Simmone 0 Posted May 13, 2020 Author #381 Share Posted May 13, 2020 (edited) Supplied for Crafting Today to Firm Anima: 16*T1 Materials (Shiina) 26*T1 Materials (Raidou) 22*T1 Materials (Gaius) 22*T1 Materials (Setsuna) 22*T1 Materials (Kasumi) 22*T1 Materials (Griswold) 22*T3 Materials (Kasumi) 22*T3 Materials (Setsuna) 22*T3 Materials (Griswold) Edited May 13, 2020 by Simmone Link to post Share on other sites
Gaius 0 Posted May 13, 2020 #382 Share Posted May 13, 2020 (edited) Given to Simmone for Safe Keeping: 6*T1 Materials 19*T2 Materials Edited May 13, 2020 by Gaius Link to post Share on other sites
Shiina 0 Posted May 13, 2020 #383 Share Posted May 13, 2020 (edited) Given to Simmone for Safe Keeping: 400*Col 3*T1 Materials Edited May 13, 2020 by Shiina Link to post Share on other sites
Simmone 0 Posted May 13, 2020 Author #384 Share Posted May 13, 2020 (edited) Items Received for Processing Here: Spoiler From Here: 148068, T2/Rare/Potion Intended to Junk Sell 148069, T2/Rare/Potion Intended to Junk Sell 148072, T1/Rare/Crystal Intended to Junk Sell 148072-1, T1/Rare/Crystal Intended to Junk Sell 148073, T1/Rare/Crystal Intended to Junk Sell 148075, T1/Uncommon/Crystal Intended to Junk Sell From Here: 148076, T1/Rare/Crystal Intended to Junk Sell 148077, T1/Rare/Crystal Intended to Junk Sell 148079, T1/Uncommon/Crystal Intended to Junk Sell 148079-1, T1/Uncommon/Crystal Intended to Junk Sell 148081, T1/Uncommon/Crystal Intended to Junk Sell 148082, T1/Rare/Crystal Intended to Junk Sell 148082-1, T1/Rare/Crystal Intended to Junk Sell From Here: 148090, T2/Rare/Light Armor Intended to Salvage 148093, T2/Uncommon/Light Armor Intended to Salvage 148095, T2/Rare/Light Armor Intended to Salvage 148097, T3/Perfect/Light Armor Intended to Salvage From Here: 148100, T3/Rare/Light Armor Intended to Salvage 148102, T3/Rare/Light Armor Intended to Salvage 148104, T3/Perfect/Light Armor Intended to Salvage 148105, T3/Perfect/Light Armor Intended to Salvage 148106, T3/Perfect/Light Armor Intended to Salvage 148107, T3/Perfect/Light Armor Intended to Salvage 148108, T3/Uncommon/Light Armor Intended to Salvage 148110, T3/Rare/Light Armor Intended to Salvage 148111, T3/Rare/Light Armor Intended to Salvage From Here: 148113, T3/Rare/Trinket Intended to Salvage 148116, T3/Perfect/Trinket Intended to Salvage 148117, T3/Perfect/Trinket Intended to Salvage 148118, T3/Perfect/Trinket Intended to Salvage 148122, T3/Uncommon/Trinket Intended to Salvage 148123, T3/Rare/Trinket Intended to Salvage 148124, T3/Rare/Trinket Intended to Salvage 148125, T3/Perfect/Trinket Intended to Salvage From Here: 148126, T3/Uncommon/Trinket Intended to Salvage 148128, T3/Perfect/Trinket Intended to Salvage 148129, T3/Perfect/Trinket Intended to Salvage 148130, T3/Perfect/Trinket Intended to Salvage 148132, T3/Perfect/Trinket Intended to Salvage 148133, T3/Uncommon/Trinket Intended to Salvage 148134, T3/Uncommon/Trinket Intended to Salvage 148135, T3/Perfect/Trinket Intended to Salvage 148136, T3/Rare/Trinket Intended to Salvage From Here: 148137, T3/Perfect/Heavy Armor intended to Junk Sell 148138, T3/Rare/Heavy Armor intended to Junk Sell 148139, T3/Uncommon/Heavy Armor intended to Junk Sell 148140, T3/Uncommon/Heavy Armor intended to Junk Sell 148142, T3/Uncommon/Heavy Armor intended to Junk Sell 148143, T3/Rare/Heavy Armor intended to Junk Sell 148144, T3/Rare/Heavy