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[F04 >>> F22 - SP] <<Dragon Hunter Anthology - Dragon Hunt 4: the Diamond Hatchling>>


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His only hope was to kill it before it managed to attract the attention of the others. So, as quickly as he was able, Bahr readied a Sword Art and let it loose. And, as luck would have it, he absolutely obliterated the poor fool practically instantly. Ended up being quite a bit easier than he was anticipating, honestly, for some reason. Whatever the case, he'd done it. No more ghouls. At least not directly near him. It was time to go home.

And when he got there, he was disappointed. Not because it hadn't been a productive day, and not because he was finally done with it, but because it appeared that Swine Bajesus had been sneaking out of their room in the middle of the night, skulking down to the kitchen, and drinking all of Bahr's beer. There was no other explanation for it. If Bahr purchased a case of beer, it would stay in there for months before he finally ran out. Ever since he'd gotten his pet pig, they'd been going a lot quicker.

It was probably time to sit down and have a heart to heart with the little guy. Make sure he understood the dangers of alcohol dependency and all that.
 

Spoiler

Bahr: HP: 1685/1685 | EN: 45/167 | DMG: 26 | MIT: 79 | ACC: 5 | EVA: 6 | FLN: 12 | HLY: 6 | LD: 8 | HB: 24 | BH: 84 | PHASE | PROSPERITY 3 | PARRY ACTIVE

Bahr used [x13] Galaxy Destroyer-10 EN

Ghoul 23: HP: 0/624 | DMG: 228 | ID: 176673 | BD: 6, Kill

Looting
Ghoul 23
ID: 176674
LD: 18+8=26 | CD: 3
4992 + 5% = 5241 col
(2) T3 Materials
(2) T3 Perfect Consumables [IDs: 176674A, 176674B]
(2) T3 Perfect Armors/Shields [IDs: 176674C, 176674D]


- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

QUEST COMPLETE

Thread net gains:
7 SP
Icefyre's Diamond

225712 col
(84) T3 Materials

Loot log:

Spoiler

Ghoul 1
ID: 176525
LD: 2+8=10 | CD: 12
6864 + 5% = 7207 col
(1) T3 Rare Trinket [ID: 176525]

Ghoul 2
ID: 176526
LD: 3+8=11 | CD: 11
4992 + 5% = 5241 col
(4) T3 Materials
(1) T3 Rare Armor/Shield [ID: 176526]

Ghoul 4
ID: 176527
LD: 5+8=13 | CD: 4
4992 + 5% = 5241 col
(2) T3 Materials
(1) T3 Rare Trinket [ID: 176527]

Ghoul 3
ID: 176532
LD: 8+8=16 | CD: 4
6240 + 5% = 6552 col
(1) T3 Rare Consumable [ID: 176532A]
(1) T3 Rare Weapon [ID: 176532B]

Ghoul 5
ID: 176537
LD: 13+8=21 | CD: 1
3744 + 5% = 3931 col
(4) T3 Materials
(1) T3 Perfect Armor/Shield [ID: 176537A]
(1) T3 Perfect Weapon [ID: 176537B]

Ghoul 6
ID: 176538
LD: 5+8=13 | CD: 11
4992 + 5% = 5241 col
(4) T3 Materials
(1) T3 Rare Armor/Shield [ID: 176538]

Ghoul 7
ID: 176539
LD: 4+8=12 | CD: 3
4992 + 5% = 5241 col
(2) T3 Materials
(1) T3 Rare Trinket [ID: 176539]

Ghoul 8
ID: 176545
LD: 15+8=23 | CD: 11
7488 + 5% = 7862 col 
(4) T3 Materials
(1) T3 Perfect Consumable [ID: 176545]

Ghoul 9
ID: 176550
LD: 17+8=25 | CD: 4
4992 + 5% = 5241 col
(2) T3 Materials
(2) T3 Perfect Consumables [IDs: 176550A, 176550B]
(2) T3 Perfect Armors/Shields [IDs: 176550C, 176550D]

Ghoul 10
ID: 176551
LD: 9+8=17 | CD: 1
3744 + 5% = 3931 col
(4) T3 Materials
(1) T3 Rare Consumable [ID: 176551A]
(1) T3 Rare Armor/Shield [ID: 176551B]

Ghoul 11
ID: 176552
LD: 11+8=19 | CD: 12
7488 + 5% = 7862 col
(2) T3 Materials
(1) T3 Perfect Weapon [ID: 176552]

Ghoul 12
ID: 176558
LD: 7+8=15 | CD: 7
3744 + 5% = 3931 col
(4) T3 Materials
(1) T3 Rare Consumable [ID: 176558A]
(1) T3 Rare Armor/Shield [ID: 176558B]

Ghoul 14
ID: 176563
LD: 18+8=26 | CD: 1
4992 + 5% = 5241 col
(2) T3 Materials
(2) T3 Perfect Consumables [IDs: 176563A, 176563B]
(2) T3 Perfect Armors/Shields [IDs: 176563C, 176563D]

