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Cordelia's Upcoming


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STATUS: [ALIVE]  

  ▶ USERNAME: CORDELIA
  ▶ NAME: AMARA LE

     ▷ HT.: 5'7"   WGT.: 125 lbs.

     ▷ AGE: 19 > 21 y.o.

     ▷ ETHNICITY: Japanese

     ▶ Birthday: OCT. 15th, XXXX

 

 

HISTORY: 
VIRTUES/FLAWS:
 
 

 

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[SENTIMENTAL]If anything, Cordelia thinks with her heart instead of her brain. It's both a boon and a curse, but she takes it with stride. Emotional as she may be, she's acutely in tune with her feelings and has a knack for untying her own mess of emotions in her own screwed up kind of way. Granted, it may take a while, but she'll figure it out eventually. 

[SOCIALABLE]Cordelia has no trouble acclimating to a crowd or party, and she finds herself being able to get along with others quite well if they don't cause any problems for her. Her energy is generally pleasant (or so she's told), and even if problems and grudges were to arise, it takes her no effort to attempt to deescalated a situation. 

[ADVENTUROUS]A joie de vivre, Cordelia is, and she's not ashamed to admit that being stuck in Aincrad had only made her come to treasure life and its thrills even more. She's a pleasure-taker who wants to make the most of her life, in or out of the game. This, combined with her natural curiosity for all things unknown, creates a player with no limits. 

 

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[READABLE]Cordelia has no penchant for lying or committing acts of deceit. It's not a pretty sight even when she tries, often ending up as hilariously noticeable or awkward to the point where she just gives up prematurely. The heart she wears on her sleeve proves to be her very downfall, and she struggles to mask the worst parts of herself.

[SINGLE-MINDED]It takes no effort for Cordelia to get tunnel vision– no matter how big or small the task seems to be. All regard for her personal safety goes out the window as soon as she's locked in on an objective. Any failure continues to linger in her mind like an itch that wouldn't go away, and it's not uncommon for her to get upset after a plan goes awry.

[STUBBORN]She lives by her own rules and logic, and while Cordelia realizes there's much benefit to an outside perspective, there is little you can do once her mind is made up. It's almost childlike with how she refuses to yield, but its a trait that remains stagnant in her character not matter how much time passes. Her word is undeniable, but at the cost of her own foresight.  

 

 

 

   
Spoiler

[STATS:]

[ LVL: 59 | HP: 1200/1200 | EN: 118/118 | 19 DMG | 25 MIT | 5 ACC | 3 EVA | 1 PARA VNM [DF] | PHSE | 12 HLY | ABS. ACC ]

[EQUIPPED:]

 ▶ T3 Katana | Onimaru: PHSE, 12 HLY, ABS. ACC
 ▶ T1 Light Armor | Bastille’s Resistance: +2 EVA, +1 PARA VNM
 ▶ T2 Jewelry | Empress' Kanzashi: +3 ACC, +1 EVA

[BATTLE READY:]

 

[CONSUMED:]

[SKILLS AND MODS:]

Spoiler

[NON-COMBAT]:

[PASSIVE]:

☆ R3 Fighter Familiar Skill: +9 DMG
     ▷ Passive
     ▶ Effect: Gain +(1 * Tier) base damage per Rank when fighting with your familiar. This does not stack with the Damage enhancement.
     ● Description: Your Familiar helps you in combat. For each skill level invested, the players gains +1 to their Base Damage. You may only benefit from one Familiar Mastery skill at a time. These bonuses cannot exceed your enhancement cap.
Possible to obtain after completing the quest <<Feeding the Enemy>>


☆ R3 HIDING SKILL: +3 Stealth Rating
     ▷ Passive
     ▶ Effect: +1 Stealth Rating per rank.
     ● Description: Blend into your surroundings, making it harder for monsters and other players to sense your presence and detect you.


