Sam 0 Posted August 8, 2020 #61 Share Posted August 8, 2020 (edited) 8/8/20 Sell Junk from Here Spoiler From Here: 148160, T2/Rare/Meal 148160-1, T2/Rare/Meal From Here: 154340, T3/Rare/Dessert 154342, T3/Perfect/Dessert 154345, T3/Perfect/Dessert From Here: 164221, T1/Uncommon/Potion Intended to Salvage 164221-1, T1/Uncommon/Potion Intended to Salvage 164224, T1/Uncommon/Potion Intended to Salvage 164224-1, T1/Uncommon/Potion Intended to Salvage 164225, T1/Uncommon/Potion Intended to Salvage 164225-1, T1/Uncommon/Potion Intended to Salvage 164226, T1/Rare/Potion Intended to Salvage 164226-1, T1/Rare/Potion Intended to Salvage 164229, T1/Rare/Potion Intended to Salvage 164229-1, T1/Rare/Potion Intended to Salvage 164229-2, T1/Rare/Potion Intended to Salvage 164229-3, T1/Rare/Potion Intended to Salvage 164230, T1/Uncommon/Potion Intended to Salvage 164230-1, T1/Uncommon/Potion Intended to Salvage 164232, T1/Rare/Potion Intended to Salvage 164232-1, T1/Rare/Potion Intended to Salvage 164232-2, T1/Rare/Potion Intended to Salvage 164232-3, T1/Rare/Potion Intended to Salvage From Here: 164233, T1/Uncommon/Potion Intended to Salvage 164233-1, T1/Uncommon/Potion Intended to Salvage 164234, T1/Uncommon/Potion Intended to Salvage 164234-1, T1/Uncommon/Potion Intended to Salvage 164234-2, T1/Uncommon/Potion Intended to Salvage 164237, T1/Rare/Potion Intended to Salvage 164237-1, T1/Rare/Potion Intended to Salvage 164238, T1/Uncommon/Potion Intended to Salvage 164238-1, T1/Uncommon/Potion Intended to Salvage 164238-2, T1/Uncommon/Potion Intended to Salvage 164240, T1/Rare/Potion Intended to Salvage 164240-1, T1/Rare/Potion Intended to Salvage 164241, T1/Uncommon/Potion Intended to Salvage 164241-1, T1/Uncommon/Potion Intended to Salvage 164242, T1/Uncommon/Potion Intended to Salvage From Here: 164319, T3/Rare/Potion Intended to Salvage 164319-1, T3/Rare/Potion Intended to Salvage 164319-2, T3/Rare/Potion Intended to Salvage 164319-3, T3/Rare/Potion Intended to Salvage 164320, T3/Uncommon/Potion Intended to Salvage 164321, T3/Rare/Potion Intended to Salvage 164322, T3/Uncommon/Potion Intended to Salvage 164324, T3/Rare/Potion Intended to Salvage 164324-1, T3/Rare/Potion Intended to Salvage 164325, T3/Uncommon/Potion Intended to Salvage 164326, T3/Uncommon/Potion Intended to Salvage 164326-1, T3/Uncommon/Potion Intended to Salvage 164327, T3/Rare/Potion Intended to Salvage 164328, T3/Rare/Potion Intended to Salvage 164328-1, T3/Rare/Potion Intended to Salvage 164331, T3/Rare/Potion Intended to Salvage 164331-1, T3/Rare/Potion Intended to Salvage 164332, T3/Rare/Potion Intended to Salvage 164332-1, T3/Rare/Potion Intended to Salvage From Here: 164334, T3/Rare/Potion Intended to Salvage 164336, T3/Rare/Potion Intended to Salvage 164336-1, T3/Rare/Potion Intended to Salvage 164338, T3/Uncommon/Potion Intended to Salvage 164338-1, T3/Uncommon/Potion Intended to Salvage 164338-2, T3/Uncommon/Potion Intended to Salvage 164341, T3/Rare/Potion Intended to Salvage 164341-1, T3/Rare/Potion Intended to Salvage 164342, T3/Rare/Potion Intended to Salvage 164345, T3/Uncommon/Potion Intended to Salvage 164345-1, T3/Uncommon/Potion Intended to Salvage 164345-2, T3/Uncommon/Potion Intended to Salvage 164346, T3/Rare/Potion Intended to Salvage 164346-1, T3/Rare/Potion Intended to Salvage From Here: 164347, T3/Rare/Handwraps Intended to Salvage 164348, T3/Rare/Handwraps Intended to Salvage 164349, T3/Uncommon/Handwraps Intended to Salvage 164350, T3/Uncommon/Handwraps Intended to Salvage 164354, T3/Rare/Light Armor Intended to Salvage 164355, T3/Uncommon/Light Armor Intended to Salvage 164356, T3/Rare/Light Armor Intended to Salvage 164358, T3/Perfect/Light Armor Intended to Salvage 164359, T3/Perfect/Light Armor Intended to Salvage From Here: 164248, T3/Rare/Trinket Intended to Salvage 164249, T3/Rare/Trinket Intended to Salvage 164250, T3/Uncommon/Trinket Intended to Salvage 164251, T3/Rare/Trinket Intended to Salvage 164252, T3/Rare/Trinket Intended to Salvage 164253, T3/Uncommon/Trinket Intended to Salvage 164255, T3/Rare/Trinket Intended to Salvage 164256, T3/Uncommon/Trinket Intended to Salvage 164257, T3/Uncommon/Trinket Intended to Salvage 164258, T3/Perfect/Trinket Intended to Salvage 164259, T3/Perfect/Trinket Intended to Salvage From Here: 164360, T3/Uncommon/Trinket Intended to Salvage 164361, T3/Perfect/Trinket Intended to Salvage 164362, T3/Rare/Trinket Intended to Salvage 164364, T3/Perfect/Trinket Intended to Salvage 164365, T3/Uncommon/Trinket Intended to Salvage 164366, T3/Rare/Trinket Intended to Salvage 164367, T3/Perfect/Trinket Intended to Salvage 164368, T3/Perfect/Trinket Intended to Salvage 164370, T3/Uncommon/Trinket Intended to Salvage 164371, T3/Rare/Trinket Intended to Salvage 164372, T3/Uncommon/Trinket Intended to Salvage From Here: 164261, T3/Uncommon/Heavy Armor Intended to Salvage 164262, T3/Uncommon/Heavy Armor Intended to Salvage 164263, T3/Perfect/Heavy Armor Intended to Salvage 164264, T3/Uncommon/Heavy Armor Intended to Salvage 164265, T3/Rare/Heavy Armor Intended to Salvage 164266, T3/Uncommon/Heavy Armor Intended to Salvage 164268, T3/Rare/Heavy Armor Intended to Salvage 164269, T3/Perfect/Heavy Armor Intended to Salvage 164270, T3/Uncommon/Heavy Armor Intended to Salvage 164271, T3/Perfect/Heavy Armor Intended to Salvage 164272, T3/Perfect/Heavy Armor Intended to Salvage From Here: 164373, T3/Perfect/Heavy Armor Intended to Salvage 164374, T3/Uncommon/Heavy Armor Intended to Salvage 164375, T3/Rare/Heavy Armor Intended to Salvage 164377, T3/Uncommon/Heavy Armor Intended to Salvage 164378, T3/Rare/Heavy Armor Intended to Salvage 164379, T3/Rare/Heavy Armor Intended to Salvage 164380, T3/Rare/Heavy Armor Intended to Salvage 164381, T3/Uncommon/Heavy Armor Intended to Salvage 164383, T3/Uncommon/Heavy Armor Intended to Salvage 164384, T3/Uncommon/Heavy Armor Intended to Salvage From Here: 164277, T1/Uncommon/Dessert Intended to Salvage 164277-1, T1/Uncommon/Dessert Intended to Salvage 164277-2, T1/Uncommon/Dessert Intended to Salvage 164282, T1/Uncommon/Dessert Intended to Salvage 164282-1, T1/Uncommon/Dessert Intended to Salvage 164282-2, T1/Uncommon/Dessert Intended to Salvage 164282-3, T1/Uncommon/Dessert Intended to Salvage 164283, T1/Uncommon/Dessert Intended to Salvage 164285, T1/Uncommon/Dessert Intended to Salvage From Here: 164289, T1/Uncommon/Dessert Intended to Salvage 164289-1, T1/Uncommon/Dessert Intended to Salvage 164295, T1/Uncommon/Dessert Intended to Salvage 164295-1, T1/Uncommon/Dessert Intended to Salvage 164295-2, T1/Uncommon/Dessert Intended to Salvage 164295-3, T1/Uncommon/Dessert Intended to Salvage 164297, T1/Uncommon/Dessert Intended to Salvage From Here: 164388, T1/Uncommon/Dessert Intended to Salvage 164388-1, T1/Uncommon/Dessert Intended to Salvage 164390, T1/Uncommon/Dessert Intended to Salvage 164390-1, T1/Uncommon/Dessert Intended to Salvage 164390-2, T1/Uncommon/Dessert Intended to Salvage 164395, T1/Uncommon/Dessert Intended to Salvage 164395-1, T1/Uncommon/Dessert Intended to Salvage 164395-1, T1/Uncommon/Dessert Intended to Salvage 164396, T1/Uncommon/Dessert Intended to Salvage 