Armor intended to Junk Sell 148147, T3/Rare/Heavy Armor intended to Junk Sell From Here: 148148, T3/Uncommon/Heavy Armor intended to Junk Sell 148149, T3/Uncommon/Heavy Armor intended to Junk Sell 148150, T3/Rare/Heavy Armor intended to Junk Sell 148152, T3/Rare/Heavy Armor intended to Junk Sell 148153, T3/Uncommon/Heavy Armor intended to Junk Sell 148154, T3/Perfect/Heavy Armor intended to Junk Sell 148155, T3/Perfect/Heavy Armor intended to Junk Sell 148156, T3/Uncommon/Heavy Armor intended to Junk Sell 148157, T3/Uncommon/Heavy Armor intended to Junk Sell 148158, T3/Rare/Heavy Armor intended to Junk Sell Total Quantities: T1/Uncommon/Consumable: [4*50=200] T1/Rare/Consumable: [7*100=700] T2/Rare/Consumable: [2*250=500] T2/Uncommon/Equipment: [1*300=300] T2/Rare/Equipment: [2*500=1000] T3/Uncommon/Equipment: [13*600=7800] T3/Rare/Equipment: [15*900=13500] T3/Perfect/Equipment: [17*1250=21250] Grand Totals: 452500 Col 61 Merchant Exp Edited May 13, 2020 by Simmone Link to post Share on other sites
Gaius 0 Posted May 13, 2020 #385 Share Posted May 13, 2020 (edited) Given to Firm Anima: Setsuna: Spoiler Name: Strawberry Iced Brandy Profession: Cook Rank: 8 Roll ID: 146327-2 Roll Result: 11+1/ LD: 17 Item Type: Meal Tier: 1 Quality: Perfect Enhancements: Ambition 1 Post Link: Here Description: A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste. Kasumi: Spoiler Name: Strawberry Iced Brandy Profession: Cook Rank: 8 Roll ID: 146333 Roll Result: 12+1/ LD: 17 Item Type: Meal Tier: 1 Quality: Perfect Enhancements: Ambition 1 Post Link: Here Description: A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste. Griswold: Spoiler Name: Strawberry Iced Brandy Profession: Cook Rank: 8 Roll ID: 146333-1 Roll Result: 12+1/ LD: 17 Item Type: Meal Tier: 1 Quality: Perfect Enhancements: Ambition 1 Post Link: Here Description: A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste. Shiina: Spoiler Name: Strawberry Iced Brandy Profession: Cook Rank: 8 Roll ID: 146333-2 Roll Result: 12+1/ LD: 17 Item Type: Meal Tier: 1 Quality: Perfect Enhancements: Ambition 1 Post Link: Here Description: A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste. Edited May 13, 2020 by Gaius Link to post Share on other sites
Raidou 1 Posted May 13, 2020 #386 Share Posted May 13, 2020 (edited) Given to Firm Anima: Setsuna: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146568-1 Roll Result: 10+1/ LD: 12 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Kasumi: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146570 Roll Result: 11+1/ LD: 2 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Griswold: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146573 Roll Result: 11+1/ LD: 8 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Gaius: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146577 Roll Result: 11+1/ LD: 15 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Shiina: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146577-1 Roll Result: 11+1/ LD: 15 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Edited May 13, 2020 by Raidou Link to post Share on other sites
