Alec 0 Posted April 24, 2020 Author #21 Share Posted April 24, 2020 (edited) Having defeated the gigantic Elite Flying Monkey in next to no time Alec proceeded up the stairs in search of the witch who was said to reside within this castle. Upon reaching the top of the stairs Alec saw that it led to a long hallway made of stone that led to a another door at the end of the hallway. Alec began the long walk down the hall his booted feet echoing hollowly off the stone walls and ceiling as he progressed. So wicked witch of the west Alec thought to himself as he made his way down the stone hallway. Opening his inventory with a quick flick of his finger he searched through it for a certain item and was very disappointed to see he had no water canisters in his inventory. Man…he thought this fight would have so quick and easy if I just had some water. “I mean that’s how they did her in, in the movie.”He mumbled under his breath as he reached the door. OOC Post 1 -- +40 HP Alec: HP: 985+40=1010/1010 / EN: 87+1=88-9=79/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #22 Share Posted April 24, 2020 (edited) Reaching out a hand Alec grasped the brass doorknob and gave it a twist. The large mans senses were instantly assaulted by the cloying stench of brewing herbs and steaming concoctions that wafted from the large circular room. Ever inch of the walls of this round room were covered with tables and shelves containing all manner of jars and urns with various what nots and whose its upon them and within their many containers. As Alec’s eyes traced the room they were inevitably drawn to the center of the room where within a circle of odd markings stood a hideous looking green skinned woman with a long hook nose and a wart at the end. The woman was clad in black robes with a black pointed witches hat atop her head. “Come on! I mean REALLY?!?!?” Alec boomed out at the top of his voice. “This HAS to be copyright infringement!!! SERIOUSLY?!?!” He bellowed as he looked upon the Wicked Witch of the West from Wizard of Oz. Not a single thing was changed Alec could see as she began to cackle and point a finger at the large man in her doorway. OOC Post 2 -- EN fully regenerated Alec: HP: 1010/1010 / EN: 98/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #23 Share Posted April 24, 2020 (edited) As the Wicked Witch of the West pointed a green bony finger at the large heavily muscled man standing in her doorway she cackled and opened her mouth to speak only to be cut off by Alec in a loud terse voice. “NO!! DON’T YOU DO IT!!! DON’T SAY IT!!! I SWEAR TO GOD IF YOU SAY I’LL GET YOU MY PRETTY I’M WALKING BACK OUT THIS DOOR AND LEAVING RIGHT NOW!!!!” Alec bellowed at the top of his lungs startling the woman her mouth hung wide agape. As he stepped forward and tried activating a Sword Art as he swung his Forearm Axe around not giving her a chance to further infringe on copyright laws. Alec’s swing was slow and the axe heads sailed over her head as she smoothly ducked under the swinging blade and stepped in close to the large man lashing out with her elongated finger nails slashing them across his midsection and leaving a trail of red marks in her wake. Alec brought his razor edged shield down and across his body slicing her from shoulder to hip with a thin red line. Alec uses Ukon Kirves on The Witch (2 - 1 = 1 EN) Spoiler Roll: 144026 BD: 5 (Miss) MD: 5+1=6 (Hit) 100-117=50 DMG -- THNS 36 DMG Alec: HP: 1010-50=960/1010 / EN: 98-1=97/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 700-36=664/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #24 Share Posted April 24, 2020 (edited) As Alec’s razor edged shield Mirror’s Embrace clove through the front of the Witches black robe the material opened bestowing upon Alec view of a very ample well rounded bit of cleavage. “Damn girl!” Alec exclaimed in shock and awe. “Who knew you had such a nice rack on you!” The heavily muscled man exclaimed in surprise and joy as he stopped dead in his tracks his eyes locked on the ample green bosom before him. The witch let out a shocked “EEPP!” As she quickly scrambled to try and cover her semi exposed chest. With a wry grin Alec quickly activated his Sword Art Ukon Kirves causing the axe heads of his weapon to begin glowing as he swung his Forearm Axe over his head and around in a wide arcing strike that slammed into the side of the witch chopping away a large chunk of her side and releasing red pixels from the wound. Continuing to