in and attacking them while they were vulnerable after delivering an attack of their own. It studied Bahr's movements and technique with as much scrutiny that Bahr had put into it, simply waiting as it mimicked the crimson maurader's movements and waiting for something to happen.
 

Spoiler

Bahr: HP: 234/580 | EN: 32+1-2=31/58 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 8 | LD: +3

Bahr used [x13] Galaxy Destroyer, -2 EN FOR MISS

Elite Swamp Lizard: HP: 210/600 | DMG: 180 | MIT: 24 | ACC: 1 | EVA: 1 | ID: 121185 | BD: 1, Miss | MD: 7-3+1=5, Miss

 

Edited by Bahr
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Finally, their dance came to an end. Whether the mob had thought it found an opening or simply got fed up with waiting, it lashed out for the first time since their encounter began. What it didn't know was that it was dealing with one of the most elusive brawlers in all of Aincrad. Bahr effortlessly sidestepped the creature, and delivered a backhanded slash, which ripped into the lizard for a critical strike and caused pixelated blood to ooze from the fresh wound.

Anticipating another counterattack while they were in close quarters, Bahr then kicked the mob away so it wouldn't be within range. A glance at its health bar revealed that it had only a sliver of health remaining. Bahr now had the option of just letting the Bleed it had suffered end it, or giving it a more dignified death than that. He felt that it deserved the latter, but there was a certain coolness factor to the former that couldn't be ignored.
 

Spoiler

Bahr: HP: 234/580 | EN: 31+1-13=19/58 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 8 | LD: +3

Bahr used [x13] Galaxy Destroyer, -13 EN

Elite Swamp Lizard: HP: 210-171-24=15/600 | DMG: 180 | MIT: 24 | ACC: 1 | EVA: 1 | ID: 121186 | BD: 9, Crit for 15x13=195-24=171 | BLEED INFLICTED | BLEED INFLICTS 24 DMG | MD: 2-3+1=0, Miss

 

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No, a foe as capable as this deserved a noble death. Bahr bent slightly at the knees before rocketing toward his opponent, sword charged and ready to strike. But when he did, it only barely managed to pierce the creature's armor damaging it with the shallowest of cuts. The Elite Swamp Lizard raised its sword for a counter attack, but then abruptly burst into a cloud of blue pixels before it could. It appeared that Bleed damage had finished the job.

Bahr's eye twitched in disappointment as he viewed the loot panel that populated afterward. He had gotten a decent helping of col, but the drop irked him. "Just a couple mats and a measly consumable? Geez. I'm not even mad that I didn't get good loot, I'm more upset with Cardinal for deciding that something as cool as that mob deserved so little. I'm just going to say that the fight was its own reward, for this one."
 

Spoiler

Bahr: HP: 234/580 | EN: 19+1-2=18/58 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 8 | LD: +3

Bahr used [x13] Galaxy Destroyer, -13 EN

Elite Swamp Lizard: HP: 15-6-24=0/600 | DMG: 180 | MIT: 24 | ACC: 1 | EVA: 1 | ID: 121187 | BD: 9, Crit for 15x2=30-24=6 | BLEED REFRESHED | BLEED INFLICTS 24 DMG | Elite Swamp Lizard defeated

Looting
ID: 121188
LD3+3=6 / CD2
Elite Swamp Lizard
3000 col
(2) T2 Mat
(1) T2 Uncommon Consumable

DUNGEON COMPLETED
Dungeon awards:
1 SP
240 col
(3) T2 Materials

Dungeon awards will be rolled into net thread gains in the thread summary.

Edited by Bahr
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QUEST COMPLETED

Thread net gains:
6 SP (3 from quest, 2 from page completion, 1 from Beginner Dungeon)
42176 col
(46) T2 Materials
<<Lightning Rod>>
(5) T2 Uncommon Consumables [ID: 120748A, ID: 120765, ID: 121036, ID: 121176A, ID: 121188]
(1) T2 Rare Consumable [ID: 120735A]
(2) T2 Rare Armors/Shields [ID: 120734, ID: 120776]
(3) T2 Rare Weapons [ID: 120735B, ID: 120748B, ID: 121176B]
(6) T2 Rare Trinkets [ID: 120736, ID: 120749, ID: 120753, ID: 120766, ID: 120779, ID: 121180]
(3) T2 Perfect Consumables [ID: 120778B, ID: 120778C, ID: 121033A]
(3) T2 Perfect Armors/Shields [ID: 120764A, ID: 120777A, ID: 120778A]
(1) T2 Perfect Weapon [ID: 120764B]
(2) T2 Perfect Trinket [ID: 120777B, ID: 121033B]

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