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Randal the Unsuspected


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Appearance

Spoiler

Hair: Dark brown hair cut down to a crew cut.
Face Shape: Oval and slightly blemished face
Eyes: His black eyes would often sparkle with emotion when the situation arises.
Facial Features: He purported a scar which cut up past the collar till the mid neck.
Skin Tone: Randal has a tanned skin tone
Height: Below Average height | 1.70 meters
Build: Medium build
First Impressions: Honest hardworking impression
Casual Dress: Randal would sport a casual T-shirt and jeans with sports shoes for functionally minimalistic look. In Aincrad, he typically wears clothes that work well as armor without interfering with movement.

Profile

Spoiler

Username: Randal the Unsuspecting
Real name: Randal Simmons
Age: 25 years old
Gender: Male
Height: 1.72cm

About: History/personality

Spoiler

From a young age, Randal was thought the benefits of having a quick tongue on even quicker feet thanks to brutal verbal lashing and “impeccable” logic of his mother.

His father through his actions, gave Randal the impression that a cool, nonchalant stoic man who just followed the flow of life was the kind of man Randal wanted to be. 

However, throughout his life, he could do nothing more than watch as his family was burdened by the weight of financial responsibilities, convinced that he had contributed to that weight he vowed to never be placed in such a situation when he grew up.

The dwindling finances cause Randal to experience the loss of many privileges that his family once had like a car and a nice home only to be constantly downgraded. And so he carried on treasuring the experiences that were more immaterial to him.

He did well in public speaking and went on to won several awards for his abilities. But none of them actually helped his situation and only served as validation.

One day while he was down on his luck and trying to figure how to support his family and himself through University, he met his girlfriend, who would go on to support him, encourage him and teach him to save money and to hustle.

Randal was lucky enough to find stability in his long term girlfriend, and went on to become a decently successful albeit new food nutritionist who sometimes gave talks to kids on how to speak well.

These kids would go on to be very attached to Randal, and one day, one of them actually gifted him the Nervegear along with one of the 10,000 copies of Sword Art Online.

Cheered on by his unsuspecting girlfriend, he entered the console and found he couldn’t return...

Virtues:

Spoiler

Virtue 1: Trustworthy, from a young age, Randal was brutally chewed out and lashed on when caught lying by his mother who strove to teach her son the value of integrity.

Randal would experience this pain several times over the course of many occasions until he learned that to be truthful was a benefit to himself.

He realised this when he would say something and people would automatically believe him, not needing to ever check the authenticity of the truth he felt that his integrity was something to be proud of and since then his word was his bond and his bond unbreakable.

Virtue 2: Wise, Randal was never intelligent by nature, but he definitely had ample amounts of wisdom, always with the habit of deep introspection, his experience in life has never gone without a lesson.

Having needed to find meaning in difficult times...even in times where he himself admits there was no real meaning to grasp, Randal’s need to justify the situations in his life allowed him to look to others for inspiration as well.

All in order to better reflect on the kind of man he was and the kind of situation he was on, this allows him to make his perceived best decisions based on the circumstances.

Virtue 3: Charming, Randal was however, born with the gift of gab, his abilities with English were honed through books, tv shows and co-curricula activities giving him the knowledge and talent for persuasion and entertainment.

With a beautiful voice, Randal found it was easy to sway a target audience to his side through logic and emotion.

This ability was crucial in Randal’s decisions for his future. His charm quickly allowing him to make friends and get close to his customers.

Flaws:

Spoiler

Flaw 1: Cunning, Randal found that with honesty came betrayal, his experiences in the past showed that people will take the truth you spoke and twist and turn it into lies when repeated. Leaving you no way out except to be a scapegoat.

This cause Randal to develop a code of his own to live by, inspired by the tongue of Elves in a books called “Eragon”. 

These elves who would speak completely in truths would speak in riddles to mask and deceive when needed, although not capable enough to do the same, Randal believes omissions of truth are not lies and definitely is more than capable enough to omit the truth.

Flaw 2: Nonchalant,  Randal has never allowed himself to show vulnerable in front of general social situations. He has never been comfortable enough to let it happen.

Hence he views himself as someone cynical, stoic and nonchalant because he is emotionally unaffected when betrayal happens because he always considers the possibility that it might happen. 

Although if it happens, it won’t just be let go, he doesn’t really get upset unless it invokes some other key emotional factor with him.

Flaw 3: Money, due to his background, Randal knows the importance of having enough money for a variety of situations at minimum.

Experiences like not having enough money to afford university, or to bring his family to eat or to enjoy the things in life meant to be enjoyed, he understands the importance of cash and the importance of using it when he can.