Raidou 1 Posted May 14, 2020 #387 Share Posted May 14, 2020 (edited) Given to Simmone to Salvage: From Here: 148301, T1/Rare/Salve Intended to Junk Sell 148301-1, T1/Rare/Salve Intended to Junk Sell 148301-2, T1/Rare/Salve Intended to Junk Sell 148302, T1/Uncommon/Salve Intended to Junk Sell 148308, T1/Rare/Salve Intended to Junk Sell 148308-1, T1/Rare/Salve Intended to Junk Sell 148309, T1/Rare/Salve Intended to Junk Sell 148309-1, T1/Rare/Salve Intended to Junk Sell 148309-2, T1/Rare/Salve Intended to Junk Sell 148310, T1/Rare/Salve Intended to Junk Sell 148310-1, T1/Rare/Salve Intended to Junk Sell 148312, T1/Uncommon/Salve Intended to Junk Sell 148312-1, T1/Uncommon/Salve Intended to Junk Sell 148312-2, T1/Uncommon/Salve Intended to Junk Sell 148312-3, T1/Uncommon/Salve Intended to Junk Sell From Here: 148314, T1/Rare/Salve Intended to Junk Sell 148314-1, T1/Rare/Salve Intended to Junk Sell 148314-2, T1/Rare/Salve Intended to Junk Sell 148316, T1/Rare/Salve Intended to Junk Sell 148316-1, T1/Rare/Salve Intended to Junk Sell 148320, T1/Rare/Potion Intended to Junk Sell 148326, T1/Rare/Potion Intended to Junk Sell 148326-1, T1/Rare/Potion Intended to Junk Sell 148326-2, T1/Rare/Potion Intended to Junk Sell Given to Simmone for Safe Keeping: 100*Col 9*T1 Materials Edited May 14, 2020 by Raidou Link to post Share on other sites
Setsuna 0 Posted May 14, 2020 #388 Share Posted May 14, 2020 (edited) Given to Simmone to Salvage: From Here: 148329, T1/Uncommon/Light Armor Intended to Salvage 148330, T1/Uncommon/Light Armor Intended to Salvage 148331, T1/Uncommon/Light Armor Intended to Salvage 148332, T1/Uncommon/Light Armor Intended to Salvage 148334, T1/Rare/Light Armor Intended to Salvage 148336, T1/Uncommon/Light Armor Intended to Salvage From Here: 148343, T1/Uncommon/Light Armor Intended to Salvage 148347, T3/Rare/Light Armor Intended to Salvage 148348, T3/Rare/Light Armor Intended to Salvage 148349, T3/Uncommon/Light Armor Intended to Salvage 148351, T3/Rare/Light Armor Intended to Salvage 148353, T3/Perfect/Light Armor Intended to Salvage Given to Simmone for Safe Keeping: 10*T1 Materials 15*T3 Materials Edited May 14, 2020 by Setsuna Link to post Share on other sites
Kasumi 0 Posted May 14, 2020 #389 Share Posted May 14, 2020 (edited) Given to Simmone to Salvage: From Here: 148355, T3/Perfect/Trinket Intended to Junk Sell 148356, T3/Rare/Trinket Intended to Junk Sell 148358, T1/Rare/Trinket Intended to Junk Sell 148360, T3/Uncommon/Trinket Intended to Junk Sell 148362, T3/Uncommon/Trinket Intended to Junk Sell From Here: 148366, T3/Uncommon/Trinket Intended to Junk Sell 148367, T3/Perfect/Trinket Intended to Junk Sell 148368, T3/Uncommon/Trinket Intended to Junk Sell 148369, T3/Perfect/Trinket Intended to Junk Sell 148370, T3/Uncommon/Trinket Intended to Junk Sell 148371, T3/Rare/Trinket Intended to Junk Sell 148374, T3/Uncommon/Trinket Intended to Junk Sell Given to Simmone for Safe Keeping: 19*T1 Materials 9*T3 Materials Edited May 14, 2020 by Kasumi Link to post Share on other sites
Griswold 0 Posted May 14, 2020 #390 Share Posted May 14, 2020 (edited) Given to Simmone to Salvage: From Here: 148376, T1/Uncommon/Dagger intended to Junk Sell 148380, T3/Rare/Heavy Armor intended to Junk Sell 148381, T3/Rare/Heavy Armor intended to Junk Sell 148384, T3/Uncommon/Heavy Armor intended to Junk Sell 148385, T3/Rare/Heavy Armor intended to Junk Sell 148386, T3/Rare/Heavy Armor intended to Junk Sell From Here: 148391, T3/Perfect/Heavy Armor intended to Junk Sell 148392, T3/Rare/Heavy Armor intended to Junk Sell 148393, T3/Rare/Heavy Armor intended to Junk Sell 148394, T3/Uncommon/Heavy Armor intended to Junk Sell Given to Simmone for Safe Keeping: 18*T1 Materials 12*T3 Materials Edited May 14, 2020 by Griswold Link to post Share on other sites
