Simmone 0 Posted October 2, 2020 Author #181 Share Posted October 2, 2020 (edited) 10/1/20 T1 Mats Material Purchase (300*200=60000 col) Merchant Exp: 600 Materials Rendered, despite the missing approved stamp Edited October 4, 2020 by Simmone Link to post Share on other sites
Simmone 0 Posted October 4, 2020 Author #182 Share Posted October 4, 2020 10/4/20 ID Fee Rendered on 6/27/20 Spoiler ID: 155427B (T3/Demonic/Light Armor) BD: CD: LD: 155947 Loot Dice 7 8 19 155948 Loot Dice 2 7 16 155949 Savvy 7 7 6 155950 Evasion 9 9 13 Name: Jacket of the Prince Profession: Merchant Rank: 5 Roll ID: See above Roll Result: See above Item Type: Light Armor Tier: 3 Quality: Demonic Enhancements: EVA I, LD II, SAVVY I Post Link: Here Description: A black jacket with a detachable hood, once modified to fit its user's taste. Now, it looks like a tracksuit that might come from a high-end fashion store, or a cosplay website. One large red stripe tears down the side of its sleeves, and two folded collars sit on opposite ends of the front zipper. Large pockets line its insides, and there are two more at its front. Only a small label at the back of the coat clues players into the coat's origins -- however, it seems to be written in Latin. Link to post Share on other sites
Arabelle 0 Posted October 4, 2020 #183 Share Posted October 4, 2020 10 minutes ago, Simmone said: 10/4/20 ID Fee Rendered on 6/27/20 Reveal hidden contents ID: 155427B (T3/Demonic/Light Armor) BD: CD: LD: 155947 Loot Dice 7 8 19 155948 Loot Dice 2 7 16 155949 Savvy 7 7 6 155950 Evasion 9 9 13 Name: Jacket of the Prince Profession: Merchant Rank: 5 Roll ID: See above Roll Result: See above Item Type: Light Armor Tier: 3 Quality: Demonic Enhancements: EVA I, LD II, SAVVY I Post Link: Here Description: A black jacket with a detachable hood, once modified to fit its user's taste. Now, it looks like a tracksuit that might come from a high-end fashion store, or a cosplay website. One large red stripe tears down the side of its sleeves, and two folded collars sit on opposite ends of the front zipper. Large pockets line its insides, and there are two more at its front. Only a small label at the back of the coat clues players into the coat's origins -- however, it seems to be written in Latin. Approved. Link to post Share on other sites
Simmone 0 Posted October 7, 2020 Author #184 Share Posted October 7, 2020 (edited) 10/7/20 ID Fee Rendered: 8/11/20 Spoiler ID:#160612c (T3/Weapon/Perfect) BD: CD: LD: 164785 5 3 1 Taunt/Keen 164786 9 3 10 Bleed/Paralyze 164787 10 9 18 Absolute Accuracy/Phase Name: Ethereal Tether - Zanshin Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Katana Tier: 3 Quality: Perfect Enhancements: Keen, Bleed 1, AA Post Link: Here Description: A relic in purplish silver crusite make, housed in a ivory saya. When held it is as if your are linked to your targets, even if blind folded it is as if you can 'feel' them. Frightening to all those but the most practiced of minds, this weapon seeks to destroy opposition all its own. Given to Baldur Edited October 8, 2020 by Simmone Link to post Share on other sites