scrabble to retain an amount of modesty the witch missed her chance to attack Alec as he readied himself to continue the fight. Alec uses Ukon Kirves on The Witch (10 - 1 = 9 EN) Spoiler Roll: 144027 BD: 8 (Hit) 12*11=132-70=62 DMG MD: 3+1=4 (Miss) Alec: HP: 960+20=980/1010 / EN: 97+1=98-9=91/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 664-62=602/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #25 Share Posted April 24, 2020 (edited) As Alec readied himself by bringing his shield up before him and glared balefully at the large heavily muscled man clutching the slit portions of her robe together Alec attempted to activate his Sword Art again as he swung out with his Forearm Axe. The axe heads spluttered and sparked trying to ignite but finally faltered and failed to active as Alec’s swung slowed and again the Witch easily ducked under the slowed swung bringing her claws to bear in an upper cut that raked Alec’s stomach and lower chest again with another set of fresh red lines. The heavily muscled Tank responded by bringing his shield up over his opposite shoulder and quickly slashing down in an inverted swipe that slashed across the front of the Witch leaving a now blazing red X across her now fully exposed ample and glorious bosom. Alec couldn’t help himself as a huge childish grin washed over his features watching the Witch attempt to cover her oversized cleavage with both hands now gasping and frantic as she looked around finding no place to hide herself. Alec uses Ukon Kirves on The Witch (2 EN) Spoiler Roll: 144028 BD: 4 (Miss) MD: 7+1=8 (Hit) 100-117=50 DMG -- THNS 36 DMG Alec: HP: 980+20=1000-50=950/1010 / EN: 91+1=92-2=90/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 602-36=566/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #26 Share Posted April 24, 2020 (edited) Alec couldn’t help himself as he stood completely slack jawed and stunned his arms hanging limply by his sides. Had this been a cartoon the heavily muscled man would have been stomping his foot on the ground yelling “AAAoooooggggaaaaa!!!” as his eyes bulged in and out of his head staring straight at the Witches exposed voluptuous bosom as she danced and hopped around jiggling and bouncing too and fro. Having completely lost his momentum and sense of the fight Alec left himself wide open for the Witch as she surged forward slicing her elongated claws once more across his midsection in a horizontal swipe leaving a fresh set of bright red slashes in her wake. The quick flare of pain brought the stunned man out of his trance. Alec quickly responded by leveling his shield and swinging it across the Witches own midsection opening her own horizontal red line across her tight firm midsection. Alec uses Ukon Kirves on The Witch (2 EN) Spoiler Roll: 144035 BD: 1 (Crit Fail) MD: 5+1=6 (Hit) 100-117=50 DMG -- THNS 36 DMG Alec: HP: 950+20=970-50=920/1010 / EN: 90+1=91-2=89/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 566-36=530/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #27 Share Posted April 24, 2020 (edited) Alec was still reeling from the magnificent view before him which explained why his concentration and focus were gone as he tried to active Ukon Kirves again and failed miserably in the process. Alec tried a halfhearted swing that once more the Witch easily ducked under as she leaped back reaching to her hip and in one quick motion let fly a dagger that flew arrow fast slamming into Alec’s ribs where it stuck quavering from the force of the throw. Alec hissed in pain with a quick inhale of breath from the impact. Then the realization of what was happening struck the large man causing his eyes to wide in shock and dismay as he felt the sick burning sensation quickly radiate out from the blade seizing his body and locking his muscles in place. A poisoned dagger Alec thought to himself as his body fully locked and he lost all control of his movements becoming Paralyzed. Alec uses Ukon Kirves on The Witch (2 EN) Spoiler Roll: 144040 BD: 2 (Miss) MD: 10 (Crit +2) 100+2=102-117=50 DMG -- Poisoned Dagger -- Alec Paralyzed -- 16 DMG / 3 turns (Stonewall & Squeaky Clean - 50%) 8 DMG / 1/3 turns -- NO THNS Alec: HP: 920+20=940-50=890-8=882/1010 / EN: 89+1=90-2=88/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 530/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #28 Share Posted April 24, 2020 (edited) Alec stood locked within his own body a prisoner to the poison racing and burning through his