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[F08] <<Monkey King>>


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Floor 8
<<Monkey King>>
Party Limit: 3 | 20+ Posts
Repeatable for standard thread rewards and <<Monkey Agility>>

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Quest Rewards:

  • 1000 Experience Points
  • Each player receives:
    • Monkey Agility (Uncommon Consumable [potion])
      • A strange potion that boosts the user's Evasion by 1. Lasts for one thread. This item does not stack with existing Evasion Consumables.
  • POTENTIAL REWARD | If Sewallus accompanies the party and survives
    • Unlock <<TECH-D>> collected sword art.

Requirements:

  • Roleplay speaking with Remington.
  • Roleplay speaking with Sewallus.
  • Accept or reject Sewallus' offer to join the party for the quest.
  • Defeat the Monkey King.

Summary:

For years, the residents of Florenthia Village have feared a legendary creature that skulks about the forest below. Dubbed the Monkey King, this monster has claimed the forest as its own, its territory stretching far and wide. It is rumored to be utterly gigantic, with glowing scarlet eyes and intimidating musculature. Its menacing appearance isn't just for show - the Monkey King is capable of striking with such force and tenacity that the denizens of the floor built their homes into the canopy of the forest, lest it find their camp and decimate it in a furious rage.

When the citizens of Florenthia caught wind that powerful travelers had their made way into the eighth floor, they reached out for help. Though they imagined even the most powerful of warriors would succumb to the likes of the Monkey King, their desperation forced them to swallow back their morals and ask the unthinkable; go out and risk death to bring about peace for our people. Will you accept the challenge and put your longevity at stake for the NPCs of Florenthia?

Outline: 

NPCs:

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<<Remington>>
Remington is the zoologist of Florenthia, tasked with studying and categorizing the seemingly endless fauna that populates the eighth floor. While Remington is sarcastic and will usually act as though the Player is wasting his time, he is actually quite talkative and enjoys the rare company. He is a habitual smoker, and will puff away regardless of whoever it may annoy. He is intelligent, but has taken this to mean he is always the smartest person in the room.

He will explain to the character his encounter with the Monkey King alongside Sewallus, and his observations of the oversized ape as they fled. The Monkey King's behaviors can be best described as ape-like and overly aggressive. When it has a target in its sights, it will not relent under any circumstances, and will let nothing stand in its way.

If asked how strong or fast the Monkey King was, Remington will always reply with, "All I know is no matter how far or fast we ran, it was never enough. There are now craters instead of trees where we were attacked, and rivers instead of forest where it moved."

Remington will make it abundantly clear to the players that he refuses to leave the village while the beast still lives, which has put his very important research on hold. He urges the players to discover the Monkey King's weakness - or better yet, put it to an end. Only then will the citizens of Florenthia know peace, and he will be able to return to his passion.

When his dialogue has been exhausted, Remington will direct the players to Sewallus for more information.

 

 

 

 

 


Allies:

24f1c4ee564b0971cde1bae94fa028f4.jpg<<Sewallus>>
Sewallus is charged with the duty of acting as the leader of Florenthia's Guard. Though not rude in his speech or mannerisms, he is not overly friendly, and will always stick to the point. A man of few words, he'd rather save his breath for combat than waste it chattering away with the citizens or players. He wields a two-handed battle axe as his weapon, and those with a high aptitude for speech and clever dialogue navigation will prompt Sewallus to reveal that he was a lumberjack before being convinced to join the Guard. His pride and sense of responsibility won't allow him to say so, but he secretly wishes he could return to those simpler times.

If the players asks Sewallus how he and Remington escaped from the Monkey King, he will reply with, "It is difficult to say. It was not by the grace of our fleet feet, that much is certain. The beast either became distracted, or was otherwise disrupted in some way." He will leave it at that, offering no more details.

Sewallus will offer to aid the players in their hunt for the Monkey King, expressing shame for having fled originally, and a desire to extract revenge from the creature. The Player(s) may either accept or deny adding Sewallus to their party. If they choose to accept, Sewallus will not engage in combat with any mobs aside from the Monkey King, and will use Florenthian Howl as a post action for his first turn. He will attack any turns he is not using Florenthian Howl. Should he become stunned at any point, he will resume his order with the action that would have occurred on his stunned turn.

HP: 400/400 | DMG: 75 (100 on crit) | MIT: 50 | EVA: -1

Abilities:

  • Florenthian Howl | Grants Sewallus +5 Hate against the Monkey King. Requires a Post Action. Sewallus will use this ability on his first turn, and every second post thereafter.
  • ShatterUpon a successful attack, reduce target's Mitigation by 15 before damage is calculated. This effect can stack up to three times. Shatter from outside sources will not increase the stack count, but will refresh the duration. Effect lasts three turns.

 

 

 


Enemies:

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<<Monkey King>>
Players don't find the Monkey King - the Monkey King finds them. It is aggressively protective of its domain, and will ferociously hunt down any entities that trespass within its territory. Once it has its prey in its sights, it will stop at virtually nothing in its pursuit to annihilate them. So fearful of this creature are the residents of the eighth floor that not even mobs are willing to exist in any locale in which the Monkey King claims ownership. Wild and animalistic, this boss seems to go full offensive with wild abandon.

HP: 650/650 | DMG: 150 | MIT: 60 | ACC: 2

Abilities:

  • If a Tree Falls | On MD rolls of 9 or 10, the Monkey King will pick up a large tree and throw it at the party.  This replaces the Monkey King's normal attack, automatically dealing 120 unmitigatable damage and inflicting stun to each target.
     

Epilogue: 

If Sewallus did not accompany the party:

Spoiler

Once the Monkey King has been defeated, a panel appears, informing the players of the quest's completion, then listing quest rewards and experience gained.

If Sewallus accompanied the party, but died during combat:

Spoiler

Once the Monkey King has been defeated, a panel appears, informing the players of the quest's completion, listing quest rewards and experience gained. The players will also get a message from Remington stating that he can't get in contact with Sewallus and asking for an update on his status.

If Sewallus accompanied the party, and survived:

Spoiler

Once the Monkey King has been defeated, a panel appears, informing the players of the quest's completion, listing quest rewards and experience gained. Sewallus will approach the players and give thanks for assisting against the Monkey King. In a rare expression of gratitude, he teaches the players the <<Shatter> ability, unlocking it in their skill tree.

 

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