Zajcica 0 Posted October 8, 2020 #185 Share Posted October 8, 2020 3 hours ago, Simmone said: 10/7/20 ID Fee Rendered: 8/11/20 Reveal hidden contents ID:#160612c (T3/Weapon/Perfect) BD: CD: LD: 164785 5 3 1 Taunt/Keen 164786 9 3 10 Bleed/Paralyze 164787 10 9 18 Absolute Accuracy/Phase Name: Ethereal Tether - Zanshin Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Katana Tier: 3 Quality: Perfect Enhancements: Keen, Bleed 1, AA Post Link: Here Description: A relic in purplish silver crusite make, housed in a ivory saya. When held it is as if your are linked to your targets, even if blind folded it is as if you can 'feel' them. Frightening to all those but the most practiced of minds, this weapon seeks to destroy opposition all its own. Link to post Share on other sites
Simmone 0 Posted October 9, 2020 Author #186 Share Posted October 9, 2020 10/8/20 T1 Mats Material Purchase (300*200=60000 col) Merchant Exp: 600 Link to post Share on other sites
Arabelle 0 Posted October 9, 2020 #187 Share Posted October 9, 2020 3 hours ago, Simmone said: 10/8/20 T1 Mats Material Purchase (300*200=60000 col) Merchant Exp: 600 Approved. Link to post Share on other sites
Simmone 0 Posted October 10, 2020 Author #188 Share Posted October 10, 2020 10/9/20 T1 Mats Material Purchase (300*500=150000 col) Merchant Exp: 1500 Link to post Share on other sites
NIGHT 0 Posted October 10, 2020 #189 Share Posted October 10, 2020 3 minutes ago, Simmone said: 10/9/20 T1 Mats Material Purchase (300*500=150000 col) Merchant Exp: 1500 Link to post Share on other sites
Simmone 0 Posted October 16, 2020 Author #190 Share Posted October 16, 2020 10/16/20 T1 Mats Material Purchase (300*200=60000 col) Merchant Exp: 600 Link to post Share on other sites
Zajcica 0 Posted October 16, 2020 #191 Share Posted October 16, 2020 6 minutes ago, Simmone said: 10/16/20 T1 Mats Material Purchase (300*200=60000 col) Merchant Exp: 600 Link to post Share on other sites
Simmone 0 Posted October 20, 2020 Author #192 Share Posted October 20, 2020 (edited) 10/20/20 Spoiler ID:169138b (T3/Weapon/Perfect) BD: CD: LD: 173883 2 10 13 Bleed/Paralyze 173884 8 3 15 Damage/Accuracy 173885 10 9 17 Absolute Accuracy/Phase Name: Cosmic Devourer Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Accuracy I, Paralyze 1, Absolute Accuracy Post Link: Here Description: A broadsword with a heated glowing edge; it surrounds a red crystalline battery with its black metal casing around its hilt and guard. There are circular symbols carved upon this steel. Its hull extends towards the center of the blade, protecting the crux of its form with a heavy rigid casing. Edited October 20, 2020 by Simmone Link to post Share on other sites
NIGHT 0 Posted October 20, 2020 #193 Share Posted October 20, 2020 3 hours ago, Simmone said: 10/20/20 Hide contents ID:169138b (T3/Weapon/Perfect) BD: CD: LD: 173883 2 10 13 Bleed/Paralyze 173884 8 3 15 Damage/Accuracy 173885 10 9 17 Absolute Accuracy/Phase Name: Cosmic Devourer Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Accuracy I, Paralyze 1, Absolute Accuracy Post Link: Here Description: A broadsword with a heated glowing edge; it surrounds a red crystalline battery with its black metal casing around its hilt and guard. There are circular symbols carved upon this steel. Its hull extends towards the center of the blade, protecting the crux of its form with a heavy rigid casing. Link to post Share on other sites