164398, T1/Uncommon/Dessert Intended to Salvage 164398-1, T1/Uncommon/Dessert Intended to Salvage 164398-2, T1/Uncommon/Dessert Intended to Salvage From Here: 164402, T1/Uncommon/Dessert Intended to Salvage 164402-1, T1/Uncommon/Dessert Intended to Salvage 164403, T1/Uncommon/Dessert Intended to Salvage 164408, T1/Uncommon/Dessert Intended to Salvage From Here: 164299, T1/Uncommon/Support Song Intended to Junk Sell 164300, T1/Rare/Support Song Intended to Junk Sell 164303, T1/Uncommon/Support Song Intended to Junk Sell 164305, T1/Uncommon (Masterpiece)/Support Song Intended to Junk Sell 164306, T1/Uncommon (Masterpiece)/Support Song Intended to Junk Sell From Here: 164311, T1/Uncommon/Debuff Song Intended to Junk Sell From Here: 164412, T1/Rare/Support Song Intended to Junk Sell 164415, T1/Uncommon/Support Song Intended to Junk Sell 164416, T1/Rare/Support Song Intended to Junk Sell 164417, T1/Rare/Support Song Intended to Junk Sell 164421, T1/Uncommon (Masterpiece)/Support Song Intended to Junk Sell From Here: 164429, T1/Uncommon/Debuff Song Intended to Junk Sell 164430, T1/Uncommon/Debuff Song Intended to Junk Sell 164431, T1/Uncommon (Masterpiece)/Debuff Song Intended to Junk Sell Total Quantities: T1/Uncommon/Consumable: [50*61]=3050 T1/Rare/Consumable: [100*18]=1800 T2/Rare/Consumable: [250*2]=500 T3/Uncommon/Equipment: [600*21]=12600 T3/Rare/Equipment: [900*18]=16200 T3/Perfect/Equipment: [1250*13]=16250 T3/Uncommon/Consumable: [300*11]=3300 T3/Rare/Consumable: [450*23]=10350 T3/Perfect/Consumable: [625*2]=1250 Grand Total: 65300 Col 169 Merchant Exp Edited August 12, 2020 by Sam Link to post Share on other sites
Simmone 0 Posted August 12, 2020 Author #62 Share Posted August 12, 2020 (edited) 8/11/20 (Witch's Brew used) ID:#157336b (T3/Weapon/Perfect) BD: CD: LD: 164758 9 9 6 Taunt/Keen 164759 1 7 10 Bleed/Paralyze 164760 10 11 16 Vampiric (Offensive)/Envenom (Offensive) Spoiler Name: Mythril Foil - Viper Profession: Merchant Rank: 5 Roll ID: 157336b (164758/164759/164760) Roll Result: BD:9/CD:9/LD:6,BD:1/CD:7/LD:10,BD:10/CD:11/LD:16 Item Type: Rapier Tier: 3 Quality: Perfect Enhancements: Keen, Bleed 1, Envenom 1 Post Link: Here Description: A silverish blue rapier, razor sharp from point to hilt. Composed of pure mythril, its edge will not wear and is virtually weightless. An embellished handle of sweeping bends coming to a cross guard, it would be expected to be in the hands of royalty. At the pommel dangles a keychain, upon it a cat about to pounce. ID:#160607b (T3/Weapon/Perfect) BD: CD: LD: 164779 5 10 5 Taunt/Keen 164780 2 10 12 Bleed/Paralyze 164781 10 9 17 Absolute Accuracy/Phase Spoiler Name: Ra's Destructive Wrath Profession: Merchant Rank: 5 Roll ID: 160607b (164779/164780/164781) Roll Result: BD:5/CD:10/LD:5,BD:2/CD:10/LD:12,BD:10/CD:9/LD:17 Item Type: Handwraps Tier: 3 Quality: Perfect Enhancements: Keen, Bleed 1, Absolute Accuracy Post Link: Here Description: Hand wraps that have been blessed with Ra's blessing. Its destructive force may pierce rock and bone with ease. Spoiler ID:#160612c (T3/Weapon/Perfect) BD: CD: LD: 164785 5 3 1 Taunt/Keen 164786 9 3 10 Bleed/Paralyze 164787 10 9 18 Absolute Accuracy/Phase Name: Ethereal Tether - Zanshin Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Katana Tier: 3 Quality: Perfect Enhancements: Keen, Bleed 1, AA Post Link: Here Description: A relic in purplish silver crusite make, housed in a ivory saya. When held it is as if your are linked to your targets, even if blind folded it is as if you can 'feel' them. Frightening to all those but the most practiced of minds, this weapon seeks to destroy opposition all its own. Below intended for Salvage, Transferred to Sam Spoiler ID:#157301b (T3/Weapon/Rare) BD: CD: LD: 164756 2 3 10 Bleed/Paralyze 164757 3 5 6 Taunt/Keen ID:#157354a (T3/Weapon/Perfect) BD: CD: LD: 164761 1 11 5 Taunt/Keen 164762 8 12 11 Bleed/Paralyze 164763 5 4 17 Damage/Accuracy ID:#157532a (T3/Weapon/Perfect) BD: CD: LD: 164764 10 2 8 Bleed/Paralyze 164765 9 4 20 Damage/Accuracy 164766 6 1 14 Damage/Accuracy ID:#159922b (T3/Weapon/Perfect) BD: CD: LD: 164767 5 8 19 Damage/Accuracy 164768 8 12 2 Taunt/Keen 164769 8 11 19 Damage/Accuracy ID:#160028a (T3/Weapon/Perfect) BD: CD: LD: 164770 3 4 12 Bleed/Paralyze 164771 9 6 18 Damage/Accuracy 164772 3 1 8 Bleed/Paralyze ID:#160028b (T3/Weapon/Perfect) BD: CD: LD: 164773 5 2 3 Taunt/Keen 164774 2 7 17 Damage/Accuracy 164775 8 8 2 Taunt/Keen ID:#160028c (T3/Weapon/Perfect) BD: CD: LD: 164776 6 11 14 Damage/Accuracy 164777 2 12 17 Damage/Accuracy 164778 1 9 5 Taunt/Keen ID:#160612b (T3/Weapon/Perfect) BD: CD: LD: 164782 3 8 5 Taunt/Keen 164783 3 4 18 Damage/Accuracy 164784 2 7 7 Bleed/Paralyze ID:#160431a (T3/Weapon/Rare) BD: CD: LD: 164788 6 6 16 Damage/Accuracy 164789 2 7 10 Bleed/Paralyze ID:#160497b (T3/Weapon/Rare) BD: CD: LD: 164790 2 9 10 Bleed/Paralyze 164791 10 4 6 Taunt/Keen T3 Rare: 3*1440=4320 T3 Perfect: 10*2000=20000 Total Cost: 24320 Merchant Exp: 208 Edited October 8, 2020 by Simmone Link to post Share on other sites
Simmone 0 Posted August 12, 2020 Author #63 Share Posted August 12, 2020 (edited) 8/11/20 (Respite: 163266) ID:#162303a (T3/Weapon/Perfect) BD: CD: LD: 164801 9 8 9 Bleed/Paralyze 164802 10 6 14 Vampiric (Offensive)/Envenom (Offensive) 164803 7 11 10 Bleed/Paralyze Name: Analyst's Harvester - Lethargy Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Battle Axe Tier: 3 Quality: Perfect Enhancements: Envenom 1, Bleed 1, Paralyze 1 Post Link: Here Description: A rather gruesome looking axe, with one reddish orange blade instead of two. It's shaped like a headsman's weapon, and once swung it leaves a string like wire in its wake. Rushing past your opponent drags that cable through, tearing a fine line through them laced with all sorts of venoms that begin to attack the nervous system. Awaiting Template ID:161658 (T3/Weapon/Demonic) BD: CD: LD: 164810 9 2 5 Taunt/Keen 164811 5 2 7 Bleed/Paralyze 164812 7 1 2 Taunt/Keen 164813 9 12 12 Bleed/Paralyze Awaiting Template ID:#157533a (T3/Heavy Armor/Perfect) BD: CD: LD: 164824 10 5 7 Taunt/H.M. 164825 1 10 7 Taunt/H.M. 164826 6 4 2 Regen/Recovery Spoiler Name: Dragoon's Mantle - Fervor Profession: Merchant Rank: 5 Roll ID: 157533a (164824/164825/164826) Roll Result: BD:10/CD:5/LD:7,BD:1/CD:10/LD:7,BD:6/CD:4/LD:2 Item Type: Heavy Armor Tier: 3 Quality: Perfect Enhancements: H.M. 2, Recovery 1 Post Link: Here Description: A chainmail and plate accented armor, that seems to magnify the force of the wearer. Like a stampede, each attack is quicker and fueled with more of the wearers anger. A darkened bluish purple it forms a complete set of armor that is light weight but surely to make an impression Below intended for Salvage, Transferred to Sam Spoiler ID:#160978b (T3/Weapon/Perfect) BD: CD: LD: 164792 9 1 11 Bleed/Paralyze 164793 4 1 7 Bleed/Paralyze 164794 5 4 2 Taunt/Keen ID:#162305b (T3/Weapon/Perfect) BD: CD: LD: 164795 1 3 5 Taunt/Keen 164796 1 6 6 Taunt/Keen 164797 8 6 5 Taunt/Keen ID:#162304a (T3/Weapon/Rare) BD: CD: LD: 164799 2 3 7 Bleed/Paralyze 164800 4 10 7 Bleed/Paralyze ID:#162303b (T3/Weapon/Perfect) BD: CD: LD: 164804 4 10 17 Damage/Accuracy 164805 3 1 19 Damage/Accuracy 164806 1 1 19 Damage/Accuracy ID:#162303c (T3/Weapon/Perfect) BD: CD: LD: 164807 4 4 5 Taunt/Keen 164808 1 7 6 Taunt/Keen 164809 2 9 6 Taunt/Keen ID:#157285a (T3/Heavy Armor/Rare) BD: CD: LD: 164814 7 1 3 Regen/Recovery 164815 4 1 6 Regen/Recovery ID:#157335a (T3/Heavy Armor/Rare) BD: CD: LD: 164816 5 2 1 Regen/Recovery 164817 3 8 10 Taunt/H.M. ID:#157336a (T3/Heavy Armor/Perfect) BD: CD: LD: 164818 9 9 19 Mitigation/Thorns 164819 9 4 9 Taunt/H.M. 164820 4 7 1 Regen/Recovery ID:#157341a (T3/Heavy Armor/Perfect) BD: CD: LD: 164821 5 8 2 Regen/Recovery 164822 7 3 12 Taunt/H.M. 164823 3 10 7 Taunt/H.M. ID:#157568a (T3/Heavy Armor/Rare) BD: CD: LD: 164827 6 6 17 Mitigation/Thorns 164828 1 11 1 Regen/Recovery T3 Rare: 4*1440=5760 T3 Perfect: 8*2000=16000 T3 Demonic: 1*2560=2560 Total Cost: 24320 Merchant Exp: 208 Edited April 1, 2021 by Simmone Link to post Share on other sites