Gaius 0 Posted May 14, 2020 #391 Share Posted May 14, 2020 (edited) Given to @Megitsune to Salvage: From Here: 147885, T1/Rare/Snack Intended to Junk Sell 147885-1, T1/Rare/Snack Intended to Junk Sell 147885-2, T1/Rare/Snack Intended to Junk Sell From Here: 148161, T2/Uncommon/Meal Intended to Junk Sell 148163, T1/Uncommon/Meal Intended to Junk Sell 148163-1, T1/Uncommon/Meal Intended to Junk Sell 148165, T1/Uncommon/Meal Intended to Junk Sell 148166, T1/Uncommon/Meal Intended to Junk Sell 148166-1, T1/Uncommon/Meal Intended to Junk Sell 148166-2, T1/Uncommon/Meal Intended to Junk Sell 148167, T1/Uncommon/Meal Intended to Junk Sell From Here: 148175, T1/Uncommon/Meal Intended to Junk Sell 148175-1, T1/Uncommon/Meal Intended to Junk Sell 148175-2, T1/Uncommon/Meal Intended to Junk Sell 148176, T1/Uncommon/Meal Intended to Junk Sell 148176-1, T1/Uncommon/Meal Intended to Junk Sell 148176-2, T1/Uncommon/Meal Intended to Junk Sell 148181, T1/Uncommon/Meal Intended to Junk Sell 148181-1, T1/Uncommon/Meal Intended to Junk Sell 148181-2, T1/Uncommon/Meal Intended to Junk Sell From Here: 148398, T1/Uncommon/Dessert Intended to Junk Sell 148401, T1/Uncommon/Dessert Intended to Junk Sell From Here: 148409, T1/Uncommon/Dessert Intended to Junk Sell 148410, T1/Uncommon/Dessert Intended to Junk Sell 148410-1, T1/Uncommon/Dessert Intended to Junk Sell 148410-2, T1/Uncommon/Dessert Intended to Junk Sell 148411, T1/Uncommon/Dessert Intended to Junk Sell 148416, T1/Uncommon/Dessert Intended to Junk Sell 148416-1, T1/Uncommon/Dessert Intended to Junk Sell Given to Simmone for Safe Keeping: 4*T1 Materials Edited May 14, 2020 by Gaius Link to post Share on other sites
Shiina 0 Posted May 14, 2020 #392 Share Posted May 14, 2020 (edited) Given to @Megitsune to Salvage: From Here: 148189, T1/Uncommon (Masterpiece)/Debuff Song, Intended to Junk From Here: 148422, T1/Uncommon (Masterpiece)/Debuff Song, Intended to Junk 148423, T1/Uncommon/Debuff Song, Intended to Junk 148424, T1/Uncommon/Debuff Song, Intended to Junk From Here: 148430, T1/Uncommon/Support Song, Intended to Junk 148431, T1/Rare (Masterpiece)/Support Song, Intended to Junk 148432, T1/Rare/Support Song, Intended to Junk 148434, T1/Uncommon/Support Song, Intended to Junk Given to Simmone for Safe Keeping: 4*T1 Materials Edited May 14, 2020 by Shiina Link to post Share on other sites
Simmone 0 Posted May 14, 2020 Author #393 Share Posted May 14, 2020 (edited) Items Received for Processing Here: Spoiler From Here: 148301, T1/Rare/Salve Intended to Junk Sell 148301-1, T1/Rare/Salve Intended to Junk Sell 148301-2, T1/Rare/Salve Intended to Junk Sell 148302, T1/Uncommon/Salve Intended to Junk Sell 148308, T1/Rare/Salve Intended to Junk Sell 148308-1, T1/Rare/Salve Intended to Junk Sell 148309, T1/Rare/Salve Intended to Junk Sell 148309-1, T1/Rare/Salve Intended to Junk Sell 148309-2, T1/Rare/Salve Intended to Junk Sell 148310, T1/Rare/Salve Intended to Junk Sell 148310-1, T1/Rare/Salve Intended to Junk Sell 148312, T1/Uncommon/Salve Intended to Junk Sell 148312-1, T1/Uncommon/Salve Intended to Junk Sell 148312-2, T1/Uncommon/Salve Intended to Junk Sell 148312-3, T1/Uncommon/Salve Intended to Junk Sell From Here: 148314, T1/Rare/Salve Intended