Simmone 0 Posted October 25, 2020 Author #194 Share Posted October 25, 2020 (edited) 10/25/20 (Liquidation/Material Purchase from Here) Spoiler From Here: 174843, T1/Rare/Potion Intended to Salvage 174844, T1/Rare/Potion Intended to Salvage 174845, T1/Uncommon/Potion Intended to Salvage 174846, T1/Uncommon/Potion Intended to Salvage 174847, T1/Uncommon/Potion Intended to Salvage 174849, T1/Rare/Potion Intended to Salvage 174851, T1/Rare/Potion Intended to Salvage 174853, T1/Uncommon/Potion Intended to Salvage 174854, T1/Rare/Potion Intended to Salvage 174855, T1/Rare/Potion Intended to Salvage 174855-1, T1/Rare/Potion Intended to Salvage 174856, T1/Rare/Potion Intended to Salvage 174857, T1/Uncommon/Potion Intended to Salvage 174859, T1/Uncommon/Potion Intended to Salvage 174863, T1/Uncommon/Potion Intended to Salvage 174863-1, T1/Uncommon/Potion Intended to Salvage 174865, T1/Uncommon/Potion Intended to Salvage 174865-1, T1/Uncommon/Potion Intended to Salvage From Here: 175034, T1/Uncommon/Potion Intended to Salvage 175034-1, T1/Uncommon/Potion Intended to Salvage 175035, T1/Uncommon/Potion Intended to Salvage 175035-1, T1/Uncommon/Potion Intended to Salvage 175036, T1/Rare/Potion Intended to Salvage 175036-1, T1/Rare/Potion Intended to Salvage 175038, T1/Uncommon/Potion Intended to Salvage 175038-1, T1/Uncommon/Potion Intended to Salvage 175038-2, T1/Uncommon/Potion Intended to Salvage 175039, T1/Rare/Potion Intended to Salvage 175040, T1/Uncommon/Potion Intended to Salvage 175041, T1/Uncommon/Potion Intended to Salvage 175041-1, T1/Uncommon/Potion Intended to Salvage 175043, T1/Rare/Potion Intended to Salvage 175044, T1/Rare/Potion Intended to Salvage 175046, T1/Rare/Potion Intended to Salvage 175051, T1/Rare/Potion Intended to Salvage 175053, T1/Uncommon/Potion Intended to Salvage 175053-1, T1/Uncommon/Potion Intended to Salvage 175053-2, T1/Uncommon/Potion Intended to Salvage 175055, T1/Uncommon/Potion Intended to Salvage 175057, T1/Uncommon/Potion Intended to Salvage 175058, T1/Uncommon/Potion Intended to Salvage 175058-1, T1/Uncommon/Potion Intended to Salvage 175059, T1/Rare/Potion Intended to Salvage From Here: 170911, T1/Rare/Trinket Intended to Salvage 170912, T1/Rare/Trinket Intended to Salvage 170913, T1/Uncommon/Trinket Intended to Salvage 170917, T2/Uncommon/Trinket Intended to Salvage 170918, T2/Uncommon/Trinket Intended to Salvage From Here: 170867, T2/Rare/OHAS Intended to Salvage 170869, T2/Rare/OHSS Intended to Salvage 170870, T2/Rare/OHSS Intended to Salvage 170871, T2/Rare/OHSS Intended to Salvage 170873, T2/Uncommon/OHCS Intended to Salvage 170878, T2/Rare/Dagger Intended to Salvage From Here: 170880, T2/Rare/Dagger Intended to Salvage 170881, T2/Rare/Dagger Intended to Salvage 170883, T2/Rare/Dagger Intended to Salvage 170885, T2/Rare/Dagger Intended to Salvage 170886, T2/Rare/Dagger Intended to Salvage 170887, T2/Rare/Dagger Intended to Salvage 170888, T2/Rare/Dagger Intended to Salvage 170889, T2/Rare/Dagger Intended to Salvage 170891, T2/Uncommon/Dagger Intended to Salvage 170892, T2/Rare/Dagger Intended to Salvage From Here: 171894, T2/Uncommon/Katana Intended to Salvage 171896, T2/Rare/Katana Intended to Salvage 171897, T2/Uncommon/Katana Intended to Salvage 171898, T2/Uncommon/Katana Intended to Salvage 171903, T2/Uncommon/Heavy Armor Intended to Salvage 171904, T2/Uncommon/Heavy Armor Intended to Salvage From Here: 173138, T1/Rare/2HAS Intended to Salvage 173139, T1/Uncommon/2HAS Intended to Salvage 173140, T1/Rare/2HAS Intended to Salvage 173141, T1/Rare/2HAS Intended to Salvage 173143, T1/Rare/Dagger Intended to Salvage 173144, T1/Rare/Dagger Intended to Salvage 173146, T2/Rare/Dagger Intended to Salvage 173147, T2/Rare/Dagger Intended to Salvage From