Sam 0 Posted August 12, 2020 #64 Share Posted August 12, 2020 (edited) 8/11/2020 Taking from Simmone For Salvaging Here: Spoiler ID:#157301b (T3/Weapon/Rare) BD: CD: LD: 164756 2 3 10 Bleed/Paralyze 164757 3 5 6 Taunt/Keen ID:#157354a (T3/Weapon/Perfect) BD: CD: LD: 164761 1 11 5 Taunt/Keen 164762 8 12 11 Bleed/Paralyze 164763 5 4 17 Damage/Accuracy ID:#157532a (T3/Weapon/Perfect) BD: CD: LD: 164764 10 2 8 Bleed/Paralyze 164765 9 4 20 Damage/Accuracy 164766 6 1 14 Damage/Accuracy ID:#159922b (T3/Weapon/Perfect) BD: CD: LD: 164767 5 8 19 Damage/Accuracy 164768 8 12 2 Taunt/Keen 164769 8 11 19 Damage/Accuracy ID:#160028a (T3/Weapon/Perfect) BD: CD: LD: 164770 3 4 12 Bleed/Paralyze 164771 9 6 18 Damage/Accuracy 164772 3 1 8 Bleed/Paralyze ID:#160028b (T3/Weapon/Perfect) BD: CD: LD: 164773 5 2 3 Taunt/Keen 164774 2 7 17 Damage/Accuracy 164775 8 8 2 Taunt/Keen ID:#160028c (T3/Weapon/Perfect) BD: CD: LD: 164776 6 11 14 Damage/Accuracy 164777 2 12 17 Damage/Accuracy 164778 1 9 5 Taunt/Keen ID:#160612b (T3/Weapon/Perfect) BD: CD: LD: 164782 3 8 5 Taunt/Keen 164783 3 4 18 Damage/Accuracy 164784 2 7 7 Bleed/Paralyze ID:#160431a (T3/Weapon/Rare) BD: CD: LD: 164788 6 6 16 Damage/Accuracy 164789 2 7 10 Bleed/Paralyze ID:#160497b (T3/Weapon/Rare) BD: CD: LD: 164790 2 9 10 Bleed/Paralyze 164791 10 4 6 Taunt/Keen ID:#160978b (T3/Weapon/Perfect) BD: CD: LD: 164792 9 1 11 Bleed/Paralyze 164793 4 1 7 Bleed/Paralyze 164794 5 4 2 Taunt/Keen ID:#162305b (T3/Weapon/Perfect) BD: CD: LD: 164795 1 3 5 Taunt/Keen 164796 1 6 6 Taunt/Keen 164797 8 6 5 Taunt/Keen ID:#162304a (T3/Weapon/Rare) BD: CD: LD: 164799 2 3 7 Bleed/Paralyze 164800 4 10 7 Bleed/Paralyze ID:#162303b (T3/Weapon/Perfect) BD: CD: LD: 164804 4 10 17 Damage/Accuracy 164805 3 1 19 Damage/Accuracy 164806 1 1 19 Damage/Accuracy ID:#162303c (T3/Weapon/Perfect) BD: CD: LD: 164807 4 4 5 Taunt/Keen 164808 1 7 6 Taunt/Keen 164809 2 9 6 Taunt/Keen ID:#157285a (T3/Heavy Armor/Rare) BD: CD: LD: 164814 7 1 3 Regen/Recovery 164815 4 1 6 Regen/Recovery ID:#157335a (T3/Heavy Armor/Rare) BD: CD: LD: 164816 5 2 1 Regen/Recovery 164817 3 8 10 Taunt/H.M. ID:#157336a (T3/Heavy Armor/Perfect) BD: CD: LD: 164818 9 9 19 Mitigation/Thorns 164819 9 4 9 Taunt/H.M. 164820 4 7 1 Regen/Recovery ID:#157341a (T3/Heavy Armor/Perfect) BD: CD: LD: 164821 5 8 2 Regen/Recovery 164822 7 3 12 Taunt/H.M. 164823 3 10 7 Taunt/H.M. ID:#157568a (T3/Heavy Armor/Rare) BD: CD: LD: 164827 6 6 17 Mitigation/Thorns 164828 1 11 1 Regen/Recovery Total Quantities: T3/Rare/Equipment: [900*7]=6300 T3/Perfect/Equipment: [1250*13]=16250 Grand Total: 22550 Col 20 Merchant Exp Edited August 12, 2020 by Sam Link to post Share on other sites
Simmone 0 Posted August 14, 2020 Author #65 Share Posted August 14, 2020 (edited) 8/13/20 (Witches Brew Consumed: 7 Remaining) ID:160585d (T3/Light Armor/Perfect) BD: CD: LD: 165049 10 7 11 Vampiric (Def)/Envenom (Def) 165050 10 5 17 Loot Dice 165051 4 4 9 Savvy/L.M. Name: Bitter Reflection Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Light Armor Tier: 3 Quality: Perfect Enhancements: Vampiric Defensive 1, Loot Dice 1, Savvy Post Link: Here Description: A simple white dress, a memory of what felt like a dream. Curious that the bottom of it seems almost stained, black with ink. Items below intended to Salvage, Transferred to Sam: ID:157605a (T3/Heavy Armor/Rare) BD: CD: LD: 165035 9 8 1 Regen/Recovery 165036 4 9 6 Regen/Recovery ID:157629a (T3/Heavy Armor/Rare) BD: CD: LD: 165037 8 12 19 Mitigation/Thorns 165038 2 1 9 Taunt/H.M. ID:159922a (T3/Light Armor/Perfect) BD: CD: LD: 165039 5 6 18 Loot Dice 165040 1 11 16 Loot Dice 165041 10 4 2 Regen/Recovery ID:159991a (T3/Light Armor/Rare) BD: CD: LD: 165042 5 6 19 Loot Dice 165043 1 12 11 Mitigation/Evasion ID:160020a (T3/Light Armor/Rare) BD: CD: LD: 165044 7 10 13 Mitigation/Evasion 165045 8 7 11 Mitigation/Evasion ID:160585c (T3/Light Armor/Perfect) BD: CD: LD: 165046 6 12 20 Loot Dice 165047 4 11 18 Loot Dice 165048 8 9 9 Savvy/L.M. ID:160607a (T3/Light Armor/Perfect) BD: CD: LD: 165052 1 1 8 Savvy/L.M. 165053 6 11 17 Loot Dice 165054 9 10 5 Regen/Recovery ID:160612a (T3/Light Armor/Perfect) BD: CD: LD: 165055 8 2 14 Mitigation/Evasion 165056 8 2 3 Regen/Recovery 165057 7 8 5 Regen/Recovery ID:160424a (T3/Light Armor/Perfect) BD: CD: LD: 165058 1 1 12 Mitigation/Evasion 165059 4 12 8 Savvy/L.M. 165060 8 4 13 Mitigation/Evasion ID:160428a (T3/Light Armor/Rare) BD: CD: LD: 165061 2 10 10 Savvy/L.M. 165062 1 9 14 Mitigation/Evasion ID:160434b (T3/Light Armor/Rare) BD: CD: LD: 165063 4 2 18 Loot Dice 165064 7 2 19 Loot Dice ID:160494a (T3/Light Armor/Rare) BD: CD: LD: 165065 8 12 18 Loot Dice 165066 4 3 6 Savvy/L.M. T3 Rare: 7*1440=10080 T3 Perfect: 6*2000=12000 Total Cost: 22080 Merchant Exp: 208 Edited October 24, 2021 by Simmone Link to post Share on other sites
Simmone 0 Posted August 14, 2020 Author #66 Share Posted August 14, 2020 (edited) 8/13/20 (Respite from Guild Vault: 163266-1) NIGHT Leaves for those who need them: ID:164175c (T3/Weapon/Perfect) BD: CD: LD: 165083 2 4 6 Taunt/Keen 165084 8 11 17 Damage/Accuracy 165085 10 12 11 Freeze/Burn Name: Consuming Pyre - Surt Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: One Handed Curved Sword Tier: 3 Quality: Perfect Enhancements: Burn 1, Taunt, Accuracy 1 Post Link: Here Description: A strange looking curved sword of pure silverish pink rosarium alloy. Gilded at the hilt, and an curved hand guard covering ones fingers. It is rather ordinary appearing, but once drug across a shield the blade takes to flame. The entire edge becomes ablaze with fire, to consume all. ID:164213b (T3/Weapon/Perfect) BD: CD: LD: 165089 10 11 9 Freeze 165090 1 4 19 Accuracy 165091 6 3 15 Accuracy Name: Shiva's Embrace - Skadi Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Katana Tier: 3 Quality: Perfect Enhancements: Freeze 1, Accuracy 2 Post Link: Here Description: A rather standard looking blade, but once drawn from its saya it produces a film of white fog that drops to the floor in a parade like dry ice. The edge is so cold that it lingers a smog of the same around the slightly bluish metal. It is said that it is cursed, to forever steal the heat of its owner. Cauterizes