☆ R5 LIGHT ARMOR SKILL: [25 MIT]
     ▷ Passive
     ▶ Effect: Gain mitigation based on your rank in the Light Armor skill. May only benefit from one armor skill at a time.
     ● Description: You become proficient with light armor.
  > Athletics: +1 Base DMG, +20 HP

 

☆ DISGUISE:
     ▷ Active: Free Action
     Cooldown: 3 Turns
     ▶ Effect: Gain +1 EVA until the start of your next turn
     ● Description: After having fought and killed your duplicate, you have learnt how to use its trick of becoming another, visually becoming another target.
Possible to obtain after completing the quest <<The Gemini>>


☆ SURVIVAL: 
     ▷ Passive
     ▶ Effect: Increases out of combat health regeneration to (15 * Tier) per post. Grants immunity to most damage dealing environmental attacks/effects.
     ▶ Description: After braving the harsh sands of the desert, harsh environmental hazards no longer affect you.
Unlocked after completing the quest <<The Traveler>>

[COMBAT]:

☆ R5 BATTLE HEALING
     ▷ Passive
     ▶ Effect: While in combat, recover 1% per rank of your maximum HP (rounded down) at the beginning of your turn.
Description: Passively recover health in battle.

☆ R3 CHARGE
     
 Active: Post Action
     ▶ Effect: +1 base damage per rank to a single attack. You may only use a Charge attack once per opponent per combat and only if it is possible via roleplay. A charge attack negates any auto-hit effects from other skills and mods (e.g. Suprise Attack mods from Hiding, Tracking mod from Searching) and now have a -1 Accuracy debuff.
Description: Charge towards an opponent to inflict extra damage.

[WEAPON SKILLS]:

☆ R1 CURVED SWORD SKILL [DISREGARDED] 
☆ R5 KATANA SKILL [7 DMG/+1 DMG]
     ▷ Passive
     ▶ Effect: Gain +3 base damage for rank 1, then +1 base damage for ranks 2-5.

  > Ferocity: +1 Base DMG
 
> Precision: +1 ACC
 
> R3 Finesse: -3 EN to all SAs

[BUFFS:]

Spoiler

HOUSING BUFFS:

☆ RELAXED:
     ▷ Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts

☆ ADVANCED TRAINING:
     ▷ +2 SP to a thread. Limit one use per month.

 TASTY:
     ▷ Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast.

☆ HARD-WORKING:
     ▷ +2 EXP per crafting attempt, +1 crafting attempt

SCENTS OF THE WILD STATUE BUFFS:

  • The Statues' stat effects cannot be used until a player has PERSONALLY gathered all 6 trophies. You cannot gather three and another player get three and put them together.
  • Statues are non-tradeable, they are bound to your own player.
  • You can only have one statue effect activated at a time in a thread (I.E. You can't have +1 Damage and +50 Overhealth, you can only have one or the other in a thread).
  • Statues cosmetic effects can be used anywhere, but only one can be used in a certain area at a time

☆ KUMATETSU STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Ferocious Kumatetsu. If used within a thread, it gives +1 Base Damage for a thread. When touched, it can give off the smell of the deep forest, the moss-covered logs and the smell of the morning rain. The distant sound of the three rivers can be heard, giving a soothing and seemingly peaceful area where one can rest. It can also be taken to group gathering to give an atmosphere.

☆ YAMATA NO OROCHI STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated «The Leech Lich». When used, it gives +1 LD for a thread. When touched, it can give off the smell of the musty, re-used air, the heaviness of the floor's feeling of being trapped with no escape. It also gives off the feeling of dread, being watched from every angle, and unseen creatures waiting in the shadows. It can also be taken to group gatherings to give an atmosphere.

 MORETSUNA STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Mighty Mōretsuna. When used, it gives +50 base health for one thread. When touched, it can give off the smell of the ocean from the beaches surrounding the islands. The sound of waves crashing along the shore and the scent of the sea air carried from far off lands, and the warm feeling of the sun against a person's skin. Can also be taken to group gathering to give an atmosphere.

☆ TANOS STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Colossal Titan. When used, it gives +15 Mitigation for a thread. When touched, it can give off the smell of the 19th floor's plains, the vastness that comes with them and the smell of winds carried miles from all around, and from the nearby mountains. The low winds come and go throughout a person's ears can be heard, but not felt. It can also be taken to group gathering to give an atmosphere.

☆ MOTHRA STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Stealthy Suterusu. When used, it gives +1 Energy recovery for a thread. When touched, it can give off the smell of the old and abandoned ruins found throughout the floor. The sweet plants that grow within the overgrown areas combine to make a pure, sweet scent that can almost be seen as romantic.  A slow, steady rhythm can be heard, echoing over mountains from hidden tribes. Can also be taken to group gathering to give an atmosphere.

