Alec 0 Posted April 15, 2020 Author #21 Share Posted April 15, 2020 (edited) Alec readied himself for another swing of his Forearm Axe after several deep calming breaths the large heavily muscled Tank felt ready to strike. As he yet again tried to activate his Sword Arts he was frustratingly denied once again. Was there a glitch in the system today? Alec thought to himself as his once more slowed swing swept out and Kumatetsu easily and laughingly swayed back and out of the way of the strike. Alec would have to ask one of the younger people he knew who more about computers than he did. It seemed odd that he had yet to activate a Sword Art this fight much less land a single solitary hit on the beast. As Alec stood confused about the situation his bear like combatant Kumatetsu swung around with another massive swipe of its oversized paw. The large Tank easily brought his shield up in the way of the strike and knocked it wide of himself receiving only the tiniest of scratches from the creature as once more the razor sharp thorns edging his shield did their job and sliced into Kunatetsu. As the beast recoiled its body began to roil and shift as it swelled and became even larger. Glancing up Alec noticed that his opponent was down to half its health. So….phase two. Alec thought to himself with a smile. Alec uses Ukon Kirves Roll: 141554 BD: 5-2=3 (Miss) Roll: 141555 MD: 4+1+1=6 (Hit) 75-104=1 DMG -- THNS 36 DMG CD: 5 Alec: HP: 930-1=929/930 | EN: 79+1=80-2=78/90 | DMG: 12 | MIT: 104 | ACC: 0 | EVA: -1 | BH: 16 | THN: 36 | Stonewall: - 25% DoT Humphrey: Ready Kumatetsu» HP: 156-36=120/300 | DMG: 75 | MIT: 50 | ACC: 1 | EVA: 2 -- (Beast Mode: +100 DMG / -1 ACC / -25 MIT) Abilities: Dodge and Parry: On a player's natural attack roll of 10, the attack will miss «Kumatetsu». Instead «Kumatetsu» will gain a +2 Accuracy and +15 Damage for his next attack. Beast Form: When «Kumatetsu» is reduced to 150 (or lower) health, he will transform and turn into a bulked-up creature, increasing his damage to 100, but losing his Accuracy and half of his mitigation Ferocious Roar: When «Kumatetsu» rolls a CD of 10+, he lets out a mighty roar instead of his attack, paralyzing the party. Edited April 15, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 15, 2020 Author #22 Share Posted April 15, 2020 (edited) The fight was halfway over Alec thought to himself as he readied himself to try and hit the beast Kumatetsu for the first time. Why wasn’t this working? Alec pondered to himself as he chewed upon his lower lip. He had had plenty of fights where his hits were not many but rarely if ever had he gone so long without connecting at least once with his opponent. Maybe he was doing something wrong, or he had changed his settings somehow. Was that even possible? He continued to wonder. Maybe it was just he had taken too much time off and was rusty or there was some sort of negative effect applied to him for being stagnant for too long. Who knew? Only thing he did know was that he didn’t know. After his inner confusion and self searching the large Tank tried yet again to activate a Sword Art and hit the beast for a change, but as Alec tried to activate his Sword Art mid swing the system once more denied his attempt causing him to miss again. Kumatetsu was under no such restrictions though and lashed out with a thunder paw strike. Alec raised his shield up to block but the beats paw wrapped over the top of his shield as it’s massive claws sank deeply into Alec’s shoulder leaving a series of deep gouges and dropping his health bar. Alec uses Ukon Kirves Roll: 141557 BD: 2-2=0 (Miss) Roll: 141558 MD: 8+1=9 (Hit) 175-104=71 DMG -- THNS 36 DMG CD: 7 Alec: HP: 930-71=860/930 | EN: 79+1=80/90 | DMG: 12 | MIT: 104 | ACC: 0 | EVA: -1 | BH: 16 | THN: 36 | Stonewall: - 25% DoT Humphrey: Ready Kumatetsu» HP: 120-36=84/300 | DMG: 175 | MIT: 25 | ACC: 0 | EVA: 2 -- (Beast Mode: +100 DMG / -1 ACC / -25 MIT) Abilities: Dodge and Parry: On a player's natural attack roll of 10, the attack will miss «Kumatetsu». Instead «Kumatetsu» will gain a +2 Accuracy and +15 Damage for his next attack. Beast Form: When «Kumatetsu» is reduced to 150 (or lower) health, he will transform and turn into a bulked-up creature, increasing his damage to 100, but losing his Accuracy and half of his mitigation Ferocious Roar: When «Kumatetsu» rolls a CD of 10+, he lets out a mighty roar instead of his attack, paralyzing the party. Edited April 15, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 15, 2020 Author #23 Share Posted April 15, 2020 (edited) The giant bear like creature Kumatetsu landed a massive blow the Alec digging it’s huge claws into the Tank’s shoulder below his heavy armor plates leaving a series of giant rends in Alec’s flesh that jetted red pixels. Alec gritted his teeth and set his jaw as he inhaled through his nose and out his mouth trying to regain his composure. This wasn’t any where near how he had thought this fight would go but he would play the hand he was dealt and trudge on. He had to beat this foe or there was no going forward, no going home, no seeing Gwen and Danny. Alec drew his arm back for another swing as he tried to activate a Sword Art yet again and again he was denied as he swung forward Kumatetsu stepped forward as well and instead of the pair hitting each other they ended up in a massive and uncomfortable bear hug embrace. Both parties fought to break free of the other and twisted but in their awkwardness turned in matching directions and only succeeded in turning around in each others arms like an intimate couple dancing in the clearing. Alec uses Ukon Kirves Roll: 141559 BD: 1 (Critical Fail) Roll: 141560 MD: 1 (Critical Fail) CD: 9 Alec: HP: 860+16=876/930 | EN: 80+1=81-2=79/90 | DMG: 12 | MIT: 104 | ACC: 0 | EVA: -1 | BH: 16 | THN: 36 | Stonewall: - 25% DoT Humphrey: Ready Kumatetsu» HP: 84/300 | DMG: 175 | MIT: 25 | ACC: 0 | EVA: 2 -- (Beast Mode: +100 DMG / -1 ACC / -25 MIT) Abilities: Dodge and Parry: On a player's natural attack roll of 10, the attack will miss «Kumatetsu». Instead «Kumatetsu» will gain a +2 Accuracy and +15 Damage for his next attack. Beast Form: When «Kumatetsu» is reduced to 150 (or lower) health, he will transform and turn into a bulked-up creature, increasing his damage to 100, but losing his Accuracy and half of his mitigation Ferocious Roar: When «Kumatetsu» rolls a CD of 10+, he lets out a mighty roar instead of his attack, paralyzing the party. Edited April 15, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 15, 2020 Author #24 Share Posted April 15, 2020 (edited) As Alec and Kumatetsu twirled in circles locked in each others embrace the moment seemed to last an eternity to the large Tank. Finally managing to find a gap in the bear like creatures grip Alec placed both hands against it’s massive chest with both hands and shoved with all his considerable might. The enormous beast didn’t budge at all but the heavily muscled Tank managed to break free of it’s grip only to end up hurtling trough the air as if shot from a cannon, his arms and legs flapping uselessly in the air as he flew. Kumatetsu lunged after the airborne Tank swinging its mighty paw at the flying foe. As it’s claws raked across Alec’s flesh the Tank managed to swing his shield around slicing the beast with its razor like edge. As Alec landed tumbling to a stop he felt a familiar and welcomed warmth spread through his body as Humphrey sent wonderful healing energies into him nearly restoring him to full health as he rolled to his feet his shield held before him. Alec uses Ukon Kirves Roll: 141561 BD: 10 (Dodge and Parry Activated -- +2 ACC / +15 DMG) Roll: 141562 MD: 3+1+2+1=7 (Hit) 175+15=190-104=86 DMG -- THNS 36 DMG CD: 6 Alec: HP: 876+16=892-86=806+90=896/930 | EN: 80+1=81-10=71/90 | DMG: 12 | MIT: 104 | ACC: 0 | EVA: -1 | BH: 16 | THN: 36 | Stonewall: - 25% DoT Humphrey: +90 HP Kumatetsu» HP: 84-36=48/300 | DMG: 175 | MIT: 25 | ACC: 0 | EVA: 2 -- (Beast Mode: +100 DMG / -1 ACC / -25 MIT) Abilities: Dodge and Parry: On a player's natural attack