wounds with its cold embrace, freezing them solid and making them fragile. Items Below intended to Salvage, Transferred to Sam: ID:163436b (T3/Weapon/Perfect) BD: CD: LD: 165074 1 5 17 Damage/Accuracy 165075 5 12 9 Bleed/Paralyze 165076 6 6 12 Bleed/Paralyze ID:164175a (T3/Weapon/Perfect) BD: CD: LD: 165077 7 2 2 Taunt/Keen 165078 9 7 17 Damage/Accuracy 165079 4 6 3 Taunt/Keen ID:164175b (T3/Weapon/Perfect) BD: CD: LD: 165080 9 7 4 Taunt/Keen 165081 4 5 7 Bleed/Paralyze 165082 8 2 18 Damage/Accuracy ID:164213a (T3/Weapon/Perfect) BD: CD: LD: 165086 5 5 2 Taunt/Keen 165087 8 3 8 Bleed/Paralyze 165088 8 7 12 Bleed/Paralyze ID:164213c (T3/Weapon/Perfect) BD: CD: LD: 165092 1 8 15 Damage/Accuracy 165093 6 4 16 Damage/Accuracy 165094 7 10 15 Damage/Accuracy ID:164527a (T3/Weapon/Perfect) BD: CD: LD: 165095 1 2 1 Taunt/Keen 165096 7 8 17 Damage/Accuracy 165097 6 3 6 Taunt/Keen ID:164527b (T3/Weapon/Perfect) BD: CD: LD: 165098 6 3 13 Bleed/Paralyze 165099 5 5 8 Bleed/Paralyze 165100 10 2 11 Bleed/Paralyze ID:164527c (T3/Weapon/Perfect) BD: CD: LD: 165101 4 4 10 Bleed/Paralyze 165102 2 3 8 Bleed/Paralyze 165103 4 6 18 Damage/Accuracy ID:162306a (T3/Heavy Armor/Rare) BD: CD: LD: 165067 5 1 4 Regen/Recovery 165068 7 7 2 Regen/Recovery ID:162305a (T3/Heavy Armor/Perfect) BD: CD: LD: 165069 8 3 11 Taunt/H.M. 165070 4 10 10 Taunt/H.M. 165071 5 10 13 Taunt/H.M. ID:164622b (T3/Heavy Armor/Rare) BD: CD: LD: 165072 3 5 8 Taunt/H.M. 165073 2 10 5 Regen/Recovery T3 Rare: 2*1440=2880 T3 Perfect: 11*2000=22000 Total Cost: 24880 Merchant Exp: 208 Edited April 1, 2021 by Simmone Link to post Share on other sites
NIGHT 0 Posted August 14, 2020 #67 Share Posted August 14, 2020 She'd normally save requests like these for An. On the other hand, she hadn't exactly given the other merchants around Aincrad a hearty go just yet. With Firm Anima's reputation on the rise, NIGHT wondered what their own identifier's luck might be like. In her duffle bag was a sum of ten weapons -- enough to satiate her curiosity, perhaps, but not at all the best of her attempts at discovering a weapon of choice... unless she got incredibly fortunate. The Black Odyssey only requested the cost of covering for identification payment? It was only ideal. She wouldn't lose out on much of the transaction if they were junked. NIGHT set down the bag on the floor, right in between the twins. "Look... over these for me...?" Spoiler Requesting for Identification: Tier 3 Perfect Weapon (10) | [163436b] | [164175a] | [164175b] | [164175c] | [164213a] | [164213b] | [164213c] | [164527a] | [164527b] | [164527c] Payment: (2,000 * 10) = 20,000col Link to post Share on other sites
Simmone 0 Posted August 14, 2020 Author #68 Share Posted August 14, 2020 With Simmone channeling trails of gold and illuminated eyes all the same, the girl could not have been more punctual. "I think I can squeeze you in my dear. Girls if you would bring them to me, save a couple for Felix though." Simmone offered a sharpened grin, she worked better with an audience. To a myriad of lights like a swarming galaxy, appraisal's golden glow ripe in the air as the brew from floor 22's witch magnified the skill to almost unnatural levels. Normally it would fade between casts, but now it was constant as such Simmone's normally red iris was ablaze with her favorite skill. The girls seemed giddy, the cat was appraising his own small pile of NIGHT's weapon, licking his paw and wiping his ear between casts. "Aye, Miss~ your items are ready!" the twins respond in almost a soulless and uniform duo. Link to post Share on other sites
NIGHT 0 Posted August 14, 2020 #69 Share Posted August 14, 2020 The rate was one out of five. Needless to say, it was the most impressive chance she'd ever seen. Of course, there was something to note about the two items being Burn/Freeze, but that aside, the opportunity for getting uniques felt much likelier here than anywhere else. Aside from her own lucky star, NIGHT felt. But that was more a hunch than concrete numbers so far. Maybe she should put her own thoughts to the test. "Hold on a minute." She'd pulled open her menus, drumming up another scatter of unidentified weapons -- all of them from the Zero, and only just barely enough to cover the shop's floor. It was daunting to ask for more but the player scanned the array around her, before looking towards the merchant herself. "Would you mind taking a look at these too?" Spoiler Requesting for Identification: Tier 3 Perfect Weapon (23) [162178a] | [162178b] | [162178c] | [162179a] | [162179b] | [162182a] | [162182b] | [162182c] | [162183a] | [162183b] | [162424] | [162430] | [163012] | [163014a] | [163014b] | [163014c] | [163222a] | [163222b] | [163222c] | [163227a] | [163227b] | [163227c] | [163436a] Tier 3 Rare Weapon (3) [163445] | [164526] | [164531] Payment: (2,000 * 23) + (1,440 * 3) = 50,320col Link to post Share on other sites
Simmone 0 Posted August 14, 2020 Author #70 Share Posted August 14, 2020 (edited) With a pause and a turn as a pile of weapons scatter to the floor, each firing off stat blocks littered with question marks. Simmone takes to an ashtray and removes the cigarette holder and takes a long drag. She moves to one of the windows of her abode, inhaling and exhaling sharply through the opening. "Girls, bring me them." She remarks with a bat of her eyes in one fluid sway, like a cat with a mouse she enjoyed the extra prey. Reaching into her sleeve she removes another bottle of the darkened purple mixture in a vial and pops the top, drinking deep as she shuts her eyes. When opened they were that signature gold, appraisal in full swing. The cat grabs a couple as the NPC's begin to shovel them off the floor, latching onto the handles with his teeth Felix drags them to the side as his yellow eye flares with its own color like his masters. 8/14/20 (Guild Respite: 163267 & Witches Brew [6 Remaining] used) NIGHT Claims: ID:162178b (T3/Weapon/Perfect) BD: CD: LD: 165107 10 10 4 Paralytic Venom (Offensive)/Blight 165108 3 2 9 Bleed/Paralyze 165109 3 6 1 Taunt/Keen Name: Six Fulms Across (Beta) Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Blight 1, Bleed 1, Keen 1 Post Link: Here Description: Once, there lived a warrior whose face was eclipsed by a giant beak. It is said that his might was so great, he could lift two claymores at once, one in each hand. In his lifetime, a deadly prophecy would whisk away the lives of his many beloved companions. Whilst his immortality and strength kept him sane, his grief was his undoing, and thus the only objects that remain of him were his swords, now tainted from sorrow and time. ID:162179b (T3/Weapon/Perfect) BD: CD: LD: 165116 10 1 5 Taunt/Keen 165117 5 3 10 Bleed/Paralyze 165118 10 10 4 Paralytic Venom (Offensive)/Blight Name: Six Fulms Across (Alpha) Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Blight 1, Bleed 1, Keen 1 Post Link: Here Description: Once, there lived a warrior whose face was eclipsed by a giant beak. It is said that his might was so great, he could lift two claymores at once, one in each hand. In his lifetime, a deadly prophecy would whisk away the lives of his many