veins and muscles. He jaw clenched and locked tightly shut he was forced to watch as the Witch slowly and sensually sauntered over her hips swaying in an over exaggerated way all sense of modesty gone the witch sauntered up to the large muscular man. The elongated claw of her index finger tracing over his body gently not hard enough to draw blood. From wrist up over tightly clenched over sized bicep, down across thickly muscled full pecks across a broad shoulder down a thickly muscled back. “You know she crooned into the ear of the taut frozen man. Maybe if you’re lucky I wont kill you. Maybe I will make you one of my pretties.” She whispered her lips barely grazing against the edge of the mans ear as he exhaled breath hotly tickled his neck as she continued her rounds to end facing the man. Leaning up on her tip toes she planted a gentle kiss on the tip of his nose before deftly springing into a back flip landing a few meters away like a lithe dancer. Alec Paralyzed (0 EN) Spoiler Roll: 144049 BD: PARALYZED MD: 3+1=4 (Miss) -- Alec Paralyzed -- 16 DMG / 3 turns (Stonewall & Squeaky Clean - 50%) 8 DMG / 2/3 turns Alec: HP: 882+20=1002-8=994/1010 / EN: 88+1=89/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 530/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #29 Share Posted April 24, 2020 (edited) As the Witch vaulted away from Alec he fought and strained to regain control of his body. He absolutely hated being Paralyzed and as his bonds broke the large man let out a bellowing of rage as he activated his Sword Art Ukon Kirves and surged forward in a flash of motion. Alec swung his arm out wide the glowing axe heads of his Forearm Axe leaving a glowing contrail in their wake as they flew true blurring as they slammed into the side of the Witch striking her eleven times in the side and further widening the gaping hole in her diminutive waistline as more red pixels exploded from the new wound in her side. The Witch hissed in rage at the large man and swiped her elongated claws out once more raking Alec’s midsection and opening another set of angry red slashes there that pulsed and expelled red pixels. Alec grunted and swung his shield once more slicing another thin red line across the Withes stomach as both parties jumped back gaining distance from the other. Alec uses Ukon Kirves (10 EN) Spoiler Roll: 144050 BD: 9 (Crit +1) 12+1=13*11=143-70=73 DMG MD: 6+1=7 (Hit) 100-117=50 DMG -- THNS 36 DMG -- 16 DMG / 3 turns (Stonewall & Squeaky Clean - 50%) 8 DMG / 3/3 turns Alec: HP: 994+20=1010-8=1002-50=952/1010 / EN: 89+1=90-10=80/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 530-73-36=421/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #30 Share Posted April 24, 2020 (edited) Alec and the Witch both vaulted away from each other gaining some distance from the other as they eyed each other with a new found sense of respect and wariness. This was shaping up to be and epic battle between the two. As Alec watched the Witches graceful dancer like movements the larger man waited for any opening in her defenses. As soon as he spotted his opening the large man quickly activated Ukon Kirves and drove forward his Sword Art empowered axe heads glowing as they trailed behind him. Alec slid to a stop before the Witch lashing out in a side swing that blurred as it struck hit eleven times in rapid succession faster than the eye could track. The Witch let out a hiss as she dove into a roll skidding to a stop and reaching for her belt once more. As he had whipped out towards Alec his eyes widened in shock and recognition as he realized what was about to happen. The heavily muscled Tank tried to dodge the attack but once more the Poisoned Blade of the Witch sank into the large mans flesh up to the hilt and Alec felt the burn as the poison once more coursed through his body Paralyzing him. Alec uses Ukon Kirves (10 EN) Spoiler Roll: 144051 BD: 9 (Crit +1) 12+1=13*11=143-70=73 DMG MD: 10 (Crit +2) 100+2-117=50 DMG -- NO THNS -- Poisoned Dagger -- Alec Paralyzed -- 16 DMG / 3 turns (Stonewall -25%) 12 DMG 1/3 Alec: HP: 952+20=972-50-8=914/1010 / EN: 80+1=81-10=71/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 421-73=348/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #31 Share Posted April 24, 2020 (edited) Alec watched his body frozen and locked in place no matter how hard he struggled and strained. His body refused to respond to his commands as he was forced to watch as the Witch as sense of