Lethia 0 Posted January 2, 2020 #1 Share Posted January 2, 2020 Crafting Eval Template Spoiler Name: Your Profession: Tailor Your Rank: 1 Roll ID: Roll Result: Item Type: Tier: 1 Quality: Enhancements: Description: Post Link: Enhancements Spoiler ► Damage Cost: 1 Slot Cap: 3 Slots Effect: Gain +(1 * Tier) base damage per slot. Applicable to: Weapons ► Accuracy Cost: 1 Slot Cap: 3 Slots Effect: Gain +(1 per slot) to the BD when attacking. Cannot be used to cause a critical hit. Applicable to: Weapons ► Paralyze Cost: 1 Slot Cap: 2 Slots Effect: Natural critical attack rolls of 9-10 (1 slot) or natural successful attack rolls of 8-10 (2 slots) remove the enemy’s action on their next turn. Paralyzed opponents lose any evasion properties. [Must hit to activate the status condition.] Applicable to: Weapons ► Bleed Cost: 1 Slot Cap: 2 Slots Effect: Natural critical attack rolls of 9-10 (1 slot) or natural successful attack rolls of 8-10 (2 slots) deal (12 * Tier) unmitigated bleed damage each enemy turn for 2 turns. Bleed damage does not stack, but can be refreshed. [Must hit to activate the status condition.] Applicable to: Weapons ► Savvy Cost: 1 Slot Cap: 2 Slots Effect: When an enemy misses an attack against you, gain +(1 per slot) to the BD until your next successful attack, at which point this bonus is removed. Being missed by another attack will reactivate this enhancement. Cannot be used to cause a critical hit. Can only trigger once per turn. Applicable to: Light Armor ► Mitigation Cost: 1 Slot Cap: 2 Slots Effect: Prevent (9 per slot * Tier) damage from successful attacks against you. Applicable to: Light Armor ► Evasion Cost: 1 Slot Cap: 3 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Light Armor ► Light Momentum Cost: 1 Slot Cap: 2 Slots Effect: After an unsuccessful attack, gain +(1 per slot) to the BD until your next successful attack, at which point this bonus is removed. Another unsuccessful attack will reactivate this enhancement. Cannot be used to cause a critical hit. [For Area of Effect attacks: This effect only activates if you miss all enemies targeted by the attack.] Applicable to: Light Armor ► Keen Cost: 1 Slot Cap: 3 Slots Effect: After a successful attack, gain +(1 per slot) BD until your next successful attack, at which point this bonus is removed. Another successful attack will reactivate this enhancement. Applicable to: Weapons ► Taunt Cost: 1 Slot Cap: 1 Slots Effect: +1 Hate generated from Howl, Focused Howl, and successful attacks. Applicable to: Weapons ► Regen Cost: 1 Slot Cap: 2 Slots Effect: After taking damage, gain Regen at the beginning of your next turn. Heal (5 per slot * Tier) every turn for three rounds. Damage over time effects (Bleed, Poison) will not trigger Regen. Does not stack with Battle Healing. Taking damage while Regen is active will refresh it to its full duration. Applicable to: Light Armor ► Recovery Cost: 1 Slot Cap: 2 Slots Effect: Regain (1 per slot * Tier) additional energy on natural CD rolls of 6+. Applicable to: Light Armor ► Loot Die Cost: 1 Slot Cap: 3 Slots Effect: Gain +(1 per slot) to the LD. Applicable to: Light Armor, Clothing, Plushies Link to post Share on other sites
Lethia 0 Posted January 2, 2020 Author #2 Share Posted January 2, 2020 Name: Darkened Clouds Your Profession: Tailor Your Rank: 1 Roll ID: 133184 Roll Result: 11 Item Type: Light Armor Tier: 1 Quality: Rare Enhancements: Evasion // Evasion Description: A pure black leather jacket that seems to feel like it is made of clouds. Post Link: Link to post Share on other sites
Stryder 0 Posted January 2, 2020 #3 Share Posted January 2, 2020 8 hours ago, Lethia said: Name: Darkened Clouds Your Profession: Tailor Your Rank: 1 Roll ID: 133184 Roll Result: 11 Item Type: Light Armor Tier: 1 Quality: Rare Enhancements: Evasion // Evasion Description: A pure black leather jacket that seems to feel like it is made of clouds. Post Link: appoved Link to post Share on other sites
Lethia 0 Posted January 6, 2020 Author #4 Share Posted January 6, 2020 Name: Bloody Wraps Your Profession: Tailor Your Rank: 1 Roll ID: 133776 Roll Result: 12 Item Type: MA Weapon Tier: 1 Quality: Perfect Enhancements: Bleed // Damage // Damage Description: A red pair of hand wraps that will hide the blood that the wielder can create.. Post Link: Link to post Share on other sites
Bahr 0 Posted January 6, 2020 #5 Share Posted January 6, 2020 8 hours ago, Lethia said: Name: Bloody Wraps Your Profession: Tailor Your Rank: 1 Roll ID: 133776 Roll Result: 12 Item Type: MA Weapon Tier: 1 Quality: Perfect Enhancements: Bleed // Damage // Damage Description: A red pair of hand wraps that will hide the blood that the wielder can create.. Post Link: Approved. Link to post Share on other sites
Lethia 0 Posted February 24, 2021 Author #6 Share Posted February 24, 2021 Familiar Name: Noxyl Description: A black and red snake that resembles the king cobra in looks, only it has pitch black eyes. Familiar Mastery Skill: Fighter Attained Thread Link: Trained Thread Link: Link to post Share on other sites
Zajcica 0 Posted February 25, 2021 #7 Share Posted February 25, 2021 9 hours ago, Lethia said: Familiar Name: Noxyl Description: A black and red snake that resembles the king cobra in looks, only it has pitch black eyes. Familiar Mastery Skill: Fighter Attained Thread Link: Trained Thread Link: Link to post Share on other sites
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