Here: 173383, T1/Rare/2HSS Intended to Salvage 173385, T1/Rare/2HSS Intended to Salvage 173386, T1/Rare/2HSS Intended to Salvage 173387, T1/Rare/2HSS Intended to Salvage 173388, T1/Uncommon/2HSS Intended to Salvage 173392, T1/Uncommon/Heavy Armor Intended to Salvage 173393, T1/Uncommon/Heavy Armor Intended to Salvage 173394, T1/Uncommon/Heavy Armor Intended to Salvage From Here: 174820, T1/Uncommon/Meal Intended to Salvage 174827, T1/Uncommon/Meal Intended to Salvage 174827-1, T1/Uncommon/Meal Intended to Salvage 174829, T1/Uncommon/Meal Intended to Salvage 174832, T1/Uncommon/Meal Intended to Salvage 174832-1, T1/Uncommon/Meal Intended to Salvage 174832-2, T1/Uncommon/Meal Intended to Salvage 174832-3, T1/Uncommon/Meal Intended to Salvage 174833, T1/Uncommon/Meal Intended to Salvage 174839, T1/Uncommon/Meal Intended to Salvage 174840, T1/Uncommon/Meal Intended to Salvage 174840-1, T1/Uncommon/Meal Intended to Salvage 174840-2, T1/Uncommon/Meal Intended to Salvage 174840-3, T1/Uncommon/Meal Intended to Salvage From Here: 175090, T1/Uncommon/Dessert Intended to Salvage 175090-1, T1/Uncommon/Dessert Intended to Salvage 175093, T1/Uncommon/Dessert Intended to Salvage 175093-1, T1/Uncommon/Dessert Intended to Salvage 175099, T1/Uncommon/Dessert Intended to Salvage 175099-1, T1/Uncommon/Dessert Intended to Salvage From Here: 170108, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell 170112, T1/Uncommon/Debuff Song Intended to Junk Sell 170113, T1/Uncommon/Debuff Song Intended to Junk Sell From Here: 170500, T1/Uncommon/Debuff Song Intended to Junk Sell 170504, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell 170506, T1/Uncommon/Debuff Song Intended to Junk Sell From Here: 170951, T1/Uncommon/Debuff Song Intended to Junk Sell 170952, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell From Here: 170966, T1/Uncommon/Debuff Song Intended to Junk Sell From Here: 171469, T1/Uncommon/Debuff Song Intended to Junk Sell 171472, T1/Uncommon/Debuff Song Intended to Junk Sell 171474, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell From Here: 171484, T1/Uncommon/Debuff Song Intended to Junk Sell From Here: 174509, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell 174511, T2/Uncommon/Support Song Intended to Junk Sell 174512, T2/Perfect/Support Song Intended to Junk Sell 174515, T2/Rare (Masterpiece)/Support Song Intended to Junk Sell From Here: 174886, T1/Uncommon/Debuff Song Intended to Salvage 174890, T1/Uncommon/Debuff Song Intended to Salvage From Here: 175060, T1/Uncommon/Debuff Song Intended to Salvage 175062, T1/Uncommon/Debuff Song Intended to Salvage 175068, T1/Uncommon/Debuff Song Intended to Salvage 175072, T1/Uncommon/Debuff Song Intended to Salvage Total Quantities: T1/Uncommon/Equipment: [100*6]=600 T1/Rare/Equipment: [200*11]=2200 T1/Uncommon/Consumable: [50*67]=3350 T1/Rare/Consumable: [100*16]=1600 T2/Uncommon/Equipment: [300*9]=2700 T2/Rare/Equipment: [500*17]=8500 T2/Uncommon/Consumable: [150*1]=150 T2/Rare/Consumable: [250*1]=250 T2/Perfect/Consumable: [350*1]=350 Material Purchase: 199*T1 Materials (199*300=59700-19700=40000 Col) 597 Merchant Exp Grand Total: -40000 Col 199*T1 Materials 726 Merchant Exp Edited October 25, 2020 by Simmone Link to post Share on other sites