BIALAS STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Shocking Taneuma. When used, it gives +1 Taunt buff for a thread. When touched, it can give off the smell of the forests surrounding the area. The sweet smell of fresh sap coming from maple trees is strong and gives a fragrant aroma. The sound of a nearby lake can be heard, a fish can also be heard jumping to the surface and landing back down into the water with a small splash every few moments, and the distant sounds of birds can be heard as well. It can also be taken to group gathering to give an atmosphere.

 

 

 

[SKILLS]:
Spoiler

 

[NON-COMBAT]:

[PASSIVE]:

☆ R3 Fighter Familiar Skill: +9 DMG
     ▷ Passive
     ▶ Effect: Gain +(1 * Tier) base damage per Rank when fighting with your familiar. This does not stack with the Damage enhancement.
     ● Description: Your Familiar helps you in combat. For each skill level invested, the players gains +1 to their Base Damage. You may only benefit from one Familiar Mastery skill at a time. These bonuses cannot exceed your enhancement cap.
Possible to obtain after completing the quest <<Feeding the Enemy>>


☆ R3 HIDING SKILL: +3 Stealth Rating
     ▷ Passive
     ▶ Effect: +1 Stealth Rating per rank.
     ● Description: Blend into your surroundings, making it harder for monsters and other players to sense your presence and detect you.


☆ R5 LIGHT ARMOR SKILL: [25 MIT]
     ▷ Passive
     ▶ Effect: Gain mitigation based on your rank in the Light Armor skill. May only benefit from one armor skill at a time.
     ● Description: You become proficient with light armor.
  > Athletics: +1 Base DMG, +20 HP

 

☆ DISGUISE:
     ▷ Active: Free Action
     Cooldown: 3 Turns
     ▶ Effect: Gain +1 EVA until the start of your next turn
     ● Description: After having fought and killed your duplicate, you have learnt how to use its trick of becoming another, visually becoming another target.
Possible to obtain after completing the quest <<The Gemini>>


☆ SURVIVAL: 
     ▷ Passive
     ▶ Effect: Increases out of combat health regeneration to (15 * Tier) per post. Grants immunity to most damage dealing environmental attacks/effects.
     ▶ Description: After braving the harsh sands of the desert, harsh environmental hazards no longer affect you.
Unlocked after completing the quest <<The Traveler>>

[COMBAT]:

☆ R5 BATTLE HEALING
     ▷ Passive
     ▶ Effect: While in combat, recover 1% per rank of your maximum HP (rounded down) at the beginning of your turn.
Description: Passively recover health in battle.

☆ R3 CHARGE
     
 Active: Post Action
     ▶ Effect: +1 base damage per rank to a single attack. You may only use a Charge attack once per opponent per combat and only if it is possible via roleplay. A charge attack negates any auto-hit effects from other skills and mods (e.g. Suprise Attack mods from Hiding, Tracking mod from Searching) and now have a -1 Accuracy debuff.
Description: Charge towards an opponent to inflict extra damage.

[WEAPON SKILLS]:

☆ R1 CURVED SWORD SKILL [DISREGARDED] 
☆ R5 KATANA SKILL [7 DMG/+1 DMG]
     ▷ Passive
     ▶ Effect: Gain +3 base damage for rank 1, then +1 base damage for ranks 2-5.

  > Ferocity: +1 Base DMG
 
> Precision: +1 ACC
 
> R3 Finesse: -3 EN to all SAs

 

[SP LOG]:
Spoiler

[CURRENT ACTIVE RPS]: FAFAFA

+42: Rebirth SP

-35: R1-4 Rapier Sword Art Mastery

+2: [PP] - You Can't Replace Some Things <<Feeding your Enemy>> w/ Alec 

+2: [PP] - <<The Traveler>> w/ Oscar 

+2: [PP] - Nostalgia <<Essence of Steel>> w/ Kityuisa 

-3: <<Survival>> Skill

+3: [PP] - <<Secret Medicine of the Forest>> w/ Oscar 

+4: [SP]Who I Am <<The Gemini>> 

-15: R5 Rapier Skill

+2: [PP] - <<Dragon Hunter Anthology - Dragon Hunt 1: The Emerald Hatchling>> w/ Oscar +4: <<Guardian of Fire>> w/ Oscar 