beloved companions. Whilst his immortality and strength kept him sane, his grief was his undoing, and thus the only objects that remain of him were his swords, now tainted from sorrow and time. ID:162424 (T3/Weapon/Perfect) BD: CD: LD: 165134 1 12 19 Damage/Accuracy 165135 9 12 19 Damage/Accuracy 165136 10 6 5 Fallen Damage/Holy Damage Name: Tsukuyomi's Odachi (Beta) Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Fallen 1, Accuracy 2 Post Link: Here Description: This odachi came in a dark wooden case alongside its replica, only scarcely bordered by a sheet of glass above it. A dark steel blade laced with red and white etchings, the sword is slightly curved around its length, with a marking of a crescent moon near near its guard. It's incredibly ornate, making it difficult to wield with practicality. ID:162430 (T3/Weapon/Perfect) BD: CD: LD: 165137 5 10 2 Taunt/Keen 165138 7 1 13 Bleed/Paralyze 165139 10 6 17 Absolute Accuracy/Phase Name: Dragon's Gaze Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: N/a Quality: Perfect Enhancements: Keen 1, Paralyze 1, Absolute Accuracy Post Link: Here Description: It is said that the crux of a dragon's power lies within their eyes. This hand and a half greatsword has been affixed with one wyrm's optic, the prospect of which might scare even the sturdiest of foes. Wield this power correctly, and one is likely to never, ever miss. ID:163222a (T3/Weapon/Perfect) BD: CD: LD: 165152 10 11 7 Fallen Damage/Holy Damage 165153 1 3 14 Damage/Accuracy 165154 4 5 20 Damage/Accuracy Name: Tsukuyomi's Odachi (Alpha) Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Two Handed Straight Sword Tier: 3 Quality: Perfect Enhancements: Fallen 1, Accuracy 2 Post Link: Here Description: This odachi came in a dark wooden case alongside its replica, only scarcely bordered by a sheet of glass underneath. A dark steel blade laced with red and white etchings, the sword is slightly curved around its length, with a marking of a crescent moon near near its guard. It's incredibly ornate, making it difficult to wield with practicality. 1*Essence of Steel (Unique/Consumable: Improve the quality of one piece of equipment, up to perfect) Value for Liquidation transferred to Night: 30000 [Perfects] + 2700 [Rares] = 32700 Col NIGHT left for those who need them: ID:162182c (T3/Weapon/Perfect) BD: CD: LD: 165125 4 6 20 Damage/Accuracy 165126 3 2 6 Taunt/Keen 165127 10 12 2 Paralytic Venom (Offensive)/Blight Name: Mugen Tenshin Perversion - Citadel Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Handwraps Tier: 3 Quality: Perfect Enhancements: Accuracy 1, Keen 1, Paralytic Venom 1 Post Link: Here Description: A pair of handwraps in white ribbon, this one like the ones before it has an inscription written on one side in kanji down its length. The tenants of Mugen Tenshin written down entirely, but have been since twisted into a variant produced by the current heir. ID:163014c (T3/Weapon/Perfect) BD: CD: LD: 165149 10 9 13 Vampiric (Offensive)/Envenom (Offensive) 165150 3 8 2 Taunt/Keen 165151 7 3 2 Taunt/Keen Items Below intended to Salvage, Transferred to Sam: ID:162178a (T3/Weapon/Perfect) BD: CD: LD: 165104 8 12 14 Damage/Accuracy 165105 9 3 16 Damage/Accuracy 165106 6 4 16 Damage/Accuracy ID:162178c (T3/Weapon/Perfect) BD: CD: LD: 165110 2 9 7 Bleed/Paralyze 165111 1 6 12 Bleed/Paralyze 165112 5 4 14 Damage/Accuracy ID:162179a (T3/Weapon/Perfect) BD: CD: LD: 165113 5 6 15 Damage/Accuracy 165114 8 7 12 Bleed/Paralyze 165115 3 10 13 Bleed/Paralyze ID:162182a (T3/Weapon/Perfect) BD: CD: LD: 165119 3 10 14 Damage/Accuracy 165120 1 5 18 Damage/Accuracy 165121 8 8 11 Bleed/Paralyze ID:162182b (T3/Weapon/Perfect) BD: CD: LD: 165122 2 2 5 Taunt/Keen 165123 9 11 18 Damage/Accuracy 165124 9 2 20 Damage/Accuracy ID:162183a (T3/Weapon/Perfect) BD: CD: LD: 165128 3 12 10 Bleed/Paralyze 165129 6 1 12 Bleed/Paralyze 165130 2 10 1 Taunt/Keen ID:162183b (T3/Weapon/Perfect) BD: CD: LD: 165131 7 11 17 Damage/Accuracy 165132 1 10 18 Damage/Accuracy 165133 3 11 15 Damage/Accuracy ID:163012 (T3/Weapon/Perfect) BD: CD: LD: 165140 4 9 8 Bleed/Paralyze 165141 7 2 1 Taunt/Keen 165142 1 12 13 Bleed/Paralyze ID:163014a (T3/Weapon/Perfect) BD: CD: LD: 165143 6 12 3 Taunt/Keen 165144 5 10 17 Damage/Accuracy 165145 8 2 19 Damage/Accuracy ID:163014b (T3/Weapon/Perfect) BD: CD: LD: 165146 7 2 14 Damage/Accuracy 165147 5 4 20 Damage/Accuracy 165148 4 11 11 Bleed/Paralyze ID:163222b (T3/Weapon/Perfect) BD: CD: LD: 165155 7 12 11 Bleed/Paralyze 165156 9 1 18 Damage/Accuracy 165157 8 6 13 Bleed/Paralyze ID:163222c (T3/Weapon/Perfect) BD: CD: LD: 165158 2 9 18 Damage/Accuracy 165159 9 12 17 Damage/Accuracy 165160 10 2 12 Bleed/Paralyze ID:163227a (T3/Weapon/Perfect) BD: CD: LD: 165161 5 4 13 Bleed/Paralyze 165162 7 8 12 Bleed/Paralyze 165163 6 2 6 Taunt/Keen ID:163227b (T3/Weapon/Perfect) BD: CD: LD: 165164 2 2 3 Taunt/Keen 165165 7 9 20 Damage/Accuracy 165166 5 11 10 Bleed/Paralyze ID:163227c (T3/Weapon/Perfect) BD: CD: LD: 165167 4 11 11 Bleed/Paralyze 165168 7 6 14 Damage/Accuracy 165169 5 10 7 Bleed/Paralyze ID:163436a (T3/Weapon/Perfect) BD: CD: LD: 165170 1 9 17 Damage/Accuracy 165171 8 6 11 Bleed/Paralyze 165172 3 3 16 Damage/Accuracy ID:163445 (T3/Weapon/Rare) BD: CD: LD: 165173 9 9 17 Damage/Accuracy 165174 2 4 3 Taunt/Keen ID:164526 (T3/Weapon/Rare) BD: CD: LD: 165175 5 4 14 Damage/Accuracy 165176 2 7 15 Damage/Accuracy ID:164531 (T3/Weapon/Rare) BD: CD: LD: 165177 4 7 15 Damage/Accuracy 165178 2 12 12 Bleed/Paralyze T3 Rare: 3*1440=4320 T3 Perfect: 23*2000=46000 Total Cost: 50320 Merchant Exp: 416 Edited April 1, 2021 by Simmone Link to post Share on other sites
Freyd 0 Posted August 16, 2020 #71 Share Posted August 16, 2020 Wandering into the shop with a half-dozen UI windows open, Freyd was busy muttering to himself while he reviewed the latest batch of supplies he required for his next self-appointed mission. The top of a dark hood was all that could truly be seen behind all of the open windows, bobbing up and down as his eyes scanned every checklist. "Very convenient of you to be located so close to the guild hall," he mumbled without making eye contact. "I'm going to need these items." All of his windows closed at once, revealing a dark specter-like figure wreathed in roiling black shadows from head to toe, with only the solid black void beneath its cowl confirming that someone, or something, exceeded inside the tenebrous cloud. He gingerly laid a scrap of graph paper on the counter outlining his needs: (x5) Blanks T3 dungeon map (@550 col = 2,750) (x5) Golden keys (+2 LD when opening chests) (@1,250 col = 6,250) (x3 Water Canisters (@650 col = 1,950) (x5) Immolation +1 potions (Thorns 20) (@850 col = 4,250) (x1) Dimensional Backpack (@5250 col) Total: 20,450 col Tilting his head, one could only imagine a narrowing of eyes beneath his hood. "Ah! So you're the Simmone I keep hearing about. Thought I might as well buy these from another merchant in Firm Anima. Call me Freyd." Link to post Share on other sites