Macradon 0 Posted October 25, 2020 #195 Share Posted October 25, 2020 7 hours ago, Simmone said: 10/25/20 (Liquidation/Material Purchase from Here) Reveal hidden contents From Here: 174843, T1/Rare/Potion Intended to Salvage 174844, T1/Rare/Potion Intended to Salvage 174845, T1/Uncommon/Potion Intended to Salvage 174846, T1/Uncommon/Potion Intended to Salvage 174847, T1/Uncommon/Potion Intended to Salvage 174849, T1/Rare/Potion Intended to Salvage 174851, T1/Rare/Potion Intended to Salvage 174853, T1/Uncommon/Potion Intended to Salvage 174854, T1/Rare/Potion Intended to Salvage 174855, T1/Rare/Potion Intended to Salvage 174855-1, T1/Rare/Potion Intended to Salvage 174856, T1/Rare/Potion Intended to Salvage 174857, T1/Uncommon/Potion Intended to Salvage 174859, T1/Uncommon/Potion Intended to Salvage 174863, T1/Uncommon/Potion Intended to Salvage 174863-1, T1/Uncommon/Potion Intended to Salvage 174865, T1/Uncommon/Potion Intended to Salvage 174865-1, T1/Uncommon/Potion Intended to Salvage From Here: 175034, T1/Uncommon/Potion Intended to Salvage 175034-1, T1/Uncommon/Potion Intended to Salvage 175035, T1/Uncommon/Potion Intended to Salvage 175035-1, T1/Uncommon/Potion Intended to Salvage 175036, T1/Rare/Potion Intended to Salvage 175036-1, T1/Rare/Potion Intended to Salvage 175038, T1/Uncommon/Potion Intended to Salvage 175038-1, T1/Uncommon/Potion Intended to Salvage 175038-2, T1/Uncommon/Potion Intended to Salvage 175039, T1/Rare/Potion Intended to Salvage 175040, T1/Uncommon/Potion Intended to Salvage 175041, T1/Uncommon/Potion Intended to Salvage 175041-1, T1/Uncommon/Potion Intended to Salvage 175043, T1/Rare/Potion Intended to Salvage 175044, T1/Rare/Potion Intended to Salvage 175046, T1/Rare/Potion Intended to Salvage 175051, T1/Rare/Potion Intended to Salvage 175053, T1/Uncommon/Potion Intended to Salvage 175053-1, T1/Uncommon/Potion Intended to Salvage 175053-2, T1/Uncommon/Potion Intended to Salvage 175055, T1/Uncommon/Potion Intended to Salvage 175057, T1/Uncommon/Potion Intended to Salvage 175058, T1/Uncommon/Potion Intended to Salvage 175058-1, T1/Uncommon/Potion Intended to Salvage 175059, T1/Rare/Potion Intended to Salvage From Here: 170911, T1/Rare/Trinket Intended to Salvage 170912, T1/Rare/Trinket Intended to Salvage 170913, T1/Uncommon/Trinket Intended to Salvage 170917, T2/Uncommon/Trinket Intended to Salvage 170918, T2/Uncommon/Trinket Intended to Salvage From Here: 170867, T2/Rare/OHAS Intended to Salvage 170869, T2/Rare/OHSS Intended to Salvage 170870, T2/Rare/OHSS Intended to Salvage 170871, T2/Rare/OHSS Intended to Salvage 170873, T2/Uncommon/OHCS Intended to Salvage 170878, T2/Rare/Dagger Intended to Salvage From Here: 170880, T2/Rare/Dagger Intended to Salvage 170881, T2/Rare/Dagger Intended to Salvage 170883, T2/Rare/Dagger Intended to Salvage 170885, T2/Rare/Dagger Intended to Salvage 170886, T2/Rare/Dagger Intended to Salvage 170887, T2/Rare/Dagger Intended to Salvage 170888, T2/Rare/Dagger Intended to Salvage 170889, T2/Rare/Dagger Intended to Salvage 170891, T2/Uncommon/Dagger Intended to Salvage 170892, T2/Rare/Dagger Intended to Salvage From Here: 171894, T2/Uncommon/Katana Intended to Salvage 171896, T2/Rare/Katana Intended to Salvage 171897, T2/Uncommon/Katana Intended to Salvage 171898, T2/Uncommon/Katana Intended to Salvage 171903, T2/Uncommon/Heavy Armor Intended to Salvage 171904, T2/Uncommon/Heavy Armor Intended to Salvage From Here: 173138, T1/Rare/2HAS Intended to Salvage 173139, T1/Uncommon/2HAS Intended to Salvage 173140, T1/Rare/2HAS Intended to Salvage 173141, T1/Rare/2HAS Intended to Salvage 