to Junk Sell 148314-1, T1/Rare/Salve Intended to Junk Sell 148314-2, T1/Rare/Salve Intended to Junk Sell 148316, T1/Rare/Salve Intended to Junk Sell 148316-1, T1/Rare/Salve Intended to Junk Sell 148320, T1/Rare/Potion Intended to Junk Sell 148326, T1/Rare/Potion Intended to Junk Sell 148326-1, T1/Rare/Potion Intended to Junk Sell 148326-2, T1/Rare/Potion Intended to Junk Sell From Here: 148329, T1/Uncommon/Light Armor Intended to Salvage 148330, T1/Uncommon/Light Armor Intended to Salvage 148331, T1/Uncommon/Light Armor Intended to Salvage 148332, T1/Uncommon/Light Armor Intended to Salvage 148334, T1/Rare/Light Armor Intended to Salvage 148336, T1/Uncommon/Light Armor Intended to Salvage From Here: 148343, T1/Uncommon/Light Armor Intended to Salvage 148347, T3/Rare/Light Armor Intended to Salvage 148348, T3/Rare/Light Armor Intended to Salvage 148349, T3/Uncommon/Light Armor Intended to Salvage 148351, T3/Rare/Light Armor Intended to Salvage 148353, T3/Perfect/Light Armor Intended to Salvage From Here: 148355, T3/Perfect/Trinket Intended to Junk Sell 148356, T3/Rare/Trinket Intended to Junk Sell 148358, T1/Rare/Trinket Intended to Junk Sell 148360, T3/Uncommon/Trinket Intended to Junk Sell 148362, T3/Uncommon/Trinket Intended to Junk Sell From Here: 148366, T3/Uncommon/Trinket Intended to Junk Sell 148367, T3/Perfect/Trinket Intended to Junk Sell 148368, T3/Uncommon/Trinket Intended to Junk Sell 148369, T3/Perfect/Trinket Intended to Junk Sell 148370, T3/Uncommon/Trinket Intended to Junk Sell 148371, T3/Rare/Trinket Intended to Junk Sell 148374, T3/Uncommon/Trinket Intended to Junk Sell From Here: 148376, T1/Uncommon/Dagger intended to Junk Sell 148380, T3/Rare/Heavy Armor intended to Junk Sell 148381, T3/Rare/Heavy Armor intended to Junk Sell 148384, T3/Uncommon/Heavy Armor intended to Junk Sell 148385, T3/Rare/Heavy Armor intended to Junk Sell 148386, T3/Rare/Heavy Armor intended to Junk Sell From Here: 148391, T3/Perfect/Heavy Armor intended to Junk Sell 148392, T3/Rare/Heavy Armor intended to Junk Sell 148393, T3/Rare/Heavy Armor intended to Junk Sell 148394, T3/Uncommon/Heavy Armor intended to Junk Sell Total Quantities: T1/Uncommon/Consumable: [5*50=250] T1/Rare/Consumable: [19*100=1900] T1/Uncommon/Equipment: [7*100=700] T1/Rare/Equipment: [2*200=200] T3/Uncommon/Equipment: [9*600=5400] T3/Rare/Equipment: [11*900=9900] T3/Perfect/Equipment: [5*1250=6250] Grand Totals: 24600 Col 58 Merchant Exp Edited May 14, 2020 by Simmone Link to post Share on other sites
Simmone 0 Posted May 14, 2020 Author #394 Share Posted May 14, 2020 (edited) Supplied for Crafting Today to Firm Anima: 16*T1 Materials (Shiina) 26*T1 Materials (Raidou) 22*T1 Materials (Gaius) 22*T1 Materials (Kasumi) 2*T1 Materials (Griswold) 26*T2 Materials (Raidou) 22*T3 Materials (Kasumi) 22*T3 Materials (Setsuna) 22*T3 Materials (Griswold) Edited May 14, 2020 by Simmone Link to post Share on other sites
