Zeke 0 Posted June 5, 2014 #1 Share Posted June 5, 2014 Is there a topic anywhere that consists of all of the updates given to the rules and systems we use for fighting and Col managing and what not? I plan on role playing again but I'm not sure what all has changed since and been made official since I last used any of my accounts. Link to post Share on other sites
Shark 0 Posted June 5, 2014 #2 Share Posted June 5, 2014 The tutorial pages are always kept up to date as best as they can be. If you have any questions, Contact a GM. They will help you. Link to post Share on other sites
Zeke 0 Posted July 8, 2014 Author #3 Share Posted July 8, 2014 If allowable, I would like to eventually become a performer that uses sword skills as a way of performing. It falls under this character in my head and I would prefer if it didn't just use music and dancing to attract awe. Link to post Share on other sites
Shark 0 Posted July 8, 2014 #4 Share Posted July 8, 2014 You would just have to take the performer quest and talk to GM Zero because he works with the performer skills Link to post Share on other sites
Zeke 0 Posted October 31, 2014 Author #5 Share Posted October 31, 2014 Got another question now. I wanted to ask someone on the staff for a definitive answer so the information given to me would culminate from the rules, instead of just what they thought. Officially for the site, how do you determine how much base damage a mob will do? I looked in the tutorials, and it only shows how much a player will do, not a player-ran mob. Link to post Share on other sites
Life 0 Posted October 31, 2014 #6 Share Posted October 31, 2014 Got another question now. I wanted to ask someone on the staff for a definitive answer so the information given to me would culminate from the rules, instead of just what they thought. Officially for the site, how do you determine how much base damage a mob will do? I looked in the tutorials, and it only shows how much a player will do, not a player-ran mob. It's up to the player to decide the damage of the enemies he is facing. As long as the have at least one damage (but where is the fun in fighting a 100 hp monster that only does 1 damage). Unless you are doing a quest such as <<Avalanche>> where the bosses health and damage are pre-determined Link to post Share on other sites
Zeke 0 Posted October 31, 2014 Author #7 Share Posted October 31, 2014 Hmm, alright. It isn't really challenging to fight anything if you have the option. As you said, everything that does one damage will still die easily at 1000 health. Link to post Share on other sites
Life 0 Posted October 31, 2014 #8 Share Posted October 31, 2014 EDIT: New combat tutorial is out now. Monsters damage is current floor divided by two rounded down. Link to post Share on other sites
Zeke 0 Posted October 31, 2014 Author #9 Share Posted October 31, 2014 Halleeeelujah! What timing. Thanks for the heads up, Link to post Share on other sites
Cindel 0 Posted October 31, 2014 #10 Share Posted October 31, 2014 Is there a topic anywhere that consists of all of the updates given to the rules and systems we use for fighting and Col managing and what not? I plan on role playing again but I'm not sure what all has changed since and been made official since I last used any of my accounts.There is the Update thread, but it was only started at the end of August: http://www.sao-rpg.com/topic/3948-ongoing-update-notes/ Link to post Share on other sites
Zeke 0 Posted October 31, 2014 Author #11 Share Posted October 31, 2014 There is the Update thread, but it was only started at the end of August: http://www.sao-rpg.com/topic/3948-ongoing-update-notes/ Oh, I know about that now. It was posted after June when I asked that question though. ^^ Dummy me, didn't see you put that it was made in august. Link to post Share on other sites
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