173143, T1/Rare/Dagger Intended to Salvage 173144, T1/Rare/Dagger Intended to Salvage 173146, T2/Rare/Dagger Intended to Salvage 173147, T2/Rare/Dagger Intended to Salvage From Here: 173383, T1/Rare/2HSS Intended to Salvage 173385, T1/Rare/2HSS Intended to Salvage 173386, T1/Rare/2HSS Intended to Salvage 173387, T1/Rare/2HSS Intended to Salvage 173388, T1/Uncommon/2HSS Intended to Salvage 173392, T1/Uncommon/Heavy Armor Intended to Salvage 173393, T1/Uncommon/Heavy Armor Intended to Salvage 173394, T1/Uncommon/Heavy Armor Intended to Salvage From Here: 174820, T1/Uncommon/Meal Intended to Salvage 174827, T1/Uncommon/Meal Intended to Salvage 174827-1, T1/Uncommon/Meal Intended to Salvage 174829, T1/Uncommon/Meal Intended to Salvage 174832, T1/Uncommon/Meal Intended to Salvage 174832-1, T1/Uncommon/Meal Intended to Salvage 174832-2, T1/Uncommon/Meal Intended to Salvage 174832-3, T1/Uncommon/Meal Intended to Salvage 174833, T1/Uncommon/Meal Intended to Salvage 174839, T1/Uncommon/Meal Intended to Salvage 174840, T1/Uncommon/Meal Intended to Salvage 174840-1, T1/Uncommon/Meal Intended to Salvage 174840-2, T1/Uncommon/Meal Intended to Salvage 174840-3, T1/Uncommon/Meal Intended to Salvage From Here: 175090, T1/Uncommon/Dessert Intended to Salvage 175090-1, T1/Uncommon/Dessert Intended to Salvage 175093, T1/Uncommon/Dessert Intended to Salvage 175093-1, T1/Uncommon/Dessert Intended to Salvage 175099, T1/Uncommon/Dessert Intended to Salvage 175099-1, T1/Uncommon/Dessert Intended to Salvage From Here: 170108, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell 170112, T1/Uncommon/Debuff Song Intended to Junk Sell 170113, T1/Uncommon/Debuff Song Intended to Junk Sell From Here: 170500, T1/Uncommon/Debuff Song Intended to Junk Sell 170504, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell 170506, T1/Uncommon/Debuff Song Intended to Junk Sell From Here: 170951, T1/Uncommon/Debuff Song Intended to Junk Sell 170952, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell From Here: 170966, T1/Uncommon/Debuff Song Intended to Junk Sell From Here: 171469, T1/Uncommon/Debuff Song Intended to Junk Sell 171472, T1/Uncommon/Debuff Song Intended to Junk Sell 171474, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell From Here: 171484, T1/Uncommon/Debuff Song Intended to Junk Sell From Here: 174509, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell 174511, T2/Uncommon/Support Song Intended to Junk Sell 174512, T2/Perfect/Support Song Intended to Junk Sell 174515, T2/Rare (Masterpiece)/Support Song Intended to Junk Sell From Here: 174886, T1/Uncommon/Debuff Song Intended to Salvage 174890, T1/Uncommon/Debuff Song Intended to Salvage From Here: 175060, T1/Uncommon/Debuff Song Intended to Salvage 175062, T1/Uncommon/Debuff Song Intended to Salvage 175068, T1/Uncommon/Debuff Song Intended to Salvage 175072, T1/Uncommon/Debuff Song Intended to Salvage Total Quantities: T1/Uncommon/Equipment: [100*6]=600 T1/Rare/Equipment: [200*11]=2200 T1/Uncommon/Consumable: [50*67]=3350 T1/Rare/Consumable: [100*16]=1600 T2/Uncommon/Equipment: [300*9]=2700 T2/Rare/Equipment: [500*17]=8500 T2/Uncommon/Consumable: [150*1]=150 T2/Rare/Consumable: [250*1]=250 T2/Perfect/Consumable: [350*1]=350 Material Purchase: 199*T1 Materials (199*300=59700-19700=40000 Col) 597 Merchant Exp Grand Total: -40000 Col 199*T1 Materials 726 Merchant Exp Link to post Share on other sites
