Bahr 0 Posted November 3, 2020 Author #41 Share Posted November 3, 2020 His only hope was to kill it before it managed to attract the attention of the others. So, as quickly as he was able, Bahr readied a Sword Art and let it loose. And, as luck would have it, he absolutely obliterated the poor fool practically instantly. Ended up being quite a bit easier than he was anticipating, honestly, for some reason. Whatever the case, he'd done it. No more ghouls. At least not directly near him. It was time to go home. And when he got there, he was disappointed. Not because it hadn't been a productive day, and not because he was finally done with it, but because it appeared that Swine Bajesus had been sneaking out of their room in the middle of the night, skulking down to the kitchen, and drinking all of Bahr's beer. There was no other explanation for it. If Bahr purchased a case of beer, it would stay in there for months before he finally ran out. Ever since he'd gotten his pet pig, they'd been going a lot quicker. It was probably time to sit down and have a heart to heart with the little guy. Make sure he understood the dangers of alcohol dependency and all that. Spoiler Bahr: HP: 1685/1685 | EN: 45/167 | DMG: 26 | MIT: 79 | ACC: 5 | EVA: 6 | FLN: 12 | HLY: 6 | LD: 8 | HB: 24 | BH: 84 | PHASE | PROSPERITY 3 | PARRY ACTIVE Bahr used [x13] Galaxy Destroyer, -10 EN Ghoul 23: HP: 0/624 | DMG: 228 | ID: 176673 | BD: 6, Kill Looting Ghoul 23 ID: 176674 LD: 18+8=26 | CD: 3 4992 + 5% = 5241 col (2) T3 Materials (2) T3 Perfect Consumables [IDs: 176674A, 176674B] (2) T3 Perfect Armors/Shields [IDs: 176674C, 176674D] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - QUEST COMPLETE Thread net gains: 7 SP Icefyre's Diamond 225712 col (84) T3 Materials Loot log: Spoiler Ghoul 1 ID: 176525 LD: 2+8=10 | CD: 12 6864 + 5% = 7207 col (1) T3 Rare Trinket [ID: 176525] Ghoul 2 ID: 176526 LD: 3+8=11 | CD: 11 4992 + 5% = 5241 col (4) T3 Materials (1) T3 Rare Armor/Shield [ID: 176526] Ghoul 4 ID: 176527 LD: 5+8=13 | CD: 4 4992 + 5% = 5241 col (2) T3 Materials (1) T3 Rare Trinket [ID: 176527] Ghoul 3 ID: 176532 LD: 8+8=16 | CD: 4 6240 + 5% = 6552 col (1) T3 Rare Consumable [ID: 176532A] (1) T3 Rare Weapon [ID: 176532B] Ghoul 5 ID: 176537 LD: 13+8=21 | CD: 1 3744 + 5% = 3931 col (4) T3 Materials (1) T3 Perfect Armor/Shield [ID: 176537A] (1) T3 Perfect Weapon [ID: 176537B] Ghoul 6 ID: 176538 LD: 5+8=13 | CD: 11 4992 + 5% = 5241 col (4) T3 Materials (1) T3 Rare Armor/Shield [ID: 176538] Ghoul 7 ID: 176539 LD: 4+8=12 | CD: 3 4992 + 5% = 5241 col (2) T3 Materials (1) T3 Rare Trinket [ID: 176539] Ghoul 8 ID: 176545 LD: 15+8=23 | CD: 11 7488 + 5% = 7862 col (4) T3 Materials (1) T3 Perfect Consumable [ID: 176545] Ghoul 9 ID: 176550 LD: 17+8=25 | CD: 4 4992 + 5% = 5241 col (2) T3 Materials (2) T3 Perfect Consumables [IDs: 176550A, 176550B] (2) T3 Perfect Armors/Shields [IDs: 176550C, 176550D] Ghoul 10 ID: 176551 LD: 9+8=17 | CD: 1 3744 + 5% = 3931 col (4) T3 Materials (1) T3 Rare Consumable [ID: 176551A] (1) T3 Rare Armor/Shield [ID: 176551B] Ghoul 11 ID: 176552 LD: 11+8=19 | CD: 12 7488 + 5% = 7862 col (2) T3 Materials (1) T3 Perfect Weapon [ID: 176552] Ghoul 12 ID: 176558 LD: 7+8=15 | CD: 7 3744 + 5% = 3931 col (4) T3 Materials (1) T3 Rare Consumable [ID: 176558A] (1) T3 Rare Armor/Shield [ID: 176558B] Ghoul 14 ID: 176563 LD: 18+8=26 | CD: 1 4992 + 5% = 5241 col (2) T3 Materials (2) T3 Perfect Consumables [IDs: 176563A, 176563B] (2) T3 Perfect Armors/Shields [IDs: 176563C, 176563D] Ghoul 13 ID: 176568 LD: 12+8=20 | CD: 2 6240 + 5% = 6552 col (1) T3 Perfect Consumable [ID: 176568A] (1) T3 Rare Trinket [ID: 176568B] Ghoul 15 ID: 176569 LD: 4+8=12 | CD: 7 4992 + 5% = 5241 col (2) T3 Materials (1) T3 Rare Weapon [ID: 176569A] (1) T3 Uncommon Consumable [ID: 176569B] Ghoul 16 ID: 176570 LD: 12+8=20 | CD: 8 6240 + 5% = 6552 col (1) T3 Perfect Armor/Shield [ID: 176570A] (1) T3 Perfect Trinket [ID: 176570B] Ghoul 17 ID: 176572 LD: 6+8=14 | CD: 7 6240 + 5% = 6552 col (2) T3 Materials (1) T3 Rare Weapon [ID: 176572A] (1) T3 Uncommon Consumable [ID: 176572B] Red Ghoul 1 ID: 176581 LD: 17+8=25 | CD: 2 6160 + 5% = 6468 col (2) T3 Materials (2) T3 Perfect Consumables [IDs: 176581A, 176581B] (2) T3 Perfect Armors/Shields [IDs: 176581C, 176581D] Red Ghoul 2 ID: 176582 LD: 15+8=23 | CD: 7 4620 + 5% = 4851 col (4) T3 Materials (1) T3 Perfect Armor/Shield [ID: 176582A] (2) T3 Perfect Weapons [IDs: 176582B, 176582C] Red Ghoul 4 ID: 176583 LD: 16+8=24 | CD: 2 7700 + 5% = 8085 col (1) T3 Perfect Trinket [ID: 176583A] (1) T3 Perfect Weapon [ID: 176583B] Red Ghoul 3 ID: 176626 LD: 1+8=9 | CD: 6 6930 + 5% = 7276 col (2) T3 Materials (1) T3 Rare Trinket [ID: 176626] Red Ghoul 6 ID: 176629 LD: 9+8=17 | CD: 8 6160 +5 % = 6468 col (2) T3 Materials (1) T3 Rare Consumable [ID: 176629A] (1) T3 Rare Armor/Shield [ID: 176629B] Red Ghoul 5 ID: 176632 LD: 7+8=15 | CD: 11 6160 +5 % = 6468 col (4) T3 Materials (1) T3 Rare Armor/Shield [ID: 176632] Nerd Ghoul ID: 176643 LD: 19+8=27 | CD: 3 6600 + 5% = 6930 col (4) T3 Materials (2) T3 Perfect Consumables [IDs: 176643A, 176643B] (2) T3 Perfect Armors/Shields [IDs: 176643C, 176643D] Jock Ghoul ID: 176644 LD: 11+8=19 | CD: 11 11000 + 5% = 11550 col (4) T3 Materials (1) T3 Perfect Weapon [ID: 176644] King Ghoul ID: 176651 LD: 14+8=22 | CD: 9 21450 + 5% = 22522 col (2) T3 Materials (1) T3 Perfect Trinket [ID: 176651] Sub-Dungeon Rewards 2 SP 770 col (6) T3 Materials Ghoul 18 ID: 176660 LD: 20+8=28 | CD: 9 4992 + 5% = 5241 col (2) T3 Materials (1) [F22] Intermediate Dungeon Map [ID: 176660] Ghoul 19 ID: 176661 LD: 18+8=26 | CD: 6 10608 + 5% = 11138 col (3) T3 Perfect Weapons [IDs: 176661A, 176661B, 176661C] Ghoul 20 ID: 176662 LD: 1+8=9 | CD: 8 5616 + 5% = 5896 col (2) T3 Materials (1) T3 Rare Trinket [ID: 176662] Ghoul 21 ID: 176667 LD: 17+8=25 | CD: 4 4992 + 5% = 5241 col (2) T3 Materials (2) T3 Perfect Consumables [IDs: 176667A, 176667B] (2) T3 Perfect Armors/Shields [IDs: 176667C, 176667D] Ghoul 22 ID: 176671 LD: 17+8=25 | CD: 5 8112 + 5% = 8517 col (4) T3 Materials (3) T3 Perfect Weapons [IDs: 176671A, 176671B, 176671C] Ghoul 24 ID: 176672 LD: 1+8=9 | CD: 3 3744 + 5% = 3931 col (4) T3 Materials (1) T3 Uncommon Consumable [ID: 176672] Ghoul 23 ID: 176674 LD: 18+8=26 | CD: 3 4992 + 5% = 5241 col (2) T3 Materials (2) T3 Perfect Consumables [IDs: 176674A, 176674B] (2) T3 Perfect Armors/Shields [IDs: 176674C, 176674D] Link to post Share on other sites
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