roll of 10, the attack will miss «Kumatetsu». Instead «Kumatetsu» will gain a +2 Accuracy and +15 Damage for his next attack. Beast Form: When «Kumatetsu» is reduced to 150 (or lower) health, he will transform and turn into a bulked-up creature, increasing his damage to 100, but losing his Accuracy and half of his mitigation Ferocious Roar: When «Kumatetsu» rolls a CD of 10+, he lets out a mighty roar instead of his attack, paralyzing the party. Edited April 15, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 15, 2020 Author #25 Share Posted April 15, 2020 (edited) As Alec began to stand up his knee supporting his weight buckled causing the oversized Tank to stumble and falling landing on all fours like he used to when he would give his son Danny a horsey ride around the house and backyard as a young child. The enraged bear like beast Kumatetsu took advantage of the mans weakened position and open defenses to charge in roaring in rage and anticipation as it pounced upon the prostrated man rip and tearing and gouging the exposed flesh of the mans unprotected back. Kumatetsu’s massive claws left huge furrows of opened rended flesh exposed as they jettisoned red pixels into the air cascading around the pair causing Alec to let out a cry of pain as the beast threw it’s head to the tree shrouded sky and let out an exultant roar of delight and victory at the change the fight had taken. Alec uses Ukon Kirves Roll: 141563 BD: 1 (Critical Fail) Roll: 141564 MD: 10 (Critical +2) 175+2=177-104=73 DMG -- No THNS CD: 9 Alec: HP: 896+16=912-73=839/930 | EN: 71+1=72-2=70/90 | DMG: 12 | MIT: 104 | ACC: 0 | EVA: -1 | BH: 16 | THN: 36 | Stonewall: - 25% DoT Humphrey: 1/5 Kumatetsu» HP: 48/300 | DMG: 175 | MIT: 25 | ACC: 0 | EVA: 2 -- (Beast Mode) Abilities: Dodge and Parry: On a player's natural attack roll of 10, the attack will miss «Kumatetsu». Instead «Kumatetsu» will gain a +2 Accuracy and +15 Damage for his next attack. Beast Form: When «Kumatetsu» is reduced to 150 (or lower) health, he will transform and turn into a bulked-up creature, increasing his damage to 100, but losing his Accuracy and half of his mitigation Ferocious Roar: When «Kumatetsu» rolls a CD of 10+, he lets out a mighty roar instead of his attack, paralyzing the party. Edited April 15, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 15, 2020 Author #26 Share Posted April 15, 2020 (edited) The bear like beast Kumatetsu raked and rent the large mans exposed back leaving gaping ragged wounds in its wake. Alec let out a cry of pain as he rolled to the side freeing himself from the massive beasts grasp. As the large Tank stood up he reached out pleading to the game system to allow him to access a Sword Art. As the heavily muscled Tank brought his Forearm Axe down his pleas were denied yet again and his slowed attack speed allowed Kumatetsu to sway out of the way dodging the attack completely. As Alec brought his shield back around after the failed attack the bear like creature lashed out again with its giant claws smashing into the Tank’s shield clawing at the arm attached to it. The knife like claws tore once more into Alec’s flesh rending new gouges and allowing more red pixels simulating his blood to fly free of the wounds as Alec shifted his shield dragging the thorny edge against the creatures arm opening another cut of it’s own. Alec uses Ukon Kirves Roll: 141570 BD: 7-2=5 (Miss) Roll: 141571 MD: 6+1=7 (Hit) 174-104=71 DMG -- THNS 36 DMG CD: 9 Alec: HP: 839+16=855-71=784/930 | EN: 70+1=71-2=69/90 | DMG: 12 | MIT: 104 | ACC: 0 | EVA: -1 | BH: 16 | THN: 36 | Stonewall: - 25% DoT Humphrey: 2/5 Kumatetsu» HP: 48-36=12/300 | DMG: 175 | MIT: 25 | ACC: 0 | EVA: 2 -- (Beast Mode) Abilities: Dodge and Parry: On a player's natural attack roll of 10, the attack will miss «Kumatetsu». Instead «Kumatetsu» will gain a +2 Accuracy and +15 Damage for his next attack. Beast Form: When «Kumatetsu» is reduced to 150 (or lower) health, he will transform and turn into a bulked-up creature, increasing his damage to 