Simmone 0 Posted October 28, 2020 Author #196 Share Posted October 28, 2020 10/27/20 T1 Mats Material Purchase (300*500=150000 col) Merchant Exp: 1500 Link to post Share on other sites
Arabelle 0 Posted October 28, 2020 #197 Share Posted October 28, 2020 4 hours ago, Simmone said: 10/27/20 T1 Mats Material Purchase (300*500=150000 col) Merchant Exp: 1500 Approved. Link to post Share on other sites
Simmone 0 Posted October 29, 2020 Author #198 Share Posted October 29, 2020 (edited) 10/29/20 ID Cost Sent: 10/21/20 Spoiler ID:173723b (T3/Weapon/Perfect) BD: CD: LD: 174258 4 6 2 Taunt/Keen 174259 10 7 1 Paralytic Venom (Offensive)/Blight 174260 3 10 18 Damage/Accuracy Name: Comet Strike Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Taunt, Paralytic Offensive 1, Accuracy 1 Post Link: Here Description: A 2' long dark blue blade with a fair width and rounded of edges. While it's not as sharp as others, sometimes, a white mist surrounds its edges. Coming in contact with it is said to leave the target in a daze. Some leather straps are tightly wrapped around the part just above its guard Spoiler ID:173735a (T3/Weapon/Perfect) BD: CD: LD: 174267 5 2 17 Damage/Accuracy 174268 10 9 2 Paralytic Venom (Offensive)/Blight 174269 3 1 15 Damage/Accuracy Name: Venom Slicer Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Accuracy 2, Blight 1 Post Link: Here Description: A green, slightly curved blade. It's perfectly polished and slick in its design, however it emits a foul, dark mist accompanied by a no less bothersome stench. It's definitely a good idea to stay away from the sharp bits. Spoiler ID:173735c (T3/Weapon/Perfect) BD: CD: LD: 174274 10 11 13 Vampiric (Offensive)/Envenom (Offensive) 174275 2 2 18 Damage/Accuracy 174276 3 2 5 Taunt/Keen Name: Lingering Will Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Envenom 1, Accuracy 1, Keen 1 Post Link: Here Description: A shadowy guillotine tainted red at its edge. Malefic energies radiate from this sword. Spoiler ID:173610a (T3/Weapon/Rare) BD: CD: LD: 174279 9 12 3 Taunt/Keen 174280 10 7 15 Vampiric (Offensive)/Envenom (Offensive) Name: Osmium Bastard Sword Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Rare Enhancements: Vampiric Offensive 1, Taunt Post Link: Here Description: A cool greyish steel looking blade, basic and slightly dull. A lingering toxicity to the blade is the damage element of it, but albeit only slightly. Spoiler ID:173622a (T3/Weapon/Rare) BD: CD: LD: 174281 10 1 2 Taunt/Keen 174282 10 9 20 Absolute Accuracy/Phase Name: Glaive of Aether Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Rare Enhancements: Taunt, Phase Post Link: Here Description: A blade made out of pure light. It is intangible. Unusable...? Spoiler ID:174121 (T3/Trinket/Demonic) BD: CD: LD: 174301 1 4 5 Keen 174302 3 6 11 Loot Dice/Prosperity 174303 1 8 11 Loot Dice/Prosperity 174304 5 4 4 Keen Name: Dope Shades Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Trinket Tier: 3 Quality: Demonic Enhancements: Keen 2, Prosperity 2 Post Link: Here Description: A pair of black shades dropped by a bunny in a jacket. Edited October 29, 2020 by Simmone Link to post Share on other sites