Gaius 0 Posted May 14, 2020 #395 Share Posted May 14, 2020 (edited) Given to Firm Anima for Crafting: Setsuna: Spoiler Name: Strawberry Iced Brandy Profession: Cook Rank: 8 Roll ID: 146338-1 Roll Result: 12+1/ LD: 14 Item Type: Meal Tier: 1 Quality: Perfect Enhancements: Ambition 1 Post Link: Here Description: A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste. Kasumi: Spoiler Name: Strawberry Iced Brandy Profession: Cook Rank: 8 Roll ID: 146340 Roll Result: 12+1/ LD: 3 Item Type: Meal Tier: 1 Quality: Perfect Enhancements: Ambition 1 Post Link: Here Description: A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste. Griswold: Spoiler Name: Strawberry Iced Brandy Profession: Cook Rank: 8 Roll ID: 146344 Roll Result: 12+1/ LD: 4 Item Type: Meal Tier: 1 Quality: Perfect Enhancements: Ambition 1 Post Link: Here Description: A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste. Shiina: Spoiler Name: Strawberry Iced Brandy Profession: Cook Rank: 8 Roll ID: 146607 Roll Result: 12+1/ LD: 10 Item Type: Meal Tier: 1 Quality: Perfect Enhancements: Ambition 1 Post Link: Here Description: A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste. Edited May 14, 2020 by Gaius Link to post Share on other sites
Raidou 1 Posted May 14, 2020 #396 Share Posted May 14, 2020 (edited) Given to Firm Anima for Crafting: Setsuna: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146757-1 Roll Result: 10+1/ LD: 13 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Kasumi: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146768 Roll Result: 12+1/ LD: 16 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Griswold: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146768-1 Roll Result: 12+1/ LD: 16 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Gaius: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146768-2 Roll Result: 12+1/ LD: 16 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Shiina: Spoiler Name: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: 146769 Roll Result: 10+1/ LD: 6 Item Type: Potion Tier: 1 Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description: An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) Edited May 14, 2020 by Raidou Link to post Share on other sites
Raidou 1 Posted May 14, 2020 #397 Share Posted May 14, 2020 (edited) Given to Simmone to Salvage: From Here: 148603, T2/Uncommon/Salve Intended to Junk Sell 148604, T2/Rare/Salve Intended to Junk Sell 148604-1, T2/Rare/Salve Intended to Junk Sell 148605, T2/Uncommon/Salve Intended to Junk Sell 148605-1, T2/Uncommon/Salve Intended to Junk Sell 148605-2, T2/Uncommon/Salve Intended to Junk Sell 148605-3, T2/Uncommon/Salve Intended to Junk Sell 148607, T2/Uncommon/Salve Intended to Junk Sell 148607-1, T2/Uncommon/Salve Intended to Junk Sell 148607-2, T2/Uncommon/Salve Intended to Junk Sell 148608, T2/Rare/Salve Intended to Junk Sell 148608-1, T2/Rare/Salve Intended to Junk Sell 148609, T2/Rare/Salve Intended to Junk Sell 148610, T2/Rare/Salve Intended to Junk Sell 148611, T2/Uncommon/Salve Intended to Junk Sell 148613, T1/Rare/Salve Intended to Junk Sell 148613-1, T1/Rare/Salve Intended to Junk Sell 148613-2, T1/Rare/Salve Intended to Junk Sell From Here: 148618, T1/Rare/Salve Intended to Junk Sell 148618-1, T1/Rare/Salve Intended to Junk Sell 148618-2, T1/Rare/Salve Intended to Junk Sell 148619, T1/Uncommon/Salve Intended to Junk Sell 148619-1, T1/Uncommon/Salve Intended to Junk Sell 148620, T1/Rare/Salve Intended to Junk Sell 148620-1, T1/Rare/Salve Intended to Junk Sell 148622, T1/Uncommon/Salve Intended to Junk Sell 148623, T1/Rare/Salve Intended to Junk Sell 148623-1, T1/Rare/Salve Intended to Junk Sell 148623-2, T1/Rare/Salve Intended to Junk Sell Transferred to Griswold for his attempts: 11*T1 Materials Given to Simmone for Safe Keeping: 200*Col 16*T2 Materials 29*T3 Materials Edited May 14, 2020 by Raidou Link to post Share on other sites
