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[SHOP-F4] Tenebris Alchimia


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Lv. 5 Alchemist.

 

211/320 EXP

The storefront is semi big, about 9 meters in every direction. A wooden counter blocks customers from the storage and crafting area in the back.(The counter cuts the store area in half). There is a table to the left of the store and couple chair and a couch surrounding the table. the floor is a Spruce flooring, looking pretty new. In the glass cabinet are different chemicals and vials, ready to be used in a potion/ craft. Herbs hang in pots behind the counter from the ceiling. A simple sign up sheet is placed on the counter, waiting to be used by a customer who wants a potion to be made.

 

Display Items

Good Potions

Uncommon Potions

1X Antidote Crystal (ID:24438) Negates the Next Status Ailment

1X Uncommon Hp Recovery Crystal (ID:25131) + 5 HP

Rare Potions

3X Rare Crystal of Damage II(ID:13733 ) + 2 Damage

2X Rare Crystal of Mitigation !! (ID:24291) + 2 Mitigation

1X Rare HP Recovery Crystal II (ID:25129) + 10 Health

Perfect Potions

1X Perfect Potion of Damage III (ID:24288) + 3 Damage

1X Perfect Potion of Safe Guard (ID:24284) - 1 Attack

1X Perfect Crystal of Toxic Venom (ID:24436) + 1 Poison for Two Turns on a 9-10 Hit.

2X Damage Mitigation Crystal (ID:24440) + 3 Mitigation

3x Damage Crystal (ID:24441) + 3 Damage

Misc.

2X Basic Healing Potion (ID: 3222, 3219) + 5 Health

Prices

Good: 350 Col - 2 Mats

Uncommon: 425 Col - 3 Mats

Rare: 475 Col - 4 Mats

Perfect: 550 Col - 5 Mats

 

 

Queue




Mats

- 0

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I open my inventory and roll out a pouch, holding the 9 materials I gathered through out my adventures. I sigh and grab a <> from my materials stash. I walk over too the mixing pot and light the fire underneath it. I fill the now heated pot with water from outside. I wait for it to boil, it finally starts to boil.

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

(Rolling)
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I cross my fingers and toss the <>."Please something good!" I beg as the water turns to an amber glow, the crafting sequence almost complete.

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

"Yes!" I yell as I see the crafting item come out, a rare item.

Crystal of Capture.

Able to take two different videos, able to be played back for "Science" reasons.

I smile happily as I look at the outcome of it, my first craft and it's a rare item."This was awesome! Can't wait to get better crafts then this." I say.

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With a smile on my face I pull out another item, a <>. I tend the fire a bit to keep it at a hot temperature. I replace to used water in the pot and clean it out a bit before filling it up again. The water turns to a boiling temperature and I hold the <>. (Rolling).

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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"Eh, its good I guess." I say, holding up the potion I just created.

Potion of Medusa.

This potion can cause paralyzes in an enemy for two turns.

I shrug and decide to take a break from crafting for the day.

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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I walk back into my shop, slightly tired from the night before."No one here.... well lets get to crafting." I say to myself as I open up my inventory, bringing up my leather materials pouch."What should I make...a battle increase potion!" I say with a smile and I get to work. I clean out the pot from the night before and refill it with clean water. I walk back hastily to my pouch and bring out. <>. I start the fire from underneath and hold it over."Something good please."

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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I turn my hand slowly and drop the material in. It starts to bubble a bit and turn into an amber glow like before."What is that.... ugh I'll just throw that away." I get sickened look as I throw away the useless thing, it shattering into blue crystals.

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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"Round two I guess." I mumble to myself as I pull out <> from my pouch of materials. I scrub the pot clean and re-fill it with water. I sigh a bit as I tend the fire from under it, making it blaze a bit. The water starts to heat and goes to a boil."Come on, yesterday was great. Something good please!"

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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"I guess its okay." I say holding up the potion I made.

Potion of the Deep

When you take this, it lets the drinker able to breath under water for 10 minutes time. There will be a two minute warning before it wears off.

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I walk into my shop, a little happier then yesterday, and am ready for a day of crafting. I open my inventory and see I have 6 Mats left.Sooner or later I need to post a quest... I'll get to it later I think to myself as I pull out what I wanted <>. I light the partially burnt oak from the previous day. It goes up into warm crackling flames. I leave the burning fire for a moment as I go outside to the spring and get some fresh water. I dump the liquid into the potion brewing basin, it immediately turning warm.