+2: [PP] - Dragon Hunter Anthology #2 x2 w/ Bahr & Oscar 

+50: R5 Rapier Skill Refund [Doesn't count to overall SP]

-5: R1 Curved Sword Skill

+2: [SP] -<<Training your Friend>> 

-8: R2 Familiar Mastery

+2: [PP] - <<Katana Acquisition>> w/ Oscar 

-35: R1-4 Katana Skill

+4: [SP]<<Deforestation>> 

-15: R5 Katana Skill

+1: [SP]Ded to the Undead! <<Event>> 

+2: [PP] - <<The Iron Guardian>> w/ Pinball 

+2: [PP] - <<Worn Out Welcome>> w/ Oscar 

+4: [OP] - <<Event: Something Wicker This Way Comes. . . T1 BOSS>> 

+3: [PP] - The Only Way not to Get Snow in your Shoe is to not Go Outside When it Snows <<Avalanche>> w/ Yukiro 

-10: R3 Accuracy Familiar Skill

+4: [PP] - <<Absolute Zero>> w/ Oscar & Bahr 

+2: [OP] - <<Event: Something Wicked This Way Comes>> 

+5: [PP] - <<Monkey King>> w/ Mari & NIGHT 

-5: R1 Light Armor Skill

+5: [SP]<<Calming the Soul>> 

+5: [PP] - I Hate It When Sand Gets In My Pants <<Blood in the Sands>> w/ Yukiro & Nora 

-15: Ferocity Mod

+5: [PP] - Wait, What? «Case of Wyrms» w/ Tsu-rei 

-5: R1 Hiding Skill

+3: [PP] - Light the Darkness <<Let there be Light>> w/ Ronnel 

+4: [PP] - My Wayward Kohai <<Keep Calm and Ki'Raion>> w/ Baldur 

-8: R2 Hiding Skill

+5: [PP] - <<Wail of the Banshee>> w/ Oscar 

+5 : Quest SP Update [2.6.4 Patch]
>Let There be Light: +1 SP
>Absolute Zero: +2 SP
>Iron Guardian: +1 SP
>Keep Calm and Ki'Raion: +1 SP

-10: R3 Hiding Skill

+6: [OP] - <<Event: Obsidian Invasion>> 

+4: [PP] - <<Witch of the West>> w/ Oscar & NIGHT 

+3: [PP] - <<Leeching Nightmare>> w/ Oscar 

-8: R2 Light Armor Skill

-10: R3 Light Armor Skill

+3: [PP] - A Different Kind of Return «Return of the Queen» w/ NIGHT, Mari & Ariel 

+4: [PP] - <<Butcher of the Sands>> w/ Pinball 

-9: Athletics Mod

+1: [OP] - New Years Life Festival <<Event>> 

+1: [PP] - Of Following One's Fortunes w/ Oscar & Arabelle 

+3: [PP] - Minos' Labyrinth <<Search for the Hoya>> w/ Shinji 

+3: [PP] - <<Arabian Nights: First Night>> w/ MISERY 

-5: R1 Battle Healing Skill

+4: [SP]<<The Night's King>> 

+3: [PP] - <<Fighting Fish>> w/ Oscar 

-8: R2 Battle Healing

+6: [PP] - Deja-vu? <<Raging Rhino>> w/ Ariel 

+4: [PP] - <<Ferocious Foe>> w/ Baldur 

-10: R3 Battle Healing

+2: [PP] - <<Burning Phoenix Feathers>> w/ Atzo & Raina 

+1: [PP] - <<Search for Hoya>> w/ Lessa & NIGHT 

+2: [PP] - <<Earning a Living: Cook>> w/ Setsuna 

+4: [PP] - T i t l e <<Lord of the Seas>> w/ Gladiator  

+2: [PP] - <<Challenge Of Olympus: Cook>> 

+4: [OP] - <<Event: Star-Crossed Gala>> 

-15: Precision Mod

+4: [PP] - Reclaiming Lost Ground <<Long Live the Queen>> w/ Raidou 

+5: [PP] - Blood Bane Eclisped <<Bane of Blood>> w/ Bahr, NIGHT & Oscar 

+18: R3 Accuracy Familiar Skill Refund [Doesn't count to overall SP]

