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[F24] <<Incognito Antics>>


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Floor 24
<<Incognito Analysis>>
Party Limit: 1 | 20+ Posts
Repeatable for standard thread rewards.

wartable.png

Quest Rewards:

  • 2,000 Experience Points
  • 5,000 col 
  • Unlock the <Incognito Assassination>> Quest

Requirements:

  • Speak with the Chief regarding Uso-Tsuki's betrayal.
  • Succeed in gathering enough information to identify the details of the assassination.
  • Return to the Chief with the intel.

Summary:

The Chief of Marsonia recently discovered the betrayal of Uso-Tsuki's, once his most trusted lieutenant.  He attempted to have him arrested, but the cur ran and was able to escape the guards. Now, knowing that he was a wanted man, Uso-Tsuki has decided to make an even bolder move: killing the Chief and taking his throne by any means possible. An agent has sent word that Uso-Tsuki is on his way to kill his former liege.  By accepting the quest, the player is pressed into service to locate Uso-Tsuki and learn how he intends to bypass the Chief's defenses.

Outline: 

There are two ways to gather information:

Using Stealth, Players must attempt this option before moving onto the next one.

You must make 3 successful Stealth checks against Uso-Tsuki. Uso-Tsuki has a has a Detection Rating of 12, meaning a player must roll a 13+ for their Stealth checks after bonuses. If you fail 3 times before achieving 3 successes, Uso-Tsuki discovers you and runs off, and you must move to the Intercept option. However, if you succeed 3 times before this occurs, you gather enough information to know what his route is to kill the Chief. You may return to the Chief with this information without moving on to the Intercept option.

Intercept

If a player fails to trail Uso-Tsuki with Stealth, they must fight Hogo-Sha. Upon engaging Hogo-Sha, Uso-Tsuki will flee. When Hogo-Sha is defeated, he drops a Coded Missive. The player must perform post actions to roll LD, completing three crucial tasks to complete the mission:

  • First, they must decode the message (LD 15+).
  • Then, they must locate a translator as the decoded message is written in a foreign script (LD 13+).
  • Finally, they must roll a value to read the message (LD 11+).

Bonuses apply to these rolls.
 


NPCs:

chief.png

<<The Chief of Marsonia>>
The Chief of Marsonia is a straightforward man who is widely considered equally wise and cunning. Every move is calculated, and he leaves little to chance. Having earned his position through enduring several gauntlets of war and strife, he is hardened to the consequences of trust and betrayal. He will express to the player that he once saw Uso-Tsuki as a son, but now realizes his pseudo-nepotism was a vehicle that now risks his untimely demise. Though not the sort to plead, he requests the player's aid in thwarting Uso-Tsuki's attempt on his life. 


Enemies:

hogosha.png

<<Hogo-Sha>>
With an ever-wary and keen eye, Hogo-Sha is Uso-Tsuki's right-hand man, and will defend the latter to his dying breath, if necessary. Though he prefers a more straightforward fighting style, he is adept in the ways of assassination, and will see through any stealth attempts made by the player. He is quiet, but this should not be mistaken for weakness - nothing makes it past his inordinate sense of perception.

HP: 1000/1000 | DMG: 175 | MIT: 75 | ACC: 2 | EVA: 1
This boss receives its own BD roll when attacking.

Abilities:

  • Expecting Eye<<Hogo-Sha>> is expecting someone to attack him, as the conspiracy has made him paranoid. He is immune to the Surprise Attack mod, and will always Parry your first attack.
  • Parry | On a roll of CD 9+ (on your attack roll), <<Hogo-Sha>> will <<Parry>> your attack, blocking 50% of the final damage. He will still attack normally on this turn.
     

Epilogue:

If the Player succeeded in gathering the information via Stealth:

Spoiler

Upon returning to <<The Chief>>, he will inquire as to the outcome of the mission. After hearing that the player was able to retrieve the information without revealing themself, he will let loose a sigh of relief. As Uso-Tsuki has not been made aware that his plans were intercepted, it is unlikely the assassination plans will be altered prior to their execution. A panel appears, informing the player of the quest’s completion, listing the quest rewards and experience gained, along with an alert that states the <<Incognito Assassination>> quest is now available to undertake. <<The Chief>> will then ask the player for their aid in intercepting Uso-Tsuki's assassination attempt and putting a stop to his mad schemes once and for all.

If the Player was forced to Intercept <<Hogo-Sha>> to retrieve the information:

Spoiler

Upon returning to <<The Chief>>, he will inquire as to the outcome of the mission. After hearing that the player was forced to battle <<Hogo-Sha>> in order to gather the information, he will become visibly nervous. As Uso-Tsuki now knows it is possible somebody has his plans, he will be more cautious and possibly alter them prior to their execution. A panel appears, informing the player of the quest’s completion, listing the quest rewards and experience gained, along with an alert that states the <<Incognito Assassination>> quest is now available to undertake. Though he is skeptical of the player's competence, out of sheer desperation, <<The Chief>> will nonetheless request the player's aid in intercepting Uso-Tsuki's assassination attempt.