pride and mockery on her face once more sauntered seductively up towards the helpless and Paralyzed man. “Oh my pretty.” The Witch crooned in a breathy whisper. “Whatever shall I do with you now my plaything?” She exhaled mockingly as once more her fingers began to trace the oversized muscles of the trapped man. “Oh I know.” The Witch mocked with a sadistic gleam in her eyes as was forced to watch helplessly as she drew back the elongated claws attached to her graceful hand and lashed out with a viper fast strike that slashed fresh lines into Alec’s side a mocking lilting laugh escaping her lips as she began to draw her hand back. As she withdrew her hand she strayed too close to Alec’s shield as her hand contacted it she let out a hiss as a fresh cut appeared where she had contacted Mirror’s Embrace. Alec Paralyzed (0 EN) Spoiler Roll: 144052 BD: Paralyzed MD: 8+1=9 (Hit) 100-117=50 DMG -- THNS 36 DMG -- Alec Paralyzed -- 16 DMG / 3 turns (Stonewall -25%) 12 DMG 2/3 Alec: HP: 914+20=934-12=922-50=872/1010 / EN: 71+1=72/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 348-36=312/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #32 Share Posted April 24, 2020 (edited) Again Alec found himself straining and fighting his own body to move and follow his commands but again it denied him his wishes and desires. As the large man fought he slowly felt his body begin to respond to his commands till finally he was under his own control again. Finally Alec could move again with a low guttural growl emanating from deep within his throat Alec tried to activate his Sword Art Ukon Kirves again but in his slowed state he failed to activate it causing his attack to slow so much that the Witch easily danced out of the way a mock smile playing across her lips. Alec shuddered as his eyes drifted up to the Witches face reminding him once more of how hideous her face was. He’d been so focused on her body and ample bosom that he’d completely forgotten what a hag she was. As the Witch once more charged in Alec easily brought his shield up blocking her attack and fending her off knocking her to the shield as he shifted his feet and prepared to attack. Alec misses with Ukon Kirves (2 EN) Spoiler Roll: 144053 BD: 3 (Miss) MD: 2+1=3 (Miss) -- 16 DMG / 3 turns (Stonewall -25%) 12 DMG 3/3 Alec: HP: 872+20=892-12=880/1010 / EN: 72+1=73-2=71/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 312/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #33 Share Posted April 24, 2020 (edited) Alec shifted his stance following the path the Witch tumbled due to his backhanded slap of the Witch with Mirror”s Embrace. The heavily muscled man stalked toward the Witch his shield held before him as she regrouped herself and rose a dep scowl on her face as faced the heavily muscled man approaching her. Alec attempted to activate a Sword Art but as he tried to engage a Sword Art the game blocked his attempt to activate his Sword Art. When Alec tried to swing his attack was slowed due to his inability to engage a powered strike his attack was slowed allowing the Witch to be able to deftly duck under the slow awkward swing. As she rushed in trying to attack the Witch tripped over an uneven flagstone of floor causing her to lose her balance the Witch tumbled and stumbled flailing her arms like pinwheels taking flight she managed to slam into the heavily muscled Tank enveloping his head in her oversized exposed cleavage. Alec misses with Ukon Kirves (2 EN) Spoiler Roll: 144054 BD: 5 (Miss) MD: 1 (Crit Fail) Alec: HP: 880+20=900/1010 / EN: 71+1=72-2=70/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 312/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #34 Share Posted April 24, 2020 (edited) Alec watched as the Witch charged in then suddenly the world went dark and warm and squishy. What the heck just happened? Alec thought to himself as he reached up trying to figure out what squishy object had lodged itself to his head. Was it a spell or special effect the Witch had used on him he thought as he began fighting for breath. He couldn’t breath!! Squish squish. Alec pushed and suddenly he was staring at a pair of enormous gazongas less than inches from his face. The heavily muscled man went rad in the face and shoved watching as the Witch went sailing through the air tumbling to a stop a few meters away. As she stood she began dusting herself off complaining about copping a feel and sexual advances and some other things Alec couldn’t