+4: [PP] - Collecting Scales <<Just for the Halibut>> w/ Mars 

+9: [PP] - Just Two White Haired Players Screeching. Confused screeching. Scared screeching. <<The Gatekeeper of Fire>> w/ Macradon [+1 Covid-19 SP]

+3: [PP] - Mac Won't Stop Flirting with Baldur and Baldur is into it. Cord and Mari are now a Third Wheel <<Gatekeeper of Fire>> w/ Baldur, Macradon & Mari 

-27: R4-R5 Light Armor Skill

+2: [SP]<<Feeding your Enemy>> 

+2: [PP] - <<Training your Friend>> w/ Mari 

-18: R2-R3 Fighter Familiar Skill

+5: [PP] - <<The Colossal Shadow>> w/ Oscar 

-8: R1-R2 Finesse Mod

+5: [PP] - <<Ugzeke the Almighty>> w/ Rosary & Zajcica 

-2: R3 Finesse Mod

+5: [PP] - <<Pouncing Puma>> w/ Oscar 

+6: [PP] - <<Shocking Stallion>> w/ Oscar 

+2: [PP] - <<Nature's Treasure>> w/ Shield [E3] 

+2: [PP] - An Egg Hunt <<Nature's Treasure>> w/ Zajcica, Arabelle & Mari [E3] 

+1: [SP]An Eggciting Egg Hunt <<Nature's Treasure>> [E3]

-12: R4 Battle Healing Skill

+2: [PP] - Rebuilding Blocks, Silent Reconstruction w/ Crozeph & Baldur

+3: [OP] - Beach Party: Ocean Waves Manor w/ a lot of people

+2: [PP] - Good Vibes w/ Titan

-15: R5 Battle Healing Skill

+1: [OP] - Easter 2020! Eg, Egg, n Eggy's Wondrous Shop of Wonders! w/ a lot of people

+10: [PP] - Ain't Nothin' But A Corn Dog <<Betrayal of the King>> w/ Oscar, Mari & Baldur 

+9: [OP] - THE ULTIMATE SHOWDOWN w/ a lot of people

-13: R1-R2 Charge Skill

+2: [OP] - Girls Night In!?!? But who is that outside? Probably a loser. w/ a lot of people

+5: [PP] - Sundered Spire Ascendance w/ Freyd & Mari

-10: R3 Charge Skill

 

[UNDONE QUESTS (NOT INCLUDING VOWS OR NATURE'S TREASURE)]:
Spoiler

 ▶ Lessons Tutorial Questline [dun need that, lmao]
 ▶ «Dragon Hunter Anthology» Questline [«1», «2», «3», «4», «5», «6», «7», «8», «9», «Judgement Day»]
 ▶ «Feeding your Enemy»
 ▶ «Training your Friend»
 ▶ «Earning a Living»
 ▶ «Redemption»
 ▶ «Secret Medicine of the Forest»
 ▶ «Breaking the Unbreakable» [probably never doin' this]
 ▶ «Let There be Light»
 ▶ «Long Live the Queen»
 ▶ «Return of the Queen»
 ▶ «Venomous Warg» [or that, lol]
 ▶ «Elvish Rivalries»
 ▶ «Escape»
 ▶ «Search for Hoya»
 ▶ «Treant Rivalries»
 ▶ «Worn out Welcome»
 ▶ «Absolute Zero»
 ▶ «Essence of Steel»
 ▶   «Avalanche»
 ▶ «The Night's King»
 ▶ «Arabian Nights: First Night»
 ▶ «Butcher of the Sands»
 ▶ «Bloodstained Land»
 ▶ «Blood in the Sand»
 ▶ «The Traveler»
 ▶ «Calming the Soul»
 ▶ «Deforestation»
 ▶ «The Gemini»
 ▶ «Arabian Nights: Second Night»
 ▶ «Case of Wurms»
 ▶ «Monkey King»
 ▶ «Bandit Camp»
 ▶ «Burning Phoenix Feathers»
 ▶ «Guardian of Fire»
 ▶ «The Iron Guardian»
 ▶ «Wail of the Banshee»
 ▶ «Lord of the Seas»
 ▶ «Arabian Nights: Third Night»
 ▶ «Cleansing the Corruption»
 ▶ «The Lich's Calling»
 ▶ «Bane of Blood»
 ▶ «Snake out of Water»
 ▶ «The Swashbuckling Buccaneer»
 ▶ «Challenge of Olympus»
 ▶ «Herculean Labor: The Nemean Lion»
 ▶ «Just for the Halibut»
 ▶ «Keep Calm and Ki'Raion»
 ▶ «Betrayal of the King»
 ▶ «Hidden Village»
 ▶ «Trouble in the Mines»
 ▶ «King of Lakes»
 ▶ «What we Fight For»
 ▶ «Witch of the West»
 ▶ «Escaping the Underdark»
 ▶ «Search and Rescue»
 ▶ «Ugzeke the Almighty»
 ▶ «Incognito Analysis»
 ▶ «Incognito Antics»
 ▶ «Incognito Assassination»
 ▶ «Raging Rhino»
 ▶ «Ferocious Foe»
 ▶ «Leeching Nightmare»
 ▶ «Fighting Fish» 
 ▶ «The Colossal Shadow»
 ▶ «Pouncing Puma»
 ▶ «Shocking Stallion»
 ▶ «The Gatekeeper of Fire»