Sam 0 Posted August 16, 2020 #72 Share Posted August 16, 2020 (edited) Sam was reading the black book that she had gotten from the guild leader when she hears the door open and close. Looking up from her reading she sees a figure of unique qualities attached to him. He starts to speak of the shop being so close to the guildhall and says he needs some things. His voice sounded male-like so she could only assume it was a male but she saw the Firm Anima title so she gets up from her seat and walks to the counter to greet him and then he assumed that Sam was Simmone. Sam chuckles as she says "Well that is a new one. I only wish I was as elegant as she was. No, I am Sam, her assistant. Nice to meet you Freyd." Sam picks the grid paper from the countertop and looks over everything. "Hm, busy boy aren't ya..." Hoping her boy's comment was correct given the voice. "Girls, I need you to grab these items for me." Two blue and pink haired girls come running around the corner giggling. They take the sheet of paper and run off to collect with a loud "Aye" in unison. "So how is life treating you in the Firm Anima Guild?" The girls go back and forth collecting the items that the sheet calls for. After each was set on the table she says "Good, you did the math for me. I will need the 20,450 Col from you before you leave and everything on the table is yours." Sam starts putting everything requested into a bag as she glances at the paper to make sure the girls gathered everything. "Thank you, Girls," she calls behind her as she puts the last of the items into the bag of holding. Small giggles behind her as she waits for Freyd to give what he owes. Tying the tops of the bag she waits. Sells to Freyd for 20,450 Col: (x5) Blanks T3 dungeon map (@550 col = 2,750) (x5) Golden keys (+2 LD when opening chests) (@1,250 col = 6,250) (x3 Water Canisters (@650 col = 1,950) (x5) Immolation +1 potions (Thorns 20) (@850 col = 4,250) (x1) Dimensional Backpack (@5250 col) Merchant Experience 57 Edited August 16, 2020 by Sam Link to post Share on other sites
Simmone 0 Posted August 28, 2020 Author #73 Share Posted August 28, 2020 8/27/20 T1 Mats Material Purchase (300*100=30000 col) Merchant Exp: 300 Link to post Share on other sites
ChaseR 0 Posted August 29, 2020 #74 Share Posted August 29, 2020 It had been a few days since his last visit, but Chase finally barged in once more, looking a mix of confident and excited. Completely nonchalantly, he wandered up to the counter and looked around, coughing before asking for Simmone rather than Sam, this time around. I've some interesting items I think you'd like to get a good look at, gr-... Miss Simmone., he bit his tongue at the last moment and held back on pissing her off yet again, humming lowly while he waited for her to show up. When she did, he handed over all the unidentifieds in his inventory that had the word 'Perfect' on them, along with the happy few that NIGHT handed over to him to pile his stack up, and he waited for her to get to work. "I'll give you the Col after, promise~. Oh, right. Some things to sell here too, I'll wait, no matter." Total Cost: 47,200 Col Spoiler To Identify: 1 T2 Perfect Weapon (ID: 165311a) 5 T2 Perfect Armor (ID: 165299a, 165311b, 165535b, 165628a, 165744a) 20 T3 Perfect Armor (154980, 154985, 162177, 162179, 162183, 162424, 162425a, 162425b, 162428a, 162428b, 162430, 162432a, 162432b, 163011, 163016a, 163016b, 163019, 163224a, 163224b, 163435) Total Profit from Sales: 18,375 Col Spoiler 3 T1 Perfect Consumables (ID: 159395 x2, ID: 159404) 2 T1 Rare Consumables (ID: 159407) 1 T1 Rare Trinket (ID: 159404) 1 T1 Rare Consumable (ID: 159728) 1 T1 Rare Armor/Shield (ID: 159728) 2 T1 Uncommon Consumables (ID: 159873) 1 T1 Rare Trinket (ID: 159945) 1 T2 Rare Weapon (ID:160576) 2 T2 Rare Trinket (ID: 160330, ID: 160334) 3 T2 Uncommon Consumables (ID: 160351, ID: 160575, ID: 160576) 7 T2 Perfect Consumables (ID: 165299b, 165299c, 165556, 165611, 165628b, 165628c, 165630a) 2 T2 Rare Weapon (ID: 165612a, 165742a) 5 T2 Rare Armor (ID: 165534b, 165540, 165557b, 165595, 165719b) 5 T2 Rare Consumable (ID: 165534a, 165557a, 165718a, 165744b, 165744c) 19 T2 Rare Trinket (ID: 165294, 165295, 165298, 165314, 165326, 165331, 165559, 165593, 165597, 165609, 165610, 165624, 165629, 165630b, 165724, 165725, 165737, 165738, 165741) 5 T2 Uncommon Consumable (ID: 165313, 165330, 165538, 165612b, 165742b) Total Col to be Paid: 28,825 Col Link to post Share on other sites
Simmone 0 Posted August 30, 2020 Author #75 Share Posted August 30, 2020 (edited) 8/30/20, Witches Brew & Respite #163269-3 consumed 1 T2 Perfect Weapon (ID: 165311a) 5 T2 Perfect Light Armor (ID: 165299a, 165311b, 165535b, 165628a, 165744a) 7 T3 Perfect Light Armor (154980, 154985, 162177, 162179, 162183, 162424, 162425a ID:165535b (T2/Light Armor/Perfect) BD: CD: LD: 166661 10 6 10 Vampiric (Def) 166662 5 12 11 Mitigation 166663 10 6 13 Holy Bless Name: Azure Overcoat Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Light Armor Tier: 2 Quality: Perfect Enhancements: Vampiric (Defense), Mitigation, Holy Blessing Post Link: Here Description: An deep blue overcoat with some plates around the chest to protect from strong blows. Despite its burly looks, it appears to be fairly light and comfortable to move around in. It helps the user feel at ease and appears to have some property to help patch their wounds up faster than usual. A small, golden lining can be seen along its zipper, and a few golden streaks go down from the collar to the shoulders. There's a peculiar silver emblem near the right upper torso, closely resembling a dragon. It appears to be properly polished and there's an orange gem where a socket for the eyes used to be. Respite: 13 T3 Perfect Light Armor (162425b, 162428a, 162428b, 162430, 162432a, 162432b, 163011, 163016a, 163016b, 163019, 163224a, 163224b, 163435) ID:162428b (T3/Light Armor/Perfect) BD: CD: LD: 166697 10 9 16 Life Mending 166698 10 9 9 Vampiric (Def) 166699 4 7 6 L.M. Name: Sanguine Necktie Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Light Armor Tier: 3 Quality: Perfect Enhancements: Vampiric (Defense), Life Mending, L.M 1 Post Link: Here Description: A red neck tie that feasts on the blood of the fallen. ID:163016b (T3/Light Armor/Perfect) BD: CD: LD: 166715 10 12 17 Frost Aura 166716 5 4 19 Loot Dice 166717 1 6 19 Loot Dice Name: Snow Cloak Profession: Merchant Rank: 5 Roll ID: See Above Roll Result: See Above Item Type: Light Armor Tier: 3 Quality: Perfect Enhancements: Frost Aura, Loot Die II Post Link: Here Description: A very thin cloak, white on the inside and light blue on the outside. It has a hood to go along with it, fully covering the user's body and keeping them slightly warm. Best used by treasure hunters due to how much movement it allows, while emitting a cool breeze to scare monsters away. Below Transferred to Sam to liquidate: Spoiler ID:165311a (T2/Weapon/Perfect) BD: CD: LD: 166652 1 6 3 Taunt/Keen 166653 7 11 17 Damage/Accuracy 166654 2 1 10 Bleed/Paralyze ID:165299a (T2/Light Armor/Perfect) BD: CD: LD: 166655 6 1 20 Loot Dice 166656 9 7 12 Mitigation/Evasion 166657 8 2 10 Savvy/L.M. ID:165311b (T2/Light Armor/Perfect) BD: CD: LD: 166658 4 3 15 Mitigation/Evasion 166659 6 8 19 Loot Dice 