Randal therefore places money on a higher plane as compared to other things as he believes that money is the source of strength for people in life.

Professions:

Spoiler

Primary Profession: Cook // Secondary Profession: Forager 

Skills (127/140 SP)

Spoiler
<<Martial Arts>> | Rank 5 (Access to Rank 5 Sword Arts | +7 DMG)
[Rank 5 Weapon Addon] Ferocity (+2 DMG)
[Rank 5 Weapon Addon] Stamina (-2 EN cost )
[Rank 5 Shift] TECH Specialist (+4 to multipliers, +3 EN cost)
<<Light Armor>> | Rank 5 (+30 MIT | -2 Stealth Rating)
[Rank 5 Light Armor Addon] Resolve (+1 ACC | +10*tier HP )
<<Searching>> | Rank 5 (+5 LD | +5 Stealth Detection)
<<Survival>> | (Healing +10% and Immunity to environment effects)
Current Equipment

Name: Comforting Hand Wraps
Your Profession: Tailor
Your Rank: 8
ID: 130302
Roll: CD12 | LD17
Item Type: Hand Wraps
Tier: 
1
Quality: Perfect
Enhancements: DMG | DMG | DMG
Description: An extremely practical basic hand wrap, the power lays in the user. “Shhhh, just go to sleep, everything will be okay” Legend says monsters still hear the whispers of the fist.
Post Link: 
http://www.sao-rpg.com/topic/17882-f1-r8-tailor-the-crusty-bahrnacle/?do=findComment&amp;comment=588366

Name: Never Miss Pants
Your Profession: Tailor
Your Rank: 8
ID: 130123
Roll: CD12 | LD3
Item Type: Light Armour Trousers
Tier: 1
Quality: Perfect
Enhancements: EVA | EVA | EVA
Description: "Now nobody said that you had a problem with your aim, especially not with whatever these trousers contain. Sturdy against groin attacks especially."
Post Link: 
http://www.sao-rpg.com/topic/17882-f1-r8-tailor-the-crusty-bahrnacle/?do=findComment&amp;comment=588162

Item Name: Ladybug Earrings
Profession: Artisan
Rank: 5
Roll ID: 131325
Roll Result: 12 (11, +1)
Item Type: Jewellery
Tier: 1
Quality: Perfect
Enhancements: Loot Die, Loot Die, Loot Die
Description: Simply miraculous to use. Provides the user with a charge of luck. Rumours have said that earrings like these would provide one with the power to transform into a superhero, though that seems to be the case otherwise with this pair.
Post Link: 
http://www.sao-rpg.com/topic/18303-f01-r5-artisan-the-evening-star-open/?do=findComment&amp;comment=589839

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Starting Inventory

Spoiler

2,500 Col 

(10) Tier 1 materials

Uncommon Hand-Wraps [1 Accuracy]

Uncommon Pants [1 Regen]

5 Starter Healing Potions

Roleplays (Presently Tier 3 | Converted to level 28 // 32,427 exp

Spoiler

1. Solo- Mission No.1 - The First Few Lessons are Free (3SP)

2. Private - Mission 2 - Worn Out Welcome (2SP)

3. Solo - Mission 3 - Earning a Living [Cook] (2SP)

4. Solo - Mission 4 - The Second Lesson, Is Also Free  (3SP)

5. Solo - Mission 5 - Nature’s Treasure (2SP)

6. Private - Mission 6 - Breaking the Unbreakable (3SP)

7. Private - Mission 6.5 - Skeleton Alchemist Profession - Earning a Living (2SP)

8. Private - Mission 7 - Let There Be Light (3SP)

9. Solo - Mission 8 - Challenge of Olympus - Cook (3SP)

10 Private - Mission 9 - Nature’s Treasure 2 (2SP)

11. Solo - Mission 10 - The Third Lesson Is Just As Free (4 SP)

12. Solo - Mission 11 - The Fourth Lesson, Is Actually Free (4 SP)

13. Private - Mission 12 - Secret Medicine of the Forest (4 SP)

14. Solo - Mission 13 - Nature’s treasure 3 (2 SP)

15. Solo - Missions 14 - Venomous Warg (3 SP)

16. Private - Mission 15 - Long Live the Queen (5 SP)

17. Solo - Mission 16 - The Traveler (3 SP)

18. Private - Mission 17 - Dragon Anthology Part 1 (3SP)

19. Open - Mission 18 - Obsidian Invasion (5SP)

20. Solo - Mission 19 - Feeding The Enemy (726 Exp)

21. Solo - Mission 20 - Earning a Living (702 Exp)

22. Private - Mission 21 - Nature's Treasure (639 Exp)

23. Private - Mission 22 - Feeding Your Enemy (2400 Exp)

24. Private - Mission 23 - Breaking the Unbreakable (? Exp)

25. Private - Mission 24 - DHA: 1 Fuzziel and her topaz babies

26. Private - Mission 25 - Attempting to save the Captured (3179 Exp)

To be done:

?? - Mission 26 - Scents of the Wild: Keepers of Nature

?? - Mission 27 - DHA 1: Fuzziel and her Topaz Babies

?? - Mission 28 - Training Pebbles

?? - Mission 29 - Challenge of Olympus (Forager)

» [solo/private/open] LinkedTitle
» [solo/private/open] LinkedTitle - in progress
(no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)

Relationships (optional)

Spoiler

<< Night >> - Met during Mission 2 as a helpful benefactor, knows a little about what and who she used to be and was inspired by her battle readiness. Also very interested in her familiar. Later during a happenstance occurrence Mission 7, they saved a little girl together with a Korean called “Basuke”.

<<Skeleton>> Met during Mission 6 as one of two people who responded to Randal’s call for help. Friendly Fella. After breaking the rock Randal helped him with his Profession Quest Mission 6.5

<<Andromeda> Met during Mission 6 as one of two people who responded to Skeleton‘a call for help. She fell out of a tree and left quite an impression, Randal promised to use her as his exclusive merchant in exchange for some extra benefits.

<<Basuke>> Met during Mission 7, with Night. Boy is Korean and speaks little English, stuck fighting a rock for 2 years, a headstrong kid.

<<Aru>> Met during Mission 21, he was the party leader who was interested acquiring the Martial Arts skill, he was equipped with very heavy armor but appears to be a dependable ally in times of need, should think of him if ever in need of a Tanky boi.

<<Melissa>> Met during Mission 21, she was a tag-along on the mission thinking that it would be a safe monster free ride, which would have been true for the most part, still low-leveled and could use some help.

<<Ivory>> Met during Mission 22, she was a flirty and jubilant young girl who seemed extremely focused on the social aspect of the game, not yet delving deeper into the rest of the mechanics, she heavily specialised in healing which makes her a strong tank or support for any party. Being around her can lift the mood of any group.

Story Thus Far (optional)

As Chef

Spoiler

Profession: Cook Rank 8

  1. Aincrad Trading Post Guild - +2 Exp per craft made // +5 to salvage LD
  2. Hestia’s Cauldron | Crafting Tool | Meticulous: +1 CD when crafting in one’s workshop.
  3. Custom Ambition Tool - +1 Exp per craft made

EXP Log: 1933 Exp Total (2560 to next rank)

Day 1 - 5 Exp

Day 2 - 7 Exp

Day 3 - 7 Exp

Day 4 - 26 Exp (Rank 1 > 3)

Day 5 - 17 Exp

Day 6 - 27 Exp (Rank 3 > 4)

Day 7 - 23 Exp

Day 8 - 22 Exp

Day 9 - 24 Exp

Day 10 - 26 Exp (Rank 4 > 5)

Day 11 - 30 Exp

Day 12 - 26 Exp

Day 13 - 30 Exp

Day 14 - 49 Exp

Day 15 - 39 Exp (Rank 5 > 6)

Day 16 - 54 Exp

Day 17 - 65 Exp

Day 18 - 48 Exp

Day 19 - 30 Exp

Day 20 - 50 Exp

Day 21 - 59 Exp (Rank 6 > 7)

Day 22 - 55 Exp

Day 23 - 58 Exp

Day 24 - 54 Exp

Day 25 - 53 Exp

Day 26 - 50 Exp

Day 27 - 62 Exp

Day 28 - 50 Exp

Day 29 - 59 Exp

Day 30 - 47 Exp

Day 31 - 55 Exp

Day 32 - 53 Exp

Day 33 - 46 Exp ( Rank 7 > 8)

Day 34 - 66 Exp

Day 35 - 67 Exp

Day 36 - 64 Exp

Day 37 - 55 Exp

Day 38 - 59 Exp

Day 39 - 64 Exp

Day 40 - 71 Exp

Day 41 - 75 Exp

Day 42 - 64 Exp

Day 43 - 68 Exp

  • Critical Fail and Fail crafts: +1 EXP
  • Salvage crafts: +2 EXP
  • Uncommon crafts: +3 EXP
  • Rare crafts: +5 EXP
  • Perfect crafts: +8 EXP

Rank 8

CD:
[1] = Critical Fail (Lose materials)
[2-4] = Salvage (Keep materials on LD 11+)
[5-8] = Uncommon item (1 slot)
[9-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)

LD:
[1-11] = No additional items.
[12-15] = Yields 1 additional item.
[16-20] = Yields 2 additional items.