100, but losing his Accuracy and half of his mitigation Ferocious Roar: When «Kumatetsu» rolls a CD of 10+, he lets out a mighty roar instead of his attack, paralyzing the party. Edited April 15, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 15, 2020 Author #27 Share Posted April 15, 2020 (edited) Alec eyed down the monstrous bear like beast Kumatetsu as he stalked forward. This fight had gone on long enough and he intended to end it right here and now. As Alec once more drew his arm back to take another and hopefully final swing (seeing as how he hadn’t connected with the beast a single time this fight) Alec reached out and attempted to access a Sword Art. As the heavily muscled Tank swung his arm forward the system once more denied him the ability to activate a Sword Art and his once again slowed swing was mistimed and flew wide of it’s mark causing Alec to miss Kumatetsu yet again. The beast roared in challenge and derision as it once more lunged for the large man lashing out it’s knife tipped paw colliding with the man and his shield wrapping the giant paw and claws around the edges of the shield and digging them in to Alec’s forearm but not before his edges of Alec’s shield once more sliced into the creatures paw cutting deeply and causing Kumatetsu;s form to begin shaking and wavering before exploding into a cloud of pixels that twinkle and rained down around the lone man in the clearing. Alec uses Ukon Kirves Roll: 141572 BD: 3 Roll: 141573 MD: 6+1=7 (Hit) 175-104=71 DMG -- THNS 36 DMG CD: 4 Alec: HP: 784+16=800-71=729/930 | EN: 70-2=68/90 | DMG: 12 | MIT: 104 | ACC: 0 | EVA: -1 | BH: 16 | THN: 36 | Stonewall: - 25% DoT Humphrey: 3/5 Kumatetsu» HP: 12-36=0/300 | DMG: 175 | MIT: 25 | ACC: 0 | EVA: 2 -- (Beast Mode) --DEAD Abilities: Dodge and Parry: On a player's natural attack roll of 10, the attack will miss «Kumatetsu». Instead «Kumatetsu» will gain a +2 Accuracy and +15 Damage for his next attack. Beast Form: When «Kumatetsu» is reduced to 150 (or lower) health, he will transform and turn into a bulked-up creature, increasing his damage to 100, but losing his Accuracy and half of his mitigation Ferocious Roar: When «Kumatetsu» rolls a CD of 10+, he lets out a mighty roar instead of his attack, paralyzing the party. Edited April 16, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 16, 2020 Author #28 Share Posted April 16, 2020 Alec stood gulping in huge lungfuls of air calming his furiously pounding heart and forcing it to slow down. As the oversized Tank stood in the clearing he spotted a glitter in the tall grass near where Kumatetsu had vanished. As the large man walked over he bent down reaching out and grasping a small statue that lay on its side. As Alec lifted the statue he saw that it was carved to look like Kumatetsu standing on its hind legs with its arms extended. As Alec lifted the statue closer to himself he caught the distinct smell of the deep forest, of moss-covered logs and the smell of the morning rain. With a satisfied smile Alec placed the statue in his inventory and turned to his friend and companion Humphrey. “Well pal. You ready to get out of here? After that fight I need a cold drink and a nap.” The large man said to his American Black Bear cub familiar with a broad if tired smile as he turned and began walking for the main town and the teleportation circle that would take him home. QUEST REWARDS: 2,000 Col +200 (1 full page) = 2,200 Col 2 SP + 1 SP (1 full Page) + 1 (Isolation Bonus) = 4 SP Kumatetsu Statue: A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Ferocious Kumatetsu. If used within a thread, it gives +1 Base Damage for a thread. When touched, it can give off the smell of the deep forest, the moss-covered logs and the smell of the morning rain. The distant sound of the three rivers can be heard, giving a soothing and seemingly peaceful area where one can rest. It can also be taken to group gathering to give an atmosphere. Link to post Share on other sites
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