166660 1 1 12 Mitigation/Evasion ID:165628a (T2/Light Armor/Perfect) BD: CD: LD: 166664 8 6 9 Savvy/L.M. 166665 3 7 12 Mitigation/Evasion 166666 6 12 7 Savvy/L.M. ID:165744a (T2/Light Armor/Perfect) BD: CD: LD: 166667 6 1 9 Savvy/L.M. 166668 7 8 7 Savvy/L.M. 166669 4 4 5 Regen/Recovery ID:154980 (T3/Light Armor/Perfect) BD: CD: LD: 166670 1 2 15 Mitigation/Evasion 166671 8 1 6 Savvy/L.M. 166672 5 9 11 Mitigation/Evasion ID:154985 (T3/Light Armor/Perfect) BD: CD: LD: 166673 3 2 15 Mitigation/Evasion 166674 1 1 16 Loot Dice 166675 1 3 15 Mitigation/Evasion ID:162177 (T3/Light Armor/Perfect) BD: CD: LD: 166676 9 1 2 Regen/Recovery 166677 4 4 1 Regen/Recovery 166678 4 9 13 Mitigation/Evasion ID:162179 (T3/Light Armor/Perfect) BD: CD: LD: 166679 8 11 16 Loot Dice 166680 6 4 20 Loot Dice 166681 5 8 14 Mitigation/Evasion ID:162183 (T3/Light Armor/Perfect) BD: CD: LD: 166682 8 6 3 Regen/Recovery 166683 7 10 11 Mitigation/Evasion 166684 9 7 13 Mitigation/Evasion ID:162424 (T3/Light Armor/Perfect) BD: CD: LD: 166685 9 8 10 Savvy/L.M. 166686 4 2 8 Savvy/L.M. 166687 10 2 8 Savvy/L.M. ID:162425a (T3/Light Armor/Perfect) BD: CD: LD: 166688 5 4 10 Savvy/L.M. 166689 10 2 9 Savvy/L.M. 166690 6 7 10 Savvy/L.M. Respite ones: ID:162425b (T3/Light Armor/Perfect) BD: CD: LD: 166691 1 8 2 Regen/Recovery 166692 1 10 12 Mitigation/Evasion 166693 10 1 15 Mitigation/Evasion ID:162428a (T3/Light Armor/Perfect) BD: CD: LD: 166694 6 1 6 Savvy/L.M. 166695 7 3 9 Savvy/L.M. 166696 8 11 20 Loot Dice ID:162430 (T3/Light Armor/Perfect) BD: CD: LD: 166700 9 1 4 Regen/Recovery 166701 10 3 5 Regen/Recovery 166702 2 6 2 Regen/Recovery ID:162432a (T3/Light Armor/Perfect) BD: CD: LD: 166703 5 7 18 Loot Dice 166704 7 8 6 Savvy/L.M. 166705 1 5 13 Mitigation/Evasion ID:162432b (T3/Light Armor/Perfect) BD: CD: LD: 166706 2 8 18 Loot Dice 166707 3 12 6 Savvy/L.M. 166708 1 6 11 Mitigation/Evasion ID:163011 (T3/Light Armor/Perfect) BD: CD: LD: 166709 7 9 10 Savvy/L.M. 166710 2 7 14 Mitigation/Evasion 166711 2 7 12 Mitigation/Evasion ID:163016a (T3/Light Armor/Perfect) BD: CD: LD: 166712 3 11 8 Savvy/L.M. 166713 2 1 3 Regen/Recovery 166714 7 12 15 Mitigation/Evasion ID:163019 (T3/Light Armor/Perfect) BD: CD: LD: 166718 1 8 19 Loot Dice 166719 2 7 18 Loot Dice 166720 4 4 13 Mitigation/Evasion ID:163224a (T3/Light Armor/Perfect) BD: CD: LD: 166721 3 9 18 Loot Dice 166722 8 8 14 Mitigation/Evasion 166723 7 7 14 Mitigation/Evasion ID:163224b (T3/Light Armor/Perfect) BD: CD: LD: 166724 9 8 4 Regen/Recovery 166725 1 2 3 Regen/Recovery 166726 8 1 4 Regen/Recovery ID:163435 (T3/Light Armor/Perfect) BD: CD: LD: 166727 6 2 7 Savvy/L.M. 166728 4 12 10 Savvy/L.M. 166729 7 5 11 Mitigation/Evasion Total Cost: T2 Perfect Light Armor: 5*1200=6000 T2 Perfect Weapon: 1*1200=1200 T3 Perfect Light Armor: 20*2000=40000 Grand Total: 47200 Edited September 1, 2020 by Simmone Link to post Share on other sites
Sam 0 Posted August 30, 2020 #76 Share Posted August 30, 2020 (edited) Sam hears some talking around the corner and joins the fray, listening to the boys words with a smile. "While Simmone deals with those, I will deal with these sells. I am Sam, Simmone's apprentice." Starting to gather the items of which to sell she puts them into a small bag of her own. "I am not max rank yet or I would help with the other task. By me selling these for Simmone and you of course you, I will make this go by a bit faster," Sam says with a smile. "I'll be right back with the results." Sam, after gathering the items meant to be sold she starts heading toward the back of the room. Behind her, Curbie, her Mimic familiar waddles at her feet with small jumps of excitement. After moving out of sight, and a snap of her finger she is in the Bazaar location where some of the magic happens. In the Bazaar she starts to work her words to get the sellers attention. Takes these from Chase Here Spoiler 3 T1 Perfect Consumables (ID: 159395 x2, ID: 159404) 2 T1 Rare Consumables (ID: 159407) 1 T1 Rare Trinket (ID: 159404) 1 T1 Rare Consumable (ID: 159728) 1 T1 Rare Armor/Shield (ID: 159728) 2 T1 Uncommon Consumables (ID: 159873) 1 T1 Rare Trinket (ID: 159945) 1 T2 Rare Weapon (ID:160576) 2 T2 Rare Trinket (ID: 160330, ID: 160334) 3 T2 Uncommon Consumables (ID: 160351, ID: 160575, ID: 160576) 7 T2 Perfect Consumables (ID: 165299b, 165299c, 165556, 165611, 165628b, 165628c, 165630a) 2 T2 Rare Weapon (ID: 165612a, 165742a) 5 T2 Rare Armor (ID: 165534b, 165540, 165557b, 165595, 165719b) 5 T2 Rare Consumable (ID: 165534a, 165557a, 165718a, 165744b, 165744c) 19 T2 Rare Trinket (ID: 165294, 165295, 165298, 165314, 165326, 165331, 165559, 165593, 165597, 165609, 165610, 165624, 165629, 165630b, 165724, 165725, 165737, 165738, 165741) 5 T2 Uncommon Consumable (ID: 165313, 165330, 165538, 165612b, 165742b) This above simplified to this below: Spoiler 159395, T1/Perfect/Potion Intended to Salvage 159395, T1/Perfect/Potion Intended to Salvage 159404, T1/Perfect/Potion Intended to Salvage 159407, T1/Rare/Potion Intended to Salvage 159407, T1/Rare/Potion Intended to Salvage 159404, T1/Rare/Trinket Intended to Salvage 159728, T1/Rare/Potion Intended to Salvage 159728, T1/Rare/Light Armor Intended to Salvage 159873, T1/Uncommon/Potion Intended to Salvage 159873, T1/Uncommon/Potion Intended to Salvage 159945, T1/Rare/Trinket Intended to Salvage 160576, T2/Rare/Rapier Intended to Salvage 160330, T2/Rare/Trinket Intended to Salvage 160334, T2/Rare/Trinket Intended to Salvage 160351, T2/Uncommon/Potion Intended to Salvage 160575, T2/Uncommon/Potion Intended to Salvage 160576, T2/Uncommon/Potion Intended to Salvage 165299b, T2/Perfect/Potion Intended to Salvage 165299c, T2/Perfect/Potion Intended to Salvage 165556, T2/Perfect/Potion Intended to Salvage 165611, T2/Perfect/Potion Intended to Salvage 165628b, T2/Perfect/Potion Intended to Salvage 165628c, T2/Perfect/Potion Intended to Salvage 165630a, T2/Perfect/Potion Intended to Salvage 165612a, T2/Rare/Rapier Intended to Salvage 165742a, T2/Rare/Rapier Intended to Salvage 165534b, T2/Rare/Light Armor Intended to Salvage 165540, T2/Rare/Light Armor Intended to Salvage 165557b, T2/Rare/Light Armor Intended to Salvage 165595, T2/Rare/Light Armor Intended to Salvage 165719b, T2/Rare/Light Armor Intended to Salvage 165534a, T2/Rare/Potion Intended to Salvage 165557a, T2/Rare/Potion Intended to Salvage 165718a, T2/Rare/Potion Intended to Salvage 165744b, T2/Rare/Potion Intended to Salvage 165744c, T2/Rare/Potion Intended to Salvage 165294, T2/Rare/Trinket Intended to Salvage 165295, T2/Rare/Trinket Intended to Salvage 165298, T2/Rare/Trinket Intended to Salvage 165314, T2/Rare/Trinket Intended to Salvage 165326, T2/Rare/Trinket Intended to Salvage 165331, T2/Rare/Trinket Intended to Salvage 165559, T2/Rare/Trinket Intended to Salvage 165593, T2/Rare/Trinket Intended to Salvage 165597, T2/Rare/Trinket Intended to Salvage 165609, T2/Rare/Trinket Intended to Salvage 165610, T2/Rare/Trinket Intended to Salvage 165624, T2/Rare/Trinket Intended to Salvage 165629, T2/Rare/Trinket Intended to Salvage 165630b, T2/Rare/Trinket Intended to Salvage 165724, T2/Rare/Trinket Intended to Salvage 165725, T2/Rare/Trinket Intended to Salvage 165737, T2/Rare/Trinket Intended to Salvage 165738, T2/Rare/Trinket Intended to Salvage 165741, T2/Rare/Trinket Intended to Salvage 165313, T2/Uncommon/Potion Intended to Salvage 165330, T2/Uncommon/Potion Intended to Salvage 165538, T2/Uncommon/Potion Intended to Salvage 165612b, T2/Uncommon/Potion Intended to Salvage 165742b, T2/Uncommon/Potion Intended to Salvage Total Quantities: T1/Rare/Equipment: [200*3]=600 T1/Uncommon/Consumable: [50*2]=100 T1/Rare/Consumable: [100*3]=300 T1/Perfect/Consumable: [200*3]=600 T2/Rare/Equipment: [500*29]=14500 T2/Uncommon/Consumable: [150*8]=1200 T2/Rare/Consumable: [250*5]=1250 T2/Perfect/Consumable: [350*7]=2450 Grand Total: 21000 Col 60 Merchant Exp Edited August 31, 2020 by Sam Link to post Share on other sites