 

  • [0-19 EXP] Rank 1 - Beginner Cook: Able to craft Tier 1 equipment. 2 crafts per day.
  • [20-39 EXP] Rank 2 - Apprentice Cook: Able to craft Tier 2 equipment. 3 crafts per day.
  • [40-79 EXP] Rank 3 - Experienced Cook: Able to craft Tier 3 equipment. 4 crafts per day.
  • [80-159 EXP] Rank 4 - Assistant Cook: Able to craft Tier 4 equipment. 5 crafts per day.
  • [160-319 EXP] Rank 5 - Professional Cook: Able to craft Tier 5 equipment. 6 crafts per day.
  • [320-639 EXP] Rank 6 - Mentor Cook: Able to craft Tier 6 equipment. 7 crafts per day.
  • [640-1279 EXP] Rank 7 - High Mentor Cook: Able to craft Tier 7 equipment. 8 crafts per day.
  • [1280-2559 EXP] Rank 8 - Provisional Master Cook: Able to craft Tier 8 equipment. 9  crafts per day.
  • [2560-5119 EXP] Rank 9 - Master Cook: Able to craft Tier 9 equipment. 10 crafts per day.
  • [5120+ EXP] Rank 10 - Grand Master Cook: Able to craft Tier 10 equipment. 11 crafts per day.

As Forager

Spoiler

Forager: Rank 2 (From when I left the site long ago) | Assuming 0 exp into rank 2 as I can't remember where I tracked this

Total Exp - 125 exp

22/8/2023 

[0-49 EXP] Rank 1 - Novice Forager: Successfully forage for materials on a LD 14+.
[50-149 EXP] Rank 2 - Journeyman Forager: Successfully forage for materials on a LD 13+.
[150-299 EXP] Rank 3 - Adept Forager: Successfully forage for materials on a LD 12+.
[300-499 EXP] Rank 4 - Master Forager: Successfully forage for materials on a LD 11+.
[500+ EXP] Rank 5 - Grand Master Forager: Successfully forage for materials on a LD 10+. Gain ability to find a Demonic Shard on a LD 17+ and CD 12.

Foraging attempts: +3 EXP
Successful forage: +8 EXP
Critical forage (additional materials/Demonic Shards): +16 EXP

Rank 1
CD:

[1-6] = No additonal materials.
[7+] = 1 additional material.

Rank 2
CD:

[1-5] = No additonal materials.
[6+] = 1 additional material.

Rank 3
CD:

[1-4] = No additonal materials.
[5+] = 1 additional material.
[9+] = 2 additional materials & 1,500col.

Rank 4
CD:

[1-4] = No additonal materials.
[5-7] = 1 additional material.
[8+] = 2 additional materials & 1,500col.

Rank 5
CD:

[1-4] = No additonal materials.
[5-6] = 1 additional material & 1,000col.
[7-9] = 2 additional materials & 2,500col.
[10+] = 3 additional materials & 3,000col.

 

Edited by Randal
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For my own personal use(No need to reply):

SP +1 every 3 posts out of 20 posts

Col +400 to all per page(20 posts)

Spoiler

Randal lvl 1 (5 MIT, 1 ACC, 1 REGEN)

HP: 20/20

Energy: 2/2

SP: 0/5

Skills: (1.Light Armour Combat Mastery Tier 1 [+5MIT])

Equipped: (Uncommon White Hand Wraps [+1ACC]) (Uncommon Green Trousers [+ 1 Regen])

Consumables: (5 Starter Healing potions [+50 HP])

Items: (10 Tier 1 Materials)

Col: 2,500

 

Edited by Randal
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Equipped Gear
Neptune's Tidings | Claw | Tier 3 | DMG 3
Cloth Trousers | Cloth Armor | Tier 3 | EVA 3
Ladybug Earrings | Accessory | Tier 3 | LD 3

Broader Inventory

Weapons

Spoiler

Name: Comforting Hand Wraps
Your Profession: Tailor
Your Rank: 8
ID: 130302
Roll: CD12 | LD17
Item Type: Hand Wraps
Tier: 
1
Quality: Perfect
Enhancements: DMG | DMG | DMG
Description: An extremely practical basic hand wrap, the power lays in the user. “Shhhh, just go to sleep, everything will be okay” Legend says monsters still hear the whispers of the fist.
Post Link: 
http://www.sao-rpg.com/topic/17882-f1-r8-tailor-the-crusty-bahrnacle/?do=findComment&amp;comment=588366

 

Edited by Randal
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