Oscar 0 Posted October 1, 2020 #1 Share Posted October 1, 2020 Topaz Hatchling Oscar's eyes scanned the stone monument in the center of the Town of Beginnings. How long had it been since he was last here? The day he'd found out Tyson was still alive? Ironic that his goal now was to cross his name off of the wall after spending so long mourning a death that had never happened. In some ways, things were better back then. He didn't have to look over his shoulder or purposefully distance himself from anyone he held even the slightest amount of care for. Oscar certainly wasn't a killer back then. Or perhaps he was. Was he a killer because he had now killed or had he always been one? One step away from destroying everything that had the misfortune of drawing his ire. Although, I suppose most people could be considered killers if that were true. It was odd. Oscar held no remorse in his heart for the things he'd done or the lives he'd taken. Did that make him a monster? Probably. Oscar was never one to shy away from what he was. And what he was, right now, was a man on a mission. Tyson was on the attack and Oscar needed allies. There was no way he could involve his Guild. Nor could he really make this a problem for the Frontliners. So that left him to seek aid in some rather unlikely places. There was one place more unlikely than the others. Thinking back to one of the first quests he had done - Oscar set out for the area surrounding the Emerald Hatchling. With any luck, he would find his man there. According to Bahr, @Pinball was simultaneously difficult yet easy to find. You couldn't hunt him down, but you were more than likely to stumble upon him if you went back to somewhere you'd crossed paths with him before. At least, Oscar hoped it all worked out like that. There was this weird voice in his head telling him so. Spoiler Oscar - Lvl 72 1470 HP 142 Energy 3 Accuracy (+1 Mod, +2 Gear) 3 Evasion (+1 Mod, +2 Gear) 19 Base Damage - (1 Base +7 Skill +1 Ferocity +9 Familiar +1 Athletics) 106 Mitigation 12 Fallen 36 Burn Equipment Tesseleth’s Fury [Tier 3 Demonic Two-Handed Battleaxe] | Fallen, Fallen, Burn, Burn Money Shot [Tier 3 Perfect Two-Handed Battleaxe] | Absolute Accuracy, ACC, Bleed Tactical Outfitting Mk.III [Tier 3 Demonic Light Armor] | Vampiric (Defensive), Para Immune, Rec, Rec Mythril Greaves [Tier 3 Perfect Heavy Armor] | +81 MIT Gloves of Caerus [Tier 1 Perfect Light Armor] | +3 Loot Die Ivory Gold Leaf Ring [Tier 1 Demonic Trinket] | ACC, ACC, EVA, EVA Familiar Leeroy & Jenkins - Familiar: +9 DMG Battle Ready Inventory Teleportation Crystal Empty Inventory Slot | Empty Inventory Slot | Empty Inventory Slot | Empty Inventory Slot | Empty Inventory Slot | Buffs Well-Rested: -1 energy cost for the first three expenditures of each combat. Filling: Increase the effectiveness of a single food item consumed in a thread by +1 slot. Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Skylight: Expertise - Rank 5 Searching Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% Skills 2HBA - Rank 5: +8 Damage Light Armor - Rank 5: +25 Damage Mitigation Battle Healing - Rank 5: Recover 5% of Max HP every round while in combat Searching - Rank 5: +5 LD, +5 Stealth Detection Concentration: +1 to your BD (3 turn cooldown) Survival: Heal 15*Tier HP when out of battle Parry: 2-turn CD, 5 EN Half damage of next attack and remove Stun/Paralysis effects First Aid: Rank 5: Restore 20% of target’s max health [Cost: 4% of healing done] Skill Mods Ferocity: +1 Base Damage Athletics: +1 Base Damage, Max HP by 10*tier Precision: +1 ACC Justified Riposte: Successful Parries Stun Opponent, 3 Turn CD Finesse Rank 3: -3 EN on 2HBA Sword Arts Sprint & Acrobatics: +1 EVA Field Medic: Restore 20% of the party’s max health, 12+4 per target EN Cost 2 turn CD Link to post Share on other sites
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