 

[BUFFS]:
Spoiler

HOUSING BUFFS:

☆ RELAXED:
     ▷ Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts

☆ ADVANCED TRAINING:
     ▷ +2 SP to a thread. Limit one use per month.

 TASTY:
     ▷ Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast.

☆ HARD-WORKING:
     ▷ +2 EXP per crafting attempt, +1 crafting attempt

SCENTS OF THE WILD STATUE BUFFS:

  • The Statues' stat effects cannot be used until a player has PERSONALLY gathered all 6 trophies. You cannot gather three and another player get three and put them together.
  • Statues are non-tradeable, they are bound to your own player.
  • You can only have one statue effect activated at a time in a thread (I.E. You can't have +1 Damage and +50 Overhealth, you can only have one or the other in a thread).
  • Statues cosmetic effects can be used anywhere, but only one can be used in a certain area at a time

☆ KUMATETSU STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Ferocious Kumatetsu. If used within a thread, it gives +1 Base Damage for a thread. When touched, it can give off the smell of the deep forest, the moss-covered logs and the smell of the morning rain. The distant sound of the three rivers can be heard, giving a soothing and seemingly peaceful area where one can rest. It can also be taken to group gathering to give an atmosphere.

☆ YAMATA NO OROCHI STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated «The Leech Lich». When used, it gives +1 LD for a thread. When touched, it can give off the smell of the musty, re-used air, the heaviness of the floor's feeling of being trapped with no escape. It also gives off the feeling of dread, being watched from every angle, and unseen creatures waiting in the shadows. It can also be taken to group gatherings to give an atmosphere.

 MORETSUNA STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Mighty Mōretsuna. When used, it gives +50 base health for one thread. When touched, it can give off the smell of the ocean from the beaches surrounding the islands. The sound of waves crashing along the shore and the scent of the sea air carried from far off lands, and the warm feeling of the sun against a person's skin. Can also be taken to group gathering to give an atmosphere.

☆ TANOS STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Colossal Titan. When used, it gives +15 Mitigation for a thread. When touched, it can give off the smell of the 19th floor's plains, the vastness that comes with them and the smell of winds carried miles from all around, and from the nearby mountains. The low winds come and go throughout a person's ears can be heard, but not felt. It can also be taken to group gathering to give an atmosphere.

☆ MOTHRA STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Stealthy Suterusu. When used, it gives +1 Energy recovery for a thread. When touched, it can give off the smell of the old and abandoned ruins found throughout the floor. The sweet plants that grow within the overgrown areas combine to make a pure, sweet scent that can almost be seen as romantic.  A slow, steady rhythm can be heard, echoing over mountains from hidden tribes. Can also be taken to group gathering to give an atmosphere.

BIALAS STATUE:
     ▷ A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Shocking Taneuma. When used, it gives +1 Taunt buff for a thread. When touched, it can give off the smell of the forests surrounding the area. The sweet smell of fresh sap coming from maple trees is strong and gives a fragrant aroma. The sound of a nearby lake can be heard, a fish can also be heard jumping to the surface and landing back down into the water with a small splash every few moments, and the distant sounds of birds can be heard as well. It can also be taken to group gathering to give an atmosphere.