NIGHT 0 Posted October 30, 2020 #199 Share Posted October 30, 2020 19 hours ago, Simmone said: 10/29/20 ID Cost Sent: 10/21/20 Reveal hidden contents ID:173723b (T3/Weapon/Perfect) BD: CD: LD: 174258 4 6 2 Taunt/Keen 174259 10 7 1 Paralytic Venom (Offensive)/Blight 174260 3 10 18 Damage/Accuracy Name: Comet Strike Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Taunt, Paralytic Offensive 1, Accuracy 1 Post Link: Here Description: A 2' long dark blue blade with a fair width and rounded of edges. While it's not as sharp as others, sometimes, a white mist surrounds its edges. Coming in contact with it is said to leave the target in a daze. Some leather straps are tightly wrapped around the part just above its guard Reveal hidden contents ID:173735a (T3/Weapon/Perfect) BD: CD: LD: 174267 5 2 17 Damage/Accuracy 174268 10 9 2 Paralytic Venom (Offensive)/Blight 174269 3 1 15 Damage/Accuracy Name: Venom Slicer Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Accuracy 2, Blight 1 Post Link: Here Description: A green, slightly curved blade. It's perfectly polished and slick in its design, however it emits a foul, dark mist accompanied by a no less bothersome stench. It's definitely a good idea to stay away from the sharp bits. Reveal hidden contents ID:173735c (T3/Weapon/Perfect) BD: CD: LD: 174274 10 11 13 Vampiric (Offensive)/Envenom (Offensive) 174275 2 2 18 Damage/Accuracy 174276 3 2 5 Taunt/Keen Name: Lingering Will Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Envenom 1, Accuracy 1, Keen 1 Post Link: Here Description: A shadowy guillotine tainted red at its edge. Malefic energies radiate from this sword. Reveal hidden contents ID:173610a (T3/Weapon/Rare) BD: CD: LD: 174279 9 12 3 Taunt/Keen 174280 10 7 15 Vampiric (Offensive)/Envenom (Offensive) Name: Osmium Bastard Sword Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Rare Enhancements: Vampiric Offensive 1, Taunt Post Link: Here Description: A cool greyish steel looking blade, basic and slightly dull. A lingering toxicity to the blade is the damage element of it, but albeit only slightly. Reveal hidden contents ID:173622a (T3/Weapon/Rare) BD: CD: LD: 174281 10 1 2 Taunt/Keen 174282 10 9 20 Absolute Accuracy/Phase Name: Glaive of Aether Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Rare Enhancements: Taunt, Phase Post Link: Here Description: A blade made out of pure light. It is intangible. Unusable...? Reveal hidden contents ID:174121 (T3/Trinket/Demonic) BD: CD: LD: 174301 1 4 5 Keen 174302 3 6 11 Loot Dice/Prosperity 174303 1 8 11 Loot Dice/Prosperity 174304 5 4 4 Keen Name: Dope Shades Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Trinket Tier: 3 Quality: Demonic Enhancements: Keen 2, Prosperity 2 Post Link: Here Description: A pair of black shades dropped by a bunny in a jacket. Link to post Share on other sites
Simmone 0 Posted October 31, 2020 Author #200 Share Posted October 31, 2020 (edited) 10/30/20 ID Cost Sent: 6/30/20 Spoiler ID: 155637a (T3/2HAS/Perfect) BD: CD: LD: 156664 8 10 2 Keen 156665 7 11 18 Accuracy 156666 10 11 5 Fallen Name: Darkened Bore - Lamentation Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Assault Spear Tier: 3 Quality: Perfect Enhancements: 1 Keen, 1 Accuracy, 1 Fallen Post Link: Here Description: A polearm in a vibrant and deep orange, with its construction is a dark leather bounding that composes the handle. When it triggers it seems to breathe its own aggressive tendency into its wielder, some consider it cursed. Each breath is a fizzle of black that rises from both sides of its point. It is a rather grim and foreboding weapon. Edited October 31, 2020 by Simmone Link to post Share on other sites
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