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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I toss the light wait <> into the basin. I watch the used too be water turn into an amber liquid. I wait patiently as the object is formed."I'm getting good at this." I say with a smile as I hold up my made Rare potion.

Potion of Hercules

This potion gives the user +2 Damage for one battle.

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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I'm just about to make another potion when I get a message from Miaki.

'Hey, we are going to be having the boss battle soon, do you think you can start making antidote potions for the battle? It has poison. Thanks! Bye!'

I sigh loudly as I close the message."Dang it Miaki, well, don't have much left..." I say, looking over at my kettle that is still boiling. I sigh again and mumble a couple un nice words as I clean out the kettle. I dump out the disgusting brewing water and re-fill it. I go back to my pouch and bring out <>. I wait for the water to boil."Here we go.."

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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I watch the liquid boil for a bit then I drop the item into the water. It turned a amber glow as it slowly crafted into a potion. I watch patiently as it crafts and turns into a potion."That's disgusting." I throw it away,"well, I think that is enough crafting today, see yah shop." I mutter as I leave.

Rank 1: Starting rank and 2 Crafts a day

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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"My crafting timer was rest. Well, why not make some more potions for the battle? Umm lets see what do i have here... Antidote? Lets try this..." I mumble as I bring out another <>. With the pot being already clean from the reset, I dump more water into it."Lets get this over with." I mumble again.

Rank 1: 16/20

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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The water starts to boil. I drop the <> into the boiling pot. It turns into an amber color as the crafting sequence starts."Please be something good!" I hope and cross my fingers. I watch as the potion starts to take shape."Just my luck." I say and throw it away.

Rank 1: 16/20

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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I pull out another item, praying it will be a-lot better then my last failed attempt to crafting. I pull out an >. from my inventory."Huh, from Blade of Dreams..." I mumble as I set it down. I go out and clean the pot again. I refill it with water and stoke the coals, turning them to flames.

Rank 1: 17/20

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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I sigh and pour the vial into the kettle. I watch the liquid spread around in the kettle before the liquid trns amber, glowing. I sigh, thinking I wont get anything. The amber liquid glows again then goes into a potion. I look at it and smile."Finally! I get a good one!" I yell and hold it up in the air, happily.

Potion of Survival.

User goes immune to negative effects (Ect. Poison). For 5 turns

Rank 2: 20/40

1=Epic fail

2-3=fails

4-6=bad Item

7-9=Good Item

10=Uncommon Item

11=Rare Item

12= Perfect Item

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"Time to do some crafting again." I say with a sigh as I turn my sign on my shop to 'Open'. I stroll over to my materials pouch and notice I have 4 left."Gotta go get some soon." I say as I pull out <>. I walk over to my kettle, it cold to the touch. I walk over to the pond out side and get some water. I walk back to the kettle and re-fill it. I bend down and light the fire underneath back up again. I pull out the <> and with a sigh, I toss it into the kettle. I watch the liquid turn to an amber color, it glowing brightly. I smile as I watch the crystal form into a rare potion."I'm getting the hang of this." I say, holding it up.

Potion of Fury

Like the potion of Hercules, +2 damage for one battle.

Rank 2: 25/40

1=Epic fail

2-3=fails

4-6=bad Item

7-9=Good Item

10=Uncommon Item

11=Rare Item

12= Perfect Item

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I yawn a bit as I enter my shop. I put my shop sign to <> and I walk back to my kettle. I make sure it is clean and I dump some more water into the black pot. I bend down and stoke the flames from underneath, watching as the flames turn to a orangeish/reddish/yellowish flame. I get back and go to my materials pouch, noticing that it is getting close to empty. I sigh loudly and take out <>. I turn back to my kettle and toss the item into the boiling liquid. The liquid turns to an amber glow and I watch, hopeful of what might be made. I smile widely as I see the item it made.

Potion of Recovery Disposition.

You and your Familiar/ another player (If that player accepts) Can trade between you 6 Health points.

Rank 2: 33/40

1=Epic fail 1 EXP (lose mats if crafting)

2-4=fails 1 EXP (lose mats if crafting)

5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest)

8-9=Good Item 2 EXP

10=Uncommon Item 3 EXP (GM approval for enhancements)

11=Rare Item 5 EXP (GM approval for enhancements)

12= Perfect Item 8 EXP (GM approval for enhancements)

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Seldentar enters the shop looking through the various potion bottles. He was looking for something that could give him an edge for the boss fight that was coming up, and alchemy was one area he was lacking in.

"Excuse me, do you have anything to help someone looking for an edge in combat?"

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