 

[INVENTORY]:
Spoiler
[GEAR AND CONSUMABLES]:
[QUEST ITEMS % UNIDENTIFIEDS]:

☆ T1 Rapier | Star Saber: +3 DMG
☆ T1 Katana | Bloody Howl: +2 BLD, +1 DMG
☆ T3 Katana | Jack's Aegis: [Cursed] BLIGHT, BURN
☆ T1 Jewelry | Aura Sensors: +1 EVA, +2 KEEN
☆ T2 Rare Katana: FRZ, ACC

☆ T2 Jewelry | Mauve Kanzashi: +1 EVA, +2 REC
☆ T3 Light Armor | Lakshmi's Defiance FRST AUR, MIT

☆ Udon Bowl: 2 ACC
☆ Ramen Bowl: 2 EVA
☆ 
Super Armor Miso Ramen: +45 MIT

☆ Super Buff Shoyu Ramen: +2 Protein
☆ [x9] Liquor of Light: +3 DMG

 

 

 

 

 

☆ T3 Uncommon Consumable [134228B]

☆ <<Cerberus Soul>> +1 BRN
☆ <<Monkey Agility>> +1 EVA
☆ <<Bottled Banshee Scream>> +1 PARA
<<Lightning Rod>> Grants a weapon a one turn paralysis effect on a critical hit. Lasts for one thread. Takes a post action to apply.
☆ <<The Matriarch's Stinger>> This incredibly potent venom can be applied to a weapon to provide an additional +1 damage for the duration of one battle. (Awarded to each player; this is treated functionally identical to an uncommon damage potion)
 Troll's Blood: A unique consumable that, when applied to a weapon, adds +2 DMG for the thread


 

 

 

[RELATIONSHIPS]:
Spoiler

 

 ▶[OSCAR]:
 ▶[YUKIRO]:
oscar.jpg.a55e45545c54db1191776cfb295c9f32.jpg

Met him in the middle of a sandstorm during a quest, and since then the two have started dating. Now, Cordelia couldn't imagine life without him in it. She looks up to him and only wishes that she could be as inspirational as him one day.
 

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Their first encounter was a bit foggy to Cordelia but she remembered it being in some kind of cafe. Since then, he and her have grown a tight brother-sister relationship that she never knew she needed. 

 

 

 ▶[NIGHT]:
 ▶[BAHR]:
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Originally part of the group she had cussed out in a random tavern on a random night. The few encounters after that were a bit rough but after that, the two had started to smoothen things out through quests. Really likes buying Cordelia's ramen
 
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Met him while slaying a baby dragon with Oscar. Though she considers him a close friend to her, she still holds a small grudge against him for constantly getting her name wrong.

 

 

 ▶[BALDUR]:
 ▶[LESSA]:
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Cordelia considers Baldur the dad she's never had but also a mentor. The two met somewhere on the higher floors on a quest and since then, he's been training her under his wing. She looks up to him as a skilled swordsman. Has really bad dad jokes and puns.
 
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Cordelia knew the existence of Lessa long before she had actually met her through an NPC that had talked about her to Bahr. She's not as close with Lessa as she would've liked but still considers her a friend.

 

 

 ▶[CROZEPH]:
 ▶[ZAJCICA (YUKI)]:
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yuki.thumb.png.735c3d90a58af6e134f457ece64ec6d0.png
 

 

 ▶[MACRADON]:
 ▶[MARI]:
macradon.jpg.1b5bf15efac677e5c51a4efa0021aafa.jpg

First met him during the Valentine's Event Gala when he planted his hands into a bowl of punch to pull out the strawberries, which pretty much soiled her first impression of him but since then, they've taken several quests together. She tolerates him.

mari1.thumb.png.eaf12a03fcb9ff74e43e5caa69a841c6.png
First met her during the <<Monkey King>> quest. Their first encounter was really, really bad, and the few encounters after that were bumpy, but after doing a few quests with her, Cordelia had started to grow fond of her and her quick-witted but kind personality. 

 

 ▶[PINBALL]:
 
pinball.jpg.fdc556bf327ea486ffacf2e0036e4a8a.jpg

First encountered him during <<The Iron Guardian>> quest when he was still under the alias of Kobold. During their second encounter, Cordelia had found out he was the infamous Pinball who had murdered several people on the monument of life. Hates his stupid guts.

 
 

 

 
 
 
 
 
 

 

 

 

 

Edited by Cordelia
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