Setsuna 0 Posted May 14, 2020 #398 Share Posted May 14, 2020 (edited) Given to Simmone to Salvage: From Here: 148630, T1/Uncommon/Light Armor Intended to Salvage 148632, T1/Uncommon/Light Armor Intended to Salvage 148635, T1/Uncommon/Light Armor Intended to Salvage 148636, T3/Rare/Light Armor Intended to Salvage 148637, T3/Perfect/Light Armor Intended to Salvage 148638, T1/Uncommon/Light Armor Intended to Salvage 148639, T3/Rare/Light Armor Intended to Salvage From Here: 148642, T1/Uncommon/Light Armor Intended to Salvage 148644, T1/Uncommon/Light Armor Intended to Salvage 148645, T1/Uncommon/Light Armor Intended to Salvage 148647, T3/Perfect/Light Armor Intended to Salvage 148649, T3/Perfect/Light Armor Intended to Salvage 148651, T3/Rare/Light Armor Intended to Salvage Given to Simmone for Safe Keeping: 3*T3 Materials Edited May 14, 2020 by Setsuna Link to post Share on other sites
Kasumi 0 Posted May 14, 2020 #399 Share Posted May 14, 2020 (edited) Given to Simmone to Salvage: From Here: 148655, T3/Uncommon/Trinket Intended to Junk Sell 148656, T3/Rare/Trinket Intended to Junk Sell 148657, T3/Perfect/Trinket Intended to Junk Sell 148658, T3/Rare/Trinket Intended to Junk Sell 148659, T3/Perfect/Trinket Intended to Junk Sell 148660, T3/Rare/Trinket Intended to Junk Sell 148661, T3/Perfect/Trinket Intended to Junk Sell 148662, T3/Perfect/Trinket Intended to Junk Sell From Here: 148664, T3/Uncommon/Trinket Intended to Junk Sell 148665, T3/Uncommon/Trinket Intended to Junk Sell 148666, T3/Uncommon/Trinket Intended to Junk Sell 148667, T3/Perfect/Trinket Intended to Junk Sell 148668, T3/Uncommon/Trinket Intended to Junk Sell 148669, T3/Uncommon/Trinket Intended to Junk Sell 148670, T3/Perfect/Trinket Intended to Junk Sell 148671, T3/Uncommon/Trinket Intended to Junk Sell 148672, T3/Perfect/Trinket Intended to Junk Sell 148673, T3/Uncommon/Trinket Intended to Junk Sell Transferred to Griswold for his attempts: 20*T1 Materials Given to Simmone for Safe Keeping: 4*T3 Materials Edited May 14, 2020 by Kasumi Link to post Share on other sites
Griswold 0 Posted May 14, 2020 #400 Share Posted May 14, 2020 (edited) Given to Simmone to Salvage: From Here: 148676, T3/Uncommon/Heavy Armor intended to Junk Sell 148677, T3/Rare/Heavy Armor intended to Junk Sell 148678, T3/Rare/Heavy Armor intended to Junk Sell 148679, T3/Uncommon/Heavy Armor intended to Junk Sell 148680, T3/Perfect/Heavy Armor intended to Junk Sell 148682, T3/Perfect/Heavy Armor intended to Junk Sell 148683, T3/Rare/Heavy Armor intended to Junk Sell 148684, T3/Uncommon/Heavy Armor intended to Junk Sell From Here: 148685, T3/Rare/Heavy Armor intended to Junk Sell 148686, T3/Uncommon/Heavy Armor intended to Junk Sell 148688, T3/Perfect/Heavy Armor intended to Junk Sell 148689, T3/Perfect/Heavy Armor intended to Junk Sell 148690, T3/Uncommon/Heavy Armor intended to Junk Sell 148691, T3/Uncommon/Heavy Armor intended to Junk Sell 148692, T3/Uncommon/Heavy Armor intended to Junk Sell 148693, T3/Uncommon/Heavy Armor intended to Junk Sell 148694, T3/Perfect/Heavy Armor intended to Junk Sell 148695, T3/Perfect/Heavy Armor intended to Junk Sell Given to Simmone for Safe Keeping: 32*T1 Materials 3*T3 Materials Edited May 14, 2020 by Griswold Link to post Share on other sites
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