 

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Floor 24
<<Incognito Assassination>>
Party Limit: 1 | 20+ Posts
Prerequisite: Must have completed <<Incognito Analysis>>
Repeatable for standard thread rewards.


wartable.png

Quest Rewards:

  • 4,000 Experience Points
  • 10,000 col
  • The player receives:
    • Blade of the Warrior
      • [T3 - Perfect Weapon of Choice]: Absolute ACC | ACC 2

Requirements:

  • Defeat Uso-Tsuki and his bodyguards.
  • Return to the Chief and receive your rewards.

Summary:

You've gathered enough information to know the route that Uso-Tsuki is taking to kill the Chief of Marsonia, and it's up to you to stop him. Find a way to take him out before he can reach his target. Uso-Tsuki has hired two of his strongest guards to help protect them, so you will need to take them out before you can take out Uso-Tsuki.

Outline: 

Players may choose whether to start the thread going over the plan with the <<The Chief>>. Once at the site, the Player will fight both bodyguards at the same time, but Uso-Tsuki will flee the moment combat begins. This gives the Player a chance to rest in between fights. Intercept the group on their route to assassinate the Chief and initiate combat. Once the bodyguards have been felled, the Player may pursue Uso-Tsuki and put an end to the assassination attempt once and for all.
 


NPCs:

chief.png

<<The Chief>>
The Chief of Marsonia is a straightforward man who is widely considered equally wise and cunning. Every move is calculated, and he leaves little to chance. Having earned his position through enduring several gauntlets of war and strife, he is hardened to the consequences of trust and betrayal. He will express to the player that he once saw Uso-Tsuki as a son, but now realizes his pseudo-nepotism was a vehicle that now risks his untimely demise. Though not the sort to plead, he requests the player's aid in thwarting Uso-Tsuki's attempt on his life. 
 


Enemies:

Purotekutā.png<<Difendā>>
Out of <<Uso-Tsuki's>> pair of bodyguards, <<Difendā>> specializes in defense. He will absorb attacks for his allies without a second thought, even though he understands it means he will be the first to die as a result. He relies on <<Purotekutā's>> blade to enforce his iron will.

HP: 500/500 | DMG: 75 | MIT: 150 | ACC: 2 | EVA: -1
This boss uses its own BD roll when attacking.

Abilities:

  • Defender | <<Difendā>> fulfills the role that his name implies. He will defend <<Uso-Tsuki>> and <<Purotekutā>> by taking damage for any attacks issued against them while he is still alive.
  • Wild Charge | Starting with his first turn, <<Difendā>> will wildly charge the Player, reducing his BD by -1 for the attack while gaining 25 DMG and stunning the opponent upon hitting. This ability has a 3 turn cooldown, and <<Difendā>> will always use it again as soon as it is available.


 

Purotekutā2.jpg<<Purotekutā>>
Out of <<Uso-Tsuki's>> pair of bodyguards, <<Purotekutā>> specializes in offense. He will unleash the fury of his katana to smite the enemies of his allies. He relies on <<Difendā's>> armor to protect him, but will return the favor with retribution served by his blade.

HP: 1000/1000 | DMG: 150 | ACC: 1 | EVA: 2
This boss uses its own BD roll when attacking.

Abilities:

  • Eagle Eye<<Purotekutā>> is fully expecting an attack from an enemy. He will always instantly identify a stealthed player, breaking their stealth and negating any auto-hit bonuses.
  • Disciplined | Starting after his first turn, <<Purotekutā>> will go into the way of an oncoming successful attack, blocking half of the final damage and delivering half of the blocked damage back to the Player. This damage is mitigatable. <<Purotekutā>> will not reflect any status conditions that may incur during this attack. This ability overrides <<Difendā's>> <<Defender>> ability. This ability has a 4 turn cooldown, and <<Purotekutā>> will always use it again as soon as it is available, though it will only activate against successful attacks.



usotsuki.png

<<Uso-Tsuki>>
<<Uso-Tsuki>> is the mastermind of the assassination attempt against <<The Chief>>. Once a loyal member of the black ops corps, <<Uso-Tsuki>> is now seen as a danger and imminent threat. He aims to take <<The Chief>> down and fill the power vacuum it creates, assuming it to be his rightful position.

HP: 1400/1400 | DMG: 150 | MIT: 75 | ACC: 3 | EVA: 1
This boss uses its own BD roll when attacking.

Abilities:

  • Master's Eye | <<Uso-Tsuki>> knows that you are coming, and is already prepared. His precognitive vision allows him to predict your motions and negate ACC and auto-hit bonuses.
  • Fleet Feet | On his first roll, if <<Uso-Tsuki>> misses, he will attack a second time in the same turn.
  • Ultimate Assassin | Starting on his second turn, Uso-Tsuki will gain a DMG boost of 75 for that attack only. This ability has a 3 turn cooldown, and <<Uso-Tsuki>> will always use it again as soon as it is available.

 


 

Epilogue:

Upon reporting <<Uso-Tsuki's>> defeat to  <<The Chief>>:

Spoiler

Upon informing <<The Chief>> of <<Uso-Tsuki's>> defeat, he will become visibly upset and explains to the Player that, while he knew it needed to be done, he still viewed <<Uso-Tsuki>> as a son. Nonetheless, he will still thank the player for saving his life, and present him with a powerful weapon forged by his people. A panel appear, informing the player of the quest’s completion, listing the quest rewards and experience gained.

 

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