Pinball 1 Posted November 19, 2019 #1 Share Posted November 19, 2019 (edited) ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh Player Stats: Spoiler ~Skills/Stats~ Level: 58 Health: 1160 | Energy: 116 DMG: 15 | ACC: 3 | EVA: 3 | BH: 23 Skills: Combat skills: ►<<Battle Healing>> [13/50]: Rank 2 - Novice Weapon skills: ►<<2H Assault Spear>> [50/50]: Rank 5 - Grandmaster ►<<1H Straight Sword>> [50/50]: Rank 5 - Grandmaster Armor skills: ►N/A Extra skills: ►<<Familiar Mastery: Fighter>> [18/18]: Rank 3 - Grandmaster ►<<Martial Arts>> [0/50]: N/A ►<<Survival>> ~ Active Utility Skills: ►<<Hiding>> [50/50]: Rank 5 - Grandmaster ►<<Extended Mod Limit>> [2/10]: Rank 1 - Novice Modifiers: ►[Active] <<2H Assault Spear: Ferocity>>: +1 Base DMG ►[Active] <<2H Assault Spear: Finesse>> ~ Rank 3 ►[Active] <<Sneak Attack: Trickster>> ►[Active] <<Hiding: Vanish>> ►[Active] <<Hiding: Untraceable>> ►[Active] <<Hiding: Blindside>> Inventory »[Equipped] [Demonic] Jack’s Hellfire: Burn, Blight, Bleed, Cursed »[Equipped] [Perfect] Dragon’s Skin: +3 EVA »[Equipped] [Perfect] Warrior’s Focus: +3 ACC Battle Ready: » [3x] Teleportation Crystal » [2x] Greater Curative Potion: +120 HP » [5x] Spinach-Artichoke Dip: +2 EVA » [5x] Hummus Dip: +2 Acc » [Demonic 2HAS] Cold Fervor: +2 Freeze, Phase, Cursed House Buffs: Spoiler “Well Rested”: -1 energy cost for the first three expenditures of each combat “Squeaky Clean”: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) “Filling”: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30 “Relaxed”: Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. “Item Stash”: +1 Battle Ready Inventory Slot Edited November 19, 2019 by Pinball Link to post Share on other sites
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