ChaseR 0 Posted September 1, 2020 #77 Share Posted September 1, 2020 Chase had given a few items over to Sam last time, so he remembered her thankfully. With a nod, he waited for her to sell the items until she returned, offering him the Col on a trade request. He accepted them, and it was then that Simmone was also finished getting his identifications. He looked at the items, inspecting their enchantments and what each of them did. Excitement quickly lit up on his face even more than before as he smiled, preparing to leave and waving behind himself once he'd taken every single one of the items on his inventory. "Thanks a lot Sam and g-... lady! See you next time, keep giving me good stuff~." [Received Snow Cloak, Azure Overcoat, Sanguine Necklace.] Link to post Share on other sites
Bistro 0 Posted September 4, 2020 #78 Share Posted September 4, 2020 How strange; for all the times she'd walked into the other building at Firm Anima, Bistro hadn't actually wandered around the guild's confines before. If she had to venture a guess, the territory was likely to hold more crafters. Her assumption was only slightly incorrect. Another merchant's shop meant another player to bother when she was wanting to offload her items. That was enough for the eager alchemist. Plus, it seemed as though she had help! --Twin assistants otherwise. The notice at the door informed Bistro of the other player within the store's confines, and she strode up to them with as pleasing a smile as she could muster. Because the sight of the items she would drop on them was surely going to be something to behold. "Junk-sale, please!" Spoiler To @Sam, Junk-selling the following: TIER 1 CONSUMABLES | Total: 217 | 82/135/0 Uncommon Potion (26) [162644] | [162645] | [162651] | [162652] | [162653] | [162654] | [167301] | [167303] | [167305] | [167309] [167312] | [167313] | [167318] [162644-1] | [162644-2] | [162651-1] | [162652-1] | [162652-2] | [167301-1] | [167301-2] | [167303-1] | [167309-1] | [167312-1] [167312-2] | [167312-3] | [167318-1] Uncommon Crystals (56) [161473] | [161474] | [161479] | [161480] | [161486] | [161489] | [161494] | [161499] | [162870] | [162874] [162880] | [162882] | [162883] | [162888] | [162938] | [162939] | [162942] | [162948] | [162954] | [162955] [164863] | [164866] | [164869] | [164871] | [164873] | [164875] | [164886] | [164888] | [164889] | [164895] [164898] | [164900] | [164902] | [164905] [161480-1] | [161489-1] | [161499-1] | [161499-2] | [162870-1] | [162870-2] | [162874-1] | [162874-2] | [162882-1] | [162883-1] [162938-1] | [162954-1] | [164871-1] | [164871-2] | [164871-3] | [164886-1] | [164895-1] | [164902-1] | [164902-2] | [164905-1] [164905-2] | [164905-3] Rare Potion (40) [162643] | [162648] | [162650] | [162655] | [162656] | [162657] | [162658] | [162660] | [162662] | [162665] [162666] | [162669] | [167296] | [167298] | [167304] | [167307] | [167308] | [167311] | [167315] | [167320] [167322] [162655-1] | [162656-1] | [162656-2] | [162656-3] | [162657-1] | [162658-1] | [162658-2] | [162660-1] | [162662-1] | [162669-1] [167304-1] | [167304-2] | [167307-1] | [167308-1] | [167308-2] | [167308-3] | [167311-1] | [167311-2] | [167322-1] Rare Crystals (95) [161477] | [161481] | [161484] | [161490] | [161492] | [161493] | [161495] | [161496] | [161497] | [161498] [162865] | [162866] | [162867] | [162871] | [162872] | [162875] | [162876] | [162877] | [162879] | [162881] [162884] | [162886] | [162889] | [162891] | [162935] | [162943] | [162944] | [162945] | [162950] | [162953] [162957] | [162960] | [164861] | [164864] | [164870] | [164880] | [164885] | [164887] | [164890] | [164894] [164903] | [164908] | [164909] | [164910] | [164913] | [164914] | [164915] [161481-1] | [161484-1] | [161490-1] | [161493-1] | [161493-2] | [161495-1] | [161495-2] | [161495-3] | [161496-1] | [161497-1] [161497-2] | [161497-3] | [162865-1] | [162866-1] | [162866-2] | [162867-1] | [162871-1] | [162872-1] | [162872-2] | [162875-1] [162875-2] | [162875-3] | [162879-1] | [162881-1] | [162884-1] | [162886-1] | [162889-1] | [162943-1] | [162943-2] | [162943-3] [162944-1] | [162944-2] | [162953-1] | [162953-2] | [162957-1] | [164861-1] | [164864-1] | [164864-2] | [164864-3] | [164880-1] [164880-2] | [164887-1] | [164890-1] | [164890-2] | [164890-3] | [164908-1] | [164908-2] | [164909-1] TIER 2 CONSUMABLES | Total: 48 | 23/25/0 Uncommon Potion (23) [162557] | [162558] | [162561] | [162563] | [162565] | [162567] | [162568] | [162576] | [162581] | [162583] [163172] | [163175] | [163176] | [163181] | [163184] | [163186] [162558-1] | [162563-1] | [163175-1] | [163176-1] | [163176-2] | [163176-3] | [163184-1] Rare Potion (25) [162556] | [162562] | [162566] | [162569] | [162571] | [162573] | [162575] | [162578] | [162579] | [162582] [163162] | [163163] | [163166] | [163173] | [163177] | [163179] | [163183] | [163187] [162556-1] | [162556-2] | [162562-1] | [162573-1] | [162573-2] | [162578-1] | [163166-1] TIER 3 CONSUMABLES | Total: 73 | 45/28/0 Uncommon Potion (45) [164118] | [164120] | [164121] | [164124] | [164126] | [164127] | [164128] | [164131] | [164132] | [164133] [164139] | [166903] | [166905] | [166907] | [166918] | [166919] | [166923] | [166924] | [166926] | [166928] [164118-1] | [164118-2] | [164118-3] | [164120-1] | [164120-2] | [164120-3] | [164121-1] | [164121-2] | [164124-1] | [164127-1] [164127-2] | [164131-1] | [164132-1] | [164139-1] | [164139-2] | [164139-3] | [166905-1] | [166907-1] | [166907-2] | [166907-3] [166918-1] | [166918-2] | [166918-3] | [166919-1] | [166923-1] Rare Potion (28) [164119] | [164123] | [164125] | [164129] | [164136] | [164143] | [166909] | [166912] | [166913] | [166915] [166916] | [166920] | [166927] [164119-1] | [164119-2] | [164123-1] | [164136-1] | [164136-2] | [164143-1] | [166909-1] | [166909-2] | [166909-3] | [166913-1] [166913-2] | [166913-3] | [166915-1] | [166916-1] | [166916-2] Total: 338XP Link to post Share on other sites
Simmone 0 Posted September 15, 2020 Author #79 Share Posted September 15, 2020 9/15/20 T1 Mats Material Purchase (300*125=37500 col) Merchant Exp: 375 Link to post Share on other sites
Simmone 0 Posted October 2, 2020 Author #80 Share Posted October 2, 2020 10/1/20 T1 Mats Material Purchase (300*200=60000 col) Merchant Exp: 600 Link to post Share on other sites
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