make out as he too tried to readjust himself and regain his composure after the awkward incident. Alec misses with Ukon Kirves (2 EN) Spoiler Roll: 144061 BD: 3 (Miss) MD: 4+1=5 (Miss) Alec: HP: 900+20=920/1010 / EN: 70+1=71-2=69/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 312/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #35 Share Posted April 24, 2020 (edited) Stammering and stuttering the heavily muscled man took a pair of steps back as he tried to gain distance from the Witch whom he had just had an extremely close encounter with. The witch continued her unintelligible tirade about her virtue or some such nonsense Alec couldn’t understand over the sound of his own blood pumping in his ears. Try to save face the oversized Tank quickly activated his Sword Art Ukon Kirves and thank the gods it worked this time. The large man rushed forward his glowing axe heads streaking through the air blurring as they struck repeatedly into the side of the Witch jacking another chunk of her waist away and allowing more red pixels to spill out from her savaged side. The itch screeched and flew at the larger man her elongated claws leading the charge as they scratched and clawed at Alec’s heavily muscled physic leaving long thin red rents in his flesh. Alec let out a grunt as he swung his shield around slicing into the back of the Witch as she clawed at the Tank opening the back of her robe with a slash causing the back to hang loose and open as well now. Alec uses Ukon Kirves (10 EN) Spoiler Roll: 144062 BD: 6 (Hit) 12*11=132-70=62 DMG MD: 7+1=8 (Hit) 100-117=50 DMG -- THNS 36 DMG Alec: HP: 920+20=940-50=890/1010 / EN: 69+1=70-10=60/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT <<The Witch>> HP: 312-62-36=214/700 / DMG: 100 (minimum 50) / 70 MIT Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #36 Share Posted April 24, 2020 (edited) The awkwardness hopefully done and out of the way it was time to get back to fighting and fight they would. The pair had traded blows and were now eyeing each other with a new sense of seriousness in their gazes. As Alec stared over hie edge of his shield at the Witch her robes in shredded tatters any sense of decency or modesty long flown out the window her bared ample chest heave as she seethed at the heavily muscled man spitting curses his way. Alec quickly activated his Sword Art Ukon Kirves again and dashed forward in a flurry of movement his glowing axe heads streaking out for the Witch. The axe head blurred as it struck home smashing over and over into the side of the Witch and chopping away yet more of her side creating a hollowed out gaping wound in the process. The Witch shrieked and charged the larger man her claws once more scratching and scrabbling across his body leaving red rents in their wake as Alec swung his shield around and once more sliced a thin ribbon of red across her body for daring to venture too close to the Tank. The Witch let out a screech and jumped free of the larger man pull a potion from her belt and swallowing the contents down in one gulp. Alec uses Ukon Kirves (10 EN) Spoiler Roll: 144082 BD: 10 (Crit +2) 12+2=14*11=154-70=84 DMG MD: 3+1=4 (Miss) Alec: HP: 890+20+90=1000/1010 / EN: 60+1=61-10=51/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT Humphrey: +90 HP <<The Witch>> HP: 214-84=130/700 / DMG: 100 (minimum 50) / 70 MIT -- Unnatural Swiftness Activated +1 EVA Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #37 Share Posted April 24, 2020 (edited) As the Witch drained her potion in one swallow her form began to ripple for a moment and when she moved her dancer like grace was in a blur of motion as her speed increased and she became more agile than before. This was getting serious Alec thought to himself and he would need to stay calm and keep his head if he hoped to achieve victory in this fight. As the Witch streaked back and forth her form difficult to follow Alec took a deep breath and allowed his instincts to take over as he unfocused his eyes and allowed his body to act of its own accord. Alec activated Ukon Kirves again and swung out his body deciding when and where to swing as the glowing axe heads flew true and blurred as they slammed into the side of the Witch taking even more of her side away in a series of blindingly fast strikes. Alec watched as her health bar dropped to nearly empty as she lashed out blindly in a rage. Her uncontrolled attack was easy for the Tank to block as he moved his shield