Ghoul 13
ID: 176568
LD: 12+8=20 | CD: 2
6240 + 5% = 6552 col
(1) T3 Perfect Consumable [ID: 176568A]
(1) T3 Rare Trinket [ID: 176568B]

Ghoul 15
ID: 176569
LD: 4+8=12 | CD: 7
4992 + 5% = 5241 col
(2) T3 Materials
(1) T3 Rare Weapon [ID: 176569A]
(1) T3 Uncommon Consumable [ID: 176569B]

Ghoul 16
ID: 176570
LD: 12+8=20 | CD: 8
6240 + 5% = 6552 col
(1) T3 Perfect Armor/Shield [ID: 176570A]
(1) T3 Perfect Trinket [ID: 176570B]

Ghoul 17
ID: 176572
LD: 6+8=14 | CD: 7
6240 + 5% = 6552 col
(2) T3 Materials
(1) T3 Rare Weapon [ID: 176572A]
(1) T3 Uncommon Consumable [ID: 176572B]

Red Ghoul 1
ID: 176581
LD: 17+8=25 | CD: 2
6160 + 5% = 6468 col
(2) T3 Materials
(2) T3 Perfect Consumables [IDs: 176581A, 176581B]
(2) T3 Perfect Armors/Shields [IDs: 176581C, 176581D]

Red Ghoul 2
ID: 176582
LD: 15+8=23 | CD: 7
4620 + 5% = 4851 col
(4) T3 Materials
(1) T3 Perfect Armor/Shield [ID: 176582A]
(2) T3 Perfect Weapons [IDs: 176582B, 176582C]

Red Ghoul 4
ID: 176583
LD: 16+8=24 | CD: 2
7700 + 5% = 8085 col
(1) T3 Perfect Trinket [ID: 176583A]
(1) T3 Perfect Weapon [ID: 176583B]

Red Ghoul 3
ID: 176626
LD: 1+8=9 | CD: 6
6930 + 5% = 7276 col
(2) T3 Materials
(1) T3 Rare Trinket [ID: 176626]

Red Ghoul 6
ID: 176629
LD: 9+8=17 | CD: 8
6160 +5 % = 6468 col
(2) T3 Materials 
(1) T3 Rare Consumable [ID: 176629A]
(1) T3 Rare Armor/Shield [ID: 176629B]

Red Ghoul 5
ID: 176632
LD: 7+8=15 | CD: 11
6160 +5 % = 6468 col
(4) T3 Materials
(1) T3 Rare Armor/Shield [ID: 176632]

Nerd Ghoul
ID: 176643
LD: 19+8=27 | CD: 3
6600 + 5% = 6930 col
(4) T3 Materials
(2) T3 Perfect Consumables [IDs: 176643A, 176643B]
(2) T3 Perfect Armors/Shields [IDs: 176643C, 176643D]

Jock Ghoul
ID: 176644
LD: 11+8=19 | CD: 11
11000 + 5% = 11550 col
(4) T3 Materials
(1) T3 Perfect Weapon [ID: 176644]

King Ghoul
ID: 176651
LD: 14+8=22 | CD: 9
21450 + 5% = 22522 col
(2) T3 Materials
(1) T3 Perfect Trinket [ID: 176651]

Sub-Dungeon Rewards
2 SP
770 col
(6) T3 Materials

Ghoul 18
ID: 176660
LD: 20+8=28 | CD: 9
4992 + 5% = 5241 col
(2) T3 Materials
(1) [F22] Intermediate Dungeon Map [ID: 176660]

Ghoul 19
ID: 176661
LD: 18+8=26 | CD: 6
10608 + 5% = 11138 col
(3) T3 Perfect Weapons [IDs: 176661A, 176661B, 176661C]

Ghoul 20
ID: 176662
LD: 1+8=9 | CD: 8
5616 + 5% = 5896 col
(2) T3 Materials
(1) T3 Rare Trinket [ID: 176662]

Ghoul 21
ID: 176667
LD: 17+8=25 | CD: 4
4992 + 5% = 5241 col
(2) T3 Materials
(2) T3 Perfect Consumables [IDs: 176667A, 176667B]
(2) T3 Perfect Armors/Shields [IDs: 176667C, 176667D]

Ghoul 22
ID: 176671
LD: 17+8=25 | CD: 5
8112 + 5% = 8517 col
(4) T3 Materials
(3) T3 Perfect Weapons [IDs: 176671A, 176671B, 176671C]

Ghoul 24
ID: 176672
LD: 1+8=9 | CD: 3
3744 + 5% = 3931 col
(4) T3 Materials
(1) T3 Uncommon Consumable [ID: 176672]

Ghoul 23
ID: 176674
LD: 18+8=26 | CD: 3
4992 + 5% = 5241 col
(2) T3 Materials
(2) T3 Perfect Consumables [IDs: 176674A, 176674B]
(2) T3 Perfect Armors/Shields [IDs: 176674C, 176674D]

 

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