chainedplains 0 Posted May 28, 2014 #1 Share Posted May 28, 2014 Unless you're crafting or doing a quest there's really no type of set rewards for an RP. Sure there's this whole 'monster drop' thing but that seems kind of ambiguous to me. I suggest that we make a standard for 1 - 3 page monster slaying RP's. Whenever you decided to end your quest, you'd go to the complete page number and then post the corresponding template for the amount of finished pages and players that participated. Lets say you did a solo 1 page RP, you're chest could look like so. Combat Roll 1-2 Weapon type of choice 3-4 Armor Type of Choice 5-6 Potion of choice 7-10 Mats Crafting Roll 1-2 Expic fail 3-4 Fail 5-8 normal 9-10 Awesome 11-12 I'd sell a right arm for it Loot roll 1-15 one item 16-20 Two items Now along with there being different templates, 1 having the worst rolls and 3 having the best, we could then scale it for multiple players to get. if you have 2 players you'd just multiply the 1 page requirement by 2, so at 2 pages both players would get a 1 page roll (both characters get the same roll at the end of the page to keep down from pointless posts) For multiple players the table would look like so 1 page loot for 1 player = 1 page 1 page loot for 2 players = 2 pages 1 page loot for 3 players = 3 pages 2 page loot for 1 player = 2 pages 2 page loot for 2 players = 4 pages 2 page loot for 3 players = 6 pages 3 page loot for 1 player = 3 pages 3 page loot for 2 players = 6 pages 3 page loot for 3 players = 9 pages Link to post Share on other sites
Finnick 0 Posted June 15, 2014 #2 Share Posted June 15, 2014 Should I mention that we already do loot drops???? Or should I clam it? Link to post Share on other sites
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