and kept the crazed Witch at bay. Alec uses Ukon Kirves (10 EN) Spoiler Roll: 144083 BD: 10 (Crit +2) 12+2=14*11=154-70=84 DMG MD: 4+1=5 (Miss) Alec: HP: 1000+20=1010/1010 / EN: 51+1=52-10=42/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT Humphrey: 1/5 <<The Witch>> HP: 130-84=46/700 / DMG: 100 (minimum 50) / 70 MIT -- Unnatural Swiftness Activated +1 EVA Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #38 Share Posted April 24, 2020 (edited) After Alec’s last solid blow to the Witch she let out a screech of pain and rage as Alec tried once more in vain to activate his Sword Art. He was one solid hit away from ending this fight but the gods had willed that the fight proceed as Alec fought o swinging his battle axe at the retreating Witch as she scrambled away to a safe distance out of the larger mans weapon range. As Alec cursed himself and his luck for missing again the Witch let out an evil cackle as she once more reached into her belt pouch and retrieved another potion bottle. “What now?” Alec mumbled under his breath as the Witch raised the small glass bottle into the air over her head and suddenly hurled it at the large man standing before her. The glass bottle smashed to pieces at Alec’s feet and instantly the world was engulfed in flames as the bottled exploded and fire erupted around the heavily muscled man consuming him in the inferno. Singed but not badly the large man walked free of the inferno his clothes ablaze and falling off his body in hunks of glowing ash and embers as he stalked towards the Witch ready to end this fight for good. Alec uses Ukon Kirves (10 EN) Spoiler Roll: 144085 BD: 5-1=4 (Miss) MD: 9 -- Potion of Fireball 120-117=50 DMG / 24 burn 1/2 turns (Stonewall -25% -- 18 DMG 1/2) Alec: HP: 1010-50-18=942/1010 / EN: 42+1=43/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT Humphrey: 2/5 <<The Witch>> HP: 46/700 / DMG: 100 (minimum 50) / 70 MIT -- Unnatural Swiftness Activated +1 EVA Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #39 Share Posted April 24, 2020 (edited) Alec was done fighting this Witch no matter how magical her rack was he told himself as he stalked forward his shield Mirror’s Embrace held before him his eyes peering over the razor sharp edge as his arm affixed with his Forearm Axe hung loose and ready at his side ready to strike. As the heavily muscled man approached he activated his Sword Art Ukon Kirves causing the crescent shaped heads of his battle axe to begin to glow as energy built up within them. When the Sword Art was ready Alec swung his Forearm Axe in a wide arc from the side and buried the weapon up to the hilt as her body began to waver and contort before finally exploding into a shower of red pixels that rained down on the ground before him. As the air cleared Alec looked about the workspace and saw numerous vials and jars cluttering the counter but one in particular caught his eye and Alec walked over to it picking it up to inspect it. Alec uses Ukon Kirves (10 EN) Spoiler Roll: 144086 BD: 7-1=6 (Hit) 12*11=132-70=62 DMG MD: 4+1=5 (Miss) / 24 burn 2 turns (Stonewall -25% -- 18 DMG 2/2) Alec: HP: 942+20=962-18=944/1010 / EN: 43+1=44/98 / DMG: 12 / MIT: 117 / ACC: 0 / EVA: -1 / BH: 20 / THN: 36 / Stonewall: - 25% DoT Humphrey: 3/5 <<The Witch>> HP: 46-62=0/700 / DMG: 100 (minimum 50) / 70 MIT -- Unnatural Swiftness Activated +1 EVA -- DEAD Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight. Edited April 24, 2020 by Alec Link to post Share on other sites
Alec 0 Posted April 24, 2020 Author #40 Share Posted April 24, 2020 Alec picked up the potion vial and turned it over in his hands inspecting the bottle and it’s contents. As Alec looked over the bottle of liquid he quickly identified the item as a potion to boost his Crafting chances and with a faint smile the large man placed the vial into his inventory and turned to leave the room as soon as possible. He was done with this place and its flying monkeys and its Mr Universe monkeys and its total butter faced Witch. He needed to get out of this castle and passed the Forest of Memories and off the 22nd Floor. He wanted to be on the Forth Floor with its snow and its cold air and his cabin he needed a break. That was by far one of the more weird and off the wall quests he had ever been on and the sooner he put it behind him the sooner he